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Muhammad Nur Huda; Raden Burhan Surya Nata Diningrat

Abstrak : Jurnal Kajian Ilmu seni, Media dan Desain 2024 Asosiasi Seni Desain dan Komunikasi Visual Indonesia

This study examines the application of digital hand lettering combined with orchid floral motifs as an effort to create aesthetic and innovative visual artwork. The aim of this research is to explore digital hand lettering techniques and blend them with flora-based design elements, specifically orchids, which hold high artistic value and strong cultural symbolism. The research method used is qualitative with a descriptive approach, where data is collected through a literature review on hand lettering. The findings indicate that integrating orchid motifs into digital hand lettering not only enriches the visual appeal of the artwork but also adds unique and distinctive aesthetics. The resulting creations from this application have great potential for use across various media, such as posters, invitations, and commercial product designs. The conclusion of this study emphasizes that the application of digital hand lettering with orchid motifs can serve as an intriguing alternative in modern graphic design, contributing to the development of creativity and innovation in the creative industry.

Rizki Hasanah; Zaitun Qamariah

Manfaat : Jurnal Pengabdian Pada Masyarakat Indonesia 2024 Asosiasi Riset Ilmu Tanaman Dan Hewan Indonesia

English proficiency is a crucial skill in the globalization era, especially in business, communication, and industry sectors, which demand this international language as a competitive advantage. Over the past decade, advancements in Information and Communication Technology (ICT) have significantly impacted English learning, including through online platforms like YouTube and Canva. This study examines the utilization of these two platforms in English teaching at MA Hidayatul Insan Palangka Raya, particularly on the topic "Word Order of Adjective." The methods used include visual presentations with Canva and interactive videos from YouTube. In its implementation, students engaged in dialogues, watched instructional videos, and participated in quizzes as a form of comprehension assessment. The study results indicate that using YouTube and Canva significantly enhances students' participation and learning motivation while reinforcing vocabulary acquisition and comprehension through an interactive approach. Recommendations are provided for the application of these digital media in high school English learning, with suggestions for further research involving long-term impacts and variations in teaching methods across different educational contexts.

Hendi Thamrin

Jurnal Riset Rumpun Seni, Desain dan Media 2024 Pusat Riset dan Inovasi Nasional

Film and television series posters play a crucial role as both promotional media and symbolic representations of a work’s narrative and themes. This study analyzes the semiotics of the Netflix series The Influencer (2024) poster, which highlights issues of social media manipulation, identity crisis, and digital power. Its success in reaching Netflix’s Top 10 in Indonesia indicates strong cultural resonance. Using a qualitative approach with Barthes’ semiotic method, this research examines visual elements such as color, typography, and composition to reveal the poster’s denotative, connotative, and mythological meanings. The poster functions not only as a promotional tool but also as a medium conveying complex social messages.This study contributes to the field of Visual Communication Design by providing insights into how visual elements shape meaning and audience perception. The findings are expected to serve as a reference for academics and practitioners in understanding and creating posters that are both aesthetically appealing and meaningful.

Nurmuti’ah Kaltsum; Risnovita Sari

Jurnal Insan Pendidikan dan Sosial Humaniora 2024 International Forum of Researchers and Lecturers

Family well-being is very important for the lives of individuals and communities. A happy and The problem with learning German grammar at the A2 level is that many students still struggle to understand sentence structure, especially when using the perfect tense, subordinate clauses with "weil," and the genitive case. Students often find it challenging to remember grammar rules and how to apply them in sentences. The aim of this study is to develop interactive learning media in the form of Kodular-based applications to address these issues and support learning German grammar at the A2 level. The app is designed with relevant grammar materials and uses the 4D model development method (Define, Design, Develop, Disseminate), which reaches only the development stage without dissemination. The app was created on the visual platform Kodular, which enables users to develop Android apps without programming knowledge. The results show that the app is an effective learning medium, with a validation score of 90 (excellent) for the material content and 92.5 (excellent) for the media aspects. With a file size of 5.08 MB, this application enables users to learn German grammar independently anytime and anywhere.

Afrida Nur Laili; Zulfikar Ahmad

Ikhlas : Jurnal Ilmiah Pendidikan Islam 2024 Asosiasi Riset Ilmu Pendidikan Agama dan Filsafat Indonesia

This study aims to analyze the implementation of the demonstration teaching method in improving the learning outcomes of Islamic Religious Education (IRE) for eighth-grade students at SMP Budi Utomo, Srono. The demonstration teaching method was chosen because it provides students with direct experience, allowing them to understand the material more clearly and practically. This research employs a qualitative approach with a case study design. Data were collected through observations, interviews, and documentation, and were then analyzed by systematically describing the findings based on facts and phenomena observed in the field. The results of the study show that the implementation of the demonstration teaching method was carried out through three main stages: planning, implementation, and evaluation. During the planning stage, the teacher prepares relevant materials and teaching aids for the topic being taught. The implementation stage involves using visual media and teaching aids to clarify the explanation of the material, while engaging students in the demonstration activities directly. In the evaluation stage, the teacher provides feedback to assess the students' understanding of the material taught. The application of the demonstration method has a positive impact on the students' learning outcomes. The study shows that students experienced an increase in their understanding of IRE material, greater enthusiasm for learning, and improved responsiveness to issues in their surrounding environment. Additionally, group learning activities during the teaching process strengthened communication skills among students. Therefore, this method proves to be effective in enhancing the quality of classroom learning.

Agung Muhammad Dzulkifli; Muhammad Zaky Safnazzahro

Konsensus : Jurnal Ilmu Pertahanan, Hukum dan Ilmu Komunikasi 2024 Asosiasi Peneliti Dan Pengajar Ilmu Sosial Indonesia

Da'wah, as explained in the Qur'an, is an effort to invite individuals or groups, as well as the wider community, to embrace and apply Islamic teachings in daily life. This process is carried out in a sustainable and gradual manner, with the aim of internalizing, transmitting, and transforming the messages of Islamic teachings. This da'wah aims to direct humanity to goodness (al-khair), encourage good deeds (al-ma'ruf), and prevent bad actions (mungkar), so that they can achieve happiness in this world and the hereafter. The data used in this study were obtained through the author's observation of the YouTube account Noice (Different But Together). This article focuses on the implementation of da'wah activities on YouTube, as well as the oral and visual expressions used in these activities. The main methods applied by Habib Husein Jafar al-Hadar in his da'wah include emphasizing the themes of love, peace, and tolerance, using language that appeals to the younger generation, collaborating with popular YouTubers among young people, and delivering easy-to-understand da'wah material. Based on these findings, this article concludes that Habib Husein Jafar al-Hadar's da'wah activities have succeeded in attracting the attention of the current generation who often access YouTube, thus increasing the chances of da'wah collaboration to be well received.

Olgaviani C.Namu; Maria D. Kono; Mikael M.K. Sare; Yohanes B. Siki; Sisilia E. Lidyawati +2 more

Bumi: Jurnal Hasil Kegiatan Sosialisasi Pengabdian kepada Masyarakat 2024 Asosiasi Riset Teknik Elektro dan Informatika Indonesia

The program of efforts to improve the quality of educational facilities and infrastructure services at TKK St. Michael Baobolak, the development of economic literacy in the Maryke Village community aims to improve the quality of educational services at TK St. Michael Baobolak through the provision of facilities and infrastructure that are still inadequate, such as teaching aids, reading books, and play equipment. Thus, it is expected to create a more conducive and enjoyable learning environment for children, and support their optimal growth and development. This study uses a qualitative approach with a descriptive method. Data were collected through direct observation, interviews with related parties such as the principal, teachers, and staff, as well as documentation related to educational facilities and infrastructure at TKK St. Michael Baobolak. The results of the study showed that this program succeeded in improving the quality of educational facilities and infrastructure services at TKK St. Michael Baobolak. On the other hand, the results of this activity have also provided coloring tools and alphabet posters. Coloring tools, such as crayons, colored pencils, and markers, are very important media to stimulate children's creativity. Through coloring activities, children not only train their fine motor skills, but also develop their imagination and ability to express themselves. Meanwhile, alphabet posters serve as effective visual aids to help children recognize letters and build the foundations of reading skills, thus having a positive impact on their well-being.

Yuspan Jailani Lubis; Rizka Harfiani

Bumi: Jurnal Hasil Kegiatan Sosialisasi Pengabdian kepada Masyarakat 2024 Asosiasi Riset Teknik Elektro dan Informatika Indonesia

This study aims to optimize the use of technology-based learning media and textbooks in the teaching of Islamic Religious Education at SMP Muhammadiyah 57 Medan. The current issue in learning is the limited utilization of technology that supports effective learning interaction and the lack of media variety used in delivering material. This research employs a qualitative method through observation, interviews, and document analysis. The findings reveal that the use of technology-based media such as infocus, laptops, and visual materials significantly improves students' understanding of Islamic Religious Education topics. Textbooks still play a crucial role as a primary supporting medium, but integration with technology results in a more dynamic and engaging learning interaction. Challenges include limited infrastructure and teacher training, but these can be addressed with school management support and continuous professional development.

Ni Wayan Artiniasih; Luh Made Dwi Wedayanthi

Jurnal Ilmuan Bahasa dan Sastra Inggris 2024 Asosiasi Periset Bahasa Sastra Indonesia

This study aims to analyze the use of technology in English language learning in Class XI E at SMA N 2 Bangli. The technologies used include laptops, LCD projectors, and applications such as Kahoot, Quizizz, and PowerPoint. The research employs a descriptive qualitative approach, with data collection techniques consisting of observation, checklists, and field notes. The results show that the use of technology helps to enhance students' motivation and engagement in learning. Students become more active, and the learning process becomes more interesting due to the use of visual and digital media. However, some challenges include limited access to technology for some students and technical issues such as unstable internet connections. This study suggests improving the school's technological infrastructure and providing training for teachers to effectively integrate technology into the classroom. With adequate support, the use of technology can significantly improve the quality of English language learning.

Fahmy Syahputra; Teuku Naufal; Echon Haqnizo; Wahyu Ramadhi; Naomi Pranatasyah +2 more

Neptunus: Jurnal Ilmu Komputer Dan Teknologi Informasi 2024 Asosiasi Riset Teknik Elektro dan Informatika Indonesia

Advances in augmented reality (AR) technology have opened up new possibilities in learning, such as help with mathematics. The aim of this research is to develop a simple interactive learning application for building rooms based on AR technology using Unity and Vuforia Engine. This application is designed to help students understand spatial geometry concepts visually and interactively so as to increase interest and understanding of the subject matter. This application development uses Unity as a development platform and Vuforia Engine as an SDK to facilitate AR integration.  This application creates a more interesting learning experience and supports the visualization of geometric objects such as cones, cubes, tubes, balls and pyramids. AR technology allows students to interact with these objects in a 3D environment, which can be very helpful in clarifying concepts and formulas that are difficult to understand using traditional learning media. It is hoped that this research can provide innovative solutions to improve the quality of geometry learning in schools.

Setyawan, Martin; Cristo, Jonathan Laskar; Wenas, Michael Bezaleel

IT-Explore: Jurnal Penerapan Teknologi Informasi dan Komunikasi 2024 Fakultas Teknologi Informasi, Universitas Kristen Satya Wacana

Ekklesia School is a holistic school that prioritizes the personal development of its students. The limited information about Ekklesia School, including its teaching system, facilities, and the quality of its teachers, has resulted in a low level of awareness about the school, This has resulted in a lack of students enrolling in the school. Therefore, there is a need for informational media that can summarize information about Ekklesia School through audiovisual media, such as a video profile. Research in the form of a video profile with a clear message and information, supported by strong visuals and narration, can help the audience understand the message conveyed in the video profile. This research applies qualitative methods and a linear strategy in its design process, enabling the delivery of current and in-depth information and messages about Ekklesia School

Iszumrah Magfirah; Rapi Us Djuko; Sulastya Ningsih

Ta'rim: Jurnal Pendidikan dan Anak Usia Dini 2024 Sekolah Tinggi Agama Islam Yayasan Pendidikan Ilmu Qur'an Baubau

The problem formulation in this research is “How is Children’s Expressive Language Ability using Audio Visual Media in Group A Children Of TK ABA Dehuwalolo, Limboto Subdistrict”. This rsearch aims to describe the expressive language ability of children using audio-visual media in group A (15 children) of TK ABA Dehuwalolo, Limboto subdistrict. This is descriptive qualitative research. The subjects were the principal, educators, students in group A, and parent. Observation, interviews, and documentation were carried out using data collection techniques. Based on the research and discussion results, it can be concluded that teachers and parents have successfully applied children’s expressive language skills using audio-visual media. In some indicators of expressive language skills, some children can use it expressively and others’ skills have started to appear and can express their languages. Children’s expressive language skills using audio-visual media can be seen through how children were able to use short sentences, describe pictures or what is in the video, speak when needed and know when to ask and argue, and use more than two question words.

Irfan Tito; Ade Budi Santoso

Filosofi : Publikasi Ilmu Komunikasi, Desain, Seni Budaya 2024 Asosiasi Seni Desain dan Komunikasi Visual Indonesia

This research analyzes the representation of Tom Cruise's figure in the film "Top Gun: Maverick" by using Roland Barthes' semiotic approach. The main focus of this research is to understand how the character of Maverick played by Tom Cruise is represented through various signs and symbols in the film. The method of analysis used is semiotic analysis, which allows researchers to identify the signs and symbols used in representing the character. This research uses a qualitative approach by analyzing various visual, narrative, and contextual elements in the film. The findings of this research reveal how Tom Cruise as an actor and the character of Maverick are represented in the context of relevant culture and ideology. The results of this analysis provide a deeper understanding of how the character is understood and accepted by the audience, as well as the implications of his representation in a broader social and cultural context. This research contributes to the understanding of how symbols in popular media such as movies can shape our perception and understanding of certain characters in popular culture.

Tio Narly Harahap; Tianggur Medi Napitupulu; Regina BM Nainggolan; Dorlan Naibaho; Boho Parulian Pardede

Sinar Kasih: Jurnal Pendidikan Agama dan Filsafat 2024 Sekolah Tinggi Teologi Injili Arastamar (SETIA) Ngabang

The purpose of this study was to determine the positive and significant influence of the Use of Audio Visual Media by Christian Religious Education and Character Education Teachers on the Learning Activity of Grade IX Students at SMPN 4 Siborongborong in the 2024/2025 Academic Year. The method used in this study is a quantitative research method with descriptive inferential data analysis. The population was all grade IX students of SMP Negeri 4 Siborongborong totaling 206 people and a sample of 34 people was determined using the Purposive sampling technique. Data were collected using a positive closed questionnaire of 32 items. The results of the data analysis show that there is a positive and significant influence of the Use of Audio Visual Media by Christian Religious Education and Character Education Teachers on the Learning Activity of Class IX Students at SMPN 4 Siborongborong in the 2024/2025 Academic Year as evidenced by the following data analysis: 1) Analysis requirements test: a) positive relationship test obtained rxy value = 0.851> rtable ( = 0.05, n = 34) = 0.339. b) Significant relationship test obtained tcount value = 9.167> ttable ( = 0.05, dk = n-2 = 32) = 2.036. 2) Influence test: a) Regression equation test, obtained regression equation Ŷ = 10.02 + 0.80X. b) Regression determination coefficient test (r2) = 72.4%. 3) Hypothesis testing using the F test obtained Fcount > Ftable, namely 84.334 > 1.79. Thus Ha is accepted and H0 is rejected.

Wella Monica Ardilla; Nessya Fitryona; Ferdian Ondira Asa

Realisasi : Ilmu Pendidikan, Seni Rupa dan Desain 2024 Asosiasi Seni Desain dan Komunikasi Visual Indonesia

This final work aims to visualize the various negative impacts caused by early marriage on the lives of children resulting from the marriage in a surrealist painting. The hope of this work is to increase public knowledge and awareness and enrich ideas in realizing surrealist painting. The method used by the author is the art concertium method which consists of: (1) Preparation, in the form of observation, collection of information and ideas. (2) Elaboration, to determine the main idea through analysis, abstraction, generalization, and transmutation. (3) Synthesis, to realize the concept of the artwork. (4) Realization of the concept into various art media. (5) Completing it into the final form of the artwork. These stages are a reference for the author in working on the painting. Based on the understanding and determination of the idea, the author can visualize 10 works with the titles: first "Cage", second "Control", third "Silent", fourth "Gloomy", fifth "Free", sixth "Grow", seventh "Towards Light", eighth "Tertindih", ninth "Melebur", tenth "Anger".

Idham Malik; Galih Mandala Putra; Yuni Awalaturrohmah Solihah

Misterius: Publikasi Ilmu Seni dan Desain Komunikasi Visual 2024 Asosiasi Seni Desain dan Komunikasi Visual Indonesia

In the era of rapid technological advancement, the utilization of digital content as a pivotal tool for advertising has become increasingly crucial. Digital content and illustration have emerged as essential elements in today's digital landscape, particularly in the realm of visual communication. The primary objective of this research is to create and disseminate digital content focused on educated illustration in the form of videos to enhance awareness within the Corat-Coret illustration community. To achieve this goal, the Integrated Marketing Communication (IMC) approach is employed to ensure that the targeting and alignment between the promotional elements used are appropriate, thereby ensuring a more consistent and effective message. This study leverages various software tools, including Capcut, Procreate, and Adobe Photoshop, to produce high-quality digital content. The final results of this research are presented in the form of engaging reels videos on Instagram platforms, as well as complementary physical media such as stickers, art prints, and keychains. By integrating these elements, the research aims to effectively attract and engage the target audience, thereby enhancing the overall marketing strategy  

Kristina Mendrofa; Eben H. Telaumbanua; Sabar Rudi Sitompul; Maria Widiastuti; Lasmaria Lumban Tobing

Coram Mundo : Jurnal Teologi dan Pendidikan Agama Kristen 2024 Sekolah Tinggi Teologi Injili Arastamar (SETIA) Ngabang

The research aims to determine the positive and significant influence of using quizizz-based audio-visual learning media on students' interest in learning in class XI Christian Religious Education subjects at SMA Negeri 1 Tukka, Central Tapanuli Regency for the 2023/2024 academic year. The research hypothesis is that there is a positive and significant influence between the use of quizizz-based audio visual learning media on students' interest in learning in class XI Christian Religious Education subjects at SMA Negeri 1 Tukka, Central Tapanuli Regency for the 2023/2024 academic year. The One-Group Pre-Post Design research method is an experiment carried out on just one group without a comparison group. The population of all class The sample was purposive sampling, namely students of class XI IPA 1 and XI IPA 2 with a total of 44 people. The research instrument is a closed questionnaire. The results of data analysis obtained: a) The value rcount=0.603>rtabel=0.297 and tcount=4.899>ttable=2.021 shows that there is a positive and significant relationship between the use of quizizz-based audio visual learning media and students' interest in learning in Christian Religious Education subjects. b) Regression equation. c) The determination test revealed that the magnitude of the effect was 36.39%. d) Hypothesis testing obtained Fcount=23.914>Ftable=3.23, so H0 is rejected and Ha is accepted. The research concluded that there was a positive and significant influence between the use of quizizz-based audio visual learning media on students' interest in learning in class XI Christian Religious Education subjects at SMA Negeri 1 Tukka, Central Tapanuli Regency for the 2023/2024 academic year.

Rotua Gultom; Grecetinovitria M. Butar-Butar; Helena Turnip; Boho P. Pardede; Lince R.T Simamora

Jurnal Teologi Injili dan Pendidikan Agama 2024 Sekolah Tinggi Pastoral Kateketik Santo Fransiskus Assisi

The purpose of this study was to determine the positive and significant influence of the use of Audio Visual Media on the learning interests of Christian Religious Education (PAK) students of class VIII SMP Negeri 2 Tarutung in the 2023/2024 academic year. The method used in this study is a quantitative research method with descriptive statistics. The population was all class VIII students of SMP Negeri 2 Tarutung, totaling 175 people and a sample of 35 people was determined using random sampling techniques or randomly. Data were collected with a positive closed questionnaire of 45 items. The results of the data analysis show that there is a positive and significant influence of the use of Audio-visual Media on the learning interest of students of Christian Religious Education (PAK) class VIII SMP Negeri 2 Tarutung in the 2023/2024 academic year: 1) Analysis requirements test: a) positive relationship test obtained rxy value = 0.426> rtable ( = 0.05, n = 35) = 0.334 thus it is known that there is a positive relationship between variable X and variable Y. b) Significant relationship test obtained tcount value = 2.706> ttable ( = 0.05, dk = n-2 = 33) = 2.042 thus there is a significant relationship between variable X and variable Y. 2) Influence test: a) Regression equation test, obtained regression equation Ŷ = 14.52 + 0.625. b) Regression determination coefficient test (r2) = 17.2%. 3) Hypothesis testing using the F test obtained Fcount> Ftable, namely 7.32> 1.62. Thus, Ha is accepted and H0 is rejected. Thus, it can be seen that the research hypothesis proposed by the author is accepted, namely that there is a positive and significant influence between Audio-visual Media on the learning interest of Christian Religious Education (PAK) students in class VIII of SMP Negeri 2 Tarutung in the 2023/2024 academic year.

Epsan Harianja; Monang Asi Sianturi; Roy J. M. Hutagalung

Coram Mundo : Jurnal Teologi dan Pendidikan Agama Kristen 2024 Sekolah Tinggi Teologi Injili Arastamar (SETIA) Ngabang

The aim of this research is to find out how the song "Nang Ro Pe Haba-haba I" is arranged using the concept of using the Sibelius application and to increase the insight of the writer and especially church musicians who are learning to deepen the principles of arrangement. Arrangement is the activity of rewriting an existing piece of music or work to use an instrument or voice in harmony or addition to the original work, which is made to beautify the work. Currently, musicians, including church musicians, also arrange current church songs. The young musicians dared to create something new in their musical performance by arranging the church song by adding a variety of creative accompaniments. This arrangement refers to a church music arrangement taken from the song Buku Ende HKBP No. 741 “Nang Ro Pe Haba-haba I”. This song is played with a Moderato tempo or around 104 BPM. This song was created by Vernon J. Charlesworth with the title The Lord's Our Rock, in Him we hide which was later translated into Indonesian Batak by Bonaria Hutabarat. Meanwhile, the form of arrangement presented leads to mixed ensemble music playing using the music application, namely Sibelius. The Sibelius application is a music application that is used to create song scores, arrange songs and there are several other features to make it easier for musicians to express their works. In this research, the author used the Sibelius application to arrange church songs to accompany worship. This research was conducted at the HKBP Siabal Abal Ressort Sipahutar church with the aim of motivating the church music players to be more enthusiastic in accompanying worship at the church. The author presents the results of the arrangement using audio-visual media.  

Fauziah Nabihah; Fransisca Dwi Harjanti

Publikasi Para ahli Bahasa dan Sastra Inggris 2024 Asosiasi Periset Bahasa Sastra Indonesia

This study aims to describe the application of mind map learning media in improving the short story analysis ability of students of class XI-B2 SMAN 9 Surabaya. This type of research uses Classroom Action Research which consists of two cycles. This Classroom Action Research was carried out in class XI-B2 SMAN 9 Surabaya in the first semester of 2024, with research subjects consisting of 36 students. Data collection techniques used, namely through direct observation and tests. The results showed that the use of Mind Map was quite effective as an effort to improve students' short story analysis skills. This can be seen from the increase in the average score of students from cycle I (76.8) to cycle II (96). This study concludes that Mind Map not only improves analytical skills, but also learners' engagement and creativity in learning.  In addition, Mind Map helps learners visualize the relationship between short story elements, so that the analysis process becomes easier to understand.