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Sri Hanipah

Jurnal Bintang Pendidikan Indonesia 2023 Pusat Riset dan Inovasi Nasional

The independent curriculum is an educational approach that aims to provide independence to students in their learning so that they can optimally develop their potential. In the era of globalization and the rapid development of information technology, 21st-century learning is an urgent need. This research aims to describe the role of the independent learning curriculum in facilitating 21st-century learning in senior high schools. The method used in this research is descriptive-qualitative with a case study design. The research was conducted at SMAN 2, Merekau, South Papua. Data collection techniques used in this research include in-depth interviews, observation, and documentation. The results showed that: 1) the independent learning curriculum for facilitating 21st century learning is good. It is proven that the learning tools of SMAN 2 Merauke have successfully integrated 21st century skills (collaboration, communication, critical thinking, creativity, character, and citizenship) into the learning tools. 2) The role of the principal and teachers: The principal as the person in charge and teachers as the implementers of learning play an important role in the successful implementation of an independent curriculum with 21st century skills.

Fahmi Muhamad Aziz; Kun Nurachadijat

Ta'rim: Jurnal Pendidikan dan Anak Usia Dini 2023 Sekolah Tinggi Agama Islam Yayasan Pendidikan Ilmu Qur'an Baubau

The implementation of the 2013 curriculum learning which is now being held in several schools, emphasizes the learning process based on the development of students' cognitive activities that are creative and productive. Puskurbuk (retnawati, 2016) argues that the 2013 curriculum is required to be able to produce productive, creative, innovative and affective human resources, through strengthening attitudes, knowledge, and skills competencies. Think creatively so innovations and ideas will emerge including using puzzles, puzzles are a method that is very enjoyable and is able to make class consistency in learning creative, innovative and fun, the puzzle method is also very stable when combined between thinking learning and puzzles which hopefully can become a good collaboration and effect in a lesson. The purpose of this research is to find out the collaboration of thinking learning and puzzles in increasing the creativity of students at the smpit at taisiriyah sukabumi after using this method. This research method is a qualitative research conducted on October 23, 2022 to October 26, 2022. The place of this research is at the taisiriyah school of Sukabumi. The object of research is class VIII at smpit at taisiriyah Sukabumi. The results of the collaborative thinking learning and puzzles themselves can increase student learning creativity, this can be seen from the achievement of very high indicators of creativity. For students who have advantages or tend to learn more easily by means of audio less portion because this learning character focuses more on pictures or illustrations. The material is appropriate for learning other general subjects. Conclusion Collaborative thinking learning and puzzles can help students better understand various concepts, improve memory, and simply make learning more interesting. It is very beneficial to apply mind mapping to various fields of teaching and study

Isnaini Nurul Istiqomah; Yuliyatin Yuliyatin; Istiyati Mahmudah

Jurnal Riset Rumpun Seni, Desain dan Media 2023 Pusat Riset dan Inovasi Nasional

This study aims to describe coloring extracurricular activities in developing the creativity of grade I Min 2 students in Palangka Raya City. The method used in this study is a descriptive qualitative data collection tool in the form of interviews. The results obtained in this study were that the coloring extracurricular activities which were attended by grade I students and carried out every Saturday at MIN 2 Palangka Raya City were quite effective in increasing creativity and also training students' imaginations.

Sutrisno Sutrisno; Hirzi Hirzi; Budi Hasian Daulay; Stevan Gea; M Rheivan

Pandawa : Pusat Publikasi Hasil Pengabdian Masyarakat 2023 Asosiasi Riset Ilmu Pendidikan Indonesia

In accordance with the title of this community service program "Utilization of Information Technology to Increase Student Creativity". Skills training activities are supported by lectures, questions and answers and of course direct practice in the computer laboratory. Training modules will be provided to participants as a tool for practical activities in the laboratory. The aim of implementing this community service program is to improve students' skills in using the internet and the benefits and activities that can be carried out using the internet, so that it can increase students' creativity in using the internet, especially to have a positive impact on internet use for students. This form of training is a very effective form of providing refreshment and additional insight and new knowledge in the field of information technology outside of the learning process received at each school.

Rut Frida Hastuti Nduru; Nehemia Nome

Coram Mundo : Jurnal Teologi dan Pendidikan Agama Kristen 2023 Sekolah Tinggi Teologi Injili Arastamar (SETIA) Ngabang

The 5.0 era is marked by rapid technological advances and social changes, affecting various aspects of life, including the field of education. Christian religious education plays an important role in shaping the character and morals of the younger generation. But in reality, the lack of emphasis on developing soft skills can be a problem, because the teacher's ability to interact empathetically, have creativity, leadership, and adaptability becomes very important in guiding students in a spiritual, moral, and emotional context. In addition, an excessive focus on hard skills, such as understanding theology and religious practice, can ignore the importance of developing soft skills in dealing with the changes faced in the 5.0 era. In this study, the authors used a literature study, therefore to achieve the objectives of this study, superior teacher quality was needed, which had a balance between software and hardware. The purpose of this study is to present software and hardware in improving the quality of Christian religious education teachers in the 5.0 era. Soft skills include interpersonal, communication, leadership, empathy, and adaptability skills, which support teachers in interacting with students, colleagues, and a changing environment. While hard skills include specific knowledge, information technology, teaching methodology, as well as expertise in the field of Christianity.

Abdul Rahman; Tomi Apra Santosa; Aulia Sofianora; Flavia Oktavianti; Rodhiatul Alawiyah +2 more

International Journal of Education and Literature 2023 Lembaga Pengembangan Kinerja Dosen

This research aims to analyze design thinking integrated with technological pedagogical content knowledge (TPACK) in ducation. This research is a type of systematic literature review (SLR) research with the PRISMA method. The data sources in the study came from 10 national and international journals published between 2018- 2023 and indexed by SINTA, Scopus, and WOS. The search for data sources comes from Google Scholar, MPDI, ScienceDirect, Wiley, and Eric. The analysis shows that 1) TPACK-integrated design thinking has a positive impact on the learning process, and 2) design thinking integrated with TPACK in education has a variety of forms both in theory and practice. Based on these findings, it can be concluded that the concept of design thinking integrated with TPACK is very necessary to be developed in the education system in Indonesia. Design thinking integrated with TPACK is able to encourage students' critical thinking skills and creativity in learning.

Nur Hasanah, Fatmawati; Aini, Rofiqotul; Setiawan, Toni; Irawan, Bayu; Nurul Huda, Moh.

JURNAL PENGABDIAN MASYARAKAT AKADEMISI (JPMA), 2023 CV. ALIM'SPUBLISHING

Islamic calligraphy is one of the cultural treasures of the Indonesian archipelago which must be preserved. Learning Islamic calligraphy increases the imagination, creativity and intellectual development of students. Of course, there are not many state school students who are talented in the art of calligraphy compared to private Islamic schools. But this does not mean that they do not have creativity in Islamic calligraphy. This community service activity aims to overcome this. Islamic calligraphy training activities use the Participatory Action Research (PAR) approach where the cycle includes KUPAR (to Know, to Understand, to Plan, to Action and to Reflection). This service activity was carried out for students at Wiradesa Public Middle School 2, Pekalongan Regency, for 2 weeks. The result of this community service activity in the form of training in the art of Islamic calligraphy is that Wiradesa 2 Public Middle School students are very enthusiastic in learning to write Islamic calligraphy. This is evidenced by the results of Islamic calligraphy that has been made by students of Wiradesa 2 Public Middle School, their writing is increasingly developing and according to the rules of Islamic calligraphy. With this training, students become confident to develop their creativity and express their imagination in the form of works in the form of Islamic calligraphy.

Sulistyati, Apika Nurani; Widiastuti, Theresia

Adi Widya: Jurnal Pengabdian Masyarakat 2023 Lembaga Penelitian dan Pengabdian Masyarakat

Batik Tiga Negeri is one of the historic batiks on the north coast of the island of Java which was made to be traded from the start. Packaging for Batik Tiga Negeri is needed in addition to protecting the product, as well as for communication media in spreading about one of the nation's wealth that can be proud of. Packaging can have a useful multi-function. There are many packaging options, ranging from plastik to paper and cloth, all of which can display product labels. Through this service activity, it is hoped that the millennial generation, namely Regina Pacis Solo High School students will understand: 1) How far can the main motifs of Batik Tiga Negeri developed according to the style of young people? 2) How student’s creativity in making packaging for Batik Tiga Negeri products is not only attractive, useful, but also can be an effective communication medium. In other words, from the work produced, it will further clarify the role of packaging for Batik Tiga Negeri handicraft products other than as a wrapper. The method used is community service in the form of training. Beginning with providing material to young people as the nation's next generation, about the archipelago's wastra, especially batik. Training on making designs on packaging to wrap Tiga Negeri batik products, in order to produce a unique packaging with the main motif idea of   Batik Tiga Negeri. The purpose of this activity is to make students aware of the importance of maintaining the ancestral heritage which is the wealth of this nation.

Sadariani Zebua; Mortan Sibarani

Sinar Kasih: Jurnal Pendidikan Agama dan Filsafat 2023 Sekolah Tinggi Teologi Injili Arastamar (SETIA) Ngabang

Increasing the creativity of Christian religious education teachers through the development of digital learning materials is urgently needed because without developing digital learning materials, PAK teachers will experience a lag in digital information. This study aims to investigate the development of digital learning materials that can increase the creativity of Christian religious education teachers. In the digital era that continues to grow, the use of technology in Christian religious education has great potential to create a more interesting and effective learning experience. This study uses a type of qualitative research and involves literature studies to gain an in-depth understanding of the integration of Christian religious values in digital learning. The results of the study show that the development of digital learning materials can provide significant benefits in increasing the creativity of Christian religious education teachers. By integrating Christian religious values, teachers can create more innovative and creative teaching methods. The use of technological resources such as multimedia, video, and interactive software allows teachers to extend learning materials and create more engaging learning experiences for students.

Tuti Rezeki Awaliyah Siregar; Fahrunnisa Fahrunnisa; Dila Aulia; Sukri Agustian

Faedah : Jurnal Hasil Kegiatan Pengabdian Masyarakat Indonesia 2023 FKIP, Universitas Palangka Raya

This community service aims to develop and increase students' creativity by introducing kirigami, namely folding and cutting paper to form letters of the alphabet. The tools and materials used are paper, scissors and cutter. This activity was carried out on Thursday, September 15 2022 at MIS Halwani Gebang, Langkat Regency. The benefit of carrying out this activity is to improve the mathematical concept of geometry through the processes of folding, lining and cutting; improve students' fine motor skills by training their fingers in the process of folding paper; train students' concentration; foster a sense of community care by taking part in activities organized by the village, implementing kirigami skills in making backgrounds, congratulations, and so on; increasing students' creativity in the art of paper folding (kirigami).

Titin Setiawati; Muhammad Sabri; Muhammad Munawar Suaib

Nusantara: Jurnal Pengabdian kepada Masyarakat 2023 Pusat Riset dan Inovasi Nasional

Reativity and skills in the field of technology are a unit that go hand in hand and are indispensable in the world of work. For this reason, it needs to be instilled early on in directing and developing the skills and creativity of a student. Given the large number of companies engaged in graphic design, advertising and multimedia, it affects the development of the times and everyone's knowledge. In the very rapid development of technology like now we are required to be able to become people who have more creativity. This Community Service is carried out at the Al-Wasliyah Hamparan Perak Vocational School, where the author will help younger siblings to be able to make simple games from power point. But it doesn't demand the possibility for them to recreate it into games that are more creative, innovative and useful.

Syamsul, Muhammad Ayyub

SIMPATI: Jurnal Penelitian Pendidikan dan Bahasa 2023 CV. Alim's Publishing

The presence of the Covid-19 pandemic has raised problems in Indonesia's education world. The policy to implement fruitful learning from home is a challenge in carrying out effective learning. An overview of learning in the era of the covid pandemic can be seen from the learning at the end of the 2019/2020 school year from various surveys conducted. The existence of simple online learning and learning that emphasizes giving assignments makes students experience learning boredom. Teacher creativity in carrying out solutive learning is needed through online learning with various complex platforms and offline learning.

Febriani Uswa Hasanah; Charles Charles; Zulfani Sesmiarni; Supratman Zakir

Jurnal Bintang Pendidikan Indonesia 2023 Pusat Riset dan Inovasi Nasional

The background of this research is based on the results of observations with teachers and students that teachers in using audio-visual-based learning media are already creative but not maximally. From the teacher's perception, stated that they were still clueless in using IT-based media. With creativity, it is hoped that the implementation of learning will run effectively, be fun, and lead to threats to the expected quality of learning. The solution taken by the teacher is to learn more about technology, and diligently attend training. The goal to be achieved in this research is to find out the form of teacher creativity in using audio-visual media in class VII fiqh subjects at MTsS Fastabiqul Khairat Gunung Malintang. This type of research is descriptive qualitative research which is a form of the most basic research, aimed at describing or describing phenomena that exist or occur in the field. In this study the authors describe Teacher Creativity in Using Audio Visual Media in Jurisprudence Subjects at MTsS Fastabiqul Khairat Gunung Malintang. The technique of collecting data in this research is through interviews, where researchers ask for answers by way of debriefing verbally with research informants. Based on the results of the research conducted by the authors, it was found that teachers at MTsS Fastabiqul Khairat Gunung Malintang have not been optimally able to be creative in using audio-visual media seen from the four indicators of creativity. First, the smoothness of the teacher, namely being able to adapt material to the media but the teacher has difficulty mastering sources from the internet, secondly, in terms of flexibility, namely the teacher uses applications but has not been fully able to use the application fluently, the third is teacher creativity in terms of elaboration, namely the teacher adding information in the media, fourth, teacher creativity in terms of originality, that is, teachers can use audio-visual media in their classes.

Zhilal Mustadh’afin; Yayat Suharyat

Sejahtera: Jurnal Inspirasi Mengabdi Untuk Negeri 2023 Universitas Maritim AMNI Semarang

This service aims to implement the Focus Group Discussion (FGD) teaching method on PAI material at the high school level. This service uses a qualitative descriptive method which is carried out in class XI, totaling 35 students which is carried out through the preparation, implementation and evaluation stages. The problems faced by students when learning tend to use the lecture method, especially in PAI lessons, students are only listeners without having to express students' opinions, this results in a decrease in student interest and activity when receiving lessons. The results of this service prove that students have empathy during the learning process and can express creativity in explaining material, hone students' confidence in expressing opinions and train students' cohesiveness with other students which makes the method effective. This model can be a stimulus for educators who want to apply the PAI learning method in the classroom.

Abdul Gani Jamora Nasution; Fadiah Adlina; Adelina Br Sembiring; Dinda Patliana Sukma

Inspirasi Dunia: Jurnal Riset Pendidikan dan Bahasa 2022 Universitas Maritim AMNI Semarang

The development of student learning creativity is inseparable from the role of teacher competence as an educator in transferring effective learning, as well as in SKI learning. This paper aims to see how the four SKI teacher competencies are implemented at SD IT Hidayatul Jannah. This study used a qualitative approach with an analytical descriptive method. As for the results of the study: (1) There are aspects of pedagogic competence that have been fulfilled, it can be seen that the teacher has provided educational learning, can communicate and interact actively, (2) Aspects of personality competence as seen by the stability and personal integrity of a teacher, being fair, honest, objective, and also disciplined in carrying out assignments, (3) Aspects of professional competence that can be seen from the mastery of material, structure, and also scientific thinking concepts that support the subjects that the teacher already has, (4) Aspects of social competence of teachers who can accept the advantages and disadvantages of others, and are able to adapt to the environment, especially to students.  

Juni Amanullah; Lukman Santoso

Jurnal Elektronika dan Komputer 2022 STEKOM PRESS

In the current era, learning adheres to the 2013 curriculum which includes HOTS (Higher Order Thinking Skills) consisting of critical thinking competencies, creativity and innovation, communication skills, collaboration skills and selfconfidence. These five things need to be trained or improved for deaf children so that they can take part in learning well. So learning media products are made that can be used to recognize letters and numbers. This Learning Media is equipped with sign language to support the understanding of deaf children in addition, it is packaged with an attractive appearance so that deaf children are interested in learning it. Often in daily teaching and learning activities students still often experience problems in remembering the material being taught both in the introduction of letters and also the introduction of numbers and what becomes an obstacle for students learning must be done repeatedly so that they can remember it and can really understand what it means. being taught and also they are sometimes bored and lazy in learning. From the problems that occur above, it is necessary to have a learning media that can help children with disabilities, especially the deaf, especially for the introduction of numbers and letters so that they can easily understand and understand letters and numbers. not bored, bored and lazy in learning. Learning media in the form of an android application so that it can be used on smartphones which are currently very widely used by both teachers and parents of students with disabilities.

Dika Ningsi Siregar; Wesly Nababan; Daulat Nathanael Banjarnahor

Jurnal Riset Rumpun Ilmu Pendidikan 2022 Lembaga Pengembangan Kinerja Dosen

This study aims to determine whether there is an influence of learning creativity and learning discipline on Students Achievement in Class XI SMA Negeri 2 Pematangsiantar for the Academic Year 2022/2023. The problem in this study is how the influence of learning creativity and learning discipline on student achievement in class XI SMA Negeri 2 Pematangsiantar 2022/2023. The population and sample in this study were class X as many as 26 people. To obtain data on learning creativity and learning discipline, researchers used a questionnaire as a data collection tool and used a closed questionnaire structured in a structured manner where the question items were followed by answers consisting of four choices. The quality of the research instrument for the questionnaire was assessed through validity and reliability tests. The next step is to test the hypothesis by calculating the linear regression equation, namely Y over X1 is = 83.60 + 0.06 X1 meaning that between the variables X1 is linear with Y and Y over X2 is = 74,37+(0.8) X2 means that between variables X2 is linear with Y and Y over X1 and X2 is = 1.33 + 0.53 X1 + 0.69 X2, meaning that between variables X1 and X2 is linear with Y.

M Ilham Rahmani Riyadi; Febri Isnawati; Khanza Zalsabila

Jurnal Pengabdian Masyarakat Indonesia Sejahtera 2022 STAI YPIQ BAUBAU, SULAWESI TENGGARA

Early childhood has a high curiosity, so attention is needed that is not only pursuing achievement, but learning orientation that develops attitudes and interest in learning and stimulates various potentials and basic abilities of children. Therefore the design of painting activities will be the right choice to be used for creativity during this covid pandemic. This PKM painting activity was carried out at the Cimone Orphan House in Tangerang with presentation of the material and then continued with painting practice. The target of this service program is the elementary and junior high school level as many as 15 (fifteen) people. The implementation was carried out face-to-face (on the spot training) which began with observation and coordination with the management of the orphanage related to the availability of places, the readiness of the orphans and administrative licensing arrangements with the administrators of the orphanage. The method used in carrying out PKM activities is to increase children's creativity, showing examples of pots that you want to decorate / pictures using Microsoft PowerPoint in the form of pictures, playing games with orphans, and asking questions / quizzes. The results of the service to students increase knowledge, insight and creativity of orphans.

Muhibuddin Ahmadi; Muhammad Irfan Aprilian; Sarianti S. Pataba

The International Conference on Education, Social Sciences and Technology 2022 International Forum of Researchers and Lecturers

The entrepreneurial part of the program encourages graduates to think creatively, innovate, and take risks. This will help students develop the capacity to come up with innovative ideas, spot opportunities, and confront difficulties in novel ways. The goal of this research is to determine what variables hinder graduate creativity and how entrepreneurial orientation in learning might help increase graduate creativity. This study employed a qualitative technique with a library approach. Data sources were obtained via library examination of papers, journals, publications, and so on. The findings of this study show that factors inhibiting graduate creativity include an overly structured curriculum, monotonous teaching methods, and limited resources and facilities in the form of infrastructure, which are among the most significant barriers to students developing creative ideas..

Sri Atikah; Ria Angelina Jessica Rotinsulu; Yoram Andhika Imanuel; Dahlia Mangantar

Jurnal Pengabdian Masyarakat Nusantara (Pengabmas Nusantara) 2022 Universitas Muhammadiyah Manado

Creativity if poorly developed from an early age can adversely affect future life. A child who cannot develop his creativity will lose confidence in him in the future because he feels in him there is nothing to be encouraged about. Promoting a child's creativity requires stimulus using a teaching strategy or method. The need for creativity to be developed at an early age is because at this age the child-children have the ability to respond to everything from the outside quickly. In addition to clean and healthy living behaviors (PHBS) in the school ward are conscious efforts of students and teachers to prevent disease, freeing a healthy environment from illness. The stages of brain development in preteens occupy the fastest possible position of up to 80% of brain development. The goal of devotion is to foster creativity and deliver health education in children of an early age. Public service activities have been conducted in the temple of hosana pineng district of minahasa sulawesi north on April 26, 2022. The development of children's creativity and PHBS application, through education and simulations. Applying the method of playing "slime" was one of the educational forms of preserving optimum development or growth of children ata very early age through creative, interactive and integrated play that jugan "slime" was a tool the teacher could observe and observe. Learners are also taught to do simple things as a child's routine of daily activities as an effort to maintain good health (washing hands and brushing teeth).The result of this PKM activity on the development of early childhood creativity in the creativity attainment indicator is that 16 children have a high level of creativity that shows the results are beginning to grow (MB) and 4 children show the undeveloped results (bb). As for PHBS children-a very early age children were especially conscious when teaching them how to wash their hands and brush their teeth.