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Lina Eta Safitri; Nurlaila Agustikawati; Putri Adekayanti

Karunia: Jurnal Hasil Pengabdian Masyarakat Indonesia 2023 Fakultas Teknik Universitas Maritim AMNI Semarang

Stunting is a condition of failure to thrive in children under five (babies under five years) resulting from chronic malnutrition so that children are too short for their age. Malnutrition occurs since the baby is in the womb and in the early days after the baby is born, however, stunting only appears after the baby is 2 years old. One of the causes of stunting is the lack of information about it. The purpose of this service is to create a learning atmosphere that is liked by children. The method used is counseling with snakes and ladders media. The result of this service is that elementary school students are happy when playing snakes and ladders games and become enthusiastic when studying

Nur Hasanah; Fatimah Azzahroh; Ning Ira Faturrohmah

Jurnal Bintang Pendidikan Indonesia 2023 Pusat Riset dan Inovasi Nasional

Classroom Action Research (PTK) with the title Efforts to Increase Student Learning Motivation in Thematic Learning Through Media Word Search started with the low learning motivation of class III students at SDIT Al Iman Bekasi. This study aims to find solutions to increase thematic learning motivation in general. Data collection techniques using observation, interviews, and documentation. Data analysis techniques were carried out qualitatively and quantitatively with a percentage (%) questionnaire to see the success of using word search media. This research method consists of 2 cycles and each cycle consists of 4 stages, namely planning, implementing, observing, and reflecting. After being given treatment it is known that learning in cycle 2 is better than cycle 1, both in terms of process and results. Learning with word search media is proven to be able to attract students' attention and focus. The average student motivation which was originally 69% increased to 83.87% in cycle 2.

Talok, Damianus; Erom, Kletus; Djehatu, Maria Goreti; Panis, Isabel Coryunitha

Jurnal Komunikasi Pendidikan 2023 Universitas Veteran Bangun Nusantara

This study aims to determine whether the research subjects have practiced metacognitive strategies. The method used is qualitative. Eighteen (18) questions are provided, answers to individual questions are written on the guided question sheet in 2 hours - thirty minutes to get the required response. The data proves that planning, monitoring and evaluation is practiced i.e. totaling 100% checks the next day's schedule; (95%) checking what courses to attend; hence they review the previous and upcoming meeting materials. For the next meeting they write notes for questions or to confirm what they don't really understand to the teacher. Likewise, they used process and productive monitoring for 92.5% of what they did before class. Also, the data shows that they evaluate; 95% evaluated after class.

Usup Usup; Dewi Utami; Dadan Mardani

Student Scientific Creativity Journal 2023 Pusat Riset dan Inovasi Nasional

The world of education today must be treated and managed professionally, because of the increasingly fierce competition. Madrasah with good assessment in the eyes of the community will have a good impact on the madrasa. This requires a strategy carried out by the Head of madrasah so that the madrasah he leads becomes a favorite. The purpose of this study is to explain the strategies used and the constraints faced in the strategy of Madrasah Ibtidaiyah Mathlaul Anwar Tegal Waru Ciampea Bogor to increase the number of students. This research is a research using qualitative methods. This qualitative research method was chosen because the researcher intends to describe and analyze certain phenomena in depth and detail. Data collection methods used by observation, interviews and documentation. The results of research on the strategy carried out by MI Mathlaul Anwar Ciampea Bogor by applying two strategies. First, the intern strategy with two steps, 1) Improving the quality of students, 2) Improving infrastructure. Second, the external strategy is, 1) Brochure distribution, 2 Openings for Marawis and Tahfiz extracurricular activities. The obstacles faced by madrasah are; 1) the location of the madrasa is far from the city center 2) There is intense competition between educational institutions, 3) The Covid-19 pandemic situation forces online learning.

Syahti Runia Hidayah; Nurhasanah Siregar

Jurnal Riset Rumpun Ilmu Pendidikan 2023 Lembaga Pengembangan Kinerja Dosen

The purpose of this study is to describe the results of the analysis of improving students' mathematical communication skills with Realistic Mathematics Education approach. The type of this research is descriptive qualitative research using the library research method. The subject of this research is the most published articles in published journals about mathematical communication skills through Realistic Mathematics Education approach to junior high school students. Based on the findings from 5 journals, it was found that students' mathematical communication improved better in students who studied with Realistic Mathematics Education approach compared to students who studied with conventional learning. Realistic Mathematics Education approach can improve students' ability to describe, understand, and represent mathematical ideas contained in pictures, tables or diagrams. So, Realistic Mathematics Education approach is one approach that can improve students' mathematical communication skills at the junior high school level with effect size score of 1,158 in the large effect category.

Julmiati Samoiri; Sandra Rosiana Tapilaha

Jurnal Teologi Injili dan Pendidikan Agama 2023 Sekolah Tinggi Pastoral Kateketik Santo Fransiskus Assisi

Christian religious education is an important aspect in the formation of character and the development of children. In this context, teacher creativity and the role of parents play a significant role in increasing children's interest in learning through Christian religious education. However, there are challenges in terms of a lack of understanding of the importance of creativity, a lack of creative teaching methods, and suboptimal involvement between teachers and parents. Therefore, this study aims to analyze the role of teacher and parent creativity in increasing children's interest in learning through Christian religious education. Through a qualitative approach and data analysis, this study identified existing problems and provided workable solutions. The results of the study show that a deep understanding of the importance of creativity, the use of creative teaching methods, and the active involvement of teachers and parents can encourage children's interest in learning in the context of Christian religious education. This study provides practical recommendations to enhance the role of teacher and parent creativity in strengthening children's interest in learning through Christian religious education, with the hope of improving the quality of Christian religious education that children receive.

Elin Elin; Sandie Sandie; Nurmaningsih Nurmaningsih

Journal of Creative Student Research 2023 Pusat Riset dan Inovasi Nasional

The research method used in this study is the research and development method or also called Research and Development. The research design that will be developed in this study uses the development model presented by Borgan Gall. The product produced in this study is an Arduino Nano-Based Distance Measuring Tool with a Display on the LCD on the Flat Side Room Building Material for Class VIII at SMP Negeri 5 Sepauk. The test subjects of this study included two subjects. The first subject is the validator and the second is class VIII students of SMP Negeri 5 Sepauk. The analysis technique used is to determine the effectiveness, practicality, and validity. The percentage of effectiveness from the average of the two analyzes obtained a percentage value of 94.06% with Very Effective criteria used in learning mathematics. The results of the combined teacher and student response questionnaires - the average percentage obtained was 89.55% with very practical criteria. The combined results of the average percentage obtained from the percentage of experts and the results of the measurement trials obtained a percentage of 76,36% with very valid criteria.    

Diana Langgeng Mustikawati; Fahmy Zuhda Bahtiar

Jurnal Yudistira : Publikasi Riset Ilmu Pendidikan dan Bahasa 2023 Asosiasi Riset Ilmu Pendidikan Indonesia

The ability that the people must have is the ability to read, however beginner readers usually have difficulty reading. To overcome this, it is necessary to have effective learning media to overcome reading difficulties. This research aims to analyze the effectiveness of audio visual media in overcoming the reading difficulties of the people of Putat Village RT 02 RW 06. This research was conducted using descriptive qualitative methods. The object of this research is the effectiveness of using media to overcome reading difficulties. Data collection techniques in this research used interviews and distributing questionnaires. The data analysis technique in this research uses inductive qualitative analysis. Based on the results of the analysis, it can be concluded that the use of audio visual media is quite effective in overcoming reading difficulties in the people of Putat Village Rt 02 Rw 06. This data is strengthened by data from the results of distributing questionnaires that have been obtained. he data is in the form of a diagram which has percentages of 100%, 100%, 90.9%, 81.8%, and 81.8% which, if averaged, is 90.9%. Therefore, it can be concluded that the use of audio visual media can overcome reading difficulties.

Umi Fauziah

Jurnal Inovasi Ilmu Pendidikan 2023 Pusat Riset dan Inovasi Nasional

Educational problems always arise along with the development and increase of students' abilities, situations and environmental conditions that exist due to the influence of information and culture as well as the development of science and technology. The geography subject for the material of the Theory of the Formation of the Universe according to the results of observations and interviews made to class X social studies 3 students at SMAN 3 Jember is considered boring material. This study used the classroom action research method. The research will be carried out as many as two cycles, if in cycle I it has been achieved as desired, namely achieved classical completeness, then the implementation of the cycle is stopped, but if the results achieved have not reached the desired one, then continued in cycle II by optimizing the researcher's hard work in applying the STAD learning model so that the expected goals are achieved. The results of learning activities in cycle II are better than learning in cycle I. The application of the STAD model learners has succeeded in increasing students' abilities and increasing student activity by 93.75%, growing awareness to always uphold cooperation in solving problems together so as to realize a high social sense between friends in school  

Novelia Ananda; Maria Yovita R.Pandin

Jurnal Mutiara Ilmu Akuntansi (JUMIA) 2023 Pusat Riset dan Inovasi Nasional

The Balanced Scorecard is part of the strategy-based success measurement concept. The balanced scorecard is a management tool used in measuring company performance with four perspectives, namely a financial perspective, a customer perspective, an internal business process perspective, and a growth and learning perspective. The article aims to see how PT Unilever Indonesia Tbk's performance is measured using the balanced scorecard method. This article is qualitative in nature and the data used is secondary data in the form of PT Unilever Indonesia's financial statements for the period 2018 - 2021. The results of this article can be concluded that the company's performance in the period 2018 - 2021 when compared to 2019 and 2020 got quite good results compared to with 2021 which got less good results. So it can be said that performance measurement can use the balanced scorecard as a tool to measure company performance as a whole.

Leben Panggabean; Berliana Simanjuntak

Public Service And Governance Journal 2023 Universitas 17 Agustus 1945 Semarang

This research aims to find out the influence of the role playing learning model on increasing the ability to tell fantasy stories about class VII students at SMP Negeri 2 Siborongborong for the 2022/2023 academic year. The population in this study was 252 students. The sample in this study was 34 students for the experimental group and 32 students for the control group. So the sample in this study was 66 students taken using a random technique. The instruments used to collect data are treatment or practice instruments. The method used in this research is an experimental method with a posttest only design research design. Hypothesis testing is carried out using the "t" test. From data collection, the experimental group's average value was = 77.21 and the control group's average value was = 59.53. Based on the normality test, the results of the experimental group and control group were declared to be normally distributed. Then, based on the Homogeneity test it was stated that the sample came from a homogeneous population. After the normality test and homogeneity test were carried out, it was found to be 4.911. Next, this was consulted with the t table at the significance level α=0.05 with dk=(N1+N2)-2=(34+32)-2=64. From dk 64, the significance level α=0.05 = 1.669 is obtained. Thus, tcount > ttable, namely 4.911 > 1.669. Thus the alternative hypothesis (Ha) is accepted. So it can be concluded that it has a positive effect on the ability to tell fantasy stories by VII students at SMP Negeri 2 Siborongborong for the 2022/2023 academic year.  

Wahyudi Yhose A Simanjuntak; Arnah Ritonga

Jurnal Riset Rumpun Ilmu Pendidikan 2023 Lembaga Pengembangan Kinerja Dosen

The ease of using Smartphones and the many functions that help with activities, make today's teenagers very familiar with Smartphones, including students at SMP Negeri 1 Tantom Angkola. Students tend to use Smartphones for various reasons, such as just wanting to play games and being too active on social media. The impact of Smartphone dependence, especially on student development, will have a negative impact from an academic point of view. The nature of dependence does not just happen, the influence of one another is certainly interconnected or correlated and forms a causal relationship. This paper aims to see how much influence Smartphone dependency has on the learning behavior of students at SMP Negeri 1 Tantom Angkola and which variables have the most influence on the learning behavior of SMP Negeri 1 Tantom Angkola Students. The method used in this study is the Path Analysis method. Path Analysis is a technique for analyzing causal relationships that occur when exogenous variables affect endogenous variables, not only directly but also indirectly. Path Analysis is used to determine the direct and indirect effects of exogenous variables on an endogenous variable which is reflected in the path coefficient. From the research results, it is obtained that the direct influence of social media variables  on learning behavior  = 44.9%, the large direct influence of online game variables  on learning behavior  = 40.7%, the direct influence of internet data package variables  on learning behavior  = 0.4%, the direct effect of school control variables  on learning behavior  = 85.2%. Then the variable that has the greatest influence on learning behavior is the school control variable with a value of 85.2%.

Brigita Manik; Wildan Khairul Umam; Fery Irawan; Meyeti Veronica; Misnawati Misnawati +2 more

Journal of Student Research 2023 Pusat Riset dan Inovasi Nasional

This research aimed to describe the real action of the Reading and Learning center “Ransel Buku” Center to increase children's love of books and literacy activities in Petuk Katimpun Village, Jekan Raya District, Central Kalimantan Province so that it can become an inspiration and motivation for readers to actively participate in foster and promote a love of books and literacy activities for the community, especially for children in the surrounding environment. This research was conducted using a descriptive qualitative method. The data collection method in this study was the interview method, namely by conducting a dialogue with the founder of the Reading and Learning center “Ransel Buku” and making direct and indirect observations. From the results of the data obtained, it can be concluded that Reading and Learning center “Ransel Buku” from its inception to today has provided real action in fostering children's love of books and literacy activities. This can be seen from the various activities carried out such as book reading activities, teaching and learning activities, “Ransel Buku” boat, and many others. In addition, the number of reading books available in Reading and Learning “Ransel Buku” ack has reached 8,000 book titles. The Reading and Learning center“Ransel Buku” has won many awards both at the provincial and national levels.

Diana Putri Wahyu Romadhona; Norliana Norliana; Resnawati Resnawati; Misnawati Misnawati; Alifiah Nurachmana +2 more

Journal of Student Research 2023 Pusat Riset dan Inovasi Nasional

The purpose of this paper is to (1) describe the concepts of literacy in elementary schools, (2) describe the implementation of literacy activities in elementary schools, (3) describe the problems of literacy movement in the field in elementary schools. The approach used in this study is a qualitative approach. The method used in this research is literature review and observation. The results showed that literacy activities at SD Negeri 2 Palangka were implemented in three stages, namely the habituation stage, the development stage and the learning stage. However, the implementation of the literacy movement program in schools, especially in SD Negeri 2 Palangka, is not free from various problems. Based on observations, these problems come from 2 factors, that is called internal factors and external factors. The internal factors that cause problems in the literacy movement in SD Negeri 2 Palangka include the readiness of students, infrastructure and availability of funds. Meanwhile, the external factors that cause problems in literacy movement activities in SD Negeri 2 Palangka include community support and government support.

Warto Warto

Journal of Creative Student Research 2023 Pusat Riset dan Inovasi Nasional

This study aims to analyze the initial needs of learning strategies in increasing motivation and learning outcomes of Mathematics for class V Elementary School (SD). The method used in this study is a qualitative descriptive method with research instruments in the form of observation, questionnaires, interviews, and assessment document analysis. The data analysis technique used includes three stages, namely data reduction, data presentation, and drawing conclusions. Based on the results of the initial instrument data analysis, it was found that the motivation and learning outcomes of the fifth grade students at SD Negeri Songgom 01, SD Negeri Songgom 02, SD Negeri Songgom 04 and SD Negeri Songgom 05 in learning mathematics were still low. The average value of student learning motivation is only 62 with the highest score being 82 and the lowest score being 50. While the average score of student learning outcomes is 66.7 in the low category while the highest score is 85 and the lowest score is 45. Low motivation and student learning outcomes are caused by the condition of the learning environment that is not conducive, lack of facilities and infrastructure, lack of support from parents, and the difficulty of using appropriate learning strategies in learning. This research can be used as an initial analysis of the need for appropriate learning strategies in Mathematics learning materials so that students' motivation and learning outcomes can increase.

Heri Rusli Effendi; Siminto Siminto; Muslimah Muslimah

Jurnal Bintang Pendidikan Indonesia 2023 Pusat Riset dan Inovasi Nasional

Education is the basic thing that is needed by humans to face the challenges of life, education also plays a very important role in determining the future of future generations. The educational process, both the means and methods, always evolves to keep up with the times, so educators or designers of educational methods must always update to adapt to the challenges of the times. So that we are not left behind by the progress of the times and advances in information technology. Currently we are in the millennial era of Generation X or what we are more familiar with calling it the Now Age, so it is imperative that all educational patterns, methods and educational facilities adapt to the Minenia Era or the Now Age Generation. Advances in technology in the field of information and communication is a useful thing in the world of science. Likewise with our children, they live not in our time, they live with the challenges of technological progress and information that is so fast, our children should always be able to keep up with the times and take advantage of technological advances to make it easier for them to carry out the learning process and obtain various information. useful for life. So the authors think it is very important for children to always interact with current information technology developments.

Suci Humairoh; Absharini Kardena; Rahmi Novianti

Jurnal Pendidikan, Bahasa dan Budaya 2023 Pusat Riset dan Inovasi Nasional

This research was conducted based on the problems found in the learning process about vocabulary. To understand language well, speak better, or good writing requires a good vocabulary to be successful in any of these areas. Teachers must be good at choosing methods or techniques in learning to be used in teaching, not all methods or techniques can be used, because learning methods are real forms in the form of steps for implementing a lesson in order to achieve learning goals. In this research to teach vocabulary, the researcher choose to use a game. Game is an activity that can help the process of learning and creating students are more active in learning because they feel happy and relaxed in learning. The purpose of this research is to find out whether the Simon Says game is effective or not for use in learning, especially vocabulary. Because what we are going to examine now is the effectiveness of the Simon Says game in increasing student vocabulary. The method used in this research is descriptive qualitative research. Which aims to describe or give an idea of how effective the Simon Says game is for students vocabulary in learning process. The researcher gave vocabulary from descriptive text material and asked students to memorize it. Then the vocabulary will be played in the Simon Says game. The results of this study indicate that the Simon Says game is very effective for teaching vocabulary. Because judging from the many changes after several meetings with students and playing this Simon Says game for learning.

Theo Artkin Sitorus; Nurhasanah Siregar

Jurnal Riset Rumpun Matematika dan Ilmu Pengetahuan Alam 2023 Pusat riset dan Inovasi Nasional

This research aims to describe the analysis result of the use of learning media in the Problem Based Learning model. The methods used in this research is literature study of 6 sources consists of 3 thesis and 3 journals discuss the use of learning media in the Problem Based Learning model in Indonesia published in the span of 2016-2022. From the calculation of the effect size, the average value is 0.79 which is categorized in the medium category. This shows that the use of learning media with Problem Based Learning in mathematics learning had a positive effect on improving the mathematical ability of students and the effect obtained is in the medium category. The mathematical ability could be improved based on the literature study such as student’s mathematical connection ability, student’s mathematical problem soving ability dan student’s mathematical numeracy literacy ability. The type of learning media according this research are animation, geogebra, microsoft power point, fun math book, cabri 3D v2 dan youtube. Hope for further research can be analyzed more deeply by using more sources so the result will be more maximal and varied.

Winda Lestari; Muliawan Firdaus

Jurnal Riset Rumpun Matematika dan Ilmu Pengetahuan Alam 2023 Pusat riset dan Inovasi Nasional

This study aims to determine : (1) The effect size of using mathematic learning media to students’ mathematical abilities as a whole, (2) The effect size of using mathematics learning media to students’ mathematical abilities based on level of education, (3) The effect size of using mathematics learning media to students’ mathematical abilities based on learning media used, (4) The effect size of using mathematics learning media to students’ mathematical abilities based on subject matter, (5) The effect size of using mathematics instructional media to students’ mathematical abilities based on quantified mathematical ablility. This research used meta analysis method. The sampling technique used purposive sampling and obtained 17 research that fit the criteria. Data collection techniques used documentation with the support of software publish or perish. The results of data analysis showed that : (1) Overall using the learning media has a large effect to students’ mathematical abilities as a proportion 0,972, (2) Based on level of education, the use of learning media has a largest effect size if applied at SMP/MTs as a proportion 1,039 (n=16, SD=0,754), (3) Based on learning media used, the visual media has a largest effect size to students’ mathematical abilities as a proportion 1,003 (n=13, SD=0,641), (4) Based on material that is taught, the use of learning media on a branch of logic material has a largest effect size to matematical abilities as a proportion 1,237 (n=2, SD=0,489), (5) Based on quantified mathematical abilities, the use of learning media has a largest effect size to students’ reasoning abilities as a proportion 1,303 (n=3, SD=0,353).

Winda Theressa Tambunan; W. L. Sihombing

Jurnal Riset Rumpun Matematika dan Ilmu Pengetahuan Alam 2023 Pusat riset dan Inovasi Nasional

This study aims to find out that studying literature can effectively improve students' mathematics learning achievement with the STAD type cooperative learning model.  The type of research used is research with a qualitative approach.  Qualitative research uses descriptive or verbal data from people who have observed a behavior.  The method used is literature study.  Literature study is an activity that is closely related to the method of collecting library data, reading and taking notes as well as processing research materials.  The type of data used is secondary data.  Secondary data is data that already exists, so we just need to find and collect existing data.  The secondary data source used in this research is student learning outcomes with the STAD type cooperative learning model.  From the search results, the researchers found 7 journals relevant to the research topic.  From the journal it was found that there was an increase in student learning outcomes using the STAD type cooperative learning model.