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Lolita Dwi Kusuma Devi; Sueb Hadi

SIMPATI: Jurnal Penelitian Pendidikan dan Bahasa 2024 CV. Alim's Publishing

The main objective of this research is to generate interest in learning among seventh grade students at SMP Negeri 13 Surabaya. Through the application of digital comic-based learning methods designed using Canva, this study aims to overcome students' low interest in learning which has an impact on their academic achievement. Using the Kemmis & McTaggart model of Classroom Action Research (PTK) approach, this study involved 30 students as research subjects. The main instrument used was a teacher assessment journal to observe the development of students' interest in learning descriptively. The results showed a significant increase in students' interest in learning after the application of digital comic-based learning methods. This can be seen from the increased enthusiasm, active participation, and interaction of students in the learning process. The findings underscore the potential of digital comics as an effective learning medium to increase students' learning motivation and contribute positively to their academic achievement. Hopefully, the results of this study can serve as a reference for teachers in designing more innovative and engaging learning.

Cahyani Aulia Fitri; Sari Fitri; Mufti Fahrizal

Jurnal Inovasi Ekonomi Syariah dan Akuntansi 2024 Asosiasi Riset Ekonomi dan Akuntansi Indonesia

This research aims to determine the effect of free shipping promotions on buying interest at Shopee (case study in the Pasar Maga sub-district community. Type of quantitative research, data collection techniques using observation and distributing questionnaires. The sample consisted of 60 respondents using the observation method and distributing questionnaires. Slovin Formula. Data analysis techniques use validity tests, reliability tests, normality tests, p-plot graphs, heteroscedasticity tests, scatterplot graphs, simple linear regression analysis tests and hypothesis tests using the SPSS version 25 program on buying interest at Shopee (Case Study in Pasar Maga Village Community), the tcount value for the Free Shipping Promo variable (X) is 5.604 with a ttable value of 1.671. So the tcount value is greater than ttable (5.604 > 1.671. This means that the free shipping promo has a positive effect on buying interest as proven by this research with The R Square value is 0.351 x 100% = 35.1%. while the remaining 64.9% is explained by other variables. Apart from that, the free shipping promo variable has a moderate relationship with shopee buying interest among the people of Pasar Maga Village, Mandailing Natal Regency, amounting to 0.593 which is in the correlation interval of 0.40 – 0.599 according to table 3.7.

Tri Puji Handayani; Nova Anggrainie

Journal Economic Excellence Ibnu Sina 2024 STIKes Ibnu Sina Ajibarang

The development of technology has brought many changes, especially in the field of digital technology. One of the innovations of this development is Financial Technology or fintech. Fintech introduced electronic wallets or e-wallets, for example Flip. By using trust as an intervening variable, this study attempts to investigate the influence of perceptions of ease, benefits, and security on the interest in using Flip e-wallets in Kota Bekas. This study provides respondents with an online questionnaire to generate primary data for further analysis. Respondents were selected from a non-probability sampling method with a purposive sampling technique, resulting in 175 respondents with 35 statements. The research findings show that perceptions of ease, benefits, and security influence the interest of Kota Bekas residents in using Flip e-wallets. In addition, the level of trust in Flip e-wallets in Kota Bekas is also influenced by these three factors. Trust acts as an intervening variable to moderate the impact of views of ease of use, benefits, and security on the interest in using Flip e-wallets, where the findings prove that trust influences people's desire to use Flip e-wallets in Kota Bekasi.

Fitriani Fitriani; Vebri Sugiharto; Ade Khadijatul Z. Hrp

Jurnal Inovasi Ekonomi Syariah dan Akuntansi 2024 Asosiasi Riset Ekonomi dan Akuntansi Indonesia

The purpose of this research is to determine the influence of advertising on consumer purchasing intentions in the Kitchen Equipment business and to determine the extent of the influence of advertising on consumer products. The research method used is a quantitative method with descriptive data using stratified sampling. The sample for this research consisted of 100 people and the measurement method used SPSS version 21 software. Data analysis used the t test, obtained tcount of 20.805 and ttable of 1.664 at a significance level of 5%, so that tcount > ttable was obtained. This shows that advertising influences consumers' purchasing intentions in Dapur Ata, Panybungan District, Mandailing Natal Regency.    

Ocarina Alya Indraswari

Jurnal Rumpun Ilmu Bahasa dan Pendidikan 2024 Asosiasi Periset Bahasa Sastra Indonesia

The research conducted in this proposal aims to determine and analyze the use of gamification technology media in increasing the learning interest of students in class 9 D SMPN 13 Surabaya. This research is designed with qualitative methods and uses data collection techniques in the form of filling out student interest observation sheets in the learning process. The results of filling out student observations are expected to be used as evaluation material in the classroom learning process. Thus, it is hoped that the results of this study can be useful as a reference for educators to develop teaching media that will be used in the learning process in the classroom. Various rapidly developing technologies must of course be utilized properly, so that later the educational process in the classroom is not left behind by existing technological developments. Nowadays, there are many websites or applications that can help the learning process in the classroom. The idea of student-centered education should make educators no longer use the lecture method when explaining in the learning process. This is what makes educators clever in utilizing various learning resources and media including technology. In the meaning of KBBI technology is a scientific method that can be used as a means to provide various things needed for the continuity and comfort of human life to make it more practical.

Dwi Henggar Saputra; Qonita Nurun Ni’ma Amalia; Ika Asmani Nanda Setya Husada

Jurnal Hasil Kegiatan Bersama Masyarakat 2024 Asosiasi Riset Ekonomi dan Akuntansi Indonesia

This research aims to increase children's interests and talents through various competition activities held at the Muharram Festival in Kadilangu Village. It is hoped that this activity can provide space for children to develop their potential and strengthen social interactions in the community. The method used in this research is descriptive qualitative, with direct observation during the activity and in-depth interviews with the event committee, competition participants and parents. The main data source comes from the participation of kindergarten to elementary school children who take part in competitions such as coloring, drawing, memorizing letters, and calling to prayer. The research results show that competition activities at the Muharram Festival are able to increase children's interest in participating in creative and competitive activities, as well as building their self-confidence. Apart from that, this activity succeeded in revealing children's hidden talents in the fields of art and religious knowledge, which were previously less facilitated in formal environments. Based on these results, it is proposed that similar activities can continue to be carried out periodically to support the development of children's interests and talents in the village

Nur Fajriana Miranti; Mariam Mariam; Andi Baso Adil Natsir

Jurnal Manajemen Kewirausahaan dan Teknologi 2024 Asosiasi Riset Ilmu Manajemen Kewirausahaan dan Bisnis Indonesia

The research method used is simple linear regression analysis through research instrument tests (validity and reliability tests), classical assumption tests (normality tests and heteroscedasticity tests), and hypothesis testing using the t test, as well as correlation tests and determination tests. The results of respondents' responses show that brand image on buying interest has a very good effect. Through the t test, it was obtained that the tcount was 3.426> ttable worth 0.374 with a significance value of 0.002, which is much greater than 0.05. The study shows that the brand image of Bantan brand sardines has a significant positive effect on consumer buying interest at PT Sarana Tani Pratama (Y 2.765 + 0.370 X). The t test shows t count = 3.426, t table = 0.374 with a significance of 0.002 which is <0.05 and the coefficient of determination = 0.509, meaning that brand image affects buying interest by 50.9%.

Andini Restu Fitriani; Abel Adhaprilliani; Indriyani Andiska; Elsa Rosania Nabilla; Agam Mukyi +4 more

ARDHI : Jurnal Pengabdian Dalam Negri 2024 Asosiasi Riset Pendidikan Agama dan Filsafat Indonesia

Education is a deliberate effort to pass on cultural heritage from one generation to the next. It aims to shape the younger generation to be role models for the previous one. The Community Service method, through a Service Learning (SL) approach, involves applying acquired knowledge to assist the community through direct interaction and providing solutions to their problems. The KKM Group 31 students in Desa Citasuk offer a solution to enhance reading literacy among young children in the area by setting up a Reading Corner. This initiative aims to encourage children to develop a love for reading by providing a variety of books and resources. Reading literacy is crucial for young children in their growth and development. Therefore, community service activities like this KKM project enable students to impart knowledge beyond the classroom while gaining practical experience outside of it. Additionally, the Reading Corner motivates children and boosts their literacy skills.

Afifi Dzikro Khisan; Muhammad Ichrom; Raditya Ivan Pambudi; Saifur Rosid Al Mubarok; Dyah Islamiati

Jurnal Pelayanan Masyarakat 2024 Lembaga Pengembangan Kinerja Dosen

Understanding the development of Arabic through interest in learning for students is one of the important and useful things for the future. Understanding Arabic is also one of the keys to mastering foreign languages, especially in this developing era. This research method uses empirical type research that uses field data as a data source, for example the results of interviews, observations and documentation. This research uses a qualitative approach, which is a research procedure that produces descriptive data in the form of written or spoken words from people or observable behavior. The results of this study indicate that the program run can increase learning interest in the development of Arabic language of the students by using several teaching methods both interactively and combined.

Aisya Fadila; Akmal Adib Rahman; Dendi Fransisko; Hefi Hefi; Jefny Afshera +10 more

Jurnal Pengabdian Sosial 2024 Lembaga Pengembangan Kinerja Dosen

This journal discusses the influence of activities to increase interest in reading in the era of digitalization, by using free e-books at SMP Negeri 3 Tasik Payawan in Hiang Bana Village. Interest in reading is a basic element in developing individual literacy. Literacy does not focus on aspects of reading and writing, but on the skills to understand, analyze and interpret information conveyed through writing. This socialization aims to increase reading interest in using e-books so that students can use them easily in the current era of digitalization. This activity was carried out by the KKN 105 team at Palangka Raya University. The socialization activity was held on Wednesday, August 7 2024. The activity started at 07.30 WIB until finished. Results and discussion of the implementation of activities by the Palangka Raya University KKN 105 team for Tasik Payawan Middle School 3 students with socialization regarding increasing students' interest in reading in the era of digitalization, using e-books for free can provide positive benefits and value for socialization participants, especially Tasik Payawan Middle School 3 students. After the socialization was held, the KKN team together with Class IX students formed a reading community via the social media WhatsApp. The aim of forming this community is for KKN students to be able to provide more detailed explanations that were not given during the socialization. This forum is also used as a medium for distributing various quality and enjoyable e-books to female students. It is hoped that with this socialization and the formation of a reading community, students' access to reading sources will become wider, students' interest in reading will increase, literacy levels will increase and the quality of human resources for the next generation of young people will improve.

Nani Jumanti; Sarah Ari Sofura; Aulia Rahmi; Cici Rosmala; Satria Berbudi

Jurnal Hasil Kegiatan Bersama Masyarakat 2024 Asosiasi Riset Ekonomi dan Akuntansi Indonesia

e lack of public knowledge of the accounting profession. Even though as long as the business world and offices still exist, the ability and skills in accounting are still needed. The accountant profession is a problem not only because of technological developments but also because of the lack of socialization and promotion related to the output of accounting majors, so that students experience confusion in determining their interests and expected profession. In the digital era, there are concerns that the accounting profession may no longer be needed in the business world. This opinion is based on the perception that more affordable, fast, and accurate accounting software can replace the role of accountants, causing challenges for this profession. Therefore, the socialization of the accounting profession can be used as an opportunity from the threats that will be faced in the future. Socialization is given in the form of lectures, questions and answers and discussions from discussions that are carried out one day considering the busy learning of XII grade vocational students. The results of this socialization were that the participants were very enthusiastic about the material presented because the speakers delivered the material with light language adapted to today's gen Z children, participants could listen to the material well and followed by a question and answer session. The final evaluation was a positive response and good enthusiasm from the students of SMK Muhammadiyah 9 Jakarta along with the teachers of the socialization.

Wahdini Wahdini; Andy Hakim; Muhlisah Lubis

Jurnal Inovasi Ekonomi Syariah dan Akuntansi 2024 Asosiasi Riset Ekonomi dan Akuntansi Indonesia

This study was conducted on the basis of describing the Role of Cooperatives in Increasing Teachers' Interest in Joining the Musthafawiyah Employee Cooperative (Case Study of the Musthafawiyah Employee Cooperative of the Musthafawiyah Islamic Boarding School). This study was conducted from October 2023 to July 2024. The study used a phenomenological approach. The data validation technique was carried out by digging up information from several informants who were directly related to the cooperative. In addition, the researcher also conducted direct observations at the research location to verify the data whether the data obtained from the informants was in line with the reality in the field or not. The results of this study, the author concluded that the cooperative had not been able to carry out its role properly in increasing teachers' interest in joining and actively participating in the Musthafawiyah Employee Cooperative, as can be seen from the cooperative members who left the cooperative, the number of members did not increase every year. This is also referred to by several factors, namely individual factors and environmental factors. To overcome the lack of interest of teachers to join the Musthafawiyah employee cooperative, namely by increasing socialization and communication, strengthening the role of leadership, providing incentives and ease of joining, improving the quality of cooperative services, and creating synergy with related institutions.

Anisa Riva Aprilia Purba; Dorlan Naibaho; Tianggur Medi Napitupulu; Maria Widiastuti; Ronny Simatupang

Jurnal Magistra 2024 STP Dian Mandala Gunungsitoli Nias Keuskupan Sibolga

The purpose of this research is to determine the relationship between the Project Based Learning learning model in increasing the learning creativity of Christian Religious Education for class VIII students at SMP Negeri 1 Purba. The method used in this research is an inferential descriptive quantitative method. The population was all class VIII students from class VIII-1 to VIII-6 who were Protestant Christians, totaling 155 people and a sample of 39 people was determined using purposive sampling technique. Data was collected using a positive closed questionnaire with 34 items, namely 16 items for variable proven by data analysis as follows: 1) positive relationship test obtained value rxy = 0.488 > rtable(a=0.05,n=39) = 0.316 thus it is known that there is a positive relationship between variable X and variable Y, and the value rxy 0.488 if classified into the correlation coefficient is in the medium category. 2) Testing a significant relationship obtained a value of t = 3.397 > t table (a = 0.05, dk = n-2 = 37) = 2.021, thus there is a significant relationship between variable X and variable Y. So Ha says there is a positive relationship and the significance of the Project Based Learning model in increasing the Learning Creativity of Christian Religious Education for Class VIII Students of SMP Negeri 1 Purba was accepted and H0¬ which said there was no relationship was rejected.

Noi Gitas Syahlita; Wina Driyan Pradana

Jurnal Manuhara : Pusat Penelitian Ilmu Manajemen dan Bisnis 2024 Asosiasi Riset Ilmu Manajemen Kewirausahaan dan Bisnis Indonesia

This study aims to determine the effect of perceived value and price on interest in subscribing to Spotify Premium in Indonesia and to test the moderating effect of user age on the model. This study uses a quantitative approach with a non-probability sampling technique (purposive sampling method), involving a total of 118 respondents from Spotify Premium users in Indonesia who belong to the millennial generation and generation Z. For data analysis, this study uses SmartPLS software version 4. The results showed that the variables of perceived value and price can influence the interest in subscribing to Spotify Premium, and the variable of user age (millennial generation and generation Z) can moderate the relationship between the three variables.

Ayu Gandari Sipayung; Sandy Ariawan; Grecetinovitria Butarbutar

Tri Tunggal: Jurnal Pendidikan Kristen dan Katolik 2024 Asosiasi Riset Pendidikan Agama dan Filsafat Indonesia

Based on the observation, a problem was found regarding the lack of interest in learning Christian Religious Education and Character Education in class V of SD Negeri 174552 Tambunan. This is due to the difficulty of students in understanding the learning material. This study aims to determine the effectiveness of learning using visual media compared to learning using conventional media. The type of experimental research used is Quasi Experiment. Class V-A is the experimental class and class V-B is the control class. The dependent variable in this study is the interest in learning Christian Religious Education and Character Education and the independent variable is visual media. The data collection technique used a questionnaire. The results of the study used data from the initial test scores (Pretest) and the final test (Posttest). The results of the study showed that the use of visual media in the experimental class was more effective than the use of conventional learning media in the control class. The results of the t-test in the experimental class showed tcount (7.74) > ttable (2.01) H0 was rejected. The results of the t-test in the control class showed tcount (0.52) < ttable (2.01) H0 was accepted. Then N-Gain obtained the average N-Gain in the experimental class 0.37, in the control class the average N-Gain 0.03. The results of the N-Gain t-test of the experimental and control classes showed t count (10.29) > t table (2.01) H0 was rejected. The conclusion of this study is that learning using visual media is more effective than learning using conventional media.    

Pemi Pemi; Leni Saleh; I Made Sukratman

Mikroba : Jurnal Ilmu Tanaman, Sains Dan Teknologi Pertanian 2024 Asosiasi Riset Ilmu Tanaman Dan Hewani Indonesia

The purpose of this study was to analyze the factors that influence farmers' interest in cultivating patchouli in Toriki Village, Anggaberi District, Konawe Regency. The population in this study were all patchouli farmers in Toriki Village, totaling 15 farmers. So that the sample of this study was 15 people. The measurement scale used in this study was the Likert Rating Scale (SLR). To analyze the factors that influence farmers' interest, multiple regression analysis was used. The results showed that variables (X1), (X2), (X4) influenced the interest of patchouli farmers (Y). While variable (X3) showed a negative relationship but had a significant effect on the interest of patchouli farmers (Y) in Toriki Village. The t-test showed that all variables influenced farmers' interest in cultivating patchouli because they had a t count that was greater than the t table (X1 = 7.895, X2 = 3.556, X3 = -3.708, X4 = 10.347> t table 1.81246). from the results of the f test, it shows that the four variables (X1, X2, X3, X4) have a simultaneous effect on the dependent variable (Y) with a calculated f value of 45.345> f table 3.48. The determination coefficient test (R Square) shows an R Square value of 0.948, meaning that the independent variables can explain the dependent variable by 94.8%.

Maharani Suprihatin; Ari Susanti

Jurnal Mutiara Ilmu Akuntansi (JUMIA) 2024 Pusat Riset dan Inovasi Nasional

The purpose of this study was to determine the effect of investment knowledge, information technology, perceived return and perceived risk on investment interest among students in Solo. This research was carried out in the city of Solo, with active students studying in the city of Solo as the target population. This study uses primary data whose population is not known with certainty, so the calculation uses the Roscoe formula (1986) and a minimum sample of 107 respondents is found. This study obtained the results of multiple linear regression analysis and hypothesis testing, processed with SPSS 25. Partially, information technology, investment knowledge and risk perception have a negative and insignificant effect on students' investment interest. Partially, perceived return has a positive and significant effect on students' investment interest. Simultaneously, information technology, investment knowledge, perceived return and perceived risk affect students' investment interest in Solo City.

Selvina Zulpa; Sakban Sakban; Wismanto Wismanto

Jurnal Ilmu Pendidikan, Bahasa, Sastra dan Budaya 2024 Asosiasi Periset Bahasa Sastra Indonesia

The Active Learning method is active learning. Most practitioners and observers refer to it as a learning by doing strategy. The approach views learning as a process of building understanding through experience and information. With this approach, learners' unique perceptions, knowledge and feelings influence the learning process. The problems in this study are (1) How is student interest in learning in the application of the Active Learning learning model using smart wheel games multiplication material of class III mathematics lessons SDIT Baitul Ilmi (2) Whether the application of the Active Learning learning model using smart wheel games can increase student interest in learning multiplication material of class III mathematics lessons SDIT Baitul Ilmi. This research includes Classroom Action Research (PTK) conducted in two cycles using quantitative analysis and qualitative analysis methods.  Each cycle consists of four stages, namely design, implementation, observation, and reflection. The subjects of this study were third grade students of SDIT Baitul Ilmi, totalling 33 students. The research data was obtained using teacher and student observation sheets and student learning interest test results, then the data was analysed using the percentage formula. The results obtained are (1) teacher activity in cycle I using the Active Learning model from 87.50% to 93.75% in cycle II, (2) student activity in cycle I using the Active Learning model 54.64% to 85.17% and, (3) the results of student learning interest in Mathematics subjects cycle I using Active Learning 32.25% to 83.87% in cycle II. This shows that the results of students' confidence in Mathematics subjects using the Active Learning model show very positive results. Based on the results of this study, it can increase students' interest in learning to be more active and the teacher's ability to improve for the better. 

Selvina Zulpa; Sakban Sakban; Wismanto Wismanto

Jurnal Ilmu Pendidikan, Bahasa, Sastra dan Budaya 2024 Asosiasi Periset Bahasa Sastra Indonesia

The Active Learning method is active learning. Most practitioners and observers refer to it as a learning by doing strategy. The approach views learning as a process of building understanding through experience and information. With this approach, learners' unique perceptions, knowledge and feelings influence the learning process. The problems in this study are (1) How is student interest in learning in the application of the Active Learning learning model using smart wheel games multiplication material of class III mathematics lessons SDIT Baitul Ilmi (2) Whether the application of the Active Learning learning model using smart wheel games can increase student interest in learning multiplication material of class III mathematics lessons SDIT Baitul Ilmi. This research includes Classroom Action Research (PTK) conducted in two cycles using quantitative analysis and qualitative analysis methods.  Each cycle consists of four stages, namely design, implementation, observation, and reflection. The subjects of this study were third grade students of SDIT Baitul Ilmi, totalling 33 students. The research data was obtained using teacher and student observation sheets and student learning interest test results, then the data was analysed using the percentage formula. The results obtained are (1) teacher activity in cycle I using the Active Learning model from 87.50% to 93.75% in cycle II, (2) student activity in cycle I using the Active Learning model 54.64% to 85.17% and, (3) the results of student learning interest in Mathematics subjects cycle I using Active Learning 32.25% to 83.87% in cycle II. This shows that the results of students' confidence in Mathematics subjects using the Active Learning model show very positive results. Based on the results of this study, it can increase students' interest in learning to be more active and the teacher's ability to improve for the better. 

Arindi Listasari; Hartono Hartono; Toto Heru Dwihandoko

Jurnal Manajemen Bisnis Era Digital 2024 Asosiasi Riset Ilmu Manajemen Kewirausahaan dan Bisnis Indonesia

The purpose of this study is to investigate how interest in Shopeepay is affected by online transactions. Convenience, security, efficiency, promotions, features, and payment variations are the variables in this study. Using a non-probability purposive sampling strategy and incidental sampling methods, questionnaires distributed online via Google Form provided the primary data. Convenience, security, effectiveness, promotions, features, and payment options all have a positive and significant impact on interest in Shopeepay, according to the findings of this study.