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Farida Noor Rohmah

Concept: Journal of Social Humanities and Education 2022 Sekolah Tinggi Ilmu Administrasi Yappi Makassar

Both teachers and students must adjust to the new teaching strategy, despite all limitations and chances in remote learning during the pandemic. To accomplish the learning objectives, educators must create their courses by utilizing the advantages of technology. In order to optimize students' learning potential, several things had to be taken into account when designing such a remote course. In order to address the issue, this study aimed to demonstrate how the English for Academic Reading course in Universitas ‘Aisyiyah Yogyakarta was developed using the ASSURE (Analyze Learners; State Objectives; Select Method, Media, or Materials; Utilize Media or Materials; Require Learners' Participation; Evaluate and Revise) model in the form of fully-online flipped classroom. The data was gathered through observation and library study. The obstacles and opportunities addressed by both educators and students throughout the remote learning practice were analyzed using a qualitative methodology. The course was developed by mixing synchronous and asynchronous class activities after taking the advantages and disadvantages of distance learning into account. The design included independent learning, content explanations, quizzes, class discussion, and collecting student assessment. Students were shown to be more motivated to study when synchronous and asynchronous class activities were used, according to the evaluations.

Bambang Ismaya; Astuti Darmiyanti; Abduloh Abduloh; Ayu Amelia; Selis Selis

Jurnal Pengabdian Masyarakat Nusantara (Pengabmas Nusantara) 2022 Universitas Muhammadiyah Manado

This training is that the management process for process standards has not been optimally implemented properly, and the standard management of educators and educational staff has not been maximized including many teachers still not mastering the use of Information Technology (IT) as a means of supporting learning. The purpose of this training is to improve the competence of teachers in the learning process using the blended learning method so that the quality of learning becomes quality. This training was held in Karawang. This training refers to the standard of education management which has become the stipulation of the National Education Standards Agency (BSNP) so that it reflects superior and competitive management standards. Implementation of the training through the management program for the utilization of educators and education personnel, namely through workshops, in-house training, trainings, implementation of a clear reward and punishment system for teachers, education personnel and students. Supervision and evaluation of education quality management in the learning process through the blended learning method in Karawang is related to inputs such as infrastructure, students, teaching staff, financing and others that are not in accordance with the standards expected to achieve quality education. The result of this training is how a teacher is able to carry out the learning process using the blended learning method, which is a combination of online and offline learning so as to be able to achieve quality education outcomes

Nungky Kurnia Putri

Jurnal Riset Rumpun Ilmu Pendidikan 2022 Lembaga Pengembangan Kinerja Dosen

During the current pandemic, effective learning activities that are currently being carried out by all levels of school, whether primary, secondary, or tertiary, are online. The purpose of this study was to describe the effect of learning the online system on student activity during the pandemic in grade III students of UPT SDN 1 Watesn, Pringsewu Regency. This study uses a causal associative quantitative method model. The subjects in this study were grade III elementary school students with 24 students. This study found that there was an effect of online learning on student activity well, because learning was going well and also active students in learning got a significant score of 0.000 <0.05 for a significant level of 5%. the value of tcount is 4,364 while ttable is 2,073 (tcount > ttable) which means that HO for this study is rejected and for Ha is accepted. And based on interviews conducted by researchers, the strategy was carried out by teachers, there is a process carried out by classroom teachers to the process of the current pandemic period, effective learning activities carried out at this time by all levels of schools, both elementary schools, middle schools, and universities are carried out by way in the network (online). The purpose of this study was to describe the effect of learning the online system on student activity during the pandemic in grade III students of UPT SDN 1 Watesn, Pringsewu Regency. This study uses a causal associative quantitative method model. The subjects in this study were grade III elementary school students with 24 students.

Muhammad Tri Habibie; Bertha Meyke Waty Hutajulu; Reko Syarif Hidayatullah

Jurnal Pengabdian Kepada Masyarakat 2022 Sekolah Tinggi Pastoral Kateketik Santo Fransiskus Assisi

The purpose of this Community Service Socialization is to find out whether. There is a relationship between family functioning and self-control in children at an early age in the RT.004 Cipayung Jakarta Timur environment, who play games online. This research uses a case study method and a research approach qualitative research to obtain information about playing games at an early age in the Covid-19 pandemic. Interviews were conducted by asking respondents one by one, the results show that the level of achievement has decline and there is a new learning trend. Online learning causes students and parents adapt to this learning model. Besides, playing games on mobile is also the most favorite game during this pandemic.

Nurhijah Nurhijah; Didik Tri Setiyoko; H. Agus Purnomo

Jurnal Ilmu Sosial, Bahasa dan Pendidikan 2022 Pusat Riset dan Inovasi Nasional

This research was conducted at the SDN Pengaradan 03 Kecamatan Tanjung, Kabupaten Brebes. The purpose of this study is 1) To determine the learning achievement of students. 2) To determine the factors that influence student learning achievement. 3) To find out efforts to minimize online game play on learning achievement. This study uses a qualitative approach, while the data collection uses the interview method, observation method and documentation method. The results of this study are 1) Learning achievement in Pengaradan 03 Kecamatan Tanjung, Kabupaten Brebes elementary school is quite good, where the velue is taken based on the attitude of the students themselves, daily by the teacher, mid – semester exam score and end of semester scores ehere the score is used as reference in knowing achievement learn students. 2) Factors that affect student learning achievement come from the family environment. Where family is the main and most important factor in shaping the character of students and a supportive social environment will affect the growth and development of students well by directing positive things that will affect the achievement og learning achievement in school. 3) Efforts that must be made in minimizing online game play are to to provide direction and understanding of the impact that is caused in online games that are done excessively, making the game on of the alternative rewards for student who get good ahievements so that they can motivate students to keep learning.

Margiyati, Margiyati; Ainnur Rahmanti; Afifah Kurniawati; Diska Darma Putri

Jurnal Fisioterapi dan Ilmu Kesehatan Sisthana (JUFDIKES) 2022 Stikes Kesdam IV/Diponegoro Semarang, Indonesia

Children are at risk of experiencing anxiety due to the Covid 19 pandemic. Children's anxiety due to the Covid-19 pandemic because there is a lot of unclear information circulating, feeling that this pandemic is not over so they can't go out, bored at home, lack of time to socialize and play with friends friends, and the stress of online learning. Giving play therapy is one of the nursing interventions that can reduce anxiety in children. This study uses quantitative research methods with a quasi-experimental research design with a pre-test and post-test design approach. The inclusion criteria set were children aged 8-11 years, experiencing mild-moderate anxiety, in good health. The intervention was carried out 4 times using the covid 19 educational game media. Observation of anxiety was carried out twice, namely before the intervention and after the intervention. The number of samples is 24 school children. The questionnaire used to measure the level of anxiety of preschool-aged children with the Spence Children's Anxiety Scale (SCAS). Analysis of the data in this study used a statistical test with a significance level of 0.05 using the sample paired T-test. The results of the statistical test show that there is a significant effect between the implementation of the covid 19 educational game and the anxiety of school-age children in the era of the covid 19 pandemic. The implementation of the covid 19 educational game is recommended in handling children's anxiety by involving the family.  

Endaryono Endaryono; Mahyudi Mahyudi; Aswin saputra; Indra Kurniawan

Jurnal Suara Pengabdian 45 2022 LPPM Universitas 17 Agustus 1945 Semarang

Working and studying from home is a demand that must be done at this time, since the Covid-19 pandemic due to the Corona virus. Schools were closed, teaching and learning activities were transferred online at home. Due to these demands, many teachers and parents are required to start adapting to distance learning activities, using technology. Bridging this, Google Indonesia launched the Teaching from Home initiative. Google provides a special website for teaching and learning activities for school students, in the Indonesian version. With this facility, anyone, including teachers, can create internal project hubs, team sites, publicly displayed sites, and more. Everything is done without the help of designers, programmers and IT. With the new Google Sites, creating a site is easy. This training is intended for teachers who are still not clear and looking confused how to create Google Sites to support distance learning between teachers and students to make it more interesting and fun.

Mahatmi, Mesti Woro

Jurnal Komunikasi Pendidikan 2022 Universitas Veteran Bangun Nusantara

Since the increase of Covid 19 cases, the government has affirmed the implementation of online learning for all students, including university students. Online learning is a learning process conducted in a network that utilizes the internet, without face-to-faceinteractions. In practice, online learning has many obstacles which affect the success of students in the courses. Creating a sense of place in online learning can be done by improving communication between lecturers and students: humanization of students, the socialization process related to online learning, the importance of the role of lecturers in online learning, the contribution of students in online learning, learning media, guidelines and learning targets. With a conducive learning atmosphere, optimizing the role of lecturers and student contributions, can meet the desired learning targets.Efforts are made to achieve effective communication. The success of learning depends on the lecturers and students, each of which has a role that cannot be ruled out. The role of technology has a significant effect on the online learning process, such as internet access, communication media, and learning media.In the end, this effective communication effort is expected to be able to encouragestudents to play a maximum role in online learning, especially in situations where face-to-face learning is not possible, such as during a pandemic.

Prasetyo, Teguh

Jurnal Komunikasi Pendidikan 2022 Universitas Veteran Bangun Nusantara

Online Learning Innovation Based on Zoom Meeting Application is the policy selection taken at the Amaliah Elementary School of Bogor Regency. The Zoom Meeting application policy is used to support the implementation of effective learning in the pandemic period. The purpose of this study was to describe online learning based on Zoom Meeting at the Amaliah Elementary School as a school policy that chose the zoom meeting application as a learning media during a pandemic. The research method uses a qualitative approach with a case study design—the respondents used by teachers in the Elementary School of Amaliah. Data collection procedures use interviews, observation, and documentation for data analysis using triangulation. The study results imposed that teachers, students, and parents' support very quickly received the selection of zoom meeting applications. Zoom meeting-based online learning implementation can be used on online learning planning aspects, methods and strategies, and online learning assessment. Although the school provides supporting facilities, there are still obstacles to online learning-based zoom meetings. Furthermore, both teachers need to develop technological capabilities in presenting the learning in the pandemic and the science of their knowledge about various models of appropriate learning used in online learning.

Rahman, MS Khabibur; Kurniaaji, Bayu; Sudargono, Agus; Rohsulina, Pranichayudha

Jurnal Komunikasi Pendidikan 2022 Universitas Veteran Bangun Nusantara

Learning media applications are learning concepts that are carried out through electronic media networks in the form of mobile and non-mobile applications. The development of very advanced technology in the modern era and globalization allows various activities to be carried out quickly and efficiently. Technological developments have had a lot of influence on our way of life, one of which is in the field of education by using online or online learning media applications in learning activities in schools, colleges, courses and even online communities have started using concepts like this. The purpose of this study was to find out how the role of learning media applications in geography subjects in education was during the covid-19 pandemic. As we all know, the losses due to the COVID-19 virus have had a huge impact on all sectors, including the education sector. To achieve this goal, this research will use a qualitative research approach. This research is a type of qualitative descriptive research. Analysis of the data used in processing questionnaire data through google form by describing the results of the questionnaires distributed online.

Novita Wulan Sari; Margiyati; Nur Sholiha Rositayani; Samuel Sebastian Tamba

Jurnal Fisioterapi dan Ilmu Kesehatan Sisthana (JUFDIKES) 2022 Stikes Kesdam IV/Diponegoro Semarang, Indonesia

Adolescence is a period of transition or transition due to biological and psychological growth, development, and changes. Biological changes are marked by the growth and development of primary sex, while psychological changes are characterized by changes in attitudes, feelings, and emotions. This transitional period is dubbed a period full of storms and stress, because it causes emotional upheaval, anxiety, and discomfort because the teenager is required to adapt and accept all the changes that occur. The role of nurses that can be used is to provide complementary therapies, namely a combination of aromatherapy and music therapy in reducing anxiety during online learning. The method in this study is a quasi-experimental design with a pre-post test with control group. The sampling technique used was purposive sampling with a total of 60 respondents. The treatment was given in 4 sessions for 4 weeks. The treatment given is a combination of aromatherapy and music therapy. The measuring instrument used is the RCMAS anxiety instrument. The results of this study showed the effect of giving a combination of aromatherapy and music therapy on adolescent anxiety levels during online learning during the covid-19 pandemic (p <0.05). The results of the study are recommended to be able to reduce anxiety in adolescents during online learning during the covid-19 period.    

Fadilah, Nida; Ulfatun Najicha, Fatma

Jurnal Global Citizen : Jurnal Ilmiah Kajian Pendidikan Kewarganegaraan 2022 Prodi PPKn Universitas Slamet Riyadi

ABSTRAK Pancasila merupakan landasan dalam berbagai pelaksanaan kehidupan bermasyarakat maupun pendidikan bagi warga negara. Sila pertama pancasila yaitu ‘Ketuhanan Yang Maha Esa’ merupakan salah satu kunci dalam membangun keyakinan beragama dan toleransi warga negara karena tanpa adanya keyakinan beragama dan toleransi suatu bangsa akan terpecah belah melalui ancaman dari dalam negeri sendiri. Universitas Sebelas Maret atau sering disebut UNS merupakan salah satu universitas negeri terbesar yang ada di Surakarta, Jawa Tengah. Dalam era pandemi Covid-19 UNS menerapkan sistem pembelajaran daring dimana terdapat kelebihan dan kekurangan. Penelitian ini dilakukan guna mengetahui implementasi nilai-nilai pancasila sila pertama oleh mahasiswa dalam pelaksanaan pembelajaran daring di UNS. Untuk memenuhi kebutuhan penelitian, dilakukan pengumpulan data melalui penyebaran kuisioner ke subjek penelitian terkait. Dari hasil yang didapat, mahasiswa dapat menanamkan sikap toleransi dan melaksanakan ibadah dengan baik sebagai bentuk dari implementasi nilai-nilai pancasila sila pertama. Kata Kunci: pancasila, implementasi, sila pertama, mahasiswa   ABSTRACT Pancasila is the foundation in various implementations of social life and education for citizens. The first principle of Pancasila, namely ‘Ketuhanan Yang Maha Esa’ is one of the keys in building religious belief and tolerance of citizens because without religious belief and tolerance a nation will be divided through threats from within its own country. Universitas Sebelas Maret or often called UNS is one of the largest public universities in Surakarta, Central Java. In the era of the Covid-19 pandemic, UNS implemented an online learning system where there were advantages and disadvantages. This research was conducted to determine the implementation of the first Pancasila values ​​by students in the implementation of online learning at UNS. To meet the research needs, data was collected by distributing questionnaires to related research subjects. From the results obtained, students can instill an attitude of tolerance and carry out worship properly as a form of implementing the values ​​of the first precepts of Pancasila. Keywords: Pancasila, implementation, the first principle, student

Iwan Noor Saputra; Rina Candra Noor Santi

Jurnal Elektronika dan Komputer 2022 STEKOM PRESS

At this time the learning process is still partially carried out online (in the network) considering the positive cases of Covid-19 that still exist in the Semarang City area. The implementation of online learning is not without problems, even in several countries, especially Indonesia, it is reported that countries that adopt online learning on average are actually much smaller than expected. The implementation of online learning makes students less understanding of the learning materials provided and students' low interest in learning during the pandemic. This study aims to create a learning application for grade VI elementary school students that contains learning materials, practice questions that are randomized using LCM and facilitate the results of the assessment of the questions. From the results of LCM randomization, each student did not get the same or twin questions. From the test of 3 students, it was found that the questions that appeared in the same order were question number 6, while the questions that appeared in a different order were questions number 2, 3, 4, 5, 7, 8, 9, 10

-, Agus Prasetyo Utomo; Agus Prasetyo Utomo; Andiyan Bagas Alfiandika

JURNAL ILMIAH EKONOMI DAN BISNIS 2022 LPPM Universitas Sains dan Teknologi Komputer

Stikubank University (Unisbank) Semarang has implemented a web-based learning system known as a smart campus in which there is an integrated smart campus e-learning model. E-learning applied by Unisbank management is an online learning medium by utilizing information technology to make it easy for all students and lecturers to use in the teaching and learning process. This study aims to analyze the success of university e-learning based on the adaptation of the Delone and McLean information system success model. Primary data and secondary data were used in this study, a questionnaire instrument was used to obtain primary data. Furthermore, the data is processed quantitatively using the Smart PLS 3.0 software. The results of the data test were then analyzed descriptively to provide a narrative description of the research results. The results of research data processing showed that (1) Student assessment of system quality in the e-learning system had no significant effect on intention to use with a p-value of 0.729; (2) Student assessment of system quality in the e-learning system has a significant effect on user satisfaction with a p-value of 0.002; (3) Student assessment of information quality in the e-learning system has a significant effect on intention to use with a p-value of 0.025; (4) Student assessment of information quality in the e-learning system will have a significant effect on user satisfaction with a p-value of 0.000; (5) Student assessment of service quality in the e-learning system has no significant effect on intention to use with a p-value of 0.166; (6) Student assessment of service quality in the e-learning system will have a significant effect on user satisfaction with a p-value of 0.000; (7) User satisfaction related to the e-learning system has a significant effect on intention to use with a p-value of 0.000; (8) Intention to use e-learning system has a significant effect on net benefits p-value 0.004; (9) User satisfaction in the e-learning system has a significant effect on net benefits with a p-value of 0.000. Keywords: PLS, SEM, SmartPLS 3.0, E-Learning, Information Systems success, Delone & McLean Model.

Yunianti, Esterica; Kurniadi, Edi

Adi Widya: Jurnal Pengabdian Masyarakat 2022 Lembaga Penelitian dan Pengabdian Masyarakat

This service aims to provide knowledge and practice of making online art appreciation learning media during the COVID-19 pandemic based on Android smartphones. The use of android smartphones as a tool for making learning media is based on the consideration that android smartphones have increasingly diverse uses because they are supported by the availability of various applications. The training was conducted for middle school art and culture teachers in Karanganyar. Implementation of the training using the lecture method to convey theoretical material about learning media, discussions to determine the concept of learning media to be made, and assistance in making learning media based on Android smartphones. The results of the training in the form of learning media are then carried out field trials to determine the success and shortcomings. After the learning media is improved, the learning media can be used in online art appreciation learning. Keywords: learning media, art appreciation, android smartphone

Mochamad Riyanto

Jurnal Suara Pengabdian 45 2022 LPPM Universitas 17 Agustus 1945 Semarang

Kegiatan belajar mengajar tahun 2020 ini mengalami perubahan dikarenakan adanya wabah virus global yakni Covid-19 yang menyebabkan kegiatan belajar mengajar menjadi berbeda dari tahun-tahun sebelumnya. Permasalahan yang dihadapi dalam melakukan pembelajaran daring di jenjang PAUD adalah kerjasama yang dilakukan oleh guru dan orang tua peserta didik sebagai perantara pembelajaran anak selama dirumah. Kendala-kendala yang dihadapi dalam pembelajaran daring yang di hadapi oleh masing-masing orang tua peserta didik beragam, dimulai dari manajemen waktu orang tua yang juga sedang melakukan work from home (wfh) dan menjadi penghubung antara guru dan anak didik, tidak samanya kemampuan teknologi yang dimiliki tiap orang tua peserta didik. Strategi yang di terapkan Belajar di Rumah, Pembelajaran dalam Jaringan (Daring)/ Online, Pembelajaran Luar Jaringan (Luring)/ Offline.

Hasan, Said; Mas’ud, Abdu; Haerullah, Ade; Sundari, Sundari

JOURNAL OF BIOLOGY LEARNING 2022 Universitas Veteran Bangun Nusantara Sukoharjo

During the COVID-19 pandemic and the new normal, teacher innovation is urgently needed to make their students not bored and stressed in the learning process, either virtual or face-to-face. In North Maluku, face-to-face learning has been carried out with simulations and strict protocols. Learning variations using Blended Learning become a general solution that is applied. Infographics are information graphics which are visual representations of a collection of data, information and designs. Infographics require a large amount of information in the form of writing or numbers and then converted into a simpler form, namely a combination of images and text that allows readers to quickly understand the meaning of a message or image itself. Various efforts to educate covid 19 both non-formally and formally have been carried out to prevent infection, social restrictions and the provision of social and medical assistance have been carried out by the government, but the public still does not have good awareness and discipline towards covid 19. This study aims to educate about the virus and its dangers, especially covid 19 through the development of infographic-based science teaching aids in elementary schools. Research Development with reference to 4D models with modifications. The results of the study indicate that infographic media is suitable for use as media material or science teaching aids, especially virus education for elementary school students. The use of infographics related to viruses and infection mechanisms can be used in various ways in online and offline learning for elementary school students

Dea A’iwara Selena; Paulina Maria E.W; Silvester Adinuhgra

Sepakat : Jurnal Pastoral Kateketik 2021 Sekolah Tinggi Pastoral Tahasak Danum Pambelum Keuskupan Palangkaraya

This  study  aims  to  determine  the  role  of  parents  in  online  learning  on children's cognitive abilities, inhibiting and supporting factors experienced by parents at SDN 1.2 Pangelak. Through this study, it is hoped that parents can realize how important  parental  involvement  in  online  learning  towards  children's  cognitive abilities in Catholic Religious Education subjects during the covid-19 pandemic. The type of research used in this research is descriptive qualitative research. This research was conducted on May at SDN 1.2 Pangelak. The informants are 14 people consisting of the Principal, 1 Catholic Religion Teacher, 6 parents and 6 students. Data collection techniques through interviews and documentation. The data analysis technique used is the model of Miles and Huberman which consists of three stages, data reduction, data presentation and conclusion drawing.

Fictor S. Misssa; Edwer Y. Dethan; Yanto Tefa; Petrus Pareira; Angelita Meneses

Nusantara: Jurnal Pengabdian kepada Masyarakat 2021 Pusat Riset dan Inovasi Nasional

This community service project aims to enhance Sunday School teachers’ ability to use digital media as a tool for children’s faith formation in local churches. The rapid development of information technology requires churches to adapt their educational ministries, including children’s spiritual learning. The training was conducted at the Christian Evangelical Church in Timor (GMIT) Sion Noelbaki Congregation, involving 25 Sunday School teachers. The implementation methods included needs observation, interactive workshops, practical sessions on creating digital Bible content, and direct mentoring in using media such as spiritual videos, PowerPoint, and online platforms (YouTube, Canva, and WhatsApp Groups). Evaluation was carried out through pretest-posttest and participant satisfaction questionnaires. The results showed a 78% increase in teachers’ competence in using digital media after the training. Participants also demonstrated high enthusiasm and commitment to applying digital media in their children’s ministry. This activity had a positive impact on improving the quality of faith education, making Sunday School learning more engaging, contextual, and relevant to children’s lives in the digital era.

Putri, Nira Nuansari; Ismail, Syarof Nursyah; Arifin, Haris Nursyah

Jurnal Faidatuna 2021 STAI Denpasar Bali

Generally, learning is done face-to-face in schools, but during the pandemic, the government implemented a physical distancing policy to suppress the spread of COVID-19, and learning was done online. SDN 6 Sumerta applies online learning with whatsapp groups, one of which is PAI learning. Learning motivation is one of the factors that influence the success of learning. Motivation is something that moves an individual to take an action. The purpose of this study was to determine: 1) The effect of variations in learning media in whatsapp group on PAI learning motivation of SDN 6 Sumerta students. 2) The contribution of the variation of learning media in the whatsapp group to the PAI learning motivation of SDN 6 Sumerta students. This type of research is quantitative with a correlational approach, the population is all Muslim students in grades I-VI SDN 6 Sumerta with a sample of 47 students, data collection techniques using questionnaires, documentation and observation. The results of the study show 1) there is a positive and significant influence on the variation of whatsapp group learning media on learning motivation. This is indicated by Y = 6.666 + 0.845X, meaning that if the variation of learning media in WhatsApp increases by 1 point, there will be an increase in learning motivation of 0.845. Judging from the f test, F_count is 610,424 > F_table in numerator 1 and denominator 31 at 4.16. Or it can be seen that significant > 0.05 is 0.000 < 0.05. This means that Ho is rejected and Ha is accepted. 2) Variables of learning media variation in whatsapp group contributed 90.3% to learning motivation. The remaining 9.7% is influenced by other factors not examined by the authors.