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Muhibbudin Muhibbudin; Mujamil Qomar; Abd. Aziz

International Journal of Education and Literature 2022 Lembaga Pengembangan Kinerja Dosen

The research in this dissertation is motivated by the phenomenon of the development of quality educational institutions that have a good process to create high student achievement, design a good curriculum taught by qualified teachers and good products as evidenced by the students being able to compete with superior schools. inside and outside the city so that, with a good process, Madrasa are no longer underestimated and even become the community's main choice of superior schools. The research approach uses qualitative methods. Data collection techniques are participant observation, in-depth interviews and documentation. The data analysis techniques used are 1) single case data analysis, 2) cross-site analysis. From the results of this study, it can be concluded that: ( 1) The formulation of the madrasa principal's strategy in developing students' talents and interests at MTsN 3 Nganjuk and MTsN 2 Kediri City is carried out by : formulating the vision and mission of the madrasa, determining the goals of planning for the development of student talents and interests that have been carried out by the madrasa, mapping talents and interests based on abilities and fields of study . Recruitment of basic education students with implementation of strict selection assessment taking into account several assessments, namely the recruitment of the academic path through with report cards and Olympics. Non-academic selection recruitment is seen from the results of students' memorization of the Koran, sports, arts and so on . (2) The implementation of the madrasa principal's strategy in developing students' talents and interests at MTsN 3 Nganjuk and MTsN 2 Kediri City is carried out by: 1) Programs of extracurricular activities provided for all students according to their potential, interests, talents, and abilities, so that students can develop maximally. 2) Supporting activities through routine and spontaneous activities that are carried out optimally can develop students' talents and interests.

Nur Asiah Ramdani; Nur Asiah Ramdani; Asriyanik, Asriyanik; Winda Apriandari

JURNAL ILMIAH KOMPUTER GRAFIS 2022 UNIVERSITAS STEKOM

The Thesis is a compulsory subject that must be followed by undergraduate students to complete their study period. The Thesis is different from other courses related to the procedures in it. In the Informatics Engineering study program at Muhammadiyah University of Sukabumi, the dissemination of thesis information was spread through 5 different media, but this was not effective because it took a lot of time and made the work repeated. Therefore, to facilitate the dissemination of information, the researchers created a chatbot application that can answer questions about thesis information automatically without human supervision. To produce a smart chatbot, Microsoft Azure Cognitive Services QnA Maker service is used in its manufacture. The chatbots were tested using alpha and beta testing and concluded that making chatbot applications with Azure Cognitive Services QnA Maker made finding thesis information more accurate, effective, and efficient.

Ilma Atqiyak, Nila; Dwi Budi Santoso

JURNAL ILMIAH KOMPUTER GRAFIS 2022 UNIVERSITAS STEKOM

Gramedia Digital application itself is a good innovation in the digital era now. Even though it has been used by users but there are still some obstacles or lack of information contained on the application, therefore it requires maturity and capability assessment of the application. The COBIT 5 framework is an IT audit standard that has been issued by ISACA, COBIT 5 itself has a total of 11 domains but this time the research only focuses on 5 domains namely EDM05, APO05, BAI04, DSS01, MEA01. The results of the maturity and capability level calculations from Gramedia Digital applications resulted in an average of EDM05 with a result of 2.7, APO05 with a result of 2.8, BAI04 with a result of 2.7, DSS01 with a result of 2.7, MEA01 with a result of 2.8. And the average capability generated by these domains is rounded to 3. The conclusion in this study gramedia Digital application has not met the targeted target of 4.

Sinaga, Riswanto; Sinaga, Riswanto; Aminah Aminah

EBISNIS : JURNAL ILMIAH EKONOMI DAN BISNIS 2022 LPPM Universitas Sains dan Teknologi Komputer

To determine whether or not a business is feasible, a business feasibility analysis is needed. This study will analyze the feasibility of vannamei shrimp pond cultivation in Bumi Pratama Mandira Village, Ogan Komering Ilir Regency, South Sumatra Province which is carried out semi-intensively so that it can lead to the possibility of experiencing profits or losses. The purpose of the study was to determine the amount of investment costs, total production costs, income and income as well as a feasibility study using the calculation of Break Even Point (BEP), R/C Ratio, B/C Ratio, Return on Investment (ROI), and Payback Period. (PP) vannamei shrimp farming business. This research is a qualitative and quantitative research. The population in this study were people who worked as vaname shrimp cultivators in Bumi Pratama Mandira Village, so that in this study a sample of 3 vaname shrimp cultivators was used using purposive sampling technique as a sampling technique. Types of research data in the form of primary data and secondary data. The results of this study are the third effort of vannamei shrimp farmers in Bumi Pratama Mandira Village, Ogan Komering Ilir District, South Sumatra Regency.

Andik Prakasa Hadi; Nugroho, Setiyo Adi; Rudjiono, Rudjiono; Sugiarto, Sugiarto

JURNAL ILMIAH KOMPUTER GRAFIS 2022 UNIVERSITAS STEKOM

Taman Makam Abu Ambarawa is a cemetery managed by the Gotong Royong Social Foundation, has been using infographics in promotional media in the form of brochures, catalogs and business cards since 2017. This study was conducted to determine the effectiveness of using infographics in promotional media. The EPIC model is used as a method to determine the effectiveness of infographics in the promotional media that have been used, using the indicators of Empathy, Persuasion, Impact and Communication. Respondents in this study were people who had used the services of Taman Makam Abu Ambarawa. The results of this study indicate that the use of infographics in promotional media is very effective, with an EPIC index score of 3.38 indicating that the decision scale is very effective. While the tabulation of the EPIC and EPIC Rate dimensions indicated that the four dimensions of the EPIC model (empathy, persuasion, impact and communication) had a value greater than the minimum value of Very Effective of 3.25. This research can be used by stakeholder are related to cooperatives and UMKM, regarding the perspective of the use of infographics in promotional media that has proven to be effective, through the use of infographics to display products or services in promotional media for the cooperative development and UMKM.

Siska Udilawaty; Sari Hunowu, Risti Puspita

JURNAL ILMIAH KOMPUTER GRAFIS 2022 UNIVERSITAS STEKOM

This study discusses the change in the choreography of the traditional Molapi Saronde dance to the Saronde Kreasi dance in the city of Gorontalo. This research will focus on the changes that occur in the choreography of the Molapi Saronde dance, the creation of the Saronde dance, because along with the times, the dance which was usually only performed at traditional weddings among kings (nobles) has now become a public dance that can be held for entertainment events such as welcoming guests. The purpose of this research is to find out the changes that exist in the traditional Molapi Saronde dance to the creation of the Saronde dance and to analyze further about the changes in the choreographic movement of the Molapi Saronde dance related to the traditional values ​​that exist in Gorontalo. this research is qualitative. Benefits This research provides new knowledge to the millennial generation and tourists who want to know the meaning of each choreographic change in the Molapi Saronde dance and the Saronde Kreasi dance. The results of this study determine the changes and differences in the traditional dance from the Molapi Saronde to the Saronde Kreasi dance.

Deandra Vidyanata

EBISNIS : JURNAL ILMIAH EKONOMI DAN BISNIS 2022 LPPM Universitas Sains dan Teknologi Komputer

Service quality and customer satisfaction are important predictors that shape customer loyalty in the hospitality industry. The fulfillment of these two things can maintain the sustainability of the organization in the long term. This study aims to examine the effect of service quality on customer loyalty, the effect of service quality on customer satisfaction, customer satisfaction on customer loyalty, and the mediating effect of customer satisfaction on the relationship between service quality and customer loyalty. The population of this research is all consumers of one of 5-star hotels in Jakarta, with purposive sampling method with the criteria of having stayed at the hotel more than 3 times. The results of this study indicate that all hypotheses are accepted,which means that service quality affects consumeraloyalty, service quality affects consumer satisfaction,customer satisfaction affects loyalty, and consumer satisfaction mediates the influence between service quality and consumer loyalty.

R_Soelistijadi, R_Soelistijadi; Lestariningsih , Endang; Royhans , Agung

JURNAL ILMIAH KOMPUTER GRAFIS 2022 UNIVERSITAS STEKOM

The method of learning the universe at TK Pertiwi Bebengan, Kec. Boja, Kab. Kendal, Central Java is still simple, namely explaining the material by displaying a 2-dimensional still image. This makes students unable to see directly the process of rotation and movement of celestial bodies in the universe. For this reason, it is necessary to create an application that can display the process through 3D animated moving images using Augmented Reality (AR) based technology. The research method used is Prototype, while the architectural design uses UML and software applications using Unity3D, Vuforia, Photoshop CS6 and Blender. The final results of the study are 1) on testing application features made with Unity3D and Vuforia software can run well, 2) on device testing there are 2 out of 4 smartphones that cannot run the application so that a minimum specification of a smartphone is required, 3) on distance testing with a height of 20 cm, it requires the right camera tilt angle, which is between200 to 900. The conclusion of the research is that this application can run well on mobile devices registered in Google's ARCore database and minimum specifications of Android 8.0 Oreo. In addition, it is necessary to pay attention to the right camera tilt angle so that it can display 3D objects.

Nugraha, Nur Budi

JURNAL ILMIAH KOMPUTER GRAFIS 2022 UNIVERSITAS STEKOM

The solar system is one of the natural science lessons taught in grade 6 elementary school. This material is abstract because in studying it children cannot directly observe the phenomena of celestial bodies in the solar system. So far, only using books or 2D images as media. This study aims to create an educational game about the introduction of the solar system. 2D animation is made with icons and audio so that it can attract students' interest in learning and remembering solar system material. The result of the research is an educational game as an effective means of entertainment and learning. Students become interested in learning because of the application of the dissertation with attractive images and audio that helps increase enthusiasm for learning about the solar system. In testing the respondents as many as 22 people, the calculation results obtained as much as 59.1% strongly agree with this educational game

Listiyono, Hersatoto; Sani, Diah Laila; Khristianto, Teguh; Soelistijadi, R.

JURNAL ILMIAH KOMPUTER GRAFIS 2022 UNIVERSITAS STEKOM

Libraries are part of learning resources that must be owned by every school or college. Because students easily find information or knowledge through the library. With the development of technology, people think to be able to work more effectively and efficiently. The purpose of this study is to create an information system to overcome these limitations in order to improve services to library users and expedite the administrative process to be faster and more accurate. The design of a web-based library information system is expected to improve maximum library services and errors in data processing. The library information system includes member registration, search books, book data, borrowing books, books, and fines for late payment of books.

Firman Rezaldi; Eman; Fernanda Desmak Pertiwi; Suyamto; Sumarlin US

Jurnal Fisioterapi dan Ilmu Kesehatan Sisthana (JUFDIKES) 2022 Stikes Kesdam IV/Diponegoro Semarang, Indonesia

Telang flower has the potential to inhibit the growth of Candida albicans, Malasezia furfur, Pitosporum ovale, and Aspergilus fumigatus through the kombucha fermentation biotechnology method. The purpose of this study was to determine the antifungal activity of telang flower kombucha at various concentrations of white sugar. The varying concentrations of granulated sugar used in this study were 20%, 30%, and 40% (w/v), each repeated 3 times. The positive control used was kombucha made from green tea. The negative control used was sterile distilled water. The well diffusion method is one of the methods used to test antifungal activity. The fementation of telang flower kombucha has overall antifungal activity. White sugar concentration of 40% kombucha telang flower was the best concentration in inhibiting the growth of fungi as a whole when compared to the concentration of white sugar kombucha telang flower of 20%, 30% and positive and negative controls.

Hermanto, Mahdiyah; Hujjatusnaini, Noor; Nirmalasari, Ridha

JOURNAL OF BIOLOGY LEARNING 2022 Universitas Veteran Bangun Nusantara Sukoharjo

This study aims (1) to determine whether the guided inquiry learning model has an effect on the students' science process skills, (2) to find out whether the PBL learning model affects the students' science process skills, (3) to find out the differences in the students' science process skills. VII SMPN 5 Dusun Selatan which uses the guided inquiry learning model and the PBL learning model. The method in this research is comparative quantitative. The research design used was the Nondomized Control Group Pretest-Posttest Design. The instrument used was a test in the form of multiple choice questions totaling 25 questions and an observation sheet for students' science process skills. The research sample was students of class VII A and class VII B at SMPN 5 Dusun Selatan. The data collection technique was carried out using the observation method of students' science process skills and learning outcomes tests. The data were analyzed descriptively. The results of this study show that (1) the value of the science process skills of students using the guided inquiry learning model has an average value of 92%, (2) the value of the science process skills of students using the PBL learning model has an average value of 96 %, (3) the difference in the science process skills of students who are taught using the guided inquiry learning model and the PBL learning model, it can be seen from the results of the average value obtained that there are differences, where the PBL learning model has a higher average value than the learning model. guided inquiry. The learning outcomes of the guided inquiry class had an average score of 39 on the pretest and 68 on the posttest. Meanwhile, the average value of the pretest in the PBL class was 40.4 and the posttest score was 69.3. These results indicate that the guided inquiry learning model and the PBL learning model can improve students' learning outcomes and science process skills.

Hanifa Sukma, Hanifa Sukma; Trisiana, Anita; Wartoyo, Wartoyo

Jurnal Global Citizen : Jurnal Ilmiah Kajian Pendidikan Kewarganegaraan 2022 Prodi PPKn Universitas Slamet Riyadi

ABSTRACTThe purpose of this study is to know the application of the results and factors in the inventor yof cooperative learning of google meet based jigsaw type in improving the achievement oflearning outcomes of PPKn. Subjects Pancasila Class XI SMAN Gondangrejo in pandemicpomemi Covid-19 years lesson 2020/2021. The type of research in qualitative research usingdescriptive approach. The subjects studied were the mp and the study of the class of educationclass and the study of XI class. Data mining research using interviews, The observation anddocumentation. The result of the study are the Covid-19 period of the Covid-19 pandemicthat encourage learners to be particularly generous in their learning, using the google meetmethod of cooperative learning , the cooperative learning type jigsaw meet, they can beconsistent with specifically off civic education on the subject of Pancasila. Which is acomplex enough subject for students to understand.Key word : Cooperative Learning Tipe jigsaw, Google Meet, Study achievement.

ASRIFITRIANI, ASRIFITRIANI; Zubair, M. Zubair

Jurnal Global Citizen : Jurnal Ilmiah Kajian Pendidikan Kewarganegaraan 2022 Prodi PPKn Universitas Slamet Riyadi

This study aims to determine the implementation of the banjar begawe tradition and the implementation of Pancasila values ​​in East Suwangi Village, Sakra District, East Lombok Regency. This research uses a qualitative approach with a descriptive type of research. The subjects in this study were the community of cultural actors, namely members of the Banjar Begawe and the informants in this study were the head of the Banjar Begawe and religious leaders. Data collection techniques in this study using observation, interviews, and documentation. The data analysis techniques used are data reduction, data presentation, and conclusion drawing. The results of this study regarding the implementation of the banjar begawe tradition and the implementation of Pancasila values ​​in East Suwangi Village, Sakra District, East Lombok Regency, among others, are as follows: the implementation process includes, preparation stage, implementation stage, stage, closing. The preparatory stage consists of deliberation, and preparing tools and materials. The implementation stage consists of a begawe (party) event. The closing stage consists of praying and remembrance together and eating together. The timing of the implementation of the banjar begawe tradition is uncertain, but the benchmark is if one of the family members of the banjar begawe is married, mate (died), or is going to hold another celebration. the parties involved are members of the banjar begawe, family and relatives who hold the begawe event, and religious leaders. implementation of Pancasila values ​​in the banjar begawe tradition in East Suwangi Village, Sakra District, East Lombok Regency.

Prihatmoko, Setiyo; Prihatmoko, Setiyo; Sumaryanto, Sumaryanto; Herlansyah, Langga Jaya

JURNAL ILMIAH KOMPUTER GRAFIS 2022 UNIVERSITAS STEKOM

This research is motivated by the problem of lack of motivation and attention of students in following the teaching and learning process in the classroom because teaching and learning activities still use conventional methods. This makes students have difficulty in understanding the material being studied so that basic competencies and KKM are not achieved. This study uses the Research and Development (RnD) product development method, using 6 out of 10 research stages, namely potential and problems, data collection, product design, design validation, design improvement and product testing. In this study, researchers used multimedia with the Mind Map method as an interesting learning medium by using a computer that can display text, images, video, and audio so that the learning process is more enjoyable for students. The results of this study are multimedia-based learning media using the Mind Map method. The validity value of media experts is 3.6 which is declared feasible, while the validity value of material experts is 3.8 which is declared feasible, and increases students' understanding and interest as users from 61% initially to increase to 86.11%.

Fitri Lintang, Fitri Lintang; Ulfatun Najicha, Fatma

Jurnal Global Citizen : Jurnal Ilmiah Kajian Pendidikan Kewarganegaraan 2022 Prodi PPKn Universitas Slamet Riyadi

The State of Indonesia was awarded by the Almighty with richness and cultural diversity. Indonesia is an archipelagic country. With the number of islands more than that found by people who have different tribes, races, religions, and ethnicities. This is what makes Indonesia culturally diverse. Indonesian people must be able to live side by side with one another. This award should be grateful because it can be a strength and pride for Indonesia. However, this diversity can also be a threat, challenge, and disturbance for the Indonesian people. Through literature study we can find out how the Pancasila precepts, namely the third precept, are the unifying basis in cultural diversity. This research uses library research method. With an approach approach, namely the study of literature to collect information by reviewing sources related to Pancasila and the diversity of Indonesian culture. From the results of the literature study, it can be said that the values ​​of the precepts of the Indonesian Unity in the diversity of Indonesian culture are fostering an attitude of nationalism, fostering an attitude of tolerance, mutual respect and respect for differences, and fostering unity and unity in diversity.

Yohanes Indra, Yohanes Indra; Sugiaryo, Sugiaryo; Supeni, Siti

Jurnal Global Citizen : Jurnal Ilmiah Kajian Pendidikan Kewarganegaraan 2022 Prodi PPKn Universitas Slamet Riyadi

AbstractThis study aims to determine the role of Pancasila and Citizenship Education teachers indeveloping the Pancasila character for students, to find out the obstacles faced by CitizenshipEducation teachers, and to find out the strategies used by teachers in developing Pancasilacharacter in Science 1 and 2 class students of SMA Negeri Colomadu. This research is aqualitative research using a descriptive approach. The subject of this research is the PPKn 11grade science 1 and 2 graders of SMAN Colomadu. The object is the teacher's role indeveloping the character of Pancasila values and their implications in school life. Collectingdata through interviews, observation and documentation. The data analysis technique used isa qualitative descriptive analysis technique with an interactive model.The results of the study conclude that the role of Civics teachers at SMA Negeri Colomadu isas role models for students by applying behavior to each individual in instilling thedevelopment of Pancasila character, such as emphasizing honesty, noble character, wisdomand shared responsibility. The obstacle is that there are still some teachers who do notprovide examples of role models to their students, for example there are still teachers whoarrive late and the teacher has not been able to place themselves according to the charactervalues of their place and the last one is the development of a fast-paced and complex andmodern era, so that students experience deviations that result in juvenile delinquency. Thestrategy used is to apply the face-to-face lecture method and variation strategies in learningby exemplary in instilling Pancasila values in everyday life.Keywords: The role of PPKn teachers, Pancasila character.

Meganuari, Fauzan; Meganuari, Fauzan; Wismarini, TH Dwiati

JURNAL ILMIAH KOMPUTER GRAFIS 2022 UNIVERSITAS STEKOM

Most people who want to find a used motorcycle will first seek information about the price of a used motorcycle through the internet or newspapers. This is less effective because it will waste a lot of time and money, especially if you have to look for information on used motorcycles one by one but the results are not in accordance with your wishes and needs. To facilitate the search for used motorcycles, the WASPAS method is used. Attributes of used motorcycles include: brand, transmission, model, type, price, cc, year of manufacture. Used motorcycles are recommended only for three well-known brands, namely Yamaha, Honda and Suzuki with the WASPAS method. This study aims to build a decision support system that can be used to provide recommendations for the selection of used motorcycles according to the wishes and needs of consumers using the WASPAS method. The used motorcycle selection system using the WASPAS method with the selection of criteria for used motorcycles by choosing the Honda brand and automatic transmission, the results obtained are Honda Scoopy recommendations with a value of 1.00.

Rudjiono, Rudjiono; Mika, Yosua; Budi Santoso

JURNAL ILMIAH KOMPUTER GRAFIS 2022 UNIVERSITAS STEKOM

LSM-SAIN GGBI is moving agency onfield service child and church. CompanyInteractive profile is a multimedia based program that can used for support information andpromotion already there is on the SLM-SAIN GGBI. SAIN already do promotion with stage ToT (Training of trainers) as much three times, however even then not yet can reach whole region GGBI services, Year 2017-2020 ( before pandemic ) still a little churches involved in Movement Dear Indonesian children, so hinder achievement SAIN 's vision and mission for reach out , disciple and give socialization to children and churches.  LSM-SAIN GGBI needs a medium for help serve information and more promotions interesting and effective in reach children and churches, protect those who are still must keep going socialized as well as educating, without must do activity physical, that is with company profileinteractive.Interactive company profile could used for develop system information based on the website on the LSM -SAIN GGBI and could serve more view interesting for used children.  Results planning this in the form of company profile the interactive containing information and promotion of LSM-SAIN GGBI, Education, Socialization, and Games. Results from study this based onfrom test validation media expert is 37, from expert Theory is 36. Criteria this is atbetween 31-40 i.e belong to in valid category and results test try effectiveness product is 27. Criteria this are between 21 – 30 are classified as in category effective. So that toolhelp interactive company profile this could declared valid and effective as well as worthy for used.

Khristianto , Teguh; Nugroho, Isworo; Diartono , Dwi Agus; R.Soelistijadi, R.Soelistijadi

JURNAL ILMIAH KOMPUTER GRAFIS 2022 UNIVERSITAS STEKOM

The growth rate of internet users in recent years has increased very rapidly and is growing rapidly. This triggers the creation of a new business model in the form of a marketplace that is used to buy and sell goods. This study aims to load an online store that is simple and lightweight but can meet the needs of sellers who use this website. Application development uses methods while the prototype in modeling the application uses use case diagrams, class diagrams, activity diagrams, and sequence diagrams. The research is expected to produce a web-based marketplace application that facilitates the transaction process of consignment providers and consumers at the Indonesian Helmet Shop. Furthermore, the design of this messaging service application prototype still needs to be developed in terms of user interface and user experience so that consumers can be more comfortable in transacting.