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Siti Rahmawati; Bagus Rahmad Wijaya

Jurnal Bintang Pendidikan Indonesia 2023 Pusat Riset dan Inovasi Nasional

The purpose of this study was to determine whether there was an effect of the problem-based learning model on mathematics learning outcomes in fifth grade students of UPTD SDN Gili Barat. This research is a quantitative research with the method used is quasi-experimental and the design used is nonequivalent control group design. The sample used was 45 students from fifth grade A and B of UPTD SDN Gili Barat. Sampling using saturated samples. In this study using the experimental class and control class. Data collection used multiple choice test questions, the test instruments used were validity tests, reliability tests, difficulty level tests and discrimination tests. The prerequisite test used is the normality test and homogeneity test while the hypothesis test uses the t-test. Based on the results of data analysis using the t-test with a significance level of 0.05, the results were sig. (2-tailed) of 0.010 means that Ho is rejected and Ha is accepted so that it can be concluded that there is a significant difference between the experimental group and the control group, the treatment given has a significant effect on the problem-based learning model of learning mathematics in fifth grade students of UPTD SDN West Gili.

Yanwar Habibul Muttaqin; Nisa Sholehah Pangsuma; Sri Hartati; Asrianty Mas’ud

Jurnal Bintang Pendidikan Indonesia 2023 Pusat Riset dan Inovasi Nasional

This research is based on a problem found in one of the Madrasah Aliyah schools, namely the model used is not diverse enough that it is considered boring. When learning accepts students feel bored and bored. So that learning activities in class tend to be more rigid and passive. The purpose of this study was to analyze students' responses to the model. learning RMS (Reading, Mind mapping, and Sharing) on ​​Virus material. The research method used is Quasi Experimental (Quasi Experimental). Obtaining data in this study showed that the average student response was 77% in the good category. Thus it can be concluded that students' responses to the RMS learning model (Reading, Mind mapping, and Sharing) on ​​Virus material can be used because it is more fun so it can be used as an alternative. Students are expected to have the same opportunity to develop, and it is recommended that research is conducted to examine more deeply. more about student responses. against models. RMS learning (Reading, Mind mapping, and Sharing) on ​​other Virus materials.

Desy Amelia; Ibrahim Gultom

Inspirasi Dunia: Jurnal Riset Pendidikan dan Bahasa 2023 Universitas Maritim AMNI Semarang

This study aims to find out how the learning outcomes of students taught using the Teams Games Tournament (TGT) Cooperative Learning Model and the Student Team Achievement Division (STAD) Cooperative Learning Model. The type of research used is Quasy Experiment Design research. Based on the research that was conducted in class V SDN 104204 Sambirejo Timur, it showed that there were differences in student learning outcomes. It can be seen in the average learning outcomes in the experimental class 1 (TGT) obtaining an average score of 81.25, while in experimental class 2 (STAD) obtained an average value of 79. At the significance level produced in the t-test shows a result of 0.00 < than 0.05. Thus the results were obtained, namely the learning outcomes of students who were taught using the Teams Games Tournament (TGT) Cooperative Learning Model were higher than the learning outcomes of students who were taught using the Student Team Achievement Division (STAD) Cooperative Learning Model.

Nur Fadliah; Ma’ruf Ma’ruf; Hilmi Hambali

Konstanta : Jurnal Matematika dan Ilmu Pengetahuan Alam 2023 International Forum of Researchers and Lecturers

This study aims to determine the effect of the Project Based Learning Model on the learning outcomes of eco-system material in fifth grade students at SDN Ganrang Jawa 1, Pattalassang District, Gowa Regency. The method used in this study is quasi-experimental (Quasi Experiment). This study used two sample groups, namely the experimental group of 25 students and the control group of 24 students. The instruments used in this study were multiple choice tests and observation sheets which were then tested in a class with a non-equivalent control group design. This is shown by the results of the t test, namely at the significance level α = 0.05, the average of the experimental group was 83.52 and the control group was 82.33. Based on the hypothesis test based on the df value which is 96 with a level value of 0.05 showing the result is 91,004. because t count = 24,266 > t table = 91,004, until H0 is rejected while H1 is accepted. Thus it can be concluded that the use of the project based learning model has an effect on student learning outcomes in ecosystem material at SDN Ganrang Jawa 1, Pattalassang District, Gowa Regency.

Sri Wahyuni; Nursiwi Nugraheni; Durratus Sa’diyah

Concept: Journal of Social Humanities and Education 2023 Sekolah Tinggi Ilmu Administrasi Yappi Makassar

He background of this research is the low learning outcomes of students in class III at SDN Ngijo 01 Gunungpati District, Semarang City, because the learning process is still centered on the teacher who still follows the habit in the order that begins with the teacher directly explaining the material, then evaluates students through practice. The expected goal in this study is to improve student learning outcomes in learning with the Problem Based Learning model. This type of research is Classroom Action Research which is focused on action as an effort to improve student learning outcomes by using the Problem Based Learning learning model for class III students at SDN Ngijo 01 Gunungpati District, Semarang City. This research consists of 5 cycles. Each of these cycles includes the stages of planning, implementing, observing and reflecting. The research subjects were class III SDN Ngijo 01 Semarang, totaling 21 students consisting of 10 male students and 11 female students. Data collection methods in this study are tests and observations. The research instruments used in this study were test questions and observation sheets. Data on learning outcomes tests were analyzed in a quantitative descriptive manner and the data in the form of observations were analyzed in a qualitative descriptive manner. The success criteria achieved by students and teachers in this study were seen from changes towards improvement and increasing student learning outcomes. The results of classroom action research carried out by the author in five cycles resulted in an increase in students' learning completeness. This can be seen from the percentage of students who pre-action achieved 38% classical mastery level, namely 8 out of 21 students. From the first cycle of students who completed only 12 or 57% of students' completeness, the second cycle had 62% classical completeness, the third cycle had 71% classical completeness, the fourth cycle had 86% classical completeness, the V cycle had 90% classical completeness. Due to the increase in student learning outcomes from having met the target of 85% so that the cycle ends in cycle V. Students show activeness in the learning process and students also understand more because they have direct learning experiences using the Problem Based Learning learning model. This proves that the Problem Based Learning learning model is able to improve student learning outcomes.

Riski Ananda; Tita Mulyati; Yayang Furi Furnamasari

Jurnal Bintang Pendidikan Indonesia 2023 Pusat Riset dan Inovasi Nasional

 This study was motivated by the lack of use of digital-based learning media in the learning process, the absence of counseling and guidance on the dangers of drugs in SDN Kalibaru 07 morning, as well as environmental factors around the school, namely Kalibaru Barat village, which is an area prone to drug abuse. To overcome these problems, efforts are needed to develop stop-motion animation video media that aim to produce stop-motion animation videos that are practical and effective. This research uses the ADDIE (Analysis, Design, Development, Implementation, and Evaluation) model. The analysis phase includes an analysis of Learning media development needs and the characteristics of learners. The design phase includes the design of the GBPM and storyboard as a reference in developing stop-motion animation video media. The development phase includes product development and validity tests by experts, namely material experts with an average percentage score of 96.42% in the category "Very Decent", media experts with an average percentage score of 100% in the category "Very Decent", and linguists with an average percentage score of 96.87% in the category "Very Decent". The evaluation phase was conducted by providing a user response questionnaire, namely for teachers with an average score percentage of 95% in the category "Very Good", and learners with an average score percentage of 92.73% in the category "Very Good". The results showed that stop-motion animation videos are very good at instilling anti-drug attitudes in elementary schools.

Dzikraa Febry Fauzie; Komariah Komariah; Yayang Furi Furnamasari

Jurnal Bintang Pendidikan Indonesia 2023 Pusat Riset dan Inovasi Nasional

This research is motivated by the problem of corruption, which is currently still the main cause of obstruction of national development. Anti-corruption education as a preventive form of corruption eradication is attempted to build anti-corruption attitudes and understanding of students. Indications that students are infected with corruption are characterized by lying to get benefits and lack of discipline. Seeing the challenges in order to improve the character of students, the P5 program was formed, namely the profile project of strengthening Pancasila students in the independent curriculum. Thus, this research aims to create an interactive learning media in the form of an E-Book with the title "Berani Anti Korupsi" as a facilitator for students to learn anti-corruption education through P5 activities.  This research uses the ADDIE model which consists of five stages, namely Analysis (Analyze), Design (Design), Development (Development), Implementation (Implementation) and Evaluation (Evaluation). The results of the assessment obtained through experts and users indicate that the Interactive E-Book media "Brave Anti-Corruption" can be applied as a learning media that supports anti-corruption education in Fourth grade in elementary school. 

Yemima Anastasya Br Ginting; Robenhart Tamba

Jurnal Riset Rumpun Ilmu Pendidikan 2023 Lembaga Pengembangan Kinerja Dosen

This study aims to determine the feasibility, practicality and effectiveness of InShot application-based animated video learning media on theme 5 class II SDN 040556 Juhar. This type of research is a type of development research (Research and Development) using the 4D (Four D) development model. The instruments used are media expert validation sheets, material experts, educational practitioner assessments, student responses and tests (pre-test and post-test). The results of research related to feasibility show that the results of media expert validation fall into the "Very Feasible" category with a percentage of 93.33%.  The results of material expert validation fall into the "Very Feasible" category with a percentage of 92%. The results of the assessment of educational practitioners and student responses related to practicality fall into the "Very Practical" category with a percentage of educational practitioner assessment of 96% and student responses of 93.66%. The results of research related to effectiveness showed that the post-test results reached 80 which was included in the "Very Effective" achievement level.

Mirayanti Banapon; Debby J. J. Rayer; Danny Ch. Posumah

Konstanta : Jurnal Matematika dan Ilmu Pengetahuan Alam 2023 International Forum of Researchers and Lecturers

The low student learning results may be observed in the value decided by the teacher, which is less than the KKM's average value of 75. The purpose of this study is to determine the impact of the mnemonic learning model on student biology learning outcomes in class XI MIPA SMA Negeri 4 Manado during the academic year 2021/2022. This study used a quasi-experimental design. This study's sample included two classes: class XI MIPA 1 as an experimental class with 20 students and class X1 MIPA 2 as a control class with 20 students. The results showed that the average pretest and post-test learning outcomes obtained by students in class XI MIPA 1 (experiment) with the application of the pretest mnemonic learning model were 34.75 and 76.75, respectively, while the pretest and post-test learning outcomes obtained by students in class XI IPA 2 (control) with only conventional learning were 31.25 and 71.25, respectively. The value of tcount> ttable was derived by hypothesis testing the pretest and post-test data in the experimental and control classes at a significant threshold of 0.05. The table value is 2.024, whereas the count value is 2.681. H0 is rejected based on the hypothesis testing criterion, but H1 is approved. This suggests that H0 has no effect, however H1 has an affect on student learning outcomes in Biology class XI at SMA Negeri 4 Manado.

Putri Sembada Nani; Tyasmiarni Citrawati

Jurnal Riset Rumpun Ilmu Pendidikan 2023 Lembaga Pengembangan Kinerja Dosen

The aims of this development research were (1) to find out the validity of picture story books based on Syekh Muhammad Kholil's example, (2) to find out the attractiveness of picture story books based on Syekh Muhammad Kholil's example, (3) to find out the effectiveness of picture story books based on Syekh Muhammad Kholil's example. This development uses a 4D model which has 4 stages namely, Define, Design, Develop, and Disseminate. The research subjects were fourth grade students of UPTD SDN Banyuajuh 6. Based on the validation results of the experts, the following percentages were obtained, language experts 95% (very valid), material experts 85% (very valid), teaching materials experts 87.5% (very valid ), and learning design experts 90% (very valid). The attractiveness of the limited trial was the student response of 95% (very interesting), the field trial was the student response of 95.75% (very interesting), and the teacher's response was 92.5% (very interesting). The effectiveness of picture story books is obtained from learning outcomes in the cognitive domain, learning outcomes in the affective domain, teacher and student activities. Learning completeness shows 100% (classical criteria ³85% of students reach KKM). Teacher activity averaged 95% (very effective), and student activity was 92.75% (very effective). Based on the results of the research, a picture story book based on the example of Sheikh Muhammad Kholil is said to be valid, interesting, and effective so that it can be used.

Yulio Raihan Fernando; Dwi Mutia Sari

SENIMAN: Jurnal Publikasi Desain Komunikasi Visual 2023 International Forum of Researchers and Lecturers

The design of the promotional video aims to introduce popping dance. It is hoped that it will attract the attention of dancers in the city of Padang to learn it. The problem found is that there is no next generation of popping dance in the city of Padang and no one is promoting popping dance anymore. To overcome this problem, the design method used is the 4D (four-D) method which consists of 4 stages, namely definition, design, development, and dissemination. This 4D development method and model was chosen because it aims to find the next generation of popping dance and it is hoped that dancers in the city of Padang will be interested in learning it. The results of the design of the popping dance promotional video with a duration of 4 minutes 30 seconds have been tested for its feasibility with several audiences. The main media is a popping dance promotional video as a medium to promote or introduce popping dance to the target audience. As a support, several other media such as posters, xbanners, t-shirts, stickers, lanyards, speakers, and dance floors were also designed.

Ingrit Despania; Susmiarti Susmiarti

SENIMAN: Jurnal Publikasi Desain Komunikasi Visual 2023 International Forum of Researchers and Lecturers

This study aims to determine the differences in the learning outcomes of students taught using the Student Facilitator and Explaining type cooperative learning model with the learning outcomes of students taught with conventional learning models to improve student learning outcomes in cultural arts learning in MTsN 6 Kerinci. This type of research is a quasi-experimental study, the population in this study is all students of grade VII MTsN 6 Kerinci for the 2022/2023 school year as many as 74 people with a research sample of 2 classes, namely experimental class (VII B) and control class (VII C) with a total of 36 people, which were obtained using purposive sampling techniques. The instrument used in this study is an objective test. The technique used to test hypotheses is to use a one-way similarity test using a t-test. From the study, the average learning outcomes of students in the cognitive realm were 85.11 in the experimental class and 73.78 in the control class. Based on the analysis of the data obtained, tcount = 6.098 and ttable = 2.120 at a real level of 0.05. The result of the calculation shows that tcount > ttable, so H0 is rejected and H1 is accepted. The conclusion obtained is that "There is an improvement in cultural arts learning outcomes in class VII MTsN 6 Kerinci by using the Student Facilitator and Explaining learning model".

Sunarjo, Macellino Setyaji; Gan, Hong-Seng; Setiadi, De Rosal Ignatius Moses

Journal of Computing Theories and Applications 2023 Universitas Dian Nuswantoro

Convolutional neural network (CNN) is a deep learning (DL) model that has significantly contributed to medical systems because it is very useful in digital image processing. However, CNN has several limitations, such as being prone to overfitting, not being properly trained if there is data duplication, and can cause unwanted results if there is an imbalance in the amount of data in each class. Data augmentation techniques are used to overcome overfitting, eliminate data duplication, and random under sampling methods to balance the amount of data in each class, to overcome these problems. In addition, if the CNN model is not designed properly, the computation is less efficient. Research has proved that data augmentation can prevent or overcome overfitting, eliminating duplicate data can make the model more stable, and balancing the amount of data makes the model unbiased and easy to learn new data as evidenced through model evaluation and testing. The results also show that the custom convolutional neural network model is the best model compared to ResNet50 and VGG19 in terms of accuracy, precision, recall, F1-score, loss performance, and computation time efficiency

Deka Anjariyah; Feriyanto Feriyanto

Faedah : Jurnal Hasil Kegiatan Pengabdian Masyarakat Indonesia 2023 FKIP, Universitas Palangka Raya

This study aims to increase teachers' knowledge about the Application of the Project Based Learning (PjBL) Model in learning mathematics so that it can support teachers' skills in preparing PjBL learning tools that motivate student learning. In this PKM activity, training and mentoring are collected in the preparation, implementation, and evaluation stages. The instruments used are observation sheets, questionnaire sheets, and training modules. Data analysis of this activity is descriptive qualitative. The results of the study show that training and mentoring activities for the implementation of the PjBL Model make a good contribution to increasing mastery of the material and increasing the ability of teachers to design PjBL learning tools that motivate student learning.  

Imanulloh, Satrio Bagus; Muslikh, Ahmad Rofiqul; Setiadi, De Rosal Ignatius Moses

Journal of Computing Theories and Applications 2023 Universitas Dian Nuswantoro

Plant disease is one of the problems in the world of agriculture. Early identification of plant diseases can reduce the risk of loss, so automation is needed to speed up identification. This study proposes a custom-designed convolutional neural network (CNN) model for plant disease recognition. The proposed CNN model is not complex and lightweight, so it can be implemented in model applications. The proposed CNN model consists of 12 CNN layers, which consist of eight layers for feature extraction and four layers as classifiers. Based on the experimental results of a plant disease dataset consisting of 38 classes with a total of 87,867 image records. The proposed model can get high performance and not overfitting, with 97%, 98%, 97% and 97%, respectively, for accuracy, precision, recall and f1-score. The performance of the proposed model is also better than some popular pre-trained models, such as InceptionV3 and MobileNetV2. The proposed model can also work well when implemented in mobile applications.

Syafrilla Faigha Utami; Priyono Tri Febrianto

Jurnal Motivasi Pendidikan dan Bahasa 2023 International Forum of Researchers and Lecturers

The purpose of this study was to explain whether or not there was an effect of using the quizizz application on digital literacy of fourth grade students at SDN Bilaporah 1 Bangkalan. This type of research is experimental research with a quantitative approach. This study uses a posttest-only control design model. The research sample used in this study was fourth grade students at SDN Bilaporah 1 Bangkalan. The sampling technique used in this research is saturated sampling technique. Data was collected using performance test sheets. The results of data analysis calculated using the independent sample t-test show that the sig value is 0.000 where the value is less than 0.05. So these results indicate that there is an influence between quizizz application assisted learning on students' digital literacy in class IV SDN Bilaporah 1 Bangkalan.

Rahel Silalahi; Lukmi Sibarani; Mhd. Isman

Mutiara : Jurnal Penelitian dan Karya Ilmiah 2023 STAI YPIQ BAUBAU, SULAWESI TENGGARA

In the implementation of education, an educator must be able to master the class and educate students to master learning. However, not a few teachers are indifferent to the way of teaching and the results obtained by their students. Educators generally use methods that make students often feel bored so that the subject matter is easily forgotten while this can affect a student's learning outcomes. The purpose of this research activity is to determine the effectiveness of the project based learning model in improving the learning outcomes of class XI MPLB 4 SMKN 7 Medan on drama material. The method used was experimental research with a research population of SMK N 7 Medan students and the research sample was 33 students of class XIMPLB 4. The results of individual learning mastery on drama material are seen as indicators of success. In cycle I the 1st meeting obtained individual learning mastery of 27.3%, then the 2nd meeting of 57.6%. In cycle II the 3rd meeting was 72.7%, then the 4th meeting was 90.9% with a value of ≥ 75. The results of the study prove that student learning outcomes can be increased effectively by applying the Project Based Learning learning model.

Mufidaturrohmah Priyani; Bagus Setiawan

Student Research Journal 2023 Sekolah Tinggi Ilmu Administrasi (STIA) Yappi Makassar

This research is motivated by facts in the field showing that social studies teachers are still more oriented towards assignments and students' understanding of learning material without considering the formation of student character as a learning effect, so that learning material is less affected by students' attitudes and personalities in shaping interactions between teachers and students. This makes students tend to be busy or not pay attention when the teacher is explaining, during the learning process in the classroom. Therefore, these constraints certainly need a solution so that the teaching and learning process can be channeled properly, an IPS teacher really needs to use a learning strategy that is appropriate to the material to be conveyed and is also in accordance with the IPS teacher's strategy in instilling social values. The formulation of the problems in this study are: 1) What is the social studies teacher's strategy to instill social values in social studies learning for class VII students at SMPN 1 Purwoasri? 2) What are the supporting and inhibiting factors for social studies teachers in carrying out strategies for instilling social values in class VII students at SMPN 1 Purwoasri? 3) What are the results of the IPS teacher's strategy in instilling social values in class VII at SMPN 1 Purwoasri? The objectives of this study are: 1) To find out the social studies teacher's strategy to instill social values in social studies learning for class VII students at SMPN 1 Purwoasri. 2) To identify the supporting and inhibiting factors of social studies teachers in carrying out strategies for instilling social values in class VII students at SMPN 1 Purwoasri. 3) To find out the results of the social studies teacher's strategy in instilling social values in class VII at SMPN 1 Purwoasri. The research method used is a qualitative method and this research is descriptive in nature. This research is sourced from primary data and secondary data. Data collection techniques in the form of observation, interviews and documentation. Then the data analysis technique in this study refers to the Miles and Huberman model. Checking the validity of the data, namely observation persistence, triangulation, and peer checking. The results of this study indicate that: 1) The social studies teacher's strategy in instilling social values possessed by students is through several ways, namely exemplary and continuous reprimand and habituation patterns. To instill social values in students, the teacher instills an attitude of honesty, discipline, tolerance, mutual cooperation, courtesy, confidence and responsibility (an attitude of daring to accept consequences, being able to carry out individual tasks properly, not blaming others, and always keeping promises). to students. 2) Factors that support the social studies teacher's strategy in instilling social values in students are a comfortable learning environment, there are rules in the class that are obeyed, and there is a dominant role of the teacher. On the other hand, the inhibiting factors of the social studies teacher's strategy in instilling social values in students are the teacher being late, the lack of monitoring of regulations, and the influence of friends. 3) The results of the social studies teacher's strategy in instilling social values in class VII students at SMPN 1 Purwoasri include social awareness, multicultural understanding, and social involvement which are in good condition.

Nurainun Ulfa Dalimunthe; Syamsuyurnita Syamsuyurnita; Rizal Manurung

Mutiara : Jurnal Penelitian dan Karya Ilmiah 2023 STAI YPIQ BAUBAU, SULAWESI TENGGARA

This research is motivated by the lack of students' ability to compose observation report texts. Based on interviews conducted with previous Indonesian subject teachers, it is known that the cause of the low ability to compose observation report texts is because students find it difficult to express ideas, provide understanding and object details, choose the right diction, spelling and punctuation. Likewise interviews with several students, they stated that the text material of the observation report was quite difficult plus the learning that had been carried out was not interesting. Therefore, to improve the skills of compiling observation report texts, the Discovery learning model and the Exploration of the Surrounding Nature (JAS) method are used. Using Classroom Action Research (CAR), which is often used to improve learning processes and outcomes. The research subjects were class VII-10 students of SMPN 11 Medan. Based on the results of the description and analysis of the discussion of cycle 1 and cycle II data, students' abilities in the Observation Reports (LHO) material increased by 35%. It can be concluded that students' abilities have increased through the discovery model and the JAS method in compiling the text of the Observation Report (LHO).

Juni Warohmah; Mutia Febriyana

Mutiara : Jurnal Penelitian dan Karya Ilmiah 2023 STAI YPIQ BAUBAU, SULAWESI TENGGARA

In the process of learning to write, students have the potential, interests and needs to be developed by the teacher. Therefore, the teacher has an important role in the language learning process, especially in the aspect of writing skills. The facts that occur in the field from the results of the author's observations in class X AKL 3 SMK N 6 Medan, the Indonesian language learning process is still not good enough compared to the mandatory learning process contained in the 2013 curriculum. And student learning outcomes in Indonesian, especially in the basic competence of writing negotiating texts, are still low. Therefore, to improve students' ability to write negotiating texts, learning models and media are needed so that students are able to write negotiating texts easily and pleasantly. The models and media used to overcome this are the use of project-based learning models and audio-visual media. With the use of this model and media it is expected that students will find it easy to write negotiating texts, because with these models and media students compose a negotiating text based on their direct experience. The background of the problems above is to implement the use of project based learning learning models and audio-visual media as an effort to improve students' ability to write negotiating texts in class X AKL 3 SMK N 6 Medan. Based on the results of research conducted in cycle I and cycle II in learning to write negotiating text using project based learning media and audio visual media, it was found that there was an increase in write negotiating text. This can be seen from the average value in the first cycle which was 64.78 and increased in the second cycle which was 80.03.