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M. Iqbal Has; Eko Purnomo

Misterius: Publikasi Ilmu Seni dan Desain Komunikasi Visual 2024 Asosiasi Seni Desain dan Komunikasi Visual Indonesia

Learning Management System is a software platform designed to support and manage online teaching and learning activities. One of the educational institutions that have used the LMS platform is Padang State University. The UNP LMS platform itself has been released since 2019 which is called E-Learning UNP. At that time its use was fairly rare because it was still in the development period. However, the use of the UNP LMS platform has problems with its user interface and user experience which causes online teaching and learning activities to be less effective. The unrest felt is the usability of the UNP LMS platform which still cannot meet user needs efficiently and effectively. The design of the Padang State University mobile learning management system application uses the Design Thimgking method, so it can be concluded that this design is a problem sourced from empathy, the need for a solution to an existing problem, then continue to test for improvement. Then the mobile learning management system application was created as the main media, and accompanied by other supporting media such as Motion Graphic, Poster, X-Banner, Sticker, Acrylic Stand, and High Fidelity Flow.  

Durriah Hasibuan; Asrul Asrul; Machrani Adi Putri Siregar

Jurnal Arjuna : Publikasi Ilmu Pendidikan, Bahasa dan Matematika 2024 Asosiasi Riset Ilmu Pendidikan Indonesia

The research that has been conducted is entitled "The Effect of the Use of Desmos Graphing Calculator Application on Students' Ability to Understand Mathematical Concepts" which is based on the background that students' ability to understand mathematical concepts is obtained information that it is not optimal so that students do not master the material well. The methodology of this study uses a quantitative type of quasi-experimental research with a posttest test in two classes. The population of this study is all class X students at PAB 1 Medan Estate Private High School with a total of 48 people.  Which is divided into X Mia1 and X Mia II. Data sampling technique with saturated samples. Data analysis was carried out with a posttsest test in both classes. Based on the results of the research, it can be concluded that "The Effect of the Use of the Desmos Graphing Calculator Application on the Ability to Understand Mathematical Concepts of Students, the results of data analysis show that the ability to understand mathematical concepts in learning using the Desmos Graphing Calculator media is higher than the ability to understand mathematical concepts in learning without using the Desmos Graphing Calculator media". on the ability to understand mathematical concepts.

Afifah Devi Lestari; Erni Widajanti

Riset Ilmu Manajemen Bisnis dan Akuntansi 2024 Asosiasi Riset Ilmu Manajemen Kewirausahaan dan Bisnis Indonesia

MSMEs Gethuk Anyar is an industry operating in the culinary sector, the problem faced is the company's difficulty in maintaining the quality of the gethuk products it produces. This research aims to find out how quality control is implemented using statistical tools in an effort to control the quality and level of product damage at Gethuk Anyar MSMEs in Ngawi. Quality control analysis uses tools in the form of check sheets, cause and effect diagrams, Pareto diagrams and control charts. The results of the control chart analysis show that production is in an uncontrolled state. This can be seen from the control graph where the points fluctuate very highly and irregularly. Based on the Pareto diagram, priority repairs need to be made for the dominant types of damage, namely hard defects (59%), soft defects (27%), burnt defects (10%). From the analysis of the cause and effect diagram, it can be seen that the factors that cause damage originate from human/worker factors, work methods, production machines, work environment and raw materials so that companies can take preventive and corrective action in order to reduce the level of damage and improve product quality.

Yeni Ernawati; Dita Aprilia Zahara

Through this research, the researcher describes the variety and function of pun (Plesetan) on Kaos Nyenyes brand. This study uses a descriptive qualitative method with the research object being the design of the pun text found on Nyenyes shirts. Data collection was carried out using documents. The data analysis technique used is the basic distribution technique, through four stages: collecting data, identifying data, classifying data, and analyzing data based on the variety and function of the plesetan. From the data analysis results, there are 6 types of plesetan on the Kaos Nyenyes brand, namely phonological puns, graphic puns, phrase puns (word groups), sentence puns (expressions), discursive puns, and portmanteau words puns. Puns on Kaos Nyenyes serves functions of creativity, prestige, humor communication, satire, and self-reflection in advantageous situations. Additionally, puns discourse also has another function, which is marketing to attract public interest to purchase Nyenyes shirts in Palembang city.

Dwi Oktaviana; M. Rhifky Wayahdi; Syed Hassan Ali

International Journal of Applied Mathematics and Computing 2024 Asosiasi Riset Ilmu Matematika dan Sains Indonesia

Combinatorial optimization is a fundamental area in operations research and computer science, focusing on identifying optimal solutions from a finite set of possibilities. This study explores the integration of branch and bound methods with heuristic algorithms to address optimization problems in graph theory and discrete mathematics. Python was employed for algorithm implementation due to its flexibility and comprehensive computational libraries, enabling efficient data analysis and visualization. Several benchmark problems were examined, including the Traveling Salesman Problem (TSP), Minimum Spanning Tree (MST), and Graph Coloring. Simulations were conducted using datasets of varying sizes (small, medium, and large) to evaluate performance across different scales. The results demonstrate that the hybrid approach achieves a balance between solution quality and computational efficiency, outperforming brute-force methods in terms of speed while maintaining near-optimal accuracy. Tabulated results and graphical comparisons highlight the reduction in computation time and improved scalability of the proposed method. The findings suggest that combining systematic search strategies with heuristics offers a practical and effective framework for solving complex combinatorial optimization problems. Recommendations for future research include testing scalability with larger datasets, incorporating advanced metaheuristics, and applying the approach to real-world domains such as logistics and network design.

Fajar Husain A; Ryan Yunus; Ellen Proborini; Danang Hendrawan; Nuri Nuri +3 more

Jurnal Pengabdian Sosial dan Kemanusiaan 2024 Lembaga Pengembangan Kinerja Dosen

Generation Z is a generation born in 1997-2012. This generation grew up and developed in the digital era, so they are very familiar with technology. However, the digital literacy of generation Z still needs to be improved, especially in terms of technical and creative skills. On December 25-30, 2023, Patitech Academy held a Genz Techno Camp training. This training was attended by 15 participants, consisting of 7 college students, 6 high school/vocational school/Islamic high school students, and 2 junior high school students. The purpose of this activity is to improve the digital literacy of generation Z, especially in terms of technical and creative skills. This activity also aims to prevent generation Z from falling into negative things during the holidays. The training materials provided include: IoT (Internet of Things), Design graphics, Web programming, Content creator, Digital marketing. This training uses a participatory learning method. Training participants are invited to actively discuss and practice. This training is also supported by competent teaching staff in their fields. The results of the training showed that participants showed an increase in technical and creative skills. They can understand the basic concepts of IoT, graphic design, web programming, content creators, and digital marketing. Training participants can also apply these skills in creating digital products, such as applications, websites, graphic designs, and digital content. The Genz Techno Camp training activity has succeeded in increasing the digital literacy of generation Z. This activity can be an example for various parties to improve the digital literacy of generation Z in a sustainable manner.

Arifin Musthofa Wasis Waskito; AL Farizi Rayhan

Uranus: Jurnal Ilmiah Teknik Elektro, Sains dan Informatika 2024 Asosiasi Riset Teknik Elektro dan Informatika Indonesia

Radar is a tool that functions to determine the whereabouts of objects in the surroundings. A military defense system requires a system for monitoring and handling certain areas (land, sea, air) effectively and efficiently to prevent unwanted presence from entering private areas. This design is expected to increase the defense system's capabilities to make it easier to automatically track and destroy enemies. The laser gun is an actuator that is integrated to shoot enemies detected by radar. The servo motor drives the ultrasonic sensor and the diode laser which moves from 00 to 1800, the ultrasonic sensor is integrated into the servo motor which functions to detect objects by reflecting ultrasonic waves on the object and receiving them back when the waves hit the object, then the 5V diode laser is used as a weapon. will emit a laser beam when directed at an object detected by the servo motor. Processing3 software is used as a graphic programming tool that can display object detection read by the ultrasonic sensor. The results of this research are that the ultrasonic sensor is capable of detecting objects in the range 0-40cm and the servo motor is capable of reaching angles from 00 to 1800. And this system can work effectively during shooting so that it can meet defense needs in dealing with enemies and can work quickly and precisely.    

Zeva Bayu Pradana; Khambali Khambali

Intellektika : Jurnal Ilmiah Mahasiswa 2024 STIKes Ibnu Sina Ajibarang

In motor vehicles, there is heat energy wasted from combustion in the combustion chamber. The temperature in a motorcycle engine has work, if it exceeds the ideal working temperature and is forced, it will be fatal. Because it will damage the cylinder wall components, pistons, and piston handlebars. The purpose of this study is to determine the effect of adding variations in exhaust wrap thickness on heat from exhaust headers and heat transfer rates. The research approach used is Quantitative, Experimental. The data collection method uses thermocouple test equipment and datalogger. The data obtained was processed into graph data and analyzed using the anova one-way method. The results showed that by adding a variety of coating cloth (exhaust wrap) to the exhaust header can reduce the temperature that comes out of the exhaust header where by coating 3 layers of exhaust wrap can reduce the most optimal heat and also reduce the heat transfer rate from testing for 1 minute, 2 minutes and 3 minutes with exhaust wrap of 17.99 J/s without exhaust wrap,  6.47 J/s 1 layer exhaust wrap and -28.10 J/s 3 layers exhuast wrap.

Jefri Haris Sudarmanto; Yuniarto Agus Winoko

Multi-electrode spark plugs are a type of spark plug that has two or more ground points on the electrodes which function to produce sparks for the combustion process in gasoline engines. The aim is to find out how much the biggest change in power, the biggest torque is and how big the change in minimum specific fuel consumption is when using multi-ground spark plugs and varying the octane value of the fuel. The engine performance testing method uses full valve opening to obtain data. Next, the data is presented in the form of a graphic table and analyzed using Microsoft Excel and Minitab. The independent variables are the number of spark plug electrode legs and the octane value of the fuel. The dependent variable is the power produced and minimum specific fuel consumption when using RON 90, 92 and 98 fuel. The engine speed control variable is 55000 to 9000. Power test results using X-Line spark plugs with RON 92 fuel produce the highest power among spark plugs . other. The highest power is 6.92 hp at 7000 rpm. Torque test results using RON 98 fuel show that the X-Line spark plug produces the highest torque among other spark plugs. The highest torque is 8.21 Nm at 5,500 rpm. The results of the specific fuel consumption test using RON 92 fuel, 3 foot ground spark plugs, produced the highest specific fuel consumption among other spark plugs . The lowest specific fuel consumption is 0.1308 kg/hPxhour at 9000 rpm.

Anik Ismiwati; Bagus Maulana Syah; Refi Difa Arcelia; Riyan Abdul Aziz

Repeater : Publikasi Teknik Informatika dan Jaringan 2024 Asosiasi Riset Teknik Elektro dan Informatika Indonesia

The education sector must utilize the latest technology in the classroom in the era of globalization and rapid advances in information technology. Using text, graphics, audio, and video together, interactive learning materials have been proven to increase student understanding and engagement. Kindergarten (TK) is a place where children are introduced to the environment and the basic principles of learning. Introducing children to various types of transportation is believed to be very important because it is the first step in helping them broaden their horizons and become familiar with the types of transportation in their environment. Apart from that, children are very interested in and liked transportation, so it must be packaged attractively so that it can arouse their curiosity in learning.

Clarence Aggamitto; Hendi Thamrin

SENIMAN: Jurnal Publikasi Desain Komunikasi Visual 2024 International Forum of Researchers and Lecturers

The coffee shop population continuing to grow in Indonesia, competition is becoming increasingly fierce in creating coffee shop brands, coffee shop business owners will increasingly compete for customers in order to survive amidst the proliferation of coffee shops, especially in the Tangerang area. The presence of a visual identity can be the key for a brand to create a significant impact, including in terms of differentiating itself and providing uniqueness compared to its competitors. Proko Coffee is a coffee shop that was founded in 2020, precisely June 1 2020 and was founded by Maredo Gustam. This coffee shop located in Tangerang does not yet have a visual identity that is identified and well presented, especially in the logo and promotional media, and does not yet have brand guidelines. consistent. So, with this final assignment the aim is to redesign the Proko Coffee logo and promotional media to strengthen the brand identity so that it can develop amidst the rapid growth of coffee shops in Indonesia. Based on this problem, the author redesigned the logo and promotional media owned by Proko Coffee Shop from Tangerang using a qualitative approach, namely by distributing a survey questionnaire containing several questions regarding the visual identity and logo of Proko Coffee to people who spend a lot of time in coffee shops. as well as directly interviewing related parties. As a result, this final project uses Graphic Standard Manual (GSM) which will be applied to supporting media properly and consistently.

Arya Bima Mohammad Heriansyah; Rinaldi Rizwar; Muhamad Rafliansyah; Efrans Christian; Viktor Handrianus Pranatawijaya

This research analyzes the use of the Prim Algorithm in determining priority routes for package delivery by express service couriers. Through case studies, this research evaluates the efficiency of package delivery by considering delivery priority and the distance the courier will travel. The research results show that the Prim Algorithm is effective in minimizing delivery loads by connecting priority delivery points with minimal travel distance. This research method uses the Prim Algorithm to create a delivery route graph that connects all priority delivery points with a minimum travel distance, with data including the location of the delivery point, priority and distance between locations. The results show that the Prim Algorithm is effective in minimizing delivery load by generating optimal routes, allowing couriers to prioritize package delivery efficiently. This proves the important role of the Prim Algorithm in package delivery strategies for express service couriers.

Rudjiono, Rudjiono; Setiyo Adi Nugroho; Agus Priyadi; Akhmad Cholif Agung Yuliyanto

JURNAL ILMIAH KOMPUTER GRAFIS 2024 UNIVERSITAS STEKOM

PT. Bakool Nusantara is a startup that provides fresh vegetable products with an online BTB and BTC business concept. This research aims to enhance brand recognition and introduce the Bakool Apps application to PT. Bakool Nusantara customers through the design of motion graphic videos as a marketing medium. The company has encountered challenges in effectively introducing the Bakool Apps brand and application to customers, thus requiring innovation in marketing strategy. This study employs a case study method at PT. Bakool Nusantara to gain a comprehensive understanding of the company's challenges. Subsequently, the research focuses on the design of motion graphic videos as a solution to enhance brand recognition and introduce the Bakool Apps application. The use of motion graphic techniques is expected to provide an engaging and effective visual experience in conveying information to customers. The validation results from expert assessments of the motion graphic video product obtained a score of 4.7 out of 5, indicating high validity. Similarly, expert assessments of content validity yielded a score of 4.7 out of 5, suggesting high validity as a marketing media tool. User validation results also scored 4.652 out of 5, indicating high effectiveness for use. Thus, based on expert and user validation results, the produced video product is deemed valid and suitable for production as a product. Keywords: Motion Graphic, Video, Media Marketing

Setiyo Prihatmoko; Setiyo Prihatmoko; M Syarif Husen; Sumaryanto, Sumaryanto

JURNAL ILMIAH KOMPUTER GRAFIS 2024 UNIVERSITAS STEKOM

Promotional strategies are used in marketing to determine the best way to bring products or services to certain markets, but sometimes in companies these strategies are often not optimal, as is still done by the printing and advertising company Permata Jaya Printing which only uses print media in the form of banners, posters , word of mouth and social media so that this promotional strategy is considered less effective in reaching a wider audience. To support the promotional media used by Permata Jaya Printing, the author tries to offer another alternative, namely the use of promotional media in the form of digital advertising videos based on motion graphics as a solution to this problem which is then distributed via social media. . Media such as Instagram and WhatsApp. The author chose to use the Research and Development (RnD) method in carrying out research which aims at the process of systematically searching for new knowledge, ideas, products and technologies, as well as developing and applying them to encourage innovation and growth. User efficacy test results were 83.5%. which is classified as very effective. So that this advertising video product can be declared feasible

Harviel Adzan Megantyaka; Budi Utomo; Solichin Solichin

Konstruksi: Publikasi Ilmu Teknik, Perencanaan Tata Ruang dan Teknik Sipil 2024 Asosiasi Riset Ilmu Teknik Indonesia

Environmental pollution has become a serious problem in the world, including in Indonesia. Tofu waste is waste from processing soybeans and consists of solid and liquid waste. Solid waste in the form of dirt left over from cleaning is usually called tofu dregs, while liquid waste is water resulting from washing tofu. Industry knows that disposing of waste directly into water bodies can pollute those waters, because it can lower the pH of the air and affect aquatic biota. Therefore, the industry knows that it must carry out processing first to prevent environmental problems. In this study, researchers used commercial probiotic bacteria to reduce BOD and COD levels in tofu wastewater. The research was carried out by testing in the laboratory and using statistical data with graphic methods which can provide a comparison of the water content of tofu waste before and after it was given. The action given in the research was a ratio of 1:1, 1:2 and 1:3 water to tofu waste with commercial probiotic bacteria. Apart from that, researchers also added incubation times within each 8 hour interval, namely at 0 hours, 8 hours, 16 hours, 24 hours and 32 hours. The results of the research show that administering commercial probiotics can reduce BOD and COD levels in tofu wastewater. The most significant reduction occurred in a ratio of 1:3 in COD and BOD to 242.69 mg/lt and 148.00 mg/lt with an incubation time of 32 hours. This proves the commercial effect of probiotic bacteria to reduce BOD and COD levels so that it can help reduce environmental pollution, especially in the air.      

Anizak Umilatifah; Faridi Faridi

Jurnal Budi Pekerti Agama Islam 2024 Asosiasi Riset Ilmu Pendidikan Agama dan Filsafat Indonesia

Today's students, often referred to as the digital generation, tend to be more interested and responsive to interactive and visual learning media. However, traditional teaching methods that tend to be monotonous are often unable to fulfil students' learning needs and interests. Therefore, innovation in learning approaches is necessary. One of the innovative solutions in learning media development is the use of graphic design applications such as Canva. With its user-friendly features, Canva allows teachers to create more dynamic and interesting teaching materials, which in turn can increase students' motivation and understanding of the values taught in Islamic Religious Education and Budi Pekerti. The development method or R&D using the ADDIE model is a learning design model that provides an organised process in the construction of teaching materials that can be used in both face-to-face and online learning. The use of learning media that suits students' needs not only increases their attention to the lesson, but also provides a comprehensive learning experience, reinforces a thorough understanding of the material, and encourages students' active involvement in the learning process. Thus, students have greater opportunities to develop their creativity and potential in a supportive learning environment. Learning media plays an important role in improving student learning outcomes by providing an engaging and efficient teaching-learning process. It allows students to understand the subject matter more easily, increases learning efficiency in accordance with the learning objectives, and improves their concentration and motivation.

Aulida Yuni Rachmawati; Ahmad Zuhdi; Salis Irvan Fuadi

Mutiara : Jurnal Penelitian dan Karya Ilmiah 2024 STAI YPIQ BAUBAU, SULAWESI TENGGARA

Al-Qur'an is a holy book revealed by Allah SWT. to Prophet Muhammad SAW. as  guidance for believers and the pious. It was sent down to be studied and understood by mankind, providing tranquility and beneficial  knowledge in life. The purpose of this research is to investigate the implementation of the “sorogan” method in the Islamic education center TPQ Al-Mujahidin. Additionally, it seeks to assess  the proficiency of students’ Qur’anic recitation proficiency among students before and after the implementation of the sorogan method. It is essential to identify factors influencing the effectiveness of the sorogan method in Qur’anic education is also crucial. This study adopts a quantitative research approach, which is characterized by a systematic, scheduled, and clearly structured process from the initial design to the final presentation of results. Quantitative research involves gathering numerical data, interpreting it, and concluding with presenting the findings. The research was conducted at TPQ Al-Mujahidin, Perum Purnamandala, involving male and female students as research subjects. A comprehensive conclusion is enhanced by visual aids such as graphs, tables, diagrams, and other visual presentations. The findings of this study are as follows, First the sorogan method has been implemented for a considerable duration at TPQ Al-Mujahidin. According to the TPQ head, teaching at TPQ using the sorogan method focuses on the teacher. Educators explain the substance of the lesson to students, who listen attentively. Subsequently, students apply what they have learned during their recitations. Second, the proficiency of Qur'anic recitation among students can be evaluated through various aspects, including fluency (fashohah), understanding of tajwid rules, comprehension of ghorib rules, and knowledge of makhorijul huruf. Additionally, students’ recitation abilities are influenced by their motivation and interest in reading the Qur’an. These reading skills are significantly affected by the method of instruction and its application in the learning process. Third, factors affecting the effectiveness of the sorogan method on Qur’anic recitation proficiency in Qur’anic recitation, readiness/teaching techniques of the teacher, and students motivation. In conclusion, the sorogan method, despite its longevity and focus on teacher-centered learning, impacts students’ ability to recite the Qur’an effectively. Enhancing preparation, refining teaching techniques, and fostering students motivation are crucial for optimizing the effectiveness of this method in Qur’anic education   Keywords: , , ,  

Nova Qhorisiatul Zhakira; Salis Irvan Fuadi; Noor Aziz

Mutiara : Jurnal Penelitian dan Karya Ilmiah 2024 STAI YPIQ BAUBAU, SULAWESI TENGGARA

Various forms of innovation and creation are needed in the field of education because in order to advance education, it has always undergone metamorphosis over thousands of years. The current behavior of Indonesian students is reflected in their worrying personalities and tends to decline quite sharply. It was found that many students pay little attention to manners and manners, especially when interacting with senior citizens. The aim of this research is to determine the use of technology in Islamic Religious Education in the digital era. to find out more about the character of class XI students at SMK Andalusia 1 Wonosobo. to find out whether digital media-based Islamic Religious Education courses can help class XI Andalusia 1 Wonosobo students become better human beings. The research methodology used in this research is quantitative. Quantitative research methodology refers to a particular type of research that is orderly, systematic, and well structured from the start until the research design is developed. This kind of research requires a lot of calculations, from data collection, interpretation, to presenting the results. Participants in this research were class XI students at SMK Andalusia 1 Wonosobo. At the conclusion of the study, it may be more acceptable to include figures, tables, graphs, or other displays. The research results showed that based on digital era technology and multiple choice questions, the experimental class (AKL1) obtained an average PAI score of 84.5, with the highest score being 90 and the lowest being 71. In contrast, the control group using traditional techniques had an average score 78.8, with the highest score of 87 and the lowest score of 71. The average pretest and posttest scores for PAI learning based on digital era technology in the two classes above show an increase in the average score in the experimental group compared to what happened in the control group. The average learning outcomes are also higher in the experimental class. Class personality comes in second. Third, utilizing technology in the digital era to teach Islamic Religious Education and help students become better humans. It is clear that there is a significant difference between the experimental class and the control class if the significance value is less than 0.05. class post-test results. The analysis findings show that the children's personalities have developed.

Zahrotul Ilmi Wijayanti

Uranus: Jurnal Ilmiah Teknik Elektro, Sains dan Informatika 2024 Asosiasi Riset Teknik Elektro dan Informatika Indonesia

The process of manually identifying fruits to determine ripe and unripe can affect the production and quality of the food and beverages themselves. The CNN method is able to group images and analyze images based on objects. Therefore, it is necessary to conduct research using the CNN method on the ripeness of strawberries. This study aims to determine the level of maturity of strawberries during harvest time. The accuracy graph shows that the model is not only capable of learning the training data well but can also generalize well to the validation data. In contrast, the validation accuracy graph starts from 0.825 in the 0th epoch and rises consistently until it reaches 0.975 in the 30th epoch. Both charts remained stable above those values throughout the training period. Overall, the development of the CNN model for the detection of strawberry ripeness resulted in excellent performance. The model achieved the lowest loss of 0.0383 and an accuracy as high as 98% on the validation data, demonstrating a strong ability to accurately predict between ripe and unripe strawberries.

Misnawati Misnawati; Triyani Triyani; Maryam Mustika; Eli Karliani; Dony Kurniawan +1 more

Proceeding of the International Conference on Social Sciences and Humanities Innovation 2024 Asosiasi Peneliti dan Pengajar Ilmu Sosial Indonesia

This study aims to analyze the interest of the young generation in Central Kalimantan in educational games and how this potential can be maximized to create a positive impact on education. Using a qualitative descriptive method to explore the interest of the young generation in Central Kalimantan in educational games. Data was collected through a survey conducted on the young generation of Central Kalimantan aged 12 to 20 years old, totaling 437 respondents. The survey results show that educational games have a significant appeal among the younger generation of Central Kalimantan, mainly because of the fun challenges and relevant learning content. Although most respondents have tried educational games in the form of quizzes, the intensity of their use is still inferior to action/adventure games that are more popular. Elements such as graphics, engaging stories, and interactive gameplay are also important factors in enhancing the gaming experience. To increase its appeal and effectiveness, developers are advised to integrate entertainment elements such as interactive challenges, in-depth stories, and stunning visual designs to make it more competitive. By combining education and entertainment creatively, educational games have the potential to become an effective learning medium and the main choice of the younger generation.