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Analytics

Khadafi, Muhammad; Yudhistira, Aditia

Dinamik 2026 Universitas Stikubank

Crime, an unlawful act that contradicts ethics and norms, has now become a primary factor for the police in Lampung province. This presents a challenge for the police institution in predicting high crime rates. However, there are still many crimes that have not become the main focus of problem-solving at the Lampung Regional Police.This research aims to identify the types and criminal acts of crime with the highest recorded incidence in a crime dataset by performing classification using the Naïve Bayes algorithm. The data was obtained from investigators at the Directorate of General Criminal Investigation of the Lampung Regional Police, with a total of 12,034 JTP (Total Criminal Acts) and 7,518 PTP (Crime Resolution) data points for each type of crime, distributed across the Regional Police, City Police, and District Police throughout Lampung province. The classification process using the Naïve Bayes algorithm reveals the relationship between the work unit (Satker) and the type of crime handled, thereby identifying crime patterns based on the location where they are handled. The results of the research, which involved converting numerical data into binomial (binary) form using the "Numerical to Binominal" feature in Rapid miner, show that the analysis and modeling process, especially in algorithms like Naïve Bayes or decision trees, is more effective when using data in a binary format. Thus, the initial dataset can be visualized in the form of a , with the size of the text varying according to the level of each high-incidence crime; the larger the text, the more frequently or significantly the crime occurred or was reported. The application of this method can help in identifying patterns, dominant trends, and areas of focus for more targeted law enforcement efforts or crime prevention policies.

Mahenra, Ridwan; Setiawan, Dandi

Dinamik 2026 Universitas Stikubank

This study evaluates the efficiency of two artificial intelligence models, DeepSeek and OpenAI, in generating code for algorithmic systems. Efficiency is assessed through execution speed, code accuracy, and the number of code characters produced. Data were collected from 100 tests covering search, sorting, graph, dynamic programming, optimization, data processing, text, and machine learning algorithms. The objective is to compare the performance of both models to support the development of efficient information retrieval systems. The method involves algorithm testing with statistical analysis of execution time, accuracy, and code length. Results indicate that DeepSeek has an average execution time of 28.74 seconds, slightly slower than OpenAI’s 28.49 seconds. However, DeepSeek’s accuracy (85.88%) surpasses OpenAI’s (85.03%). The average number of code characters is identical at 96.35 characters. The study concludes that DeepSeek excels in accuracy, while OpenAI is faster in certain cases, providing valuable insights for developers in selecting AI models for information retrieval applications.

Al Farhan, M Haidar Amir; Mahenra, Ridwan

Dinamik 2026 Universitas Stikubank

The growing interest in learning the Japanese language in Indonesia, driven by popular culture such as anime, creates a need to understand the effectiveness of different learning media. The non-uniform effectiveness of media for each individual poses a major challenge. Therefore, this study aims to analyze the effectiveness of both anime and textbooks by segmenting learner profiles and identifying key determinants of success using an artificial intelligence approach. This research employed a quantitative method through a questionnaire survey of 120 respondents. The data were analyzed in two stages: the K-Means Clustering algorithm was used to group respondents into learner profiles, and the Decision Tree algorithm was used to identify the most significant factors that differentiate these profiles. The analysis successfully identified three distinct learner profiles: "Intensive & Adaptive Learner," "Flexible Learner," and "Passive Learner." The decision tree revealed that the perception of textbook effectiveness and the frequency of anime use are the strongest predictors in determining a learner's profile, more so than theoretical learning style preferences. It is concluded that media effectiveness is highly dependent on the learner's behavioral and perceptual profile, which underscores the importance of a personalized approach in language education technology.