Efektivitas Penggunaan Media Gambar dan Permainan Bingo dalam Meningkatkan Kemampuan Bahasa Inggris Siswa Sekolah Dasar

Abstract
This study aims to determine the application of picture media and bingo games in English learning at elementary schools and to improve students’ confidence in learning English. The research was conducted in the sixth grade of Aengbaja Kenek Elementary School in the 2025/2026 academic year with 7 students as the research subjects. The research method used was classroom action research with data collection techniques through observation, interviews, and literature study.The results showed that the use of picture media and bingo games was able to increase students’ motivation, enthusiasm, and ability in learning English. Students became more active in learning new vocabulary, understanding grammar, practicing pronunciation, and improving their speaking and reading skills. In addition, the learning process became more enjoyable, interactive, and less monotonous, so students were more confident in using English. Picture media helped students understand the material visually, while bingo games created an interesting learning atmosphere through learning-by-playing activities. Therefore, the application of picture media and bingo games are effective as a medium for teaching English in elementary schools to improve students’ language skills and learning motivation.
Keywords
How to Cite

Hanifatur Rizqi & Eko Adi Sumitro (2026). Efektivitas Penggunaan Media Gambar dan Permainan Bingo dalam Meningkatkan Kemampuan Bahasa Inggris Siswa Sekolah Dasar. Student Scientific Creativity Journal, 4(3). https://doi.org/10.55606/sscj-amik.v4i3.6148

Hanifatur Rizqi; Eko Adi Sumitro, "Efektivitas Penggunaan Media Gambar dan Permainan Bingo dalam Meningkatkan Kemampuan Bahasa Inggris Siswa Sekolah Dasar," Student Scientific Creativity Journal, vol. 4, no. 3, 2026.

Hanifatur Rizqi; Eko Adi Sumitro. "Efektivitas Penggunaan Media Gambar dan Permainan Bingo dalam Meningkatkan Kemampuan Bahasa Inggris Siswa Sekolah Dasar." Student Scientific Creativity Journal, vol. 4, no. 3, 2026.

Hanifatur Rizqi; Eko Adi Sumitro. "Efektivitas Penggunaan Media Gambar dan Permainan Bingo dalam Meningkatkan Kemampuan Bahasa Inggris Siswa Sekolah Dasar." Student Scientific Creativity Journal 4, no. 3 (2026).

Hanifatur Rizqi & Eko Adi Sumitro (2026) 'Efektivitas Penggunaan Media Gambar dan Permainan Bingo dalam Meningkatkan Kemampuan Bahasa Inggris Siswa Sekolah Dasar', Student Scientific Creativity Journal, 4(3). doi: 10.55606/sscj-amik.v4i3.6148.

Hanifatur Rizqi; Eko Adi Sumitro. Efektivitas Penggunaan Media Gambar dan Permainan Bingo dalam Meningkatkan Kemampuan Bahasa Inggris Siswa Sekolah Dasar. Student Scientific Creativity Journal. 2026;4(3).

Artikel Terkait
Tren Sitasi Jurnal