📅 01 July 2025
DOI: 10.51903/pixel.v18i1.2525

DESAIN KARAKTER PION BOARD GAME EDUKASIPAKAIAN ADAT DI INDONESIA

JURNAL ILMIAH KOMPUTER GRAFIS
Universitas Sains dan Teknologi Komputer

📄 Abstract

Abstract. Indonesia is an archipelagic country with a rich and diverse cultural heritage, reflected in its traditional clothing from various regions. However, with the advancement of time and the rapid flow of globalization, the younger generation's attention to traditional clothing has declined. A survey of youth aged 19–22 years found that most of them do not fully recognize the types, names, and origins of Indonesian traditional clothing, although they acknowledge the importance of preserving cultural heritage. To address this issue, an educational media in the form of an interactive board game was designed to reintroduce traditional clothing to young people in an engaging way. This study employed qualitative and quantitative methods, including questionnaires, interviews, observations, and focus group discussions. The board game features character pawns representing traditional attire from six major regions of Indonesia, highlighting each area's distinctive visual traits. Through this game, it is expected that youth will gain knowledge and foster a sense of love and pride in the nation's cultural heritage.

🔖 Keywords

#traditional clothing #board game #curtural education #youth #character design; pakaian adat; board game; edukasi budaya; generasi muda; desain karakter

â„šī¸ Informasi Publikasi

Tanggal Publikasi
01 July 2025
Volume / Nomor / Tahun
Volume 18, Nomor 1, Tahun 2025

📝 HOW TO CITE

Kanaya Bintang Aulia S; Aris Sutejo; Diana Aqidatun Nisa, "DESAIN KARAKTER PION BOARD GAME EDUKASIPAKAIAN ADAT DI INDONESIA," JURNAL ILMIAH KOMPUTER GRAFIS, vol. 18, no. 1, Jul. 2025.

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