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Menampilkan 1–3 dari 3 artikel
Analisis Penerimaan Media Pembelajaran Mobile Based Augmented Reality Menggunakan Technology Acceptance Model terhadap Mahasiswa Teknik Elektro
Riyadhil Fajri
; Mukhlidi Muskhir
Saturnus: Jurnal Teknologi dan Sistem Informasi
Vol 3
, No 3
(2025)
This study aims to analyze student acceptance of the use of mobile-based learning media and augmented reality (AR) in the Electrical Circuit course at the Electrical Engineering Study Program at Padang State University. Using a mixed method approach, this research combines quantitative techniques through the Technology Acceptance Model (TAM) and qualitative approaches to explore student experiences through interviews. The results show that students' perceptions of ease of use (PEOU) have a signi...
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Pengaruh Media Pembelajaran Berbasis PhET Simulation terhadap Hasil Belajar Mahasiswa Teknik Elektro pada Mata Kuliah Rangkaian Listrik
Dzikra Bani Doniya Habibillah
; Mukhlidi Muskhir
Jupiter: Publikasi Ilmu Keteknikan Industri, Teknik Elektro dan Informatika
Vol 3
, No 4
(2025)
Education is an important aspect in improving the quality of human resources, especially in higher education in the field of engineering where a deep understanding of technical material is needed. The Electrical Circuit course is often a challenge because there are many abstract concepts that are difficult for students to understand. This study aims to analyze the effect of using PhET Simulation as a technology-based learning media to improve the learning outcomes of Electrical Engineering stude...
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Pengaruh Media Pembelajaran Berbasis Augmented Reality terhadap Hasil Belajar Mahasiswa pada Matakuliah Rangkaian Listrik
Satria Buana Putra
; Mukhlidi Muskhir
Jupiter: Publikasi Ilmu Keteknikan Industri, Teknik Elektro dan Informatika
Vol 3
, No 4
(2025)
The development of digital technology has changed the landscape of educational media, especially in the field of engineering, where abstract concepts often pose a challenge. In electrical engineering education, students often have difficulty understanding concepts such as current flow and circuit behavior due to limited class time and a lack of visualization tools. This study aims to evaluate the effectiveness of Augmented Reality (AR)-based learning media in enhancing conceptual understanding,...
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