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Meningkatkan Minat Belajar Matematika Melalui Permainan Edukatif pada Siswa SD Kristen Sera
Sigit Sugiarto
; Michael Inuhan
; Arche F. Bonara
; Sisilia M. Taihuttu
; Ince Wattimury
; Renny Souhoka
; Sefanya Sairiltiata
Jurnal Inovasi Sosial dan Pengabdian
Vol 2
, No 1
(2025)
The low mathematics learning outcomes of students are caused by many factors, one of which is the low interest in learning mathematics. One way to increase students' interest in learning mathematics is to apply educational games in the mathematics learning process. This description encouraged the PkM team to carry out community service at SD Kristen Sera with the aim of increasing students' interest in learning mathematics through educational games. This community service was carried out on Frid...
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Pelatihan Pembuatan Media Pembelajaran Edukatif di Sekolah Dasar Inpres Werwaru
Lestari Lestari
; Ince Wattimury
; Sefanya Sairiltiata
FUNDAMENTUM : Jurnal Pengabdian Multidisiplin
Vol 2
, No 4
(2024)
One of the educational learning media uses a smart board. This media is one of the learning media that can be used by teachers in carrying out learning in the classroom. This media is an innovative media in the world of education so that training is needed for teachers to be able to create and apply it to learning materials in schools. This community service aims to improve the skills and creativity of elementary school teachers in teaching through training in making educational media. This medi...
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