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Menampilkan 1–10 dari 12 artikel
Effectiveness of Infection Prevention and Control Training in Improving Cognitive Competence among Primary Healthcare Workers
Journal of Health Sciences, Public Health and Pharmacy
Vol 2
, No 4
(2025)
Primary Healthcare Facilities (Fasilitas Kesehatan Tingkat Pertama, FKTP) represent the first level of contact in the healthcare system and play a central role in infection prevention and control. Despite mandatory Infection Prevention and Control (IPC) training in Indonesia, evidence regarding its effectiveness in improving cognitive abilities among primary healthcare workers remains limited. This study aimed to evaluate the effectiveness of IPC training in enhancing the cognitive abilities of...
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Peningkatan Keterampilan Berpikir Kritis pada Materi Pecahan Melalui Model Pembelajaran Problem Based Learning (PBL) Siswa Kelas 4 SD N 2 Tahunan
Jurnal Pendidikan Dirgantara
Vol 2
, No 3
(2025)
This study aims to improve the critical thinking skills of fourth-grade elementary school students in understanding the concept of fractions through the application of the Problem Based Learning (PBL) model. The background of this study focuses on students' still low abilities in: (1) analyzing mathematical problems; (2) planning solution strategies; (3) drawing logical conclusions when working on fraction problems. This study uses the Classroom Action Research (CAR) design model Kemmis & Mc...
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Penerapan Model Pembelajaran Kooperatif Tipe Jigsaw untuk Meningkatkan Pemahaman Materi Tembang Macapat di Kelas IV Sekolah Dasar
Jurnal Pendidikan Dirgantara
Vol 2
, No 3
(2025)
This study aims to improve the understanding of macapat songs by applying the Jigsaw cooperative learning approach. Although macapat songs have high moral and intellectual values, students often dislike them because they are considered complex and irrelevant. This study used the McTaggart model consisting of two cycles, combined with the Classroom Action Research (CAR) method. Data were collected through various techniques, including observation, tests, interviews, and note-taking, and then anal...
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Penerapan Model Pembelajaran Mind Map untuk Meningkatkan Pemahaman Materi Peta Siswa Kelas V SD
Jurnal Pendidikan Dirgantara
Vol 2
, No 3
(2025)
. This Classroom Action Research aims to improve students' understanding of map material in social science lessons using the Mind Map learning model. The research was conducted at SD Negeri 1 Damarjati with fifth-grade students as the subjects. The research consisted of two cycles, each comprising planning, action, observation, and reflection stages. The methods used to collect data were tests, observations, interviews, and documentation. In the pre-cycle, students demonstrated a limited underst...
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Pemanfaatan Augmented Reality dalam Pembelajaran IPAS untuk Meningkatkan Minat Belajar Siswa Kelas IV Sekolah Dasar
Jurnal Cakrawala Pendidikan dan Biologi
Vol 2
, No 3
(2025)
This research aims to investigate the effectiveness of utilizing Augmented Reality (AR) technology in Science and Social Studies (IPAS) learning, specifically focusing on local wisdom material, to enhance the learning interest of fourth-grade students at SD 4 Srobyong. Conventional teaching methods often face challenges in fostering student enthusiasm for abstract or culturally specific material. AR, with its ability to integrate the real world with virtual elements interactively, offers signifi...
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Pemanfaatan Media Pembelajaran Berbasis Augmented Reality dalam Meningkatkan Pemahaman Konsep Pecahan Matematika pada Siswa SD Kelas 5
Jurnal Cakrawala Pendidikan dan Biologi
Vol 2
, No 3
(2025)
This study was conducted to examine how well the use of augmented reality (AR) learning tools helps fifth-grade elementary school students understand mathematical concepts related to fractions.. The research was motivated by students' limited comprehension of the abstract nature of fractions and the lack of engaging educational tools capable of presenting the material in a meaningful and interactive way. Augmented reality is believed to improve student engagement and offer more appealing visual...
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Upaya Meningkatkan Motivasi Belajar Melalui Penerapan Pendekatan CTL pada siswa di SD 1 Pecangaan kelas 4
Jurnal Pendidikan Dirgantara
Vol 2
, No 3
(2025)
This study aims to improve students' motivation and learning outcomes through the application of the Contextual Teaching and Learning (CTL) approach to fourth-grade students of SD 1 Pecangaan. The background of this study is the low motivation and learning outcomes of students in the conventional learning process that does not relate the material to students' real lives. The research method used is the Classroom Action Research (CAR) model of Kemmis and McTaggart which is carried out in two cycl...
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Strategi Implementasi Literasi Visual untuk Meningkatkan Minat Baca Siswa Sekolah Dasar Kelas 4
Jurnal Cakrawala Pendidikan dan Biologi
Vol 2
, No 3
(2025)
Reading interest is an intrinsic motivation that encourages students to actively engage in reading activities with a sense of enjoyment and autonomy. This study was motivated by the low reading interest among fourth-grade elementary students, often caused by reading materials dominated by plain text without visual support. Visual literacy offers an innovative approach by utilizing media such as picture books, educational comics, infographics, and videos to attract attention and enhance students’...
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Upaya Meningkatkan Berpikir Kritis melalui Media Pembelajaran Diorama Tata Surya pada Siswa SD
Realisasi : Ilmu Pendidikan, Seni Rupa dan Desain
Vol 2
, No 3
(2025)
Critical thinking skills are a fundamental aspect that needs to be instilled early in the educational process in elementary schools. However, the application of conventional learning media such as textbooks and worksheets tends to be less supportive of the development of these skills, especially in complex materials such as the solar system. To overcome this, the use of solar system diorama media is considered capable of bridging students' conceptual understanding with more contextual visual and...
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Peningkatan Motivasi Belajar Melalui Model Pembelajaran Teams Games Tournament dengan Media Flash Card Materi Aksara Jawa di SDN 3 Jambu
Jurnal Pendidikan Dirgantara
Vol 2
, No 2
(2025)
This study aims to improve the learning motivation of fourth-grade students of SDN 3 Jambu in Javanese language subjects, especially in Javanese script material, through the implementation of the Teams Games Tournament (TGT) learning model combined with the use of flash cards. The background of this study is the low learning motivation of students as seen from the lack of active participation, low enthusiasm during learning, and lack of interest in the Javanese script material. These conditions...
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