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Menampilkan 1–9 dari 9 artikel
Pemanfaatan Fotografi Produk Berbasis Website Sebagai Media Promosi Pada UMKM Ovie Cake Semarang
JURNAL ILMIAH KOMPUTER GRAFIS
Vol 18
, No 2
(2025)
Digital technologies have been developed very fast, and as a result, we have seen a big change in the way companies are marketing their products, especially in the case of Micro, Small, and Medium Enterprises (MSMEs). Ovie Cake, a local MSME in Semarang, is experiencing difficulties in seeking market expansion because the product photos on its social media have been fluctuating; thus, the engagement has dropped. The objective of this research is to find out the most applicable product photograph...
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Pengembangan Media Pembelajaran Interaktif Untuk Mata Pelajaran Pendidikan Jasmani Olahraga dan Kesehatan
JURNAL ILMIAH KOMPUTER GRAFIS
Vol 17
, No 1
(2024)
Physical Education, Sports and Health are subjects that equip students with physical skills, health understanding and healthy living habits. This subject not only emphasizes the development of physical fitness, but also the formation of character, discipline and teamwork. Traditional teaching methods often face challenges in maintaining student interest and participation. Students who are used to digital technology feel that conventional methods are less interesting and irrelevant to their digit...
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BRAND DESAIN MELALUI MEDIA KOMUNIKASI VISUAL SEBAGAI SARANA PROMOSI DAN INFORMASI PADA DINAS PARIWISATA KABUPATEN SEMARANG
JURNAL ILMIAH KOMPUTER GRAFIS
Vol 15
, No 2
(2022)
With the choice of tourists increasing and giving each other the concept of trust, with almost similar values, this makes tourists more curious and confused. The influence of quality, quality, price and persuasive persuasion will influence tourists continuously in weighing which one is the best, which is more in his heart. However, on the other hand, this condition actually shows the weakness of the Tourism Office that tourists are a determining factor for the future of one of the tourist attrac...
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Perancangan Video Digital Motion Graphic 2D untuk Promosi Perpustakaan Menggunakan HMDM
JURNAL ILMIAH KOMPUTER GRAFIS
Vol 15
, No 1
(2022)
The Boyolali Regional Library is a means of supporting public education organized by the Government of Boyolali Regency, Central Java. It is necessary to design promotional media and library information in order to increase public interest in coming and getting to know the complete library facilities. This research designs multimedia in the form of 2D digital motion graphic video as a promotional media for the Boyolali regional library. The method used is the Holistic Multimedia Development Mode...
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2 Sitasi
Animasi 2D Corona Virus Desease 19 (Covid 19) Sebagai Media Edukasi Anak - Anak
JURNAL ILMIAH KOMPUTER GRAFIS
Vol 14
, No 2
(2021)
The development of technology is currently growing very rapidly making it easier for the community to convey information. 2D animation can be a means of socialization for the sake of interesting and efficient information. In the midst of the widespread Covid-19 outbreak in Indonesia, the government took several steps to minimize the spread of Covid-19 by socializing including to schools. The school always reminds its students to comply with health protocols. However, less interesting socializati...
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3 Sitasi
DESAIN ULANG KEMASAN PRODUK MAKANAN TRADISIONAL JENANG KHAS KABUPATEB KUDUS UNTUK MENINGKATKAN DAYA BELI MASYRAKAT
JURNAL ILMIAH KOMPUTER GRAFIS
Vol 14
, No 2
(2021)
Packaging is one part of the product as a whole. Packaging must be able to attract the attention of consumers. Getting the attention of consumers is very important, because if a product does not get the attention of consumers (consumer attention), then consumers will not have a picture of the product (Hine, 1995). Packaging can give an initial picture of a product, both in terms of quality and value offered. “Jenang Kudus” is a type of traditional food originating from the city of Kudus....
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ENHANCED NOISE CANCELLATION IMAGE PERFORMANCE USING WEIGHTED AVERAGE (WAV) REPROJECTION
JURNAL ILMIAH KOMPUTER GRAFIS
Vol 14
, No 1
(2021)
Main Objective: This research targets AP sizing entrenched on image structure to raise denoising performance using an improved method for classifying image pixels. Background problem: Digital images may be blended by noise while the addition or communication process, affecting the authentic image signal. Image noise can cause problems at several stages of image processing equally image distribution. Accordingly, image denoising is a significant activity to recover the initial clean image signal...
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Jaminan Hukum Terhadap Anggota Keluarga Dalam Kekerasan Rumah Tangga (KDRT)
Adi Widya: Jurnal Pengabdian Masyarakat
Vol 5
, No 1
(2021)
Bentuk kekerasan fisik yang dilakukan oleh pasangan (suami) berisiko mengakibatkan efek psikologis bagi korban (istri/perempuan), diantaranya, mengalami peningkatan depresi, rendah diri, dan tekanan psikologis. Tingkat keparahan kekerasan fisik ini juga dapat memprediksi tingkat depresi pada korban. Rata- rata gangguan stres pasca trauma pada perempuan yang mengalami siksaan secara fisik cukup tinggi menyatakan bahwa kekerasan dalam rumah tangga yang dikaitkan dengan kuantitas kejadianya, kua...
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ANIMASI 2D MEDIA PEMBELAJARAN JARINGAN ORGAN TUBUH MANUSIA BERBASIS MOBILE: ANIMASI 2D MEDIA PEMBELAJARAN JARINGAN ORGAN TUBUH MANUSIA BERBASIS MOBILE
JURNAL ILMIAH KOMPUTER GRAFIS
Vol 13
, No 2
(2020)
Learning is a process of communication between students, teachers and teaching materials. The delivery of learning messages from teachers to students is currently still using teaching aids in the form of books. This makes students less interested and feel bored when absorbing lessons, so that it gives the effect of being lazy to learn. This study designed mobile based 2D animation as an interactive learning tool for learning materials for human organs based on mobile android. This study uses the...
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3 Sitasi