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“Sailing Beyond Limit” sebagai Analogi Latihan Keterampilan Manajemen Mahasiswa dalam Upaya Implementasi Peran Agent of Change
Trisnapradika, Gustina Alfa
; Juhara, Kanahaya Putri
; Bahri, Alfino Kautsar
; Ananta, Putri Rossa
; Siregar, Nadia Itona
; Ningrum, Novita Kurnia
Bumi: Jurnal Hasil Kegiatan Sosialisasi Pengabdian kepada Masyarakat
Vol 4
, No 1
(2026)
Students have a strategic role as agents of change that requires adequate leadership and managerial skills. Formal learning in the classroom has not been able to fully develop these practical skills. This community service activity aims to improve the basic management skills of students at the Faculty of Computer Science, Universitas Dian Nuswantoro through Basic Student Management Skills Training (LKMM TD) with the theme Sailing Beyond Limits. The implementation method uses a Participatory Lear...
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Memori Koleksi yang Terselesaikan: Praktik Seni Rupa Berkelanjutan sebagai Respons Kritis terhadap Obsesi Konsumerisme
Abstrak : Jurnal Kajian Ilmu seni, Media dan Desain
Vol 2
, No 6
(2025)
This study explores the influence of childhood memories, particularly the experience of "unresolved revenge" in the form of a failed tricycle ownership, on the process of creating works of art. This phenomenon is analyzed through the lens of psychoanalysis and consumerism criticism, where childhood fantasies transform into an obsession with collecting in adulthood, as an outlet for powerful passionate sensations. Qualitatively, works of art are positioned not only as manifestations of personal e...
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The Role of The Government in Enforcing Mining Rehabilitation Laws: Environmental Law and Mining Law
Law and Justice research journal
Vol 1
, No 4
(2025)
Mining activities in Indonesia result in significant environmental degradation, necessitating a robust legal framework for post-mining rehabilitation. However, enforcement is often hindered by normative overlaps between the Mining Law (No. 3/2020) and the Environmental Law (No. 32/2009), alongside a "supervisory vacuum" caused by recent centralization. This research evaluates the government's role in enforcing rehabilitation obligations and proposes a synchronized legal approach. Using a normati...
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Analisis Metode Springate Dalam Memprediksi Kebangkrutan Pada Perusahaan Asuransi Yang Terdaftar di BEI
Purwantoro, Aletha Kevina Putri
; Nadia, Ananta Arta
; Anggraeni, Dwi
; Alamsyah, Naditha Ersa Auryn
; Ramadhan, Yanuar
Jurnal Ilmiah Komputerisasi Akuntansi
Vol 18
, No 2
(2025)
Unstable financial conditions in insurance companies can serve as an early indicator of potential bankruptcy, which may have wide-ranging impacts on policyholders, shareholders, and the overall stability of the financial sector. Therefore, early detection of bankruptcy risk is critically important. This study aims to evaluate the effectiveness of the Springate model in identifying potential bankruptcy among insurance companies listed on the Indonesia Stock Exchange during the 2022–2024 period. T...
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Cundaka: Analisis Gending Budhalan Wayang Kulit Purwa pada Sajian Pertunjukan Pakeliran Ki Purbo Asmoro
Abstrak : Jurnal Kajian Ilmu seni, Media dan Desain
Vol 2
, No 4
(2025)
The Javanese wayang kulit purwa (classical shadow puppetry) is a complex performance art form in which karawitan (gamelan music) plays a primary and crucial role, serving as accompaniment, building atmosphere, and accentuating the puppet's movements. A vital musical element within the pakeliran (puppetry performance) repertoire is the gending budhalan, a musical piece used to accompany the scene of a military departure. Ki Purbo Asmoro, one of the most influential dalang (puppeteers) of the cont...
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Pengaruh Financial Anxiety, Literasi keuangan dan Self-control Terhadap Pengambilan Keputusan Keuangan
Jurnal Ilmiah Komputerisasi Akuntansi
Vol 18
, No 1
(2025)
Tujuan dari penelitian ini adalah untuk mengkaji bagaimana Financial Anxiety, literasi keuangan, dan Self-control mempengaruhi pengambilan keputusan keuangan di kalangan warga Kota Palopo.Dengan menggunakan pendekatan kuantitatif, data dikumpulkan melalui survei online yang melibatkan 80 responden berusia 18-35 tahun, dengan gaji bulanan kurang dari 10 juta rupiah dan tingkat pendidikan minimal SMA. Untuk analisis data, regresi linier berganda digunakan untuk menilai peran setiap variabel dalam...
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PENERAPAN KONSEP VISUAL WEBSITE WIDASARI BAKERY SEBAGAI MEDIA INFORMASI
JURNAL ILMIAH KOMPUTER GRAFIS
Vol 18
, No 1
(2025)
The development of digital technology encourages MSME players to utilize digital platforms as a medium of information and communication with customers. Widasari Bakery is a bakery established since 1999 in Sidoarjo, has not maximized digital platforms such as websites as information media. This study aims to design the interface design of the Widasari Bakery website as a medium of information and communication to customers. The research method used uses qualitative and quantitative methods invol...
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Pengaruh Perbedaan Kecepatan Penarikan Tali Kolor (Purse Seine) terhadap Hasil Tangkapan Ikan di Perairan Tambak Rejo Blitar
Fauna: Jurnal Kajian Ilmu Hewani
Vol 3
, No 1
(2025)
Purse seine is a fishing tool used to catch surface fish that are grouped and pulled towards the light. It works by encircling schools of fish with a net to create a vertical wall that blocks the fish's ability to move horizontally. The aim of the research is to find out how the speed of pulling the drawstring (purse line) affects the number of fish caught in Sampang waters. The research method used was an experimental method, namely by conducting experiments and monitoring the treatment carried...
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Rancang Bangun Pengembangan Robot Pembersih Sampah Berbasis Internet of Thing (IOT) Untuk Pemantauan dan Pengontrolan Jarak Jauh.
Repeater : Publikasi Teknik Informatika dan Jaringan
Vol 3
, No 2
(2025)
The increasing waste problem requires innovative solutions that are efficient and sustainable. This study aims to design and build an Internet of Things (IoT) based garbage cleaning robot that can be monitored and controlled remotely. This system is designed by utilizing a microcontroller as the main brain, sensors to detect the presence of garbage, and an IoT-based communication module that allows monitoring and control of the robot via mobile devices or the web. Based on the results of the ana...
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Perancangan Board Game sebagai Media Pembelajaran Bahasa Minangkabau untuk Anak Sekolah Dasar
Misterius: Publikasi Ilmu Seni dan Desain Komunikasi Visual
Vol 2
, No 1
(2025)
Indonesia is a country known for its linguistic diversity, which is considered one of its national treasures. Recently, the use of the Minangkabau language has experienced a significant decline. This design is created to help foster interest in learning the Minangkabau language among elementary school students. In the field of Visual Communication Design, designing creative educational media to enhance student interest and engagement, as well as introduce local culture, can be realized through t...
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