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Analisis Sistem Informasi Manajemen Kepegawaian dalam Rangka Mewujudkan Data Informasi yang Mutakhir, Terintegrasi pada BKPSDM Kabupaten Sumba Barat
Neptunus: Jurnal Ilmu Komputer Dan Teknologi Informasi
Vol 4
, No 1
(2026)
This study aims to analyze the application of personnel management information systems at the West Sumba Regency Personnel and Human Resources Development Agency (BKPSDM). The main focus of the research is to assess how an integrated information system is able to produce up-to-date, accurate, and can support the decision-making process in personnel policy. An integrated information system is expected to facilitate employee data management, improve administrative efficiency, and strengthen transp...
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Analisis Performa Aplikasi Presensi Berbasis Android di PT. PLN ULP Sumba Barat Menggunakan Metode Webqual 4.0 dan Importance Performance Analysis (IPA)
Neptunus: Jurnal Ilmu Komputer Dan Teknologi Informasi
Vol 4
, No 1
(2026)
This study aims to analyze the performance of Android-based attendance applications used at PT PLN ULP West Sumba by integrating two evaluation methods, namely WebQual 4.0 and Importance Performance Analysis (IPA). This attendance application functions to monitor employee attendance digitally so that it is expected to be able to improve the efficiency and accuracy of data recording. Evaluations are conducted to assess the extent to which the application meets the needs of users as well as the ex...
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Model Pengelolaan Hipertensi Berbasis Masyarakat : Edukasi, Senam Hipertensi, dan Terapi Jus Mentimun di Lenteng Agung Jakarta Selatan
Bumi: Jurnal Hasil Kegiatan Sosialisasi Pengabdian kepada Masyarakat
Vol 4
, No 1
(2026)
Hypertension is a public health problem that requires educational approaches and nonpharmacological interventions. This community service activity aimed to improve knowledge and support community-based hypertension management through health education, hypertension exercise, and cucumber juice therapy in RT 03 RW 08 Lenteng Agung, South Jakarta. The activity was conducted in three stages. The preparation stage included site selection, door-to-door screening of individuals with hypertension, which...
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Sistem Pendukung Keputusan Penerima Bantuan pada Program Keluarga Harapan Menggunakan Metode Topsis: (Studi Kasus: Pkh Desa Pogo Tena)
Mars: Jurnal Teknik Mesin, Industri, Elektro Dan Ilmu Komputer
Vol 4
, No 1
(2026)
This research aims to design and develop a decision support system to determine the recipients of assistance in the Family Hope Program (PKH) in Pogo Tena Village. This system uses the (Technique for Order Preference by Similarity to Ideal Solution) method which aims to assist decision-makers in selecting families who meet the criteria to receive social assistance based on several predetermined factors, such as income level, number of family dependents, health conditions, and education. The meth...
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Sistem Pelayanan Administrasi Desa dalam Mendukung Otonomi Daerah Menggunakan Metode Waterfall: Studi Kasus: Desa Wendewa Barat
Mars: Jurnal Teknik Mesin, Industri, Elektro Dan Ilmu Komputer
Vol 4
, No 1
(2026)
Administration is an activity that must be managed effectively to support public service quality, and one of the main keys to achieving a good administrative system is the utilization of information technology, which is currently developing rapidly. Administrative activities at the Wendewa Barat village hall are still carried out using conventional and ineffective methods, particularly in population data recording, which relies on manual bookkeeping. This approach is time-consuming, labor-intens...
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Steganografi Video Adaptif Berbasis Multi-Bit LSB dengan Analisis Kecerahan, Tekstur, dan Gerakan Frame serta Robustness terhadap Kompresi dan Noise
Magfirotul Izza Intan Dwiyanti
; Anggara, Fiky
; Maulida Putri, Nur
; Adelia Putri, Nadiva
; Putri Supiandari, Aprielliana
Modem : Jurnal Informatika dan Sains Teknologi
Vol 4
, No 1
(2026)
Steganography is a technique for hiding secret data within digital media such as images, audio, and video without causing noticeable visual changes. In video media, this technique offers advantages because each frame can be utilized dynamically, resulting in a larger data embedding capacity. However, conventional methods such as fixed-number Least Significant Bit (LSB) embedding still face limitations in balancing visual quality, embedding capacity, and resistance to compression or noise. To add...
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Pengaruh Pembelajaran Matematika Berbasis Masalah untuk Anak Usia 5–6 Tahun TK Negeri Pembina Kihajar Dewantara Kota Selatan
Mita Sari
; Adelia Putri Abas
; Nayla Faradilla
; Haryanti Huna
; Naysila Napulo
; Putri Alya Suleman
Jurnal Pendidikan Anak Usia Dini dan Kewarganegaraan
Vol 3
, No 1
(2026)
The purpose of this study was to examine how problem-based mathematics learning affected the learning interest of 5- to 6-year-old students at the Ki Hajar Dewantara State Kindergarten in South Jakarta. To compare problem-based mathematics learning and conventional learning, this study used a quantitative method and a quasi-experimental design. Problem-based learning is intended to use mathematical problems in children's daily lives. Children in group B were divided into experimental and control...
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Pengaruh Permainan Puzzle terhadap Perkembangan Motorik Halus Anak Usia Dini
Elva M. Sumirat
; Tiara Meilia Lamatiti
; Rasqah Magfiratunnisaa
; Qur'ana M. Yadasang
; Nadiva Adelia Akilie
; Fitra Mulyani Abdullah
; Nurain Yusuf
; Agiska Katili
; Lisnawaty Atuna
; Harmin H Bakum
; Cika Aprilia Kuku
; Dwiva Muzdalifah Daud
; Nabila Sinto
; Jaliha Kadir
Jurnal Pendidikan Anak Usia Dini dan Kewarganegaraan
Vol 3
, No 1
(2026)
This study investigates how puzzle games affect the fine motor development of young children. This study uses a quantitative approach and a quasi-experimental design. The study involved 30 children aged between 4 and 6 years who were divided into two groups: an experimental group and a control group. The experimental group received an intervention in the form of puzzle-playing activities for four weeks, with an interval of two to three times a week. On the other hand, the control group did not r...
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The Effect of the AI-Based Intelligent Tutor Sistem (ITS) on the Understanding of Mathematical Concepts in Grade V Students of SD Negeri 2 Badran, Temanggung
Proceeding of the International Conference on Global Education and Learning
Vol 2
, No 2
(2025)
This study aims to analyze the effect of the implementation of the Intelligent Tutoring Sistem (ITS) based on Artificial Intelligence (AI) on improving the understanding of mathematical concepts, especially in fractional and basic geometry materials, in Class V students of SD Negeri 2 Badran, Temanggung Regency. The research method used was a quasiexperimental experiment with a Non-equivalent Control Group Design. The research sample consisted of 48 students who were divided into two groups, nam...
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Application of Deep Learning-Based Tolerance Values to Support Classroom Management in Class VI SDN Beji 01 Ungaran Timur
Proceeding of the International Conference on Global Education and Learning
Vol 2
, No 2
(2025)
This study aims to describe the application of deep learning based tolerance values with a pedagogical approach in supporting classroom management in grade VI of SDN Beji 01 East Ungaran. The deep learning approach is understood as a pedagogical strategy that emphasizes the cognitive, affective, and social engagement of students through meaningful learning experiences. This study uses a descriptive qualitative approach with data collection techniques in the form of semi-structured interviews, ob...
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