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Novita Kurnia Ningrum; wahyu Mulyono, Ibnu Utomo; Umami, Zahrotul

Jurnal Elektronika dan Komputer 2022 STEKOM PRESS

Perancangan aplikasi PANTAU ditujukan untuk petani yang mendapatkan bantuan hibah tanaman untuk penghijauan dan komersil. Dalam aplikasi pantau ini organisasi yang bekerja sama dengan petani dapat memantau perkembangan tanaman yang dihibahkan dan petani dapat mengirimkan informasi kondisi tanaman secara up to date melalui masing masing akun yang dimiliki. Dalam perancangan UI/UX aplikasi PANTAU digunakan design thinking method untuk mengetahui kebutuhan perancangan sesuai dengan yang dibutuhan user. Dan untuk testing menggunakan heuristic evaluation dan usability testing untuk mengetahui keefektifan dari rancangan UI/UX aplikasi PANTAU. Adapun testing ditujukan pada 22 user yang terdiri dari petani, organisasi dan pengelola sistem.

Nugroho, Setiyo Adi; Hadi, Andik Prakasa; Rudjiono, Rudjiono; Zainudin, Ahmad

JURNAL ILMIAH KOMPUTER GRAFIS 2022 UNIVERSITAS STEKOM

The advances in mobile technology have created a new learning method known as mobile learning technology or mobile learning. This method utilizes the use of smartphones which have become part of the daily life of people of all ages and levels of education. in this mobile learning ,android platform is selected. The reason for choosing android is that it is the most popular mobile OS. This learning is designed to run on Android with the aim that it can be used easily and can be run at any time as long as you carry an Android cellphone and there is an internet connection. This application is addressed to the Persatuan pemuda sandya karya mandiri desa reksosari kec suruh kabupaten Semarang, which is an activity of a youth group that is trying to develop and improve their video streaming channel . they need learning to improve their digital video processing skills to improve the quality of their video output. because this youth union consists of various ages and various educational backgrounds, the making of learning videos must be easy to operate, easy to display and does not require complicated equipment. The development of this application is based on usability which is the most important aspect of an application.

AR, Khairan; Musfikar, Rahmat; Ilham, Robbi Amanda; Yusuf, Bustami

JURNAL ILMIAH KOMPUTER GRAFIS 2022 UNIVERSITAS STEKOM

A mental illness is a syndrome, psychological, or behavioral disorder in which a person is dysfunctional at work. The problem is that medical personnel or doctors who are professionals in the field of psychology are not comparable to mental illness, especially teenagers. The initial diagnosis by web based and using the Extreme Programming (XP) method. Meanwhile, the main objective of the research is to determine the quality of the web system based on the perceptions of respondents, namely Darul Ihsan Vocational High School students. Measuring the quality of an expert web system using the WebQual instrument. There are three aspects of WebQual that will be measured, namely: usability, information, and interaction quality. Based on the questionnaires distributed to respondents, the expert web system was developed to fulfill the three aspects of WebQual (usability, information, and interaction, with a score of 83.78%, 80%, and 82.97% in the good category.