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Romdhona Chusna Tsani; Putri Shaila

Jurnal Pengembangan IPTeks Seni Kuliner, Tata Rias, dan Desain Mode 2021 Akademi Kesejahteraan Sosial Ibu Kartini Semarang

The denim jacket is one of the fashion needs young people have to have for stylish needs. Not only was the durability of the denim jacket also made clothing that was easily combined with various garments. While the denim jacket also has certain wear, the denim model tends to have simple cuts, besides the type of denim itself being monotonous and without motive. Thus the application of quilting technique was fitting to show a newer jacket with a striking combination of cloth on quilting's motive. The purpose of the denim jacket was to know the process of applying quilting techniques on the denim. The methodology used was observation methods, literature methods and documentation methods. The process of application of quilting techniques on the making of denim jackets goes through three stages of designing denim jackets, the preparation of tools and materials, specifying sizes, creating basic patterns, breaking jacket patterns, cutting materials, merader materials, and sewing. Quilting's pattern requires high concentration and precision because it has to watch the angles of the motif connection. A concern when quilting was an polyester layer of layered foam that tended to be slippery shifted the furs. Therefore furing cuts need to be wider than the patchwork pattern. The thickness of the layer of foam should not be too thick because it will make the jacket rigid and heavier.

Mien Zyahratil Umami; Maskhurun Ayufananie

Jurnal Pengembangan IPTeks Seni Kuliner, Tata Rias, dan Desain Mode 2021 Akademi Kesejahteraan Sosial Ibu Kartini Semarang

Morning party dress is a dress worn in the morning and afternoon party occasions. Ready to wera dress are dress made with standard size. Thecottagecore themed ready to wear morning party dress prioritizes the choice of colors and shapes of the dress parts that give a simple impression of cottage life. This morning party dress uses fabric painting as decoration. The fabric painting motif used is a black orchid from Borneo forest. The purpose of making this final project is to find out the The process of making ready to wear themed cottagecore morning party dresses with black orchid fabric painting variation. The method used in this final project  is observation method, library method and documentation. The result of this final project is a ready to wear themed cottagecore morning party dresses with black orchid fabric painting variation according to the design made by author. The process of making a ready to wear themed cottagecore morning party dresses with black orchid fabric painting variation is as follows: determining the design, preparing tools and materials, determinig the size, making the basic pattern, pattern drafting, cutting, painting, sewing and finishing.

Arina Haq; Aldhis Safitry

Jurnal Pengembangan IPTeks Seni Kuliner, Tata Rias, dan Desain Mode 2021 Akademi Kesejahteraan Sosial Ibu Kartini Semarang

Shibori fabrics is one of the kind materials which has its own circlenes especially in its uniqe and ethnic design, it's light but it looks elegant.This research will innovate to shibori fabrics which will be cultivated become party clothing, to beautify party clothing performance which is made, the writter applied one of the ornaments that is "ribbon needlework".the writter took the title the production of party clothing by using the combination of shibori fabrics and Japanese embroidery variations because he wanted to know a sartorial costume technique that combines the sheboris with a embroidered Japanese ribbon. It USES methods: observation, literature and documentation. The result of the completion of the dressmaking process, the combination of shibori fabrics with a variety of embroidery bands, is that shibori cloth can be used as a combination for the dress of the party, but some important things need to be noted, such as the selection of a shibori cloth, a motif of the shibori colors. Also, the combination of other fabrics is crucial to supporting the shibori cloth to give a more extravagant appearance, while the application of the bow on the wedding dress provides an interesting result, but there are some things to consider in applying for the embroidery of the ribbon, such as, the embroidery of the ribbon must fit and not look so full, the design of the ribbon's embroidery should fit the cloth that is filled, And the selection of tape colors as well as the tape size to be applied.

Edi Suwasana; Dwy Nurcahyati

Jurnal Pengembangan IPTeks Seni Kuliner, Tata Rias, dan Desain Mode 2021 Akademi Kesejahteraan Sosial Ibu Kartini Semarang

The Lembu Sora Building Monument and the Pure Milk Monument are monuments located in Boyolali Regency, Central Java which will be used as ready to wear motifs with the aim of introducing the area as the largest producer of cow's milk in Central Java. Taking pictures of the motifs uses deformation techniques and distortion techniques which are realized by polyflex screen printing techniques on ready to wear. Based on the problems and objectives, this study aimed to determine the application of the image of the Lembu Sora Building Monument and Pure Mil Monument as a motif on ready to wear with Polyflex Screen Printing Technique. The research methods used were observation, documentation, and literature review. This final project was completed by: creating designs, preparing tools and materials, conducting trials on selecting fabrics and polyflex types, determining sizes, creating ready-to-wear patterns, cutting fabrics, pressing the coating material, carrying out the polyflex screen printing process, ready-to-wear sewing process, and completion. Furthermore, the polyflex screen printing process on ready-to-wear included the following steps: creating polyflex screen printing designs, printing designs with a cutting machine, peeling polyflex (polyflex cleaning), gluing polyfex on the fabric, and finishing, which was the process of removing the masking from the polyflex sheet. Researchers suggest that during the pressing process on polyflex, it is required to alter the temperature and time with the type of polyflex. According to the recommendation that can be utilized, the pressing process on polyflex for temperature and duration must be adjusted to the type of polyflex.

Ariyana Damayanti; Nimas Oktaviani Putri

Jurnal Pengembangan IPTeks Seni Kuliner, Tata Rias, dan Desain Mode 2021 Akademi Kesejahteraan Sosial Ibu Kartini Semarang

Making evening party dresses that must be considered is the pattern. Patterns are used as examples to avoid mistakes when cutting fabric. Pattern making must be adjusted to the size of the body shape of the clothing model. Patterns are very influential on the results of the clothes that will be made, therefore this study uses two different types of pattern techniques, namely draping pattern techniques and construction pattern techniques. This study aims to determine which pattern technique is good for making evening party dresses. This research uses the R&D (research and development) method or can be called research and development. The trial results show that using the draping pattern is more efficient than the construction pattern technique. The practical construction pattern technique has a weakness at the waist, namely the location of the waist that rises from the original waist. After making an assessment through the validator, the author makes evening party dresses using the pattern technique that has the highest value. The making of evening party dresses uses two pattern techniques, namely on the body pattern using a draping pattern technique and on the skirt using a construction pattern technique.

U.Yuyun Triastuti; Retno Aprilia Susanti

Jurnal Pengembangan IPTeks Seni Kuliner, Tata Rias, dan Desain Mode 2021 Akademi Kesejahteraan Sosial Ibu Kartini Semarang

Making pralines filled with dried starfruit with the addition of cherry leaf powder, is an innovation in developing chocolate products, which are varied with candied starfruit filling. In the processing, candied star fruit and chocolate are added with cherry leaf powder, to add aroma to the pralines. The objectives of this study are: 1) To determine the characteristics of candied star fruit with the addition of cherry leaf powder. 2) Knowing the characteristics of candied star fruit pralines with the addition of cherry leaf powder. 3) Knowing the public's acceptance of pralines filled with candied star fruit with the addition of cherry leaf powder. The research methods used are library, experimental, documentation, organoleptic, and hedonic methods. Data analysis using descriptive. The results showed the characteristics of dried star fruit candied with the addition of cherry leaf powder, textured dry on the outside and soft on the inside, sweet taste like raisins, brownish yellow in color, and scented with cherry leaves. Characteristics of pralines filled with candied starfruit with the addition of cherry leaf powder, sweet taste, distinctive aroma of chocolate and cherry leaf powder, dense and slightly rough texture, dark brown color. Public acceptance of candied starfruit pralines with the addition of cherry leaf powder through hedonic test results, the most preferred and accepted by the community is product code 657. Suggestion, it is necessary to test the shelf life, and test the nutritional content of pralines filled with candied starfruit with the addition of powder cherry leaf.

Zusrony, Edwin; Dianta, Indra Ava; Gunawan, Vera Sari

JURNAL ILMIAH KOMPUTER GRAFIS 2021 UNIVERSITAS STEKOM

SAE Kerupuk Bawang adalah UMKM (Usaha Mikro Kecil Menengah) yang bergerak dalam bidang kuliner (makanan). Pengelola SAE Kerupuk Bawang hanya mencatat pengeluaran dan pemasukan secara global serta tidak menggunakan perhitungan yang terperinci sehingga dalam menentukan laporan masih dikatakan belum memenuhi standar akuntansi. Penulisan laporan keuangan perlu diperhatikan karena akan berpengaruh pada perhitungan rasio untuk mengetahui kinerja keuangan perusahaan. Perbandingan rasio menggunakan metode Profitabilitas yang digunakan untuk mengukur kemampuan perusahaan dalam menghasilkan laba. Sistem informasi untuk pengolahan harga pokok produksi dan laporan keuangan dibutuhkan perusahaan untuk menghetahui perbandingan rasio, sehingga dapat mengetahui kinerja keuangan perusahaan. Perancangan sistem informasi perbandingan rasio laporan keuangan dengan bahasa pemrograman Visual Studio .Net 2010, XAMPP sebagai server, dan MySQL sebagai database. Hasil yang diperoleh dari sistem informasi ini yaitu dapat memperhitungkan perbandingan rasio laporan keuangan periode bulan ini dengan periode bulan sebelumnya 

Ahmad Zainudin; Daniel Rudjiono; Rizki Sidik Wicaksono

JURNAL ILMIAH KOMPUTER GRAFIS 2021 UNIVERSITAS STEKOM

Pemasyarakatan inovasi dan teknologi (inotek) pertanian di lahan pekarangan mendapat perhatian besar dari Kementerian Pertanian, dengan tujuan untuk meningkatkan produksi pangan dan akses masyarakat terhadap pangan, serta menjadi jaring pengaman sosial pada saat terjadi pandemi Covid-19. Sejak tahun 2017 BPTP Jawa Tengah telah mengembangkan Taman Agro Inovasi yang berisi display beragam inotek pertanian di pekarangan, untuk dijadikan sebagai tempat pembelajaran bagi penggiat maupun pelaku pertanian di pekarangan. Penelitian ini bertujuan untuk membuat multimedia interaktif untuk membantu penggiat dan calon pengguna dalam mempelajari inotek pertanian pekarangan yang didisplaykan di Taman Agro Inovasi tanpa harus berkunjung secara langsung di lokasi. Penelitian diawali dengan penggalian data dan informasi tentang inotek pertanian pekarangan yang didisplaykan di Taman Agro Inovasi, dilanjutkan dengan perancangan multimedia, pembuatan projek multimedia, validasi oleh pembimbing dan pakar, dan uji kelayakan multimedia. Berdasarkan hasil validasi dari ahli media, pakar materi dan sasaran pengguna menunjukkan bahwa produk multimedia yang dihasilkan sangat layak untuk digunakan dan dikembangkan untuk diseminasi inotek pertanian pekarangan sebagaimana yang diperagakan di Taman Agro Inovasi BPTP Jawa Tengah. 

Ashari, Maulana; Jannah, Siti Halimatun; Fadli, Sofiansyah; Saikin

JURNAL ILMIAH KOMPUTER GRAFIS 2021 UNIVERSITAS STEKOM

The decision support system as a tool for decision making, has now begun to be widely applied in various fields of life, not least in making a decision for the process of accepting new students at the MA Sabilurrasyad NW Barabaliused. With the decision support system (SPK) can help schools in the selection of new students. The method used in building a decision support system in this research is the Analytical Hierarchy Process (AHP). The method used to select new students is the Analytical Hierarchy Process (AHP) which functions to calculate the final score of each student in the school and the Simple Additive Weighting (SAW) serves to rank each student.The result of this study is that the combination of the AHP (Analytical Hierarchy Process) and SAW (Simple Additive Weighting) methods in determining new student admissions at the MA Sabilurrasyad NW Barabali School can be used. SPK (Decision Making System) can display information according to what the user inputs correctly.

Rastic Andrari, Finata; Maimunah, Maimunah; Nurmala Dewi Qadarsih

JURNAL ILMIAH KOMPUTER GRAFIS 2021 UNIVERSITAS STEKOM

This study discusses the application of fuzzy logic in determining the selling price of used cellphones with a case study on Kayyis Celluler Depok. This study was conducted to find out how to determine the selling price of used smart phones using the Mamdani fuzzy method approach. There are 4 fuzzy variables that will be modeled in this study, consisting of 3 input variables, namely the condition of the cellphone, market price, and cellphone accessories, and 1 output variable, namely the selling price of used cellphones. The inference process in the application of fuzzy operators uses the MIN implication function. Furthermore, the composition of all fuzzy outputs is performed using the max method. Then, confirmation or called defuzzification is done using the Centroid method.

Sugiarto, Sugiarto; Santi Widiastuti

JURNAL ILMIAH KOMPUTER GRAFIS 2021 UNIVERSITAS STEKOM

Main Objective: This study checks the different intersections of film and Artificial Intelligence (AI), and trial and error is needed to re-check the state of “new media” (NM). This study’s purpose is to identify of subversion of the creator duty, the media and instrument of creative activities, and the aesthetics subsequent from the identity of the developing Artificial Intelligence film. Background problem: AI is composed to take the film industry by the cyclone, its application helps streamline production practices, and its increasing work in film scripting and visuals convolutes the notion and function of creations and the aesthetics of NM. Novelty: By analyzing how three films were co-written with Artificial Intelligence arranged with “Foucault's theory” of the duty of the creator or producer, and the aesthetics and state of current NM, this research establishes an identity for the cinema form of Artificial Intelligence films. Research Method: This study uses a qualitative exploratory methodology to combine various perspectives that are developing on new media streams where this research is crossing 2 major areas in Film & Media, and Artificial Intelligence & Machine Learning. Finding/Result: Patterns discovered as curated data sets reveal trends in cinematic narratives, opening the door for a more creative agency. Artificial Intelligence films transcend the boundaries of technological convergence, offering a more essential way to recognize the special behavior and opportunity of NM forms as self-reflective and demonstrating the versatility of film. Conclusion: This research makes Artificial Intelligence films an emerging media with a different tendency from the media and is directly related to its contribution. By involving the theorization of NM technology and its developmental tuff simultaneously, Artificial Intelligence films are presented as an inventive design of film in phrases of digital production, virtual placement, historical preoccupation, and producer duty.

Sugiarto; Santi Widiastuti

JURNAL ILMIAH KOMPUTER GRAFIS 2021 UNIVERSITAS STEKOM

Main Objective: This study reports an experiment to explore differences in player feedback caused by different storytelling methods of Japanese-style Role-playing Games (JRPG). Background problem: Narration is considered the soul of JRPG, and is a vital and irreplaceable role. Different ways of telling stories can bring different experience effects even though the essence of the story is the same. Stories are presented directly to players in dialogue form, much like a visual interactive novel. Non-linear storytelling can break down important parts and allow players to explore freely. Players can collect clues to get to the main plot. Also, most JRPGs use short films and sound effects to create a cinematic experience. Novelty: Based on all studies of game storytelling (linear and nonlinear), this study will compare player feedback on different storytelling methods to see which narrative can provide a better player experience. Research Method: Researchers categorize these three narratives as Visual Novels, Environmental Narratives, Visuals, Sounds, and Dialogues. This experiment combined all three of Caught in Trap's in-game narratives to investigate player preferences. Data was collected through questionnaires and interviews with 21 players who were invited to play the game. Finding/Result: The research results show that the three ways of storytelling enrich the expression of game narratives. Both linear and nonlinear narratives have their advantages and disadvantages, and the best way to engage players is to interweave both narratives in the game. Conclusion: The experimental results show that the interweaving of three ways of storytelling can enrich the narrative form of games and guide game designers in improving game plots to engage players in JRPGs. Keywords: Storytelling-Method, JPRG, Game of Three Pillars

hasan, apsari; hasan, apsari

JURNAL ILMIAH KOMPUTER GRAFIS 2021 UNIVERSITAS STEKOM

This study aims to identify and analyze the visualization of the expression of the main character of the droid, namely Kabasaran in the digital comic Nusantara Droid War using a visual language approach through the wimba 4 method (illustration). Visual analysis includes elements and principles of visual language by classifying Kabasaran character expressions based on the suitability of the form language method. The results of the analysis show the depiction of expressions, using detailed line drawings and thin shading on the eyes, eyebrows, nose and mouth. The way of depiction in Kabasaran expression uses expressive depiction, distortion, and lines. Expressive drawing uses lines that give the effect of wrinkles between the eyes. Enlarged distortion depiction, used for the eyes, mouth, and teeth. Overall, the face is described as smooth, not many thick lines that give the impression of wrinkles or an old impression which is adapted to the character of Kabasaran in the comic, which is a small child.   Keywords: Expression Visualization, Visual Language, Form Language

Edy Siswanto; Edy Siswanto; Sugiarto Sugiarto

Jurnal Elektronika dan Komputer 2021 STEKOM PRESS

Di lingkungan Polri, Polsekta/Polsek mempunyai peranan penting dalam melindungi, membina, melayani dan menegakkan hukum di lingkungan masyarakat Polsek Tegowanu. Oleh karena itu, Polsek Tegowanu dituntut untuk dapat melayani masyarakat dimana salah satu tugas pokok Kepolisian Negara Republik Indonesia adalah sebagai pelayan masyarakat. Sebagai salah satu aparat penegak hukum, Nasional Sistem agenda kerja yang lama masih menggunakan cara manual dan memakan banyak waktu serta dengan sistem tersebut akan memperlambat kinerja anggota Polsek. Dokumentasi kegiatan yang dilakukan Petugas Polsek Tegowanu tidak dapat dilihat oleh Kapolsek dan anggota, karena dokumentasi foto hanya disimpan di komputer petugas. Permasalahan lainnya adalah belum adanya penyimpanan data data kegiatan masyarakat dan jadwal kegiatan, karena tidak adanya penyimpanan pada database sehingga pengolahan data belum terintegrasi dengan baik. Dengan dirancangnya sistem informasi Kegiatan Berbasis Kinerja dengan Metode Berorientasi Objek di Polsek Tegowanu Resort Grobogan diharapkan dapat membantu pengolahan data agar lebih terintegrasi dengan baik serta proses pelaporan dan pengambilan data menjadi lebih cepat jika sewaktu-waktu data diperlukan. dan membuat sistem yang terintegrasi dengan database. Informasi yang akan dibangun dapat mempercepat proses pengolahan dan pengiriman informasi serta kegiatan Polsek Tegowanu kepada Kapolsek.

Prasetyo, Didit; Prasetyo, Didit; Dwi Wahyurini, Octaviyanti

JURNAL ILMIAH KOMPUTER GRAFIS 2021 UNIVERSITAS STEKOM

Palagan is the name of a board game with a type of card game that has been distributed in the East Java region since the end of 2020 where the game is connected in one big narrative regarding the education of Covid-19 prevention behavior protocols equipped with attractive visual illustrations, Palagan is equipped with an Augmented Reality application as a complementary feature where the advantage is that it can arouse the interest of its users to learn and can make its users feel entertained, the contribution of this research is to map augmented reality content with the theme of health protocol education which is specifically intended for elementary school-aged children as an effort to minimize the gap in the level of compliance with the application health protocols in the community in urban areas.

Eka Wahyudi; Novi Indah Pradasari; Darmanto Darmanto

Jurnal Elektronika dan Komputer 2021 STEKOM PRESS

This research aims to build a career development center information system at the Ketapang State Polytechnic. The results of this research are then used as a scientific study in the field of design and development of information systems. In addition, this career development center information system can be implemented at the Ketapang State Polytechnic so that it can contribute to the accreditation process of institutions and study programs, as a forum for building alumni networks and the availability of an alumni database, as a collection of important input/information for the development and improvement of universities. higher education (administration, curriculum and study design). Career centers at universities function to bridge the information needs of the world of work required by universities and to answer the challenges of the world of work. This career development center information system is based on the needs of alumni, tracer studies for campus accreditation, knowing the educational outcomes produced by universities, knowing the contribution of universities to existing competencies in the world of work, for monitoring college graduates when entering the word

Novi Indah Pradasari; Eka Wahyudi; Darmanto Darmanto

Jurnal Elektronika dan Komputer 2021 STEKOM PRESS

At the present time of the pandemic, it is difficult for the world's most unusual cuttlefish to market its products. Thus, umkm needs to be provided with facilities to market the products online. Special-based backends are one of the media for selling by-products on the catapult. The purpose of this research is to construct typical web-based appendage by-by-products. The purpose of this research is to construct typical web-based appendage by-by-products. Research methods used in the construction of systems on this research are the methods of research and development (R & D). This study provides several design systems, the design of system architecture, the DFD system, the design of the interface, and the design of system testing. The system was created using the framework laravel. As for the results of the final assignment research "typical web-based appendage". In this system, there are two users, the user as the store and the user as the buyer. On the user as a store there are several features that include input from store products, editing from products, confirmation of deliveries, responding to comments given by the buyer on the product, viewing the order data done by the buyer, and editing the store's data. While the user's features as the purchaser look at the product's data, see the store's data as a souvenir, order a by-product payment, confirm the order has been accepted, give an assessment of the product's already received, and edit the customer's data. The system was tested by using black box methods testing to see the effectiveness of a system built with test variables was 100%.

Risky Budi Setiawan; Hawik, Hawik Ervina Indiworo; Ratih Hesty Utami P

KOMPAK : Jurnal Ilmiah Komputerisasi Akuntansi 2021 Universitas Sains dan Teknologi Komputer

The ipurpose iof ithis istudy iwas ito idetermine ithe ieffect iof icompensation, iwork istress iand ileadership ion iemployee iretention idue ito ia idecrease iin iturnover iintention iat iPT. iApparel iOne iIndonesia iSewing iSection. iThe itype iof iresearch ithat iwill ibe iused iis iassociative iwith ia iquantitative iapproach. iThe ipopulation iin ithis istudy iwere iemployees iof ithe isewing isection iof iPT. iApparel iOne iIndonesia, itotaling i478 ipeople, iwhile ithe isample iused iin ithis istudy iwas i100 irespondents iusing ia inon-probability isampling itechnique iwith ipurposive isampling itype. iThe imethod iof idata icollection iis ithrough ithe idistribution iof iquestionnaires iwhile ithe ianalysis iused iin ithis istudy iis imultiple ilinear iregressio The iresults ishowed ithat ithe ivariable iinfluence iof icompensation, ijob istress iand ileadership ihad ia ipositive iand isignificant ieffect ion iturnover iintention iand ithe iresult iof ithe iadjusted iR isquare ivalue iin ithe iregression imodel iwas iobtained iat i0.785, iwhich imeans ithat i78.5 ipercent iof ithe ivariable iturnover iintention ican ibe iexplained iby ithe ivariables iof icompensation, iwork istress iand ileadership. iwhile ithe iremaining i21.5 ipercent iis iexplained iby iother ivariables ioutside iof ithis istudy.

Eka Ridho Nur Rochmah; Rachmawati Meita Oktaviani

KOMPAK : Jurnal Ilmiah Komputerisasi Akuntansi 2021 Universitas Sains dan Teknologi Komputer

This study aims to determine the effect of leverage, fixed asset intensity, and firm size on tax aggressiveness. The population in this study are manufacturing companies listed on the Indonesia Stock Exchange (IDX) for the 2017-2020 period. The sample of this research was taken using non-probability sampling method with purposive sampling technique and certain criteria. The method used in this research is panel data regression analysis. The results of this study indicate that leverage has a significant positive effect on tax aggressiveness, while the intensity of fixed assets has no effect on tax aggressiveness, and firm size has a significant positive effect on tax aggressiveness. The implications of the results of this study provide input to companies in making decisions to minimize the tax burden paid so that companies can be more aggressive towards taxes.

Rezi Abdurrahman; Lukman Hakim

KOMPAK : Jurnal Ilmiah Komputerisasi Akuntansi 2021 Universitas Sains dan Teknologi Komputer

This study was conducted to determine the factors that influence the farmer's exchange rate (the ratio of the price index received by farmers to the price index paid by farmers) in the food crops sub-sector in Riau Province. The data collected in this study is data published by the Central Statistics Agency of Riau Province. The data obtained were then analyzed using SPSS 22. The test results show that the level of expenditure has a negative and significant effect on the exchange rate of farmers in the food crop sub-sector, this can be seen from the value of tcount (-2.475) < ttable (2.44691) with a significant value of 0.048 < 0.05. Harvested area has a significant positive effect on the exchange rate of farmers in the food crop sub-sector, this can be seen from the value of tcount (4.441) < ttable (2.44691) with a significant value of 0.004 <0.05. Meanwhile, the food import variable has no significant effect on the exchange rate of farmers in the food crop sub-sector, this can be seen from the value of tcount (2.273) < ttable (2.44691) with a significant value of 0.063 > 0.05, with a value of Fcount (12.476) > Ftable , (4,35).