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Silalahi, Gabriella Arsani Linggom

Adi Widya: Jurnal Pengabdian Masyarakat 2021 Lembaga Penelitian dan Pengabdian Masyarakat

Kegiatan pengabdian ini memiliki tujuan untuk meningkatkan perkembangan saraf motorik anak-anak difabel melalui kegiatan bercocok tanam melalui media tanam hidroponik. Kegiatan pengabdian ini dilakukakn di Yayasan Pembinaan Anak Cacat (YPAC) Surakarta dengan mengadakan kegiatan mengedukasi, prakktek, dan ppembinaan. Pentuk edukasi yang diberikan kepada mitra terfokus pada apa itu hidroponik, bagaimana cara merawat tanaman yang menggunakan media tanam hidroponik, bagaimana menyemai benih yang ada sehingga menjadi bibit yang bisa dipindahkan ke instalasi hidroponik, dan lainnya. Hasil kegiatan pengabdian ini dari kegiatan mengedukasi, praktek, dan pembinaan adalah memhaminya dan dapat mempraktekan ilmu yang didapat dengan baik, dan dapat membantu mereka untuk tetatp produktif dengan adanya kegiatan ini dimasa pandemi

Setiyo Prihatmoko; Setiyo Prihatmoko; Sumaryanto; Daniel Novianto

JURNAL ILMIAH KOMPUTER GRAFIS 2021 UNIVERSITAS STEKOM

ABSTRACT The use of mobile devices with the Android operating system which are used as supporting media and supplements in improving learning outcomes combined with demonstration methods and discovery learning or demon-disco learning is needed to help students improve learning outcomes in hydroponic plant cultivation vocational competency subjects at SMK. Kristen Terang Bangsa, because the use of android-based applications can provide new experiences regarding the use of information and communication technology, as well as provide opportunities for students to be able to learn more independently. The concept chosen as a learning medium is to present material about understanding, introduction to parts, types, and quizzes containing questions about hydroponic cultivation of plants. This research uses the Research and Development (RnD) product development method, using 6 out of 10 research stages, namely potentials and problems, data collection, product design, design validation, design improvement, product testing. The result of this research is to produce learning media in the form of android-based applications. The validity value of the media expert is 2.6 which is declared feasible, while the validity value of the material expert is 3.6 which is declared feasible, and is able to increase the average value in the hydroponic plant cultivation vocational competency subject at the Terang Bangsa Christian Vocational School which Initially 67 (with 13 students who had not reached the KKM) to 80 (with 4 students who had not reached the KKM).