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Afero, Yosdarso

Jurnal Elektronika dan Komputer 2021 STEKOM PRESS

Puzzle game is a game that shifts numbers from a box consisting of nine boxes. Eight boxes must have values arranged in numerical order starting from numbers 1 to 8. Puzzle games can produce the correct sequence according to the initial state provided that they follow the rules established rules. Completion of this game using a heuristic method, using the Ascent hill Climbing algorithm. The working process of the Ascent hill Climbing method is a process of looking for several possible solutions in order to get the optimal value for solving the problem by arranging the values from the position of the smallest value to the position of the largest value. The problem that is often experienced in this case is a lack of user knowledge in the concept of puzzle game rules so that search results are difficult to find,with this method it can make it easier to solve puzzle game cases by following the game rules and done systematically so that Goals are quickly found. The Goal results obtained are in the form of steps in the process of finding a solution and calculating the time required in the search to find a solution.

Sulaiman Kurdi, Musyarrafah

Jurnal Ilmu Sosial, Bahasa dan Pendidikan 2021 Pusat Riset dan Inovasi Nasional

This research explores the utilization of virtual reality (VR) in educational settings and examines current trends, future directions, benefits, and challenges associated with its implementation. The purpose of this library research is to provide an overview of the existing literature on VR and educational research, highlighting the potential of VR technology to enhance traditional teaching methods and improve student engagement, motivation, and learning outcomes. The method used for this research is a comprehensive review and analysis of relevant scholarly articles, books, and reports from academic databases and libraries. The results indicate that VR has been utilized in educational research to create immersive and interactive learning experiences, personalize instruction, bridge the gap between abstract concepts and concrete understanding, and foster critical thinking and problem-solving skills. VR also presents challenges such as cost, accessibility, curriculum integration, teacher training, technical limitations, health and safety concerns, privacy, and ethics. However, the research concludes that with careful planning, adequate resources, and proper support, VR has the potential to revolutionize education and prepare students for a technologically advanced future. Further research and innovation in areas such as immersion, AI integration, collaboration, assessment, accessibility, and ethics are recommended to fully leverage the benefits of VR in educational settings.

Hartini, Sri; Suryanti, Hera Heru Sri; Utami, Ferisa Prasetyaning; Wiharko, Triyarsi

Adi Widya: Jurnal Pengabdian Masyarakat 2021 Lembaga Penelitian dan Pengabdian Masyarakat

Adanya covid-19 mengubah strategi pembelajaran yang awalnya dilakukan secara tatap muka di sekolah berubah menjadi program pembelajaran secara daring. Tugas orang tua di masa pandemi ini memiliki peran penting dalam memberikan pendampingan belajar kepada anak. Orang tua akan berperan seperti halnya guru disekolah untuk mengontrol dan mengawasi anak dalam proses pembelajaran dirumah. Kondisi orang tua di SDN Kestalan No.5 Surakarta memiliki kendala terkait strategi efektif untuk melakukan pendampingan belajar bagi anak dirumah. Metode yang digunakan pada kegiatan ini adalah pendekatan Individual Learning-Centered (ILC). Pendekatan ini berfokusi pada aktivitas belajar anak yang memahami keunikan dan potensi anak dalam belajar. Metode yang dapat digunakan pada pendekatan ini adalah sharing information, experience based dan problem-solving based. Kesimpulan dari kegiatan ini adalah orang tua telah memahami cara untuk melakukan pendampingan pembelajaran secara efektif ditinjau dari gaya belajar anak, kedekatan emosi anak, pemahaman kemampuan dan potensi anak dan komunikasi efektif.Kata kunci:Pendampingan belajar, invidividual learning centered

Siti Kris Agustia Marselia

Jurnal Pengabdian Masyarakat Waradin 2021 Sekolah Tinggi Ilmu Ekonomi Pariwisata Indonesia Semarang

The On The Job Training (OJT) activity is an activity that is included in the curriculum of all Study Programs at the Indonesian Tourism Economics College (STIEPARI)  Semarang  and must be carried  out by students  who are currently studying in semester VI. On The Job Training (OJT) is an activity to go directly to the field and apply the things obtained from theory and compared with practice in the field.  From  semester  I to semester  V, students  of the Indonesian  Tourism Economics College (STIEPARI) Semarang have been equipped with various practical skills and solving problems that exist in each study program so as to make it easier for students to practice in their respective fields.

Arsito Ari Kuncoro; Muhamad Zaenudin

JURNAL ILMIAH EKONOMI DAN BISNIS 2021 LPPM Universitas Sains dan Teknologi Komputer

Current technology has developed rapidly, computers are one of them. Almost all types of jobs require a computer to complete the task. In the field of computer education it is also very helpful, especially in terms of payroll services for teachers and employees who work as educators. MTs NU Jogoloyo Wonosalam Demak as an institution that has a large number of teachers and employees, besides that every day attendance officers are absent which results in difficulties in making payroll reports, especially recording and reporting still using manual methods so it takes longer time to record and deliver. report. In addition, sometimes there is a misunderstanding between attendance officers and teachers and employees regarding remuneration at the end of the month. In solving this payroll problem, the writer uses the Research and Development (R & D) method, while making applications can use high-level programming languages ​​such as Microsoft Visual Basic Ver 6.0. and SQL Server 2000 for data base management. Payroll applications are needed to simplify transactions and reporting on a monthly basis. With the use of this new payroll system software, it is hoped that it can produce quality information, improve service to employees and can assist in the decision-making process