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Sugiyanto , Sugiyanto; Ma’mun Hanif

Jurnal Ilmu Sosial, Bahasa dan Pendidikan 2022 Pusat Riset dan Inovasi Nasional

This study aims to determine student learning outcomes after participating in learning with the Card Sort method in SKI lessons on Muslim Scientists and their role during the Umayyad dynasty. This research is a class action research (PTK), the subject of this research is class VII-1 students of MTs Nurul Hidayah Majalangu Watukumpul District, Kab. Pemalang for the 2020/2021 school year with a total of 33 students. The instruments used in this study were observation, interviews, learning achievement tests, and documentation. The results showed that before the card sort method was applied (pre-cycle activities) student achievement was still relatively low, namely the percentage of students who achieved KKM was 39.39%, after learning using the card sort method the percentage of students could increase, namely achieving KKM in cycle I 72 .73% then becomes 90.45% in cycle II. Overall it can be concluded that the card sort method can improve students' learning achievement (results) in SKI lessons about Muslim Scientists and their role during the Umayyad dynasty.    

Dika Ningsi Siregar; Wesly Nababan; Daulat Nathanael Banjarnahor

Jurnal Riset Rumpun Ilmu Pendidikan 2022 Lembaga Pengembangan Kinerja Dosen

This study aims to determine whether there is an influence of learning creativity and learning discipline on Students Achievement in Class XI SMA Negeri 2 Pematangsiantar for the Academic Year 2022/2023. The problem in this study is how the influence of learning creativity and learning discipline on student achievement in class XI SMA Negeri 2 Pematangsiantar 2022/2023. The population and sample in this study were class X as many as 26 people. To obtain data on learning creativity and learning discipline, researchers used a questionnaire as a data collection tool and used a closed questionnaire structured in a structured manner where the question items were followed by answers consisting of four choices. The quality of the research instrument for the questionnaire was assessed through validity and reliability tests. The next step is to test the hypothesis by calculating the linear regression equation, namely Y over X1 is = 83.60 + 0.06 X1 meaning that between the variables X1 is linear with Y and Y over X2 is = 74,37+(0.8) X2 means that between variables X2 is linear with Y and Y over X1 and X2 is = 1.33 + 0.53 X1 + 0.69 X2, meaning that between variables X1 and X2 is linear with Y.

Meydo Rosa Putri Br Girsang; Sepriandison Saragih; Daulat Nathanael Banjarnahor

Jurnal Riset Rumpun Ilmu Pendidikan 2022 Lembaga Pengembangan Kinerja Dosen

This research aims to find out whether or not the Influence of Parental Attention and Motivation on Student Learning Achievement. This research has been carried out in SMA Negeri 1 Pematang Siantar. Where the class that becomes the population and research sample is XI PMIA as many as 63 people. The data obtained through the Microsoft Excel application. Based on the discussion of research data analysis, the results of hypothesis testing are obtained by calculating the linear regression equation, namely Y over X1 is  =79,49 + 0,09X1 , Y over X2 is  = 77,59 + 0,10X2 ,Y over X1 and X2 is  = 2,65 + 1,93X1 + 2,77X2. The coefficient of influence obtained is the effect of X1 on Y 1.63, the effect of X2 on Y 0.27, the effect of X1 on X2 0.96, the effect of X1 and X2 on Y 5.50. While the coefficient of Y on X1 is 14.62%, the coefficient of Y on X2 is 40.09%, the coefficient of X1 on X2 is 50.68%, the coefficient of Y on X1 and X2 is 3.02%

Sapti Wahyuni

Jurnal Riset Rumpun Matematika dan Ilmu Pengetahuan Alam 2022 Pusat riset dan Inovasi Nasional

One of the most important problems to be addressed is the low achievement of students in mathematics. This needs to be addressed immediately considering that mathematics is the science most often used in the world of work. The purpose of this study was to determine the effectiveness of additional hours of mathematics lessons on improving mathematics learning achievement of class XII MIPA students. This research is categorized as evaluation research using the CIPP model (context, input, process, and product). The population studied was all students of class XII MIPA MAN 3 Bantul in the 2016/2017 academic year, totaling 64 people. The condition before the learning process was carried out with the addition of study hours obtained an average value of 34.10 while after the addition of hours the acquisition increased to 44.16 or an increase of 29.50%. The results of the t-test analysis showed that there were significant differences in the results of learning mathematics before additional hours were added.

Nurhijah Nurhijah; Didik Tri Setiyoko; H. Agus Purnomo

Jurnal Ilmu Sosial, Bahasa dan Pendidikan 2022 Pusat Riset dan Inovasi Nasional

This research was conducted at the SDN Pengaradan 03 Kecamatan Tanjung, Kabupaten Brebes. The purpose of this study is 1) To determine the learning achievement of students. 2) To determine the factors that influence student learning achievement. 3) To find out efforts to minimize online game play on learning achievement. This study uses a qualitative approach, while the data collection uses the interview method, observation method and documentation method. The results of this study are 1) Learning achievement in Pengaradan 03 Kecamatan Tanjung, Kabupaten Brebes elementary school is quite good, where the velue is taken based on the attitude of the students themselves, daily by the teacher, mid – semester exam score and end of semester scores ehere the score is used as reference in knowing achievement learn students. 2) Factors that affect student learning achievement come from the family environment. Where family is the main and most important factor in shaping the character of students and a supportive social environment will affect the growth and development of students well by directing positive things that will affect the achievement og learning achievement in school. 3) Efforts that must be made in minimizing online game play are to to provide direction and understanding of the impact that is caused in online games that are done excessively, making the game on of the alternative rewards for student who get good ahievements so that they can motivate students to keep learning.

Dede Indra Setiabudi; Dewi Utami

International Journal of Education and Literature 2022 Lembaga Pengembangan Kinerja Dosen

This study aims to improve the activeness and learning achievement of students by applying simulation methods in Strategy and Planning of Studying courses. This research is a class action research. The research setting was regular semester VI students, totaling 50 students who took Strategy and Planning of Studying courses. The research design involves the lecturer as the main researcher and at the same time the perpetrators of the action, the observer lecturer and students as the subject of the students. The way the research is carried out through: 1. planning, 2. implementation of class actions, 3. monitoring and evaluation, 4. analysis and reflection, 5. summarizing results. Data collection uses observation, interviews, documentation and questionnaires: Test the validity of the data using triangulation of          methods and sources.Research this action by applying simulation methods in Strategy and Planning of Studying courses. The results of this action research are 1) The application of simulation learning methods can increase student activities. An increase in learning activities from cycle I to cycle II, and from cycle II to cycle III. 2) Application of simulation learning  methods can optimize student learning achievement. Student learning achievement has increased from learning achievement cycle I to cycle II, and from cycle II to cycle III.  

Kusmiyati Kusmiyati; Rama Cipta Prasetia; Fiko Adiansah

Jurnal Ilmu Sosial, Bahasa dan Pendidikan 2022 Pusat Riset dan Inovasi Nasional

This study is aimed at finding out the relation between nutrition status and physical fitness level with the learning achievement of sport students living in the sport dormitory. The study is correlation research involving nutrition status and physical fitness level as independent variables and learning achievement as the dependent variable. Study population refers to all students living in the dormitory. Using purposive sampling, 23 students of the IKORA study program are chosen as the research subjects. Results of the study show the following. There is no significant correlation (p.>0,05) between nutrition status and achievement. There is significant correlation (p.>0,05) between physical fitness level and achievement. There is significant correlation (p.>0,05) between nutrition status and physical fitness level with achievement. Physical fitness level gives the bigger effective contribution of 28,68%. Nutrition status gives effective contribution of 10,32%.