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Bhima Satria Rizki Sugiono; Diky Djafar Sidik

Jurnal Riset Rumpun Ilmu Teknik 2026 Pusat riset dan Inovasi Nasional

Dredger operations in water-based mining areas have a high occupational risk because they involve a combination of wet environments, mechanical equipment, and electrical systems. The presence of electrical panels, power cables, terminal connections, electric motors, inverters/drives, and protection components on the Dredger requires a sound understanding of Occupational Health and Safety, particularly electrical safety. Water splashes, wet walking surfaces, high humidity, and improper procedures during inspection or cleaning may increase the risk of short circuits, protection trips, and electric shock. Therefore, structured basic safety training is required so that operators are able to identify electrical hazards and implement safe working procedures. This activity aimed to improve operators’ understanding of hazardous electrical components, initial safety briefing procedures, measurement practice and safe handling during trips or short-circuit indications, and the correct and safe use of water pumps for unit cleaning. The activity was carried out through field observation, technical briefing, direct demonstration on the electrical panel and work area, simple measurement practice, and safe cleaning practice. The results indicate that field documentation can serve as an effective learning medium to strengthen operators’ understanding of electrical hazard sources on the Dredger, the application of simple lock out-tag out procedures, the control of wet areas, and the limitation of water spray direction during cleaning activities. Overall, the activity shows that improved compliance with safety procedures may reduce the risk of short circuits and electric shock during operation and maintenance.

Aldi Zulkarnain Hasibuan; Donny Fernandez; Andrizal Andrizal; Nuzul Hidayat

Venus: Jurnal Publikasi Rumpun Ilmu Teknik 2025 Asosiasi Riset Ilmu Teknik Indonesia

This study aims to design and develop an electrical installation panel by applying engineering safety principles in the water spray booth of a vehicle body painting system. Field observations indicate that electrical panels in painting rooms often do not meet safety standards, which can lead to short circuits and potential fire hazards. The research employed a Research and Development (R&D) method using a simplified Borg and Gall model consisting of nine stages, starting from problem identification to effectiveness testing. Expert validation results obtained a score of 87.5% (highly valid), practicality testing yielded 90% (very practical), and effectiveness tests showed an average current of 4.1 A, with both the MCB and emergency stop functioning optimally. The developed panel product is declared feasible to be used as a practical learning media for automotive electrical systems. Based on the test results, the panel product was declared suitable for use and can be used as a learning medium in automotive electrical practice, helping to increase understanding of the application of safety in electrical installations in the automotive industry.  

Amriliyanto, Andhika Rafif; Wiyono, Wujud

Engineering and Maritime Technology Journal (Engment) 2025 Deptek Prodi Teknik Mesin Kapal Perang Akademi Angkatan Laut

The Indonesian Naval Academy (AAL) is a military educational institution responsible for training young officers for the Indonesian Navy. The learning process at AAL is structured thru classroom theory, field practice, and direct simulations, including using the Engine Room Simulator (ERS) located under the Department of Engineering. The ERS is an important facility for supporting the technical mastery of ship engines for cadets. The operation of this simulator is highly dependent on the supply of electrical energy, with a total electrical power requirement of 14.36 kW. Thru this research, the author aims to design a hybrid solar energy system that can combine electrical energy from the PLN grid with alternative energy from sunlight. The potential for solar energy in the Indonesian Navy Academy area is very large. The average sunlight intensity in the Surabaya area over 1 year per hour is 208.33 W/m2. Therefore, in the design study, the author chose the Solar PV Lesso HPM series 550W solar panel, which has a power of 550W, an efficiency of 21.3%, and an area per panel of 2.583 m2. Based on the calculations obtained, the author used 126 solar panels with an area of 323.64 m2, as well as 24 Panasonic LC-P12100NA batteries with a voltage of 12 V and a capacity of 100 Ah, installed in 3 series and 8 parallel circuits.

La Sahara; Waode Alkamalia

Jurnal Pengabdian Masyarakat dan Transformasi Kesejahteraan 2025 Lembaga Pengembangan Kinerja Dosen

This community service activity aims to introduce the use of the PhET virtual laboratory and to identify students’ responses to the PhET-based virtual laboratory training in empowering students at SMA Negeri 1 Unaaha. The program also seeks to address the issue of limited science practicum facilities in the partner school. The study employed a descriptive quantitative design involving a single group of 23 participants from grades X to XII in the science stream. Participants took part in several sessions, including orientation, demonstration, and exploration of the Build an Atom and Circuit Construction Kit: DC simulations. Research data were collected using a Likert-scale questionnaire consisting of 30 items covering six main indicators: conceptual understanding, motivation, activeness, interest, ability to operate PhET, and learning satisfaction. All questionnaire results were converted into percentages for each indicator. The analysis showed an average response rate of 86.67%, with details as follows: interest 92%, activeness 90%, motivation 88%, satisfaction 89%, operational ability 83%, and conceptual understanding 78%. These findings indicate a very positive acceptance and significant reinforcement in the affective, participatory, and technical skill aspects of the students.

Kusuma, Muh Galuh Surya Putra; Setiadi, De Rosal Ignatius Moses; Herowati, Wise; Sutojo, T.; Adi, Prajanto Wahyu +2 more

Journal of Computing Theories and Applications 2025 Universitas Dian Nuswantoro

Chronic diseases such as chronic kidney disease (CKD), diabetes, and heart disease remain major causes of mortality worldwide, highlighting the need for accurate and interpretable diagnostic models. However, conventional machine learning methods often face challenges of limited generalization, feature redundancy, and class imbalance in medical datasets. This study proposes an integrated classification framework that unifies three complementary feature paradigms: classical tabular attributes, deep latent features extracted through an unsupervised Long Short-Term Memory (LSTM) encoder, and quantum-inspired features derived from a five-qubit circuit implemented in PennyLane. These heterogeneous features are fused using a feature-wise attention mechanism combined with an AdaBoost classifier to dynamically weight feature contributions and enhance decision boundaries. Experiments were conducted on three benchmark medical datasets—CKD, early-stage diabetes, and heart disease—under both balanced and imbalanced configurations using stratified five-fold cross-validation. All preprocessing and feature extraction steps were carefully isolated within each fold to ensure fair evaluation. The proposed hybrid model consistently outperformed conventional and ensemble baselines, achieving peak accuracies of 99.75% (CKD), 96.73% (diabetes), and 91.40% (heart disease) with corresponding ROC AUCs up to 1.00. Ablation analyses confirmed that attention-based fusion substantially improved both accuracy and recall, particularly under imbalanced conditions, while SMOTE contributed minimally once feature-level optimization was applied. Overall, the attention-guided AdaBoost framework provides a robust and interpretable approach for clinical risk prediction, demonstrating that integrating diverse quantum, deep, and classical representations can significantly enhance feature discriminability and model reliability in structured medical data.

Nurul Hidayah; Yasdinul Huda; Ilmiyati Rahmi Jasril; Hendra Hidayat

Jupiter: Publikasi Ilmu Keteknikan Industri, Teknik Elektro dan Informatika 2025 Asosiasi Riset Ilmu Teknik Indonesia

This study aims to develop interactive learning media for logic gate material in Industrial Electronics Engineering subjects at SMK Negeri 5 Batam by utilizing Adobe Flash CS6 integrated with CircuitVerse. This media is designed to provide a more interesting, interactive, and applicable learning experience, so it is expected to improve students' understanding of the concept of logic gates which is a basic material in the field of electronics. The study uses a Research and Development (R&D) approach with a 4D development model that includes the Define, Design, Develop, and Disseminate stages. Research data were collected through validation by material experts and media experts, as well as practicality tests involving students. Data collection instruments were in the form of validation sheets and student response questionnaires. The validation results showed that the developed learning media obtained a score of 88.20% from material experts and 93.88% from media experts, both of which are in the "very valid" category. The practicality test involving grade XI students obtained a score of 92.80%, indicating that the media is "very practical" to use in the learning process. This interactive media combines elements of text, images, animation, and digital circuit simulations using CircuitVerse, so students can learn logic gate concepts visually and directly practice them virtually. This integration not only makes it easier for students to understand the theory but also trains problem-solving and critical thinking skills. The findings of this study indicate that interactive learning media based on Adobe Flash CS6 and CircuitVerse has great potential to increase learning motivation, student engagement, and conceptual understanding of logic gate material. This media is also relevant to support the implementation of the Independent Curriculum, which emphasizes project-based learning, independent learning, and complete competency mastery.  

Riyadhil Fajri; Mukhlidi Muskhir

Saturnus: Jurnal Teknologi dan Sistem Informasi 2025 Asosiasi Riset Teknik Elektro dan Informatika Indonesia

This study aims to analyze student acceptance of the use of mobile-based learning media and augmented reality (AR) in the Electrical Circuit course at the Electrical Engineering Study Program at Padang State University. Using a mixed method approach, this research combines quantitative techniques through the Technology Acceptance Model (TAM) and qualitative approaches to explore student experiences through interviews. The results show that students' perceptions of ease of use (PEOU) have a significant effect on perceived usefulness (PU), which then affects attitudes towards use (ATU) and acceptance (ACC) of AR learning media. However, the relationship between PEOU and ATU, as well as PU and ATU, is not significant, indicating that affective aspects still need attention to increase positive attitudes towards the technology. Based on these findings, it is recommended that learning media developers pay attention to the user experience dimension and involve social factors and support in learning so that technology acceptance can be optimized. In conclusion, the successful integration of AR technology in education depends not only on convenience and usability, but also on emotional and social experiences that can support a more thorough learning process.

Yuliani Sepe Wangge; Yasinta Oktafia Yeni; Maria Natalia; Maria Lito Bukan

Jurnal Pengabdian Masyarakat Nian Tana 2025 Fakultas Ekonomi & Bisnis, Universitas Nusa Nipa

English as an international language needs to be introduced early to elementary school students. However, first-grade students often have short attention spans and require enjoyable and active learning approaches. This Community Service Program (PkM) aimed to improve the understanding of basic English vocabulary through the use of engaging learning media, namely colorful origami paper. The program was conducted through a one-day intervention using fun and interactive methods such as singing, folding, coloring, and guessing games related to vocabulary themes (colors and objects). The result showed that students were enthusiastic and actively involved in the activities. Evaluation revealed that 80% of the students were able to correctly recall at least 5 new English words. This indicates that colorful origami can serve as an effective and appealing medium for English learning among first graders.

Dzikra Bani Doniya Habibillah; Mukhlidi Muskhir

Jupiter: Publikasi Ilmu Keteknikan Industri, Teknik Elektro dan Informatika 2025 Asosiasi Riset Ilmu Teknik Indonesia

Education is an important aspect in improving the quality of human resources, especially in higher education in the field of engineering where a deep understanding of technical material is needed. The Electrical Circuit course is often a challenge because there are many abstract concepts that are difficult for students to understand. This study aims to analyze the effect of using PhET Simulation as a technology-based learning media to improve the learning outcomes of Electrical Engineering students in the Electrical Circuit course, as well as evaluating its ability to increase student involvement and become an alternative to limited laboratory experiments. The study used a One-Group Pretest-Posttest design with a sample of 30 students. Data was collected through pretest and posttest, then analyzed using N-Gain test. The results showed that there was a significant increase in the average student score from 59.07 in the pretest to 81.87 in the posttest, with an N-Gain score of 0.55 which was included in the moderate category. This finding proves that PhET Simulation is effective in improving the understanding of Electrical Circuit concepts, as well as increasing student engagement through interactive learning. This simulation also provides flexibility in conducting virtual experiments, so it can be a solution to the limitations of physical laboratories.

Satria Buana Putra; Mukhlidi Muskhir

Jupiter: Publikasi Ilmu Keteknikan Industri, Teknik Elektro dan Informatika 2025 Asosiasi Riset Ilmu Teknik Indonesia

The development of digital technology has changed the landscape of educational media, especially in the field of engineering, where abstract concepts often pose a challenge. In electrical engineering education, students often have difficulty understanding concepts such as current flow and circuit behavior due to limited class time and a lack of visualization tools. This study aims to evaluate the effectiveness of Augmented Reality (AR)-based learning media in enhancing conceptual understanding, learning outcomes, and student engagement in the Electrical Circuits course. A quasi-experimental design with pre-test and post-test control groups was applied, involving two groups: one group used AR-based media, while the control group used traditional instruction. Both groups underwent pre-tests and post-tests with 30 multiple-choice questions. Data were analyzed using descriptive statistics and N-Gain scores. Results showed that the experimental group experienced a significant improvement, with the average post-test score increasing from 62 to 81 and an N-Gain score of 0.48, while the control group only improved from 61 to 71 with an N-Gain score of 0.25. Statistical tests confirmed significant differences between the two groups. These findings indicate that AR is effective in enhancing understanding of complex concepts and can be integrated into technical education curricula to meet modern learning demands.

Romualdus Paulus Sogen; Natalia Kristiani Tandafatu

Jurnal Projemen UNIPA 2025 Universitas Nusa Nipa Maumere

The issue addressed in this research is the lack of learning media that support the Electric Vehicle Systems course in the D3 Automotive Engine Maintenance Study Program at Cristo Re Polytechnic. The objectives of this research are to design a conventional starter motor learning media that is easy to understand and functions properly; to create the conventional starter motor learning media; and to test the conventional starter motor learning media. This research was conducted at Cristo Re Polytechnic, in the D3 Automotive Engine Maintenance Study Program. The conventional starter motor learning media was developed through several stages: design, construction, and testing. The design process involved determining the frame to be used, the mounting for the starter motor on the frame, and identifying the panel to be used in the learning media. The construction process included cutting the parts to be used for the frame and the motor mount, assembling or forming the frame, and painting. After the learning media was completed, it underwent testing, which consisted of functional tests such as component testing, system testing, voltage drop testing, and feasibility testing through a questionnaire. The conclusions from the testing results are as follows: the starter motor can operate properly. This is based on the construction of the learning media being in accordance with the design, including the frame dimensions and the printed layout matching the design. In addition, the component testing—which included the ignition switch, relay, and solenoid—showed results that matched the specifications of each component. The system function test showed that the system can operate with or without a relay. The voltage drop test yielded results of 0.2 V for the positive battery voltage drop, 0.1 V for the negative battery voltage drop, and 1 V for the voltage drop in the circuit, all of which are within the specified range. The feasibility test involved distributing a questionnaire to lecturers and several students to evaluate the result of the media development, and from this test, an average score of 3.87 was obtained, categorized as very good.

Nurut Fais Bahtiar; Bayu Wahyudi; Pramesti Kusmaningtyas

Journal of Health Technology and Public Health 2025 Sekolah Tinggi Ilmu Kesehatan Semarang

Understanding electric motors and transformers is crucial in the field of electrical power engineering education. To enhance practical learning, a trainer was designed for single-phase AC motors, incorporating an Earth Leakage Circuit Breaker (ELCB) safety system to prevent electric current leakage, which could pose a risk during experiments. The aim of this research is to design and develop a trainer module that serves as both an interactive and safe learning tool for laboratory practicums. The trainer is equipped with a safety circuit, along with controllers such as a voltmeter, ammeter, selector switch, pushbutton, relay, and potentiometer, allowing students to understand and control various electrical parameters. The tool underwent voltage measurements and functional tests at three distinct measurement points to evaluate its performance and safety features. The results demonstrated that the trainer performed effectively, significantly enhancing students' practical understanding of electric power systems and contributing to better hands-on learning experiences in electrical engineering.

Akrom, Muhamad; Herowati, Wise; Setiadi, De Rosal Ignatius Moses

Journal of Computing Theories and Applications 2025 Universitas Dian Nuswantoro

This study presents a Quantum Machine Learning (QML) architecture for perfectly classifying the Iris flower dataset. The research addresses improving classification accuracy using quantum models in machine-learning tasks. The objective is to demonstrate the effectiveness of QML approaches, specifically the Variational Quantum Circuit (VQC), Quantum Neural Network (QNN), and Quantum Support Vector Machine (QSVM), in achieving high performance on the Iris dataset. The proposed methods result in perfect classification, with all models attaining accuracy, precision, recall, and an F1-score of 1.00. The main finding is that the QML architecture successfully achieves flawless classification, contributing significantly to the field. These results underscore the potential of QML in solving complex classification problems and highlight its promise for future applications across various domains. The study concludes that QML techniques can offer transformative solutions in machine learning tasks, particularly those leveraging VQC, QNN, and QSVM.

Erinda Ayu Candra; Vega Chandra Dinata; Retno Mundi

Jurnal Yudistira : Publikasi Riset Ilmu Pendidikan dan Bahasa 2024 Asosiasi Riset Ilmu Pendidikan Indonesia

Games as an alternative that helps to improve locomotor movements in children because there are fun movement tasks, one of which is by applying circuit games in improving the basic locomotor movement skills of students in class II SDN 8 Pakis 8 Surabaya students experience an increase in locomotor movement skills (walking, running jumping), this research is a class action research where in this study using 2 cycles conducted for 2 meetings. The subjects in this study were class II C SDN 8 Pakis students totaling 20 students. The techniques used in data collection are tests, observation and documentation. Based on the results of the study, it shows that through circuit games it can improve the learning outcomes of locomotor basic movements (walking, running jumping) in class II SDN 8 Pakis Surabaya This can be seen from the percentage of completeness of learning outcomes in cycle 1 and cycle 2 increased, with a percentage of completeness of 50% in cycle 1 and a percentage of completeness of 97% in cycle 2.

Noer Fitri; Zakirman Zakirman

Intellektika : Jurnal Ilmiah Mahasiswa 2024 STIKes Ibnu Sina Ajibarang

The purpose of this study is to improve students' understanding of concepts on DC electrical circuit material by using Vascak Physic Animation media. This type of research is quasi-experimentation with before after design. The subjects of this study were 32 students of class XII MIPA 1 SMA Widya Nusantara Kota Bekasi for the 2023-2024 academic year, consisting of 13 students and 19 students. The research data collection instrument uses a description test prepared based on five indicators of understanding concepts. Data analysis using paired sample t-test based on pretest and posttest data shows that there is a significant difference between before using Vascak Physics Animation and after using Vascak Physics Animation and the results of the Gain (N-Gain) test of 78% so that it is concluded that there is an influence of the use of online media vascak physics animation on students' understanding of concepts and the use of physics learning media Vascak Physics Animation shows effective improve students' understanding of concepts on DC electrical circuit material in class XII MIPA 1 SMA Widya Nusantara Bekasi City.

Deni Exka Saputra; Aditya Dwi Raja Kamansastra2; Iqbal Maulana; Allkaf Movlexis Adam; Mustofa Abi Hamidn

Jurnal Kendali Teknik dan Sains 2023 International Forum of Researchers and Lecturers

Education Is A Very Important Aspect In Efforts To Improve The Quality Of Intelligent Human Resources So That They Can Support The Progress Of The Nation And State In The Future. As One Of The National Development Sectors In An Effort To Make The Nation's Life Smarter, The Vision Of Education Is To Create An Education System As A Strong And Authoritative Social Institution To Empower All Indonesian Citizens To Become Quality Human Beings So That They Are Able And Proactive In Responding To The Challenges Of The Ever-Changing Times. Data Source Sampling Was Carried Out Purposively And Snowball, Data Collection Techniques Used Triangulation, Data Analysis Was Inductive/Qualitative, And Qualitative Research Results Emphasized Meaning Rather Than Generalization. The Descriptive Method Is A Method For Assessing The Status Of A Group Of People, Objects, Conditions, Systems Of Thought, Or Events In The Present. This Type Of Research Tries To Explain Certain Social Phenomena. In This Research, It Starts From Designing A Ladder Diagram. An Existing Ladder Diagram Is Then Made Into A Circuit And Given A Load In The Form Of An Electric Motor That Can Be Controlled With Forward/Reverse. 3-Phase Power Source, Power/Three-Phase Mcb, R/S/T Phase, 1-Phase Mcb, Zelio, Forward And Contact Contacts, 3-Phase Motor As Output From Three Phases, Pb Stop, Pb Forward, And Pb Reverse. The Control Circuit Has Three Main Components, Namely The Zelio Sr Block, Contactor Block And Control Panel. The Three Components Are Interconnected And Coordinated By Zelio Sr As A Pc-Based Control Device. The Zelio Sr Used Is The Sr2 B121fu Type Which Has 4 Output Terminals And Has A Working Voltage Of 220v. System Design Testing In The Research Using The Zelio Plc. A. Simulation In Software. The Image Below Is The Initial Display Of The Application. Education Is One Part Of Developing High Quality Education For All Indonesian People Towards Creating A Quality Indonesian People. The Impact Of Education Is Quite Broad In Various Aspects Of Life Starting From The Economic, Social, Political, Technological, Environmental, Cultural, Educational And So On.

Wiwit Rahayu, Chandra; Titi Agustinah; Daimul Hasanah

Perspektif: Jurnal Pendidikan dan Ilmu Bahasa 2023 STAI YPIQ BAUBAU, SULAWESI TENGGARA

This research aims to describe the application of experimental methods to electrical circuit material in elementary schools. Type of qualitative descriptive research. Data collection methods are observation, documentation, and questionnaires. Data analysis uses triangulation. Application of experimental methods to electrical circuit material in elementary schools by the planned steps. Observation results showed that the teacher had carried out learning activities by carrying out experimental method steps and making students active in learning. In documentation analysis, some students carried out activities according to the plan and understood the concepts well. In the questionnaire results, it was found that most students were interested in learning activities using experimental methods. Based on data analysis, it was found that the experimental method made students actively participate in learning activities and were interested in experimental activities.

Hellen Hervinda

Sinar Dunia: Jurnal Riset Sosial Humaniora dan Ilmu Pendidikan 2022 Universitas Maritim AMNI Semarang

Tujuan penelitian ini untuk mendeskripsikan perbedaan pengaruh antara keterampilan menulis naskah drama dengan menggunakan model Circuit Learning dan Direct Instruction pada siswa kelas VIII SMP N 3 Curug. Metode penelitian ini adalah metode eksperimen bersifat kuantitatif. Populasi dalam penelitian ini adalah seluruh siswa kelas VIII SMP N 3 Curug. Teknik pengambilan sampel digunakan teknik simple random sampling. Terpilih siswa kelas VIII.1 sebagai kelas eksperimen dan kelas VIII.3 sebagai kelas kontrol. Data penelitian berupa lembar hasil kerja siswa dalam menulis naskah drama yang diberikan pada saat pretest dan posttest. Dari hasil penelitian menunjukkan bahwa terdapat pengaruh yang sangat kuat dalam penerapan model Circuit Learning terhadap keterampilan menulis naskah drama, dengan rata-rata skor pretest sebesar 62,43 dan skor posttest sebesar 80,5. Sedangkan, pengaruh model Direct Instruction terhadap keterampilan menulis naskah drama dengan rata-rata skor pretest sebesar 59,26 dan skor posttest sebesar 72,3. Berdasarkan data hasil pembelajaran memiliki peningkatan pada nilai posttest di kelas eksperimen yang memiliki selisih 8,2 point, dari hasil tersebut terlihat adanya perbedaan yang signifikan yakni nilai yang menggunakan model Circuit Learning lebih tinggi dibandingkan dengan yang menggunakan model Direct Instruction terhadap hasil menulis naskah drama. Hasil penelitian ini menyatakan bahwa model pembelajaran Circuit Learning lebih baik dibanding dengan model Direct Instruction untuk meningkatkan keterampilan menulis naskah drama.