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Tiara Nur Fatimah Almadani; Hesty Widiastuty; Misda Amallia Tuah Aji

Jurnal Pengabdian dan Perubahan Sosial 2024 Lembaga Pengembangan Kinerja Dosen

This study aims to improve English vocabulary mastery among 8A grade students at MTs Terpadu Berkah through the implementation of the Pictionary game method. The research uses a descriptive qualitative approach, focusing on observation and assessment of students’ performance during learning activities. Pictionary, as an interactive learning method, utilizes visual images to help students understand and retain new vocabulary more effectively.  The research results show that using Pictionary in English vocabulary learning is effective in enhancing students' understanding and memory of new words. Students actively participated in learning activities, demonstrated high enthusiasm, and showed significant progress in using the vocabulary they learned. Additionally, this approach encourages student collaboration and fosters creativity during the learning process. In conclusion, the Pictionary game can be an effective alternative teaching method for improving vocabulary mastery and learning motivation among students. Implementing this method is expected to provide English teachers with a useful strategy for creating a more engaging and interactive learning environment in the classroom.

Siti Anisah; Hesty Widiastuty; Misda Amallia Tuah Aji

Jurnal Pengabdian Sosial 2024 Lembaga Pengembangan Kinerja Dosen

The purpose of this community service activity is to enhance the English vocabulary mastery of students in class IX.A at MTs Terpadu Berkah Palangka Raya through the implementation of the "I See the Light" song-based learning method. The learning process was carried out in three stages: first, students listened to the song without the translation; second, students listened to the same song with lyrics and translation; and third, students participated in a vocabulary quiz to assess their understanding of the new vocabulary they had learned. Observations during the activity showed that students were more actively engaged and enthusiastic in the learning process and discussions. Based on these findings, it can be concluded that using songs as a learning medium has a positive impact on improving students' English vocabulary mastery in a fun and interactive way. However, there were some challenges related to the unclear volume of the song and the instability of the power supply. Therefore, the recommendation for future research is to ensure clear audio and stable power supply to support the effective implementation of the activities.