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Vina Alliana; Yahfizham Yahfizham

Jurnal Riset Rumpun Matematika dan Ilmu Pengetahuan Alam 2024 Pusat riset dan Inovasi Nasional

Over time, the progress of science, technology and information is growing very rapidly. One of the things related to this problem is that the children of the nation must now master and study the developing science and technology. Utilizing science technology is now very important. The computer is one example of a technological tool that can be used. Regarding computers, we must first study in detail about programming algorithms that have applications and functions for us in education and everyday life. The purpose  of writing this article is to examine the application and function of programming algorithms. Then the writing of this article use the literature study method and library research, namely by studying systematically and structured about programming algorithms. Data collection is done by online books or offline books, reputable scientific journals and sources from Google Scholar, Digital Library, website research and so on. The result of writing this article is that the application or presentation of programming algorithms can be seen in examples of application in mathematics. Writing an algorithm is not bound by a certain rule, but it must be clear what it means for each step of the algorithm. Many functions are very important in programming algorithms. The main function of programming algorithms is to solve a problem. This algorithm is an important thing in the activity of making a program.

Adji Firmansyah; Septi Gumiandari

Jurnal Ilmu Pendidikan, Bahasa, Sastra dan Budaya 2024 Asosiasi Periset Bahasa Sastra Indonesia

The development of technology is currently increasingly rapidly providing convenience and benefits for humans, one example of technology that provides entertainment benefits is online games. However, online game addiction is one of several forms of addiction caused by technological developments, one of which is the internet or better known as internet addictive disorder. The objectives of this research are: 1) Analyzing online game addiction experienced by students IAIN Sheikh Nurjati Cirebon. 2) Analyze the learning achievements experienced by IAIN Syekh Nurjati Cirebon students. 3) Analyzing the influence of online games on the learning achievement of IAIN Syekh Nurjati Ciebon students. This research uses descriptive qualitative methods. The data collection technique applied in the research was interviewing 5 students and distributing questionnaires which were filled in by 15 students. The results of this study show 1) Most respondents (50%) had difficulty stopping playing online games, while 33.3% admitted that they had fairly good control but still felt interested in continuing to play. 2) Effective learning can help pupils and students to achieve learning goals. 3) It can be concluded that 37.5% stated that they do not like playing online games, because they have a very bad effect on learning. In the same percentage, 37.5% stated that they did not agree with online games, but did not provide clear reasons. It can be concluded that the research shows that the majority of respondents have difficulty stopping playing online games, while effective learning can help achieve learning goals, and around 37.5% of respondents stated that they do not like or disagree with online games because they have a bad effect on learning, although some of them they didn't give a clear reason.    

Adji Firmansyah; Septi Gumiandari

Jurnal Ilmu Pendidikan, Bahasa, Sastra dan Budaya 2024 Asosiasi Periset Bahasa Sastra Indonesia

The development of technology is currently increasingly rapidly providing convenience and benefits for humans, one example of technology that provides entertainment benefits is online games. However, online game addiction is one of several forms of addiction caused by technological developments, one of which is the internet or better known as internet addictive disorder. The objectives of this research are: 1) Analyzing online game addiction experienced by students IAIN Sheikh Nurjati Cirebon. 2) Analyze the learning achievements experienced by IAIN Syekh Nurjati Cirebon students. 3) Analyzing the influence of online games on the learning achievement of IAIN Syekh Nurjati Ciebon students. This research uses descriptive qualitative methods. The data collection technique applied in the research was interviewing 5 students and distributing questionnaires which were filled in by 15 students. The results of this study show 1) Most respondents (50%) had difficulty stopping playing online games, while 33.3% admitted that they had fairly good control but still felt interested in continuing to play. 2) Effective learning can help pupils and students to achieve learning goals. 3) It can be concluded that 37.5% stated that they do not like playing online games, because they have a very bad effect on learning. In the same percentage, 37.5% stated that they did not agree with online games, but did not provide clear reasons. It can be concluded that the research shows that the majority of respondents have difficulty stopping playing online games, while effective learning can help achieve learning goals, and around 37.5% of respondents stated that they do not like or disagree with online games because they have a bad effect on learning, although some of them they didn't give a clear reason.    

Ana Sapitri; Anis Satun Nur Khoiriyah; Sintiawati Sintiawati; Riki Gana Suyatna

Jurnal Bintang Manajemen (JUBIMA) 2024 Pusat Riset dan Inovasi Nasional

In this research, the focus is on the analysis to distinguish the influence of consumer behavior on online purchases and offline purchases. It is known that currently there are many sites to conduct online transactions and allow consumers to rely on online purchases to meet their needs. The experience in online purchasing tends to have a greater impact on consumer purchasing decisions compared to offline purchasing experiences. The method used in this research is a quantitative research method by conducting a questionnaire to a large number of respondents with certain categories aimed at collecting consumer shopping data. This data can then be analyzed using statistical methods to determine whether there is a significant difference between online purchases and offline purchases.  

Resya Dwi Marselina; Alya Meisya Ichwanda; Demila Eva Yulianti; Eros Rosdiana; Radiyallah Khairunnisa +1 more

Jurnal Ekonomi dan Pembangunan Indonesia 2024 Asosiasi Riset Ekonomi dan Akuntansi Indonesia

This research aims to develop and plan an effective business network for the lumpia beef business, especially in building a business network so that the lumpia beef business can continue to grow. This research uses qualitative research methods with a descriptive approach. The source of data used in this study is primary data. Data collection is done through observation and documentation. Observation in this study was carried out by observing consumer tastes and documentation was carried out by collecting data on effective business networks. The subject of this research is business development through business networks and the object is the Harumaki Beef business. Based on the results of research on the development of effective business networks for Harumaki Beef, it can be concluded that the development of Harumaki Beef can be done effectively if Harumaki Beef can be marketed online so that it can be more widely known by the public by strengthening its business network.

Ira Irzawati; Agnes Felisya Unamo; Agnes Agnes; Vinny Angelika

As Chat GPT rose to fame rapidly, it has drawn attention of researchers around the globe to conduct studies related to the use of Chat GPT in various sectors including education. This study aims to investigate the use of Chat GPT in ELT through reviewing numerous previous related journal articles. In this review study, the researchers collected thirty journal articles from several primary online databases, such as: ERIC, Google Scholar, Sage Pub, ProQuest, Elsevier, Academia, and Research Net. To analyze the data, the researchers performed a set of procedures, namely data selection, classification, analysis, and conclusion. The results indicate that Chat GPT is a powerful tool that potentially brings benefits yet it requires more consideration and caution to be properly and effectively implemented. In a nutshell, the role of human resources is required to remain dominant and Chat GPT is probably used as a supporting element in ELT. It is expected that this study provides fruitful insights that are highly beneficial to promote proper understanding and implementation of Chat GPT in ELT.

Yanti Nurhayati; Ghina Ulpah; Muhtadin Muhtadin; Miftahul Huda; Kemal Al Kautsar Mabruri

GARUDA : Jurnal Pendidikan Kewarganegaraan dan Filsafat 2024 International Forum of Researchers and Lecturers

Education in Indonesia is currently facing the fourth industrial revolution known as the Industrial Revolution 4.0. Education 4.0 is an education characterized by the use of digital technology in the learning process or known as the cyber system. This study aims to find out how the use of digital technology in PAI subjects at SD Darul Hikam Bandung, how is the learning achievement in PAI subjects at SD Darul Hikam Bandung, and how much influence does the use of digital technology have on PAI subjects at SD Darul Hikam Bandung. The method used in this research is descriptive analysis method with a quantitative approach. The statistics use correlation analysis, simple linear regression analysis, and the coefficient of determination and the t test. The population in this study were 103 students of grade 5 SD Darul Hikam Bandung, the sample of the study was taken as many as 50 students. The data collection technique was carried out by means of online questionnaires, interviews and documentation of the 2019/2020 odd semester PAI report cards. Based on the results of the study, it was concluded that the effect of using digital technology on student achievement in PAI subjects was included in the high category with a correlation coefficient of 0.701 and a contribution of 49.1% and the remaining 50.9%, learning achievement was influenced by other variables. There is a significant effect of the use of digital technology in PAI subjects on student achievement with a significance value of 0.000. This finding is very important, especially for PAI teachers to be able to use and apply digital technology in the teaching and learning process because the media can improve student learning achievement. For students, it is hoped that by implementing learning using digital technology, the learning achievements obtained by students can increase even higher.  

Mhd. Dimas Septiandy; Nabila Hamim; Nurbaiti Nurbaiti

Jurnal Penelitian Manajemen dan Inovasi Riset 2024 Asosiasi Riset Ilmu Manajemen Kewirausahaan dan Bisnis Indonesia

Digital business is starting to become the most popular business activity. The reason is that people continue to try to adapt to the sophistication of technology in this digital era to make it easier to do their work. Ease of carrying out digital buying and selling transactions is now available in GoTo, a company resulting from the merger of Gojek and Tokopedia. GoTo is a forum and provides access for entrepreneurs, especially MSMEs, to open businesses and sell online. Apart from making it easier for people to do business and shop, Goto also has a positive impact on the development of the Indonesian economy. Tiktok is also an online platform that influences the development of Tokopedia. Tiktok not only accommodates Tokopedia product branding but is now also one of the sales channels for Tokopedia products on its TikTokshop page. This invites high enthusiasm from economic actors. This research was conducted to find out how GoTo developed after the merger and the influence of the Tiktok and Tokopedia collaboration on the Indonesian economy. The method used is descriptive qualitative so that the data collected is correct based on literature reviews and scientific publications.

Raviy Bayu Setiaji; Firza Prima Aditiawan; Agung Mustika Rizki

Jurnal Sistem Informasi dan Ilmu Komputer 2024 International Forum of Researchers and Lecturers

This research focuses on the development of a web-based Computer Based Test (CBT) Application for Madrasah Tsanawiyah (MTs) Faqih Hasyim in Sidoarjo, East Java. This application aims to overcome conventional evaluation problems with paper and pen, such as cheating, scoring errors, and data management difficulties. Using web technologies such as HTML, CSS, PHP, and JavaScript, the application integrates the Fisher-Yates Shuffle algorithm to randomize the order of questions, reducing the possibility of cheating during the exam. Equipped with session tokens, exam timing, and result reports, the app improves the overall efficiency of the evaluation process. This study refers to previous research and highlights the importance of adopting technology to simplify assessment and facilitate online data management. The Fisher-Yates Shuffle algorithm, used to generate a unique sequence of questions for each student during the exam, minimizes the risk of cheating. The app implements a staged exam, ensuring students who meet the minimum criteria proceed to the next stage. In addition, the app achieves a degree of randomization of the exam content, eliminating patterns that may affect the exam results. The feasibility testing results show that the app is highly feasible, with a feasibility percentage of 92.4%. This conclusion signifies the app's success in achieving its development goals and making a positive contribution in easing the exam grading process. It is recommended to simplify the interface for senior users, improve the responsiveness of the website display for mobile access, and add a time limitation method in future research.   Keywords: Fisher-Yates Shuffle Algorithm, Computer Base Test, Question Randomization.  

Suknah Suknah; Viana Safrida Harahap; Subhan AB; Darmila Yanti

Harmoni: Jurnal Ilmu Komunikasi dan Sosial 2023 International Forum of Researchers and Lecturers

The objectives of this research are 1) To find out how the Instagram application is used as an online shop marketing communication medium, 2) To find out the obstacles to the Instagram application being used as an online shop marketing communication medium. The location of this research was carried out at the Novashoptakengon.id mini online shop located in Uning Village, Pegasing District, Central Aceh Regency with the number of informants being 1 owner, 4 resellers and 1 consumer of the Novashoptakengon.id Online Shop. Data collection used in this research is interviews and observations with owners, resellers and consumers. Data analysis techniques consist of data collection, data reduction, data presentation and drawing conclusions. The results of the research are marketing communications carried out via Instagram media which are used by online shop owners through promotions on the Instagram application. Of the various supporting features built into Instagram, the features most frequently used are the Instagram story photo upload and Story Highlights features. In the Instastory feature, Mrs. Nova Sri Rezeki uses it to inform about the latest products and shop situations every day. Meanwhile, to upload photos, Mrs. Nova Sri Rezeki uses it to post new products with attractive layouts. Story Highlights are used to provide important information such as how to order online, shop location instructions, shopee address and others. This feature used is considered very effective and helpful in the product promotion process, because it can convey messages directly to consumers. By utilizing the number of followers which has reached 4,934 thousand, it will make it easier to promote products. The problem with the Instagram application being that it is used as a marketing communication medium for online shops is competition between other online shops, so that the owner must be diligent in posting photos or videos so that his products can be seen by consumers, otherwise he will be at risk of losing consumers. People will switch to other online shops.

Aris Badara; Amirudin Amirudin; Ketut Suardika

International Journal of Education and Literature 2023 Lembaga Pengembangan Kinerja Dosen

This research is motivated by the importance of critical discourse analysis in the Representation of Indonesian Leaders Post Covid-19. This study aims to reveal the representation of the Indonesian government after covid-19 through covid-19 news. This research method uses a critical paradigm that focuses on multilevel methods. Discourse analysis in research also focuses on the ideology carried by online media. The approach in this study uses an approach developed by van Dijk. Research data is sourced from COVID-19 news throughout 2020. The accuracy of this research is also maintained because it uses layered search sources according to the critical discourse analysis approach in accordance with Fairclough's theory. The results of the discourse analysis show that CNN and BCC have similarities in representing the handling of Covid-19 in Indonesia, namely: the Indonesian government, under Jokowi's leadership, is not able to handle Covid-19 properly. From the point of view of critical discourse analysis, such representations contain partiality. This strengthens van Dijk's (2013) opinion that a text contains dominance and partisanship. In fact, according to Holmes & Castañeda (2016), representation can be considered as truth. The representation provided by CNI and BCI is also motivated by social elements, as stated by Fairclough (2013) that discourse is always related to social elements, including power, ideology, institutions, and other identities.

Yohan Fitriadi; Wellia Novita

Jurnal Hasil Kegiatan Bersama Masyarakat 2023 Asosiasi Riset Ekonomi dan Akuntansi Indonesia

This training plays a crucial role in providing training to 37 participants in Nagari Bukit Batabuah, Agam Regency. It focuses on micro, small, and medium-sized enterprises (MSMEs) in the region. Pre-training needs analysis helped the community service team understand the challenges faced by the partners and identify their primary needs. Survey data indicates that the majority of participants have been actively involved in various business sectors, with many already owning their businesses. Income analysis suggests income variation, with most participants falling into the middle and upper-middle-income categories. In the context of digital marketing, Shopee emerges as the primary platform chosen by participants, while diversification through WhatsApp Business, Facebook, and Instagram is also evident. This training provides a deep understanding and practical skills to MSME entrepreneurs, assisting them in developing effective marketing strategies and leveraging the full potential of online media for business growth

Vidya Putri Cahyani; Henny Soepriyanti

Jurnal Bahasa, Sastra, Budaya, dan Pengajarannya 2023 Pusat Riset dan Inovasi Nasional

The present study was conducted during school closure during the pandemic period, from 2020 to 2022. This study aims to explore teachers’ responses to the difficulties in using the online platform, and how teachers cope with the challenges in running online classes. This study used a descriptive qualitative approach. Data collection techniques included interviews, observations, and document analysis. The study participants were seven junior high school teachers in Mataram, West Nusa Tenggara. They had mixed work experiences. The results of the study showed that teachers responded differently to the demand for teaching using an online platform. Most teachers conducted online classes on a pro forma basis in order to comply with government policies. They viewed themselves unprepared to participate in online classes. The study also found teachers’ difficulties in teaching online classes due to students’ lack of adequate knowledge, skills and motivation in utilizing the online platforms provided by their schools. The study concludes that there is a need for comprehensive training and support for teachers to effectively adapt to online teaching methods. Additionally, it suggests that schools should invest in improving students' digital literacy skills to enhance their engagement and success in online learning environments.    

Muhammad Ihsan Dacholfany

International Journal of Education and Literature 2023 Lembaga Pengembangan Kinerja Dosen

Online lectures have become the wrong option in our digital age. Therefore, in this online lecture procedure, the lecturer was required to be able to produce media and lecture approaches. A favorable learning environment, student participation, lecturer performance during instruction, lecture media, and method are a few of the variables that affect the attainment of lecture skills. This study aims to investigate and characterize the efforts made by lecturers to increase student engagement in online courses. This study used a case study approach to qualitative research as its methodology. The study's findings indicate that there are numerous challenges facing online lectures in the current digital era, including a dearth of engaged students, a lack of infrastructure and resources for lecturers and students, as well as network and Internet issues and data availability quotas. All of the lectures given in online classrooms by professors have an impact. The study's findings suggest that lecturers should try to be innovative and creative during the stages of preparing, implementing, and evaluating lectures online.

Yohana Fransiska Natalia; Ni Luh Ayu Atmi Kamaratih; Hwihanus Hwihanus

Jurnal Akuntan Publik 2023 International Forum of Researchers and Lecturers

PT Andalan Inti Indonesia is a company operating in the retail sector. In running a business, a company needs to pay attention to the management control system. As one part of carrying out management functions, planning cannot be separated from control. The management control system itself has the aim of planning, evaluating and making decisions in order to develop and maintain the company's survival. The method used in this research is descriptive qualitative. The results of data analysis show that the strategic planning process at PT Andalan Inti Indonesia is good and budget preparation is carried out per division as well as to make it easier to detail the budget for activity needs. Based on the results of the analysis, it can be concluded that the implementation of the management system control function at PT Andalan Inti Indonesia is quite good and running well. The company has focused on increasing brand awareness as a step in achieving its sales target of 2 billion. Apart from marketing its products offline, the company also utilizes technology that supports the popularity of the online market. Employee placement is carried out appropriately to ensure the effectiveness and productivity of each division. Overall, PT Andalan Inti Indonesia has a structured and holistic approach to company management, with a focus on adapting to market changes, evaluating performance, and implementing short-term strategies that are in line with online market trends.

Afifah Rahmadini; Zulkarnain Zulkarnain

Jurnal Publikasi Ekonomi dan Akuntansi 2023 Asosiasi Riset Ekonomi dan Akuntansi Indonesia

The rapid advancement in information technology has transformed the landscape of accounting, making it increasingly computerized, enhancing efficiency through the automation of routine tasks, enabling real-time access to financial data, and providing more sophisticated data analytics capabilities. However, alongside these benefits, technology also brings challenges related to data security and changing regulations, necessitating accountants to continuously develop their technological skills. Online collaboration between accountants and clients is becoming more common, reflecting the influence of information technology on the evolution of accounting practices. Technological developments also affect Accounting Information Systems (AIS), changing the way data is processed, internal controls are implemented, and financial information is prepared. Despite initial concerns, the advancement of IT ultimately opens up new opportunities, such as computer-based information system audits, computer-based information system consulting, and web trust audits. This is the essence of the impact of information technology on the development of accounting, presenting opportunities and challenges that require adaptation and a strong understanding from accounting professionals in the digital era.

Rai Thoriq Azhar; Rakha Farassya Nurzaky

Jurnal Ilmuan Bahasa dan Sastra Inggris 2023 Asosiasi Periset Bahasa Sastra Indonesia

The writing of this article was carried out to show and provide education to tourists about what is in the Cirendeu traditional village and what prohibitions there are in the Cirendeu traditional village, so that it can be used as a tourist attraction in Cimahi for tourists. By using the observation method, searching for online-based data and information and also conducting research directly by visiting the Cirendeu traditional village. The Cirendeu traditional village has cultural and artistic values that are still present in their lives. By conducting this research, we hope that tourists will realize and care more about how important it is to maintain the natural beauty and cultural values in a tourist destination. Cireundeu Traditional Village is one of the Tourist Attractions (DTW) in the cultural aspect and is the only traditional village that applies the tourist village concept in Cimahi City. Cireundeu Traditional Village has a variety of potential, but has not been managed and developed well so it has not yet become a sustainable tourism destination. Thus, this article will analyze the various potentials as well as the shortcomings and weaknesses of the Cireundeu Traditional Village, so that the strategy for developing this tourist village can be known.    

Vehrial Vahzrianur; Samudra Farasi Putra; Rizky Bayu Pratama; Muhamad Revanza Solihin; Aditya Pangestu Halomoan Tampubolon +1 more

Deposisi: Jurnal Publikasi Ilmu Hukum 2023 International Forum of Researchers and Lecturers

Juridical Review of the Digital Banking System for Customer Protection discusses legal certainty for customers in banking transactions via internet banking. The study highlights the protection of customers' personal data and the security of banking information regulated in related agreements including Law no. 10 of 1998 concerning banks and Law no. 11 of 2008, which was changed to Law no. 19 of 2016 concerning electronic information and transactions. Legal protection of online banking users from cybercrime also serves as a research focus. Several studies also highlight the importance of policy protection for victims of economic crime in the banking sector. Customer protection in digital banking systems is becoming increasingly important along with rapid technological developments

Sri Hindriyastuti; Silfia Istikomah; Gardha Rias Arsy; Wahyu Yusianto

International Journal of Medicine and Health 2023 Lembaga Pengembangan Kinerja Dosen

Online gambling has the meaning of gambling that can be done through online platforms such as sites or online game applications that have the smell of gambling. With the convenience due to technological developments, it has also become easier for people to do online gambling. Online gambling as one of the negative technological developments in the electronics sector needs to be addressed from various angles because the impact is returned to its users, especially teenagers. The characteristics of adolescents who gamble online vary, so the purpose of this study is to describe the characteristics of adolescents who gamble online. The type of research used is quantitative research with a descriptive approach. The data collection used is to distribute a checklist of observations related to the description of the characteristics of online gambling. The results of the study of 30 respondents to the Characteristics of Online Gambling in Adolescents showed that the respondents who did online gambling on average graduated from high school as many as 18 respondents (60%), were male (93.3%), with an age range of at most 20 -22 years (66.7%), the type of gambling played is higgs domino (73.3%), and gambling using capital from their own work (93.3%). Many teenagers consider online gambling behavior normal.    

Annisa Anastasia Salsabila; Dinie Anggraeni Dewi; Rizky Saeful Hayat

Inspirasi Dunia: Jurnal Riset Pendidikan dan Bahasa 2023 Universitas Maritim AMNI Semarang

This research aims to provide a solution to the importance of literacy in the digital era, to explain the importance of literacy in the digital era in dealing with hoaxes or false information on social media as well as strategies for increasing literacy in the digital era. Hoaxes can have a very detrimental impact, both on individuals and society as a whole. Therefore, it is important for people to always check the veracity of information before sharing it or taking action based on that information. With digital literacy, people can understand and manage information spread on social media. The research method used is a qualitative method with a library research approach. The literature study method involves collecting data by understanding and studying theories from various literature that are relevant to the research subject. Literacy in this digital era is the key to overcoming various challenges. Digital literacy is important in dealing with hoaxes, including the ability to identify hoaxes, evaluate the authenticity of information sources, understand the context of information, use tools, question information, and maintain online privacy and security. Digital literacy helps individuals become more intelligent, critical and responsible in consuming and disseminating information in the digital world.