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Tezar Irawan; Aridhanyati Arifin

SABER : Jurnal Teknik Informatika, Sains dan Ilmu Komunikasi 2023 STIKes Ibnu Sina Ajibarang

The used car showroom business conducts manual recording to document purchase transactions, sales transactions, vehicle unit financing, employee management, relying solely on the owner's memory. The risk lies in manual recording requiring significant time and attention, with possibilities of errors (duplication) in recording, loss, or damage. Hence, the utilization of information technology is necessary in managing the assets of the used car showroom and employee management, introducing a system called SIMOKAS (Sistem Informasi Manajemen Showroom Mobil Bekas). Steps in this research involve data collection, literature review, and system design. Data collection involves two approaches: interviews and observations. The applied system design method is Prototyping. System testing methods include Black Box Testing and Usability Testing. SIMOKAS testing occurred at Putra Mobil Balikpapan showroom, involving ten potential users. Based on functional testing through black box methods, SIMOKAS met requirements and functioned accordingly, managing vehicles, transactions, vehicle documents, and employees. Usability testing resulted in a total SUS score of 87.25, falling into the 'Acceptable' category for acceptability, receiving an 'A' grade on the grade scale, and being in the 'Best Imaginable' category in adjective rating. Thus, the conclusion drawn is that SIMOKAS is a system with good usability from the user's perspective.  

Heni Widi Astuti; Vanishi Tiyar Nitza; Lasmi Sapalakai; Patrick Ezra Tua; Aldian Umbu Tamu Ama

Journal of Educational Innovation and Public Health 2023 Pusat Riset dan Inovasi Nasional

Based on the results of a survey by Kurious and Populix, a healthy lifestyle starting to become a focus and trend in Indonesia. These surveys reveal people's understanding of healthy food, with the problems that arise. Even though many people understand its benefits, there is still a gap between understanding and healthy practices, especially among the productive age group (25-44 years). Difficulty maintaining consistency in a healthy eating pattern is a challenge faced. The solutions provided from the survey results show that 64 percent of Indonesian people use healthy catering services to maintain consistent healthy lifestyle patterns. Therefore, the idea of developing the YumHealth startup emerged to help people start eating better, with a focus on catering services and delivery service features, nutritional consultations, education through articles,and a BMI calculator. This research will focus on implementing these features using a Design Thinking approach and testing using the Usability Testing method. Apart from that, the potential of the online market in Indonesia is also an encouragement to develop this application. This research aims to provide adequate solutions to existing problems and improve user experience. Based on the results of Usability Testing with 30 respondents, the final result was 71.5, which means the application prototype is in a good grade. The testing results also provide suggestions such as the use of typography (fonts), and visualization in education, as well as adding features such as guide pages and TDEE calculators.

Khairul Ihsan; Amren Rahul Satria Harianja; M. Fahreza

Jurnal Teknik dan Teknologi Indonesia (JTTI) 2023 PT. Arsil Reka Engineering

Vidio application is a video streaming application platform that finds many interesting features. The Vidio application has several advantages and disadvantages, which can be seen in user comments on this application in the playstore. It is necessary to analyze the level of user satisfaction with the Vidio application. The data collection technique uses task scenarios and through the SUS questionnaire distributed to users of the Vidio application, to collect and analyze data on user satisfaction with the Vidio application. The method used to analyze the data is using the Usability Testing method. The results of the evaluation on the Vidio application show an efficiency value of 89% in the efficiency aspect, the memorability aspect has a good memory level, the learnability aspect shows an effectiveness value of 97%, and in the satisfaction aspect the Vidio application gets a range of f values

Novita Kurnia Ningrum; wahyu Mulyono, Ibnu Utomo; Umami, Zahrotul

Jurnal Elektronika dan Komputer 2022 STEKOM PRESS

Perancangan aplikasi PANTAU ditujukan untuk petani yang mendapatkan bantuan hibah tanaman untuk penghijauan dan komersil. Dalam aplikasi pantau ini organisasi yang bekerja sama dengan petani dapat memantau perkembangan tanaman yang dihibahkan dan petani dapat mengirimkan informasi kondisi tanaman secara up to date melalui masing masing akun yang dimiliki. Dalam perancangan UI/UX aplikasi PANTAU digunakan design thinking method untuk mengetahui kebutuhan perancangan sesuai dengan yang dibutuhan user. Dan untuk testing menggunakan heuristic evaluation dan usability testing untuk mengetahui keefektifan dari rancangan UI/UX aplikasi PANTAU. Adapun testing ditujukan pada 22 user yang terdiri dari petani, organisasi dan pengelola sistem.

Nasrullah, Muchamad Fajri Amirul; Yulius, Rina; Pratama, Linargian

Teknik: Jurnal Ilmu Teknik dan Informatika 2022 LPPM Sekolah Tinggi Ilmu Ekonomi - Studi Ekonomi Modern

PT Mitra Kuadran Teknologi merupakan perusahaan pengembangan perangkat lunak. Dalam aplikasi yang telah digunakan pelanggan sering ditemukan masalah yang perlu diselesaikan secepatnya. Pelanggan biasa menyampaikan pengaduan dengan mengirim pesan langsung ke programmer secara pribadi. Pelanggan terkadang perlu mengirim pengaduan yang sama beberapa kali atau ke beberapa orang untuk diselesaikan. Penanganan pengaduan seperti ini masih kurang efektif, karena proses pengaduan masih dilakukan secara manual sehingga mempengaruhi kinerja programmer dalam penyelesaian masalah. Pada tugas akhir ini, penulis akan membuat suatu aplikasi berdasarkan permasalahan tersebut. Aplikasi Helpdesk Kuadran dikembangkan sebagai aplikasi issue tracking system dengan tujuan untuk memudahkan pelanggan aplikasi untuk mendaftarkan masalah dan programmer menyelesaikan masalah. Aplikasi dibangun menggunakan metode waterfall. Metode user accpetance testing (UAT) digunakan untuk mengukur nilai penerimaan pengguna. Hasil pengujian usability atau kegunaan menggunakan metode System Usability Scale (SUS) yang dilakukan menghasilkan nilai akhir rata-rata 82.5. Nilai ini di atas nilai 68 batas persetujuan dan dianggap dapat memudahkan programmer dalam manajemen pengaduan masalah pelanggan.

Komang Cyntia Irene Imayana; I Wayan Widi Karsana; Rai Riska Resty Wasita

jurmiki(Jurnal Rekam Medis dan Informasi Kesehatan Indonesia) 2022 program studi Rekam Medis dan Infomasi Kesehatan ITSK RS dr Soepraoen Malang

Medical records for outpatients at Udayana Level II Hospital are still being carried out manually which affects the provision of medical record time. Based on the results of observations made during the provision of outpatient medical records, that is an average of 18 minutes. This is not in accordance with the minimum service standards of the Ministry of Health of the Republic of Indonesia No. 129 of 2008 with a set standard of 10 minutes.The research design was a quasi-experimental one-group pretest-posttest design. The system development analysis method applied is the System Development Life Cycle (SDLC) which consists of 5 stages, namely Analysis, Design, Implementation, Testing, and Maintenance.The results of the study used usability testing on this electronic medical record system and met the usability standard of 88% or can be classified as "very good". The Mann-Whitney test results get a Significance Asym value of 0.000. The significance value of 0.000 <0.05 indicates the influence of the use of electronic medical records on the provision of outpatient medical records at Udayana Level II Hospital in Denpasar with an average time of providing outpatient medical records is 25 seconds.

Wijaya, Oki; Nathanael, Sievin; Wicaksono, Soetam

JUISI : Jurnal Ilmiah Sistem Informasi 2022 LPPM Universitas Sains dan Teknologi Komputer

This study aims to perform Usability Testing on software or freeware applications, namely LINE Messenger. Usability Testing itself is a method of evaluating the usability of software (Software) which aims to increase the usability of an application / product by analyzing, identifying problems, measure efficiency, measure convenience and determine user satisfaction. Usability testing for the LINE Messenger application is carried out to determine the level of ease of use of the Line application, such as ease of understanding features, memory location of features, and also assessing the User Interface (UI). to the application, preparing test scenarios, looking for respondents or testing subjects, making questionnaires with the System Usability Scale (SUS) standard, and conducting usability analysis on the results of respondents and questionnaires. Then the final output is in the form of reports and conclusions regarding the results of the analysis. LINE Messenger itself is a popular social media application, an application that has many features such as LINE Today, Share screen and also has a LINE Shop. LINE itself is an easy-to-use application, with the results of the questionnaire showing positive Usability Testing results for LINE Messenger.

Cahyo Untoro, Meida

JURNAL ILMIAH KOMPUTER GRAFIS 2020 UNIVERSITAS STEKOM

Online seminars have many benefits in various fields of science. Information about workshops online, registration, and other activities so that it can help users get information. During the pandemic, COVID-19 had a strategic role in providing information related to the development of science and insight. The right application will provide optimal data and information to all users. The online seminar application is designed with a User-centered design to obtain user-friendly information and usability. The results of the study showed that the online seminar application that was designed had good usability and was acceptable to users. usability testing concluded that an acceptable application with a value of 82.40% and block box testing received the designed menu.