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Cindy Silvia Agustin; Tantria Desvi Vinata Sari; Puteri Aisyah; M. Isa Anshori

Jurnal Nuansa : Publikasi Ilmu Manajemen dan Ekonomi Syariah 2023 Asosiasi Riset Ilmu Manajemen Kewirausahaan dan Bisnis Indonesia

Employee adaptability skills are increasingly important in a rapidly changing business environment. A recent literature review reveals the evolution of employees' adaptability skills during the COVID-19 pandemic and efforts to strengthen them. Factors such as leadership, changes in the work environment, and organizational support influence changes in adaptability. Inclusive leadership, open communication and social support form key elements in this strategy. This article describes the development of employee adaptability skills in the context of external change, especially the COVID-19 pandemic. This article describes material for developing employee adaptability skills which includes understanding the concept of adaptability, adaptability development strategies, and the benefits for companies and employees. This material is designed to help employees develop their abilities to deal with change, increase resilience, manage stress and innovate. By investing time and resources in developing adaptability skills, organizations can increase their competitiveness and employees can achieve success in a dynamic work environment. The results of this literature review provide useful insights for organizations that wish to prioritize developing employee adaptability in response to increasingly complex business dynamics.

Yunita Maulina; Supriyono Supriyono; Dita Yuzianah

Konstanta : Jurnal Matematika dan Ilmu Pengetahuan Alam 2023 International Forum of Researchers and Lecturers

The aim of the research is to develop learning media in the form of electronic modules that are suitable for high school students to use. The development of this e-module product also aims to improve understanding of the material. This type of research is included in research and development. The research stages using the ADDIE model consist of: (1) needs analysis and material analysis stage, (2) design stage for making e-modules, (3) development stage by carrying out material validation and media validation, (4) implementation stage by carrying out tests extensive and limited testing, (5) evaluation stage. The research subjects for the limited test were 7 students of class XI IPS 2 and the broad test involved 36 students of class XI IPS 3. The data collection technique used was observation and using questionnaires and tests. The research data analysis technique goes through stages: (1) validity analysis, (2) practicality analysis, (3) effectiveness analysis, (4) gain test. The research results show that the e-module developed is suitable for use and can be said to be able to improve understanding of the material. Based on the research results, it shows that: (1) the average media expert score is 3.504 in the "very valid" category and the average material expert score is 3.22 in the "valid" category, (2) student questionnaire responses in limited trials with an average of an average of 3.14 is included in the "practical" category and the test response is broad with an average of 3.42 and is included in the "very practical" category, (3) the calculation of learning completeness reaches 75%, which is included in the "good" criteria, (4) The average gain test score was 0.5367 in the "medium" category.

Rosanti, Mita; Nur Zahrah; Nilam Permatasari; Siti Marwiyah; Nurdin K +1 more

The aim of this research is to prove the validity and practicality of the electronics modules that use KviSoft Flip Book Maker. The study was conducted at the 9th Luwu North State High School with a 4D model: (1) Phase Definition, (2) Design Phase, (3) Phase Development, and (4) Phase Distribution.After the development of electronic modules using 4D models, the next step is validity and practicality. Specifically, (1) the results of the validation of the electronic product module from the material expert show 100% presentation and belong to a very valid category; (2) the verification results from the media expert show 68% and are belonging to a good or valid Category; and (3) the validity results from a linguist show 82% and come from the category ve (4) In the electronic practicality test of the elevation module, the student's answers are based on calculations of the IF formula using Microsoft Excel. For example, the material aspect receives 3,06 with a good or valid category, the media aspect receivers 3,05 with a well or valid Category, the language aspect receiving 4, 58 with a very good or very valid Category; the illustration aspect receves 2,52 with a valid Category or Aspect, and the instruction unit receives 2,52 of a valid category or Aspects. Based on the results, it can be concluded that the electronic learning module of the Islamic educational material uses valid social media and can be used as a learning medium in practice.

Aisyah Wardatun Nisa; Eka Titi Andaryani

SIMPATI: Jurnal Penelitian Pendidikan dan Bahasa 2023 CV. Alim's Publishing

As we already know, the independent curriculum is a new curriculum that is currently being published. From year to year, the educational curriculum is increasingly undergoing changes, these changes are adapted to technological developments and developments in this new industrial era. Approximately 2 years ago, in the pandemic era or Covid-19 era, the curriculum that applied in schools was the 2013 curriculum and the prototype curriculum. The prototype curriculum is a curriculum that develops progress from the 2013 curriculum, where the curriculum is referred to as the emergency curriculum for the 2022 and 2023 school years. At that time the government established the Merdeka curriculum for all schools deemed ready to implement this curriculum, various technical guidance that is currently needed for school principals as well as teachers and educational staff in implementing the Merdeka curriculum, it can be implemented through technical guidance, which is carried out online. This online guidance is expected to be able to make participants comfortable and more motivated to continue following or remain focused until the material and learning design they want to achieve is achieved properly. good and students can receive the results of guidance from these techniques using the learning management system

Kudariyanto Kudariyanto; Ashari Ashari

Inspirasi Dunia: Jurnal Riset Pendidikan dan Bahasa 2023 Universitas Maritim AMNI Semarang

The findings and analysis of the research are, 1) The Principal's Performance in Fostering Teacher Professionalism at UPT SD Negeri 141 Gresik includes: peer tutor assistance, training and workshops, mentoring and collaboration, observation and feedback, curriculum development, research and innovation, use of technology, discussion and reflection, qualification improvement, and career plan development; 2) Forms of teacher professionalism include: continuous development, commitment to students, reflection and renewal, professional ethics, collaboration, involvement in decision-making, use of technology, effective classroom management, monitoring and evaluation of students, communication with parents, development of learning materials, career development, and involvement in school activities; 3) Supporting factors include: school management support, resources, school culture, effective communication, professional development programs, constructive performance appraisal, rewards and recognition, understanding of teachers' needs; and inhibiting factors include: limited resources, resistance to change, unclear vision and goals, internal conflicts, time pressure, curriculum incompatibility, high administrative demands, uncertainty of the school environment. In general, school principals must provide professional services in the field of education in order to organize the educational process effectively and efficiently.    

Ailena Manalu; Lustani Samosir; Damayanti Nababan; Nisma Simorangkir; Raikhapor Raikhapor

Jurnal Teologi Injili dan Pendidikan Agama 2023 Sekolah Tinggi Pastoral Kateketik Santo Fransiskus Assisi

The research aims to develop audio visual media on the material Allah is My Savior in Christian Religious Education learning for class V elementary school with the 2013 curriculum. This research is research and development (research and development) of audio visual media which aims to produce products and test product activity. The place of research was carried out at a State Elementary School in Simanindo District, Samosir Regency.

Gora Markus Fajar Hutahaean; Feliks Gamaliel Barus; Indri Wulandari; Yolanda Yolanda; Tya Ariani +3 more

Jurnal Nusantara Berbakti 2023 Universitas Kristen Indonesia Toraja

This article discusses empowering the Pasir Emas Village Community in the fields of health and digital literacy. The aim of this activity is to provide valuable learning experiences to students through direct involvement in society to discover, formulate, study and recognize the potential of society and find solutions to problems rationally by fostering motivation to utilize their own potential and the second aim is to provide opportunities for students. to develop thinking based on science. This KKN activity will start with debriefing, carrying out activities, preparing reports and evaluating. KKN starts on July 10 2023 to August 18 2023 in Pasir Emas Village, Kuantan Singingi Regency, Singingi District. We, the Unri Kukerta team, focus more on community empowerment. Our work programs are Disaster Mitigation Socialization, Waste Recycling and Making Ecobrics, Making Waste Decomposition Plags, Educating Gender Equality for Teenagers, Making Water Filter Tools, Strengthening Pre-School Age Children's Literacy Using Used Used Materials, Qris Socialization, Making Alternatives or adding other variations of dodol products, MSMEs sharing with local entrepreneurs regarding integrated marketing communication and public speaking in community business development such as in tofu and tempeh factories and helping organize correspondence filing in Pasir Emas Village. In general, the activities or work programs that we carry out can run well and smoothly.

Ni’mah Wahyuni; Adi Friansa; Fajri; Haikal; Kasmiati

JURNAL PENGABDIAN MASYARAKAT AKADEMISI (JPMA), 2023 CV. ALIM'SPUBLISHING

Knowledge and understanding of prayer and thaharah which includes Wudhu, Tayammum and obligatory bathing are important aspects in religious learning material in junior high schools (SMP). This discussion is about the importance of learning prayer and thaharah which includes ablution, tayammum and obligatory bathing as part of the implementation of religious education courses. Learning prayer and thaharah which includes obligatory ablution, tayammum and bathing at school not only ensures students' correct and consistent understanding of Islamic worship practices, but can also help in forming students' character and moral values. This also highlights the positive impact of this learning integration, such as increasing religious awareness, strengthening students' religious identity. Therefore, learning prayer and thaharah which includes ablution, tayammum and obligatory bathing for students has significant suitability in supporting the spiritual and moral development of students.

Ahmad Latif; Okpatrioka Okpatrioka

GARUDA : Jurnal Pendidikan Kewarganegaraan dan Filsafat 2023 International Forum of Researchers and Lecturers

This research was carried out to provide support for learning that develops technology in the learning process of students in schools, especially vocational schools, in order to overcome the low effectiveness of practical learning skills that has occurred in productive subjects. The aim of this research is to prepare an electronic practical worksheet (Jobsheet) that can be proven to be practical, valid & effective in improving students' practical learning skills in vocational schools. This research uses the applied Research and Development method. The target of this research is class X students at An Nur Vocational School. Those related to this research are: material, media and language experts. This research has produced valid, practical and effective products in the development of portfolio-based problem based learning to improve critical thinking skills and democratic attitudes. to improve critical thinking skills and democratic attitudes. Validation from material experts obtained a value of 87.2, media experts 87.1 and language experts 88.3 so that the product developed was in the very valid category, with a practicality level of 83.4 classified as very practical, and effective in improving product assembly with a calculated value > ttable, namely 16.491 > 2.015 or < 0.05.

Ida Safrina

Intellektika : Jurnal Ilmiah Mahasiswa 2023 STIKes Ibnu Sina Ajibarang

The purpose of carrying out this research is to find out: (1) The steps for implementing individual guidance by the principal for teachers to increase teacher work productivity at SMP Negeri 3 Muntok, and (2) The magnitude of the increase in teacher work productivity after implementing individual guidance developed by the school principal . This research is school action research analyzed using a qualitative approach. The research was carried out at SMP Negeri 3 Muntok in 2019. The research results obtained were: (1) The implementation of individual guidance can be developed based on the steps: (1) Guidance on developing learning models through comparative studies and follow-up planning, followed by analytical guidance SWOT; (2) Guidance on the implementation of educational administration, followed by providing direct feedback on the results of the teacher's work; (3) Advanced guidance sets reliable targets, developed through joint evaluation of program targets for other teachers who are also experiencing the same problems; (4) Guidance on how to carry out collaboration with other teachers in more depth, up to the ability to demonstrate the materials needed by other teachers; (5) Guidance on effective and efficient work strategies, which are developed through training in determining optimal quantity figures and how to measure them, namely through scoring techniques; (6) Developing motivational guidance; (7) Building independence so that teachers avoid plagiarism-based activities, and guidance in making effective plans; (8) Guidance in making effective work planning coupled with innovative aspects; (9) Encourage teachers to implement programs to increase teacher competency through seminars and workshops followed by implementation of the results of new experiences from teacher activities; (2) The implementation of individual guidance is able to increase teacher work productivity in schools by resolving teacher problems in the development and implementation of learning programs in schools.

Amaris Evania Putri; Risda Lailul Yulfa Fitria; Eli Masnawati; Masfufah Masfufah ; Febriarsita Eka Sasmita +3 more

Jurnal Hasil Kegiatan Bersama Masyarakat 2023 Asosiasi Riset Ekonomi dan Akuntansi Indonesia

The development of puemla learning media on the material of practicing the Pancasila precepts of Pancasila learning subjects in grade 2 elementary schools is intended to facilitate understanding of the material, obtain meaningful learning and increase motivation in learning. Learning media is a learning tool that helps students improve their thinking, attention, and abilities or skills. the method used is 4D which consists of define, design, develop, and dessiminate. (1) the defining stage of define is to conduct a needs analysis on students, which aims to find out the basic problems needed in the development of learning media and to find out about the advantages and disadvantages of learning media used by teachers so far, media analysis, and analysis of students, (2) the design stage of design that is done first is to choose material that suits the characteristics of students, (3) the development stage of develop is the process of creating it into reality, (4) the spread of dessiminate is a real rarity whether the learning system that is built is successful, in accordance with expectations or not. The results showed that puemla learning media can increase the motivation of students and in accordance with the characteristics of students who can be used as a means of supporting the learning process as evidenced by the evaluation of the board of teachers at SDN Klagen, Wilayut village, Sukodono District and the enthusiasm of students in grade 2.

Nova Ika Ayu Saputri; Minto Santoso; M.Iqbal Baihaqi

Intellektika : Jurnal Ilmiah Mahasiswa 2023 STIKes Ibnu Sina Ajibarang

. Based on initial research at SDN Kaligrenjeng 01, it was found that thematic learning was still considered difficult to implement due to several factors, including, educators dominated more during the learning process and learning media were rarely used during the learning process. The aim of the research is to explain the development, explain the use and learning achievements of students in using PUT3 Group learning media in elementary school thematic learning. The results of learning media validation can be seen from the percentage results by material expert validators, media experts and language experts respectively. 80.00%, 92.50%, and 96.00%, the average validator assessment is 89.36% so that the learning media is suitable for use. Educators' response to the media was 84.00% and students' response to the media was 94.89%. The increase in the average value of students before using the media and after using the media was 75.79%, this shows that there was an increase in the average value of the class, so that the PUT3 Group media was stated to be able to improve students' learning achievement. Based on the research results, it was concluded that the media PUT3 Group learning in elementary school thematic learning is suitable for use. The results of the responses from educators and students show that the PUT3 Group media is easy to use. PUT3 Group learning media in elementary school thematic learning can improve student learning achievement.    

Selvia Ayu Wardani; Desy Dwi Riana; Dwi Kameluh Agustina

Intellektika : Jurnal Ilmiah Mahasiswa 2023 STIKes Ibnu Sina Ajibarang

. Based on needs analysis and interviews, it shows that flat building material does not use innovative media and the minimal use of technology-based learning media, causes students to feel bored and less interested when learning in class. This research aims to produce LABADA Game products for feasible flat building materials. This type of RnD development research has been developed by Sugiono with seven steps, namely (1) looking for potential and problems at SDN Kepanjenlor 2, SDN Sentul 1 and SDN Sentul 3, (2) Carrying out research and collection by interviewing class IV teachers, distributing needs questionnaires students and observing mathematics learning, (3) product design is carried out by analyzing learning and planning product content, (4) Design validation is carried out by 9 validators consisting of 3 material validators each, media validator and language validator, (5) Design revision carried out based on expert advice, (6) Limited trials carried out by 10 class IV students and 5 class IV teachers, (7) product revisions based on teacher and student suggestions. The instrument in this research is a questionnaire. The feasibility results from material expert validators were 91.85%, media experts 89.44%, and language experts 86.67%. The results of the teacher's readability questionnaire for the LABADA game obtained a percentage of 91.29% and the results of the student's readability questionnaire obtained a percentage of 94.17%.    

Putri Novianti; Desy Dwi Riana; Dwi Kameluh Agustina

Intellektika : Jurnal Ilmiah Mahasiswa 2023 STIKes Ibnu Sina Ajibarang

Based on the analysis of student needs and interviews with teachers, it shows that mathematics learning, especially in fraction material, has not used innovative media and the minimal use of technology-based learning media has caused students to feel bored and less interested. The purpose of this study was to determine the feasibility and readability of KOCAH Multimedia products for learning Mathematics for fraction material. This type of development research is RnD which has been developed by Sugiono with 7 stages. This study used a questionnaire sheet instrument and interview and observation techniques. Based on the results of the validation test by 9 validators, it is known that KOCAH multimedia can conclude the feasibility of the media by obtaining results from material experts of 87.28%, 91.11%, from media experts and 88.33% from linguists. The results of the student readability questionnaire on KOCAH Multimedia obtained a percentage of 96.15% and the results from the teacher readability questionnaire obtained a percentage of 93.41%.    

Triana Ocieli Putri Br Karo; Erlinda Simanungkalit; Nurmayani Nurmayani; Apiek Gandamana; Winara Winara

Concept: Journal of Social Humanities and Education 2023 Sekolah Tinggi Ilmu Administrasi Yappi Makassar

This study aims to design, develop, and test the feasibility, practicality and effectiveness of papan huruf geser media in the early reading skills of class I theme 3 sub-theme 1 at SDN 044845 Payanderket in Indonesian. The problem in this study is that the learning media used in reading activities are inadequate, the learning methods used in reading activities are less varied and students do not play an active role in the learning process. Researchers use development research (Research and Development) according to Thiagarajan, namely the 4D model (Define, Design, Development, Dessemination). The subjects in this research were class I students at SDN 044845 Payanderket and the research object was the papan huruf geser media. Data collection techniques use questionnaires and learning outcomes tests. The results of the media validation test for media experts obtained a percentage of 98.21% in the "Very Eligible" category, and material validation by material experts obtained a percentage of 93.75% in the "Very Eligible" category. The practicality test by educational practitioners obtained a percentage of 97.2% in the "Very Feasible" category. Media effectiveness test results were obtained through pretest and posttest. The average score of the students from the pretest was 49.67 with a completeness percentage of 19.35% in the "Not Effective" category, while the average score from the posttest results was 82.25 with a percentage of 93.54% in the "Very Effective" category. From the results obtained, it shows that the papan huruf geser media that is appropriate, practical and effective can be used as a supporting medium in learning to read beginning in elementary schools.    

Johannes Gultom; Pargaulan Siagian

Based on the analysis of needs in the learning process, it is necessary to develop interactive learning medium. This study aims to produce a product in the form of an interactive learning media based on Articulate Storyline which is valid, practical, and effective in improving students' understanding of mathematical concepts. This research and development is designed based on the stages of the ADDIE development model (Analyse, Design, Development, Implementation, and Evaluate). The subjects in this study were students of class X IPA 5 SMA Negeri 2 Kabanjahe, which consisted of 36 students. Based on the research which has been done, the validity of the interactive learning media developed obtained an average percentage of 87.26% by media experts and 87.82% by material experts with qualifications classified as very valid. Through the results of teacher responses and student responses in limited trials and field trials, an average percentage of assessment was obtained 94.5% by teachers, 85.67% by students in limited group trials and 86.07% by students in field trials with qualifications classified as very practical to be used in the learning process. The implementation of the application of interactive learning media that has been carried out to see the effectiveness with a set benchmark obtains results, namely for classical learning completeness, it reaches 80.56%, and the average percentage of effectiveness questionnaires is 94.72% with qualifications classified as effective. The increase in ability to understand mathematical concepts that occurs is a moderate increase. Based on the research acquisition data, it was concluded that the Articulate Storyline-based learning media developed in this study is valid, practical, and effective qualifications.

Dewi Meizar Mustika

This research was conducted to (1) develop flipaclip application-based teaching materials so as to produce class VII fable text teaching material products in the form of learning videos, (2) describe the feasibility of class VII flipaclip application-based fable text teaching materials. This study used the Research and Development (R&D) method based on the Borg and Garl model modified by Sugiyono with 6 research stages namely potential and problem analysis, data collection, product design, design validation, design revision, and product testing. The results of this study are class VII fable text teaching material products based on the flipaclip application with an average score of 80% from material experts in the very good category, 82.89% from media experts in the very good category, 92.3% from subject matter teachers study Indonesian with very good category. So it can be concluded that the fable text teaching material product based on the flipaclip application in class VII SMP Negeri 1 Bangko Pusako is suitable for use in the learning process in schools, especially class VII.

Zilfa Amalia Tsany; Deti Rostika; Muh. Husen Arifin

Jurnal Bintang Pendidikan Indonesia 2023 Pusat Riset dan Inovasi Nasional

This research is about the design and development of interactive multimedia to introduce types of businesses and economic activities. This research is motivated by the problem of learning media which at the moment is still fixated on teachers and books. Another problem is the lack of knowledge and ability of teachers in introducing types of businesses and economic activities and the condition of students who have a great interest in using digital technology-based learning media. Thus, this research aims to create an Interactive Multimedia as a facilitator for students in learning the material of business types and economic activities.  This research uses the Design and Development (D&D) research model, with Analyze, Design, Development, Implementation, and Evaluation (ADDIE) research procedures. This research involved experts and users. The results of the assessment from the expert's point of view for the feasibility of interactive multimedia is very feasible to be implemented in learning.

Prita Puspita; Mettadewi Wong; Adriana Venny Ariani; Linawati Suwito; Mulyadi Mulyadi

Jurnal Budi Pekerti Agama Buddha 2023 Asosiasi Riset Pendidikan Agama dan Filsafat Indonesia

This research aims to determine the extent of the quality of the teaching materials used and develop teaching materials that are adapted to the characteristics of learners, due to the limitations of the teaching materials that have been used and create new teaching materials that are more appropriate and appropriate for student education in West Kalimantan Province. This research method uses a qualitative approach with R&D research methods. The subjects in this research were 42 students in West Kalimantan Province. The research and development procedure for the R& model consists of five steps, namely; (1) Analysis (analysis), (2) Design (design), (3) Development (development), (4) Implementation (implementation) and (5) Evaluation (evaluation). The results of the analysis show that the Buddhist Vihara Graha Sailendra Sunday School learning conditions at this week's school are still teacher-centered using printed books and limited use of learning media. It was found from the results of post-test data from 42 students that only 39 reached the KKM on Buddhist religious holiday material, while 3 did not reach the KKM.      

Imroah Lailatuz Zaikiyah

Jurnal Pendidikan, Bahasa dan Budaya 2023 Pusat Riset dan Inovasi Nasional

The main objective of this research is to study learning media Fingerglass human breathing simulator. Utilization of simulation models designed to resemble the human respiratory system serves as an invaluable educational tool. The aim is to facilitate a comprehensive understanding of scientific concepts, particularly in the field of natural sciences, with the ultimate goal of practical application in everyday life. By using this simulator it is hoped that students will be involved to be actively involved in the learning process, fostering a high interest in understanding the subject matter. This research took place at UPT SDN 17 Gresik for Grade 5 students. The model used is a simulator of the human respiratory system following the ADDIE model, which consists of five stages: analysis, design, development, implementation and evaluation. This model is based on the scientific approach to ADDIE development theory outlined by Robert Maribe Branch. The validation process for two levels of material expert validators I and II resulted in a validation level of 85% indicating that the material was included in the valid category. Likewise, the results of the validator material expert validator II show a validation level of 100% which is also included in the valid category. This implies that the contents of the learning media are relevant to the subject matter of the fifth grade Human Respiratory System in elementary school. Thus it can be concluded that the quality of the Fiberglass Learning Media Human Breathing Simulator meets valid criteria in terms of the material it contains. In addition, the student's response obtained a value of 87% indicating that the Human Breathing Simulator Fiberglass Learning Media was very suitable for use in the learning process