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Sulikah Sulikah; Heri Pratikto; Wening Patmi Rahayu

This research aims to develop a product in the form of a digital module with the Canva platform and flipbook maker to improve student learning outcomes in cost accounting courses on the topic of cost of orders. Digital modules make it easy for students to access and increase students' interest in learning. This development research uses the ADDIE research design and development model. The research results found that the feasibility level in terms of media was very good with a score of 94%, while in terms of feasibility the digital module material developed received a score of 95% with very feasible criteria. The effectiveness results show that the digital module is able to improve student learning outcomes on the topic of cost of goods ordered. Educators are required to be creative in developing teaching materials, so digital modules are a form of creativity in teaching materials by presenting audio, visuals, animation and flexibility in use.      

Dila Rizki Amanda

Jurnal Pendidikan, Bahasa dan Budaya 2024 Pusat Riset dan Inovasi Nasional

The focus of this research is to investigate the influence of visual learning media on students' Indonesian language learning outcomes. The aim is to reveal the use of YouTube as an Indonesian language learning tool, explore students' perceptions of using Kahoot (a game-based learning application), describe the impact of using Quizizz on student motivation and learning outcomes, and analyze the e-learning learning process via the Edmodo platform in subjects Indonesian. It is also believed that the use of this media can increase students' interest in reading and stimulate the development of their ideas. With stimulated ideas, students' thinking abilities, especially higher level thinking, can be improved directly. In this rapidly developing era, the role of teachers is increasingly vital in the world of education. They are expected to actively develop insight and skills, including in the use of learning media. Visual media is an effective tool in learning, helping students understand the material better. Therefore, it is important for teachers to continue to innovate in creating learning media that suits the needs of the subjects being taught, in order to increase learning effectiveness and student engagement.

Widya Utami

Jurnal Pendidikan, Bahasa dan Budaya 2024 Pusat Riset dan Inovasi Nasional

Drama is a work of art composed of dialogue containing stories or events involving conflict between characters. Learning drama texts is acting or staging drama. Utilizing the Tik Tok application as a learning medium to demonstrate drama texts is one way to increase teacher creativity in utilizing the latest learning media in accordance with current developments as well as increasing students' creativity and interest in learning in following the ongoing learning process. This research is a qualitative descriptive study with the subject of class VIII students at SMP PAB 8 Sampali. The research results show that 1) the Tik Tok application can be a learning medium to support the learning process, 2) the Tik Tok application as a learning medium demonstrating drama texts gets a positive response from students. The conclusion of this research is that the Tik Tok application is an application that can be used as a learning medium in the learning process and this application also received a positive response from students regarding its use as a learning medium for demonstrating drama texts.

Rizki Fitriani; Nadella Lesmana

This study aims to investigate the impact of technology usage on the development of Indonesian language skills among the millennial generation. Millennials are a group that has grown up in a rapidly advancing digital technology era, which significantly affects their ways of learning and communicating, including in language aspects. By utilizing survey and interview methods, data were collected from a representative sample of millennials who actively use technology. The results of the study indicate that the use of technology, such as smartphones, social media, and online learning platforms, has a significant impact on the development of Indonesian language skills among millennials. Although technology provides easy access to information and learning resources, this research also highlights several challenges, such as the misuse of language on social media, which can negatively affect both written and oral language skills. The implications of these findings offer valuable insights for educators, parents, and policymakers in designing effective language learning strategies for the millennial generation.

Abdul Syahid; Florence Angelaila Fauzi; Sumarni Sumarni; Rahmania Ananda; Amanda Salsabila +3 more

Faedah : Jurnal Hasil Kegiatan Pengabdian Masyarakat Indonesia 2024 FKIP, Universitas Palangka Raya

The rapid development of educational technology presents new opportunities for enhancing the teaching and learning process through electronic media, which can make learning more interesting and interactive, thus increasing student motivation and engagement. This study aimed to evaluate the effectiveness of different teaching methods direct teaching and the use of audio-visual media in enhancing English language comprehension among fifth grade students at SD Muhammadiyah Pahandut, Palangka Raya. The research involved a service activity conducted with lecturers and students from the Tadris English Education Study Program (TBI) IAIN Palangka Raya. The methodology included both pre-service preparations and the implementation of two distinct teaching approaches. Class 5A received direct teaching with active interaction, while Class 5B utilized interactive videos. The study revealed that conventional teaching in Class 5A faced challenges such as reduced student engagement and passive participation. However, strategic improvements in teaching techniques and classroom management were recommended to enhance effectiveness. In contrast, the use of technological media in Class 5B resulted in higher student engagement and better comprehension of the material, as evidenced by their active participation and correct responses during activities. Overall, the study highlights the advantages and disadvantages of both teaching methods, emphasizing that the choice of method should be context-specific and aligned with learning objectives and student characteristics. The findings suggest that integrating technological media can significantly enhance the learning experience and outcomes, particularly for elementary school students.

Mei Pertama Putri; Kun Budianto; Putri Citra Hati

Jurnal Riset Ilmu Hukum, Sosial dan Politik 2024 Asosiasi Peneliti dan Pengajar Ilmu Hukum Indonesia

The school environment requires each other to interact and communicate every day. The problem in research is that deaf students who have hearing impairments need knowledge to be able to coexist with society. Teachers really need the right communication approach so that students can understand what is being conveyed so that there will be a reciprocal relationship between the two. The purpose of this research is to determine teachers' communication approaches in social interactions with deaf students. This research explains how a communication approach is important in the social interactions of deaf students through interactions in classroom learning and also in the school environment. This research uses qualitative research methods using Burgoon's interaction adaptation theory which discusses nine principles in adaptation. This research uses data collection techniques in the form of observation, interviews and documentation techniques. The results of this research are that adaptation in the communication approach in social interaction of deaf students requires adapting interaction patterns, varying distance patterns and strategies as well as the importance of behavior in adaptation. Apart from that, in the communication approach the teacher determines communication media in the learning process in the classroom and provides direction to students to increase social interaction. Learning to develop sound and rhythm perception as well as speech development, these activities are efforts made by the school to increase social interaction for deaf students. Communication patterns in teaching at SLB B YPAC Palembang are two-way communication.

Asep Asep

Jurnal Pengabdian Sosial 2024 Lembaga Pengembangan Kinerja Dosen

Strengthening knowledge and disaster preparedness for students, teachers, and the wider community can be achieved through community service activities packaged in the form of national seminars. This seminar is an educational and collaborative forum that brings together various related parties to share knowledge, experiences, and disaster mitigation strategies. Through this community service activity, geography learning becomes more relevant and applicable. Not only does it increase understanding of disaster mitigation, this seminar also builds community capacity in dealing with disasters, and encourages active participation of all parties in creating a safer and more sustainable environment. This community service activity was carried out in three stages: 1) Material solidification, 2) Q&A discussion, 3) Evaluation. The community service conducted through a resource person at the national seminar on geography education organized by the Master of Geography Education Study Program at Padang State University provides an overview of the integration of processes and projects that can be done to improve understanding of disaster mitigation through geography learning. This includes projects such as identification of disaster locations in the selection of materials, socialization in collaboration with related parties, simulations in schools, or through the development of learning media.

Ilma Ainu Sofa

Jurnal Bintang Pendidikan Indonesia 2024 Pusat Riset dan Inovasi Nasional

The aims of this research are (1) to determine the feasibility of developing video tutorials (2) to determine students' responses to the use of video tutorial media for making passinelle pockets for clothing sewing subjects as a learning medium. This type of research is Research and Development (R&D). This research was carried out at SMK Negeri 3 Blitar which is located at Jl. S. Supriadi No. 24C, Bendogerit, District. Sananwetan, Blitar City in class XI Fashion Design with a total of 35 students. The data collection method used was the interview method, namely to determine the development of the video tutorial media for making passinelle pockets in the subject of sewing fashion products in class XI clothing 2, as well as the response questionnaire method to determine students' responses to the use of video tutorial media as a learning medium. The results of this research stated that the development of video tutorial media was seen from the validity test by material experts at 87% and the validity by media experts obtained a figure of 86.5% so that the average data obtained was 86.5% and was declared very feasible. Students' responses to the use of video tutorial media obtained an average percentage of 90.5% and were included in the very good category.    

Lilis Suryani Nasution; Yahfizham Yahfizham

Algoritma : Jurnal Matematika, Ilmu pengetahuan Alam, Kebumian dan Angkasa 2024 Asosiasi Riset Ilmu Matematika dan Sains Indonesia

During the period of compulsory education in Indonesia, which is 12 years, the government requires mathematics as the main learning subject for extracts which will continue to have an impact on people’s lives. The level of ability in a field of science must be measured to obtain valid data for the development of education in Indonesia. The use of Geogebra Mathematics Software in schools in Indonesia is not surprising at this time, technological developments have made the use of Geogebra mathematics software commonplace. This research is a Systematic Literature Review, in this research the author analyzes and compares several articles obtained from the internet or digital databases, for example Semantic Scholar or Sprinter Link. The articles that have been found are then selected according to the title researched, so that several reference articles are obtained. The research results show that the use of Geogebra mathematics software in learning has a great influence on students’ computing abilities. Geogebra is a media with a visual, analytical and numerical approach that can be solved using algorithms that require computational capabilities to operate. There is empathy in computational thinking, namely algorithmic thinking problem solving, pattern recognition, and abstraction and generalization.

Rizqi Ilyasa Aghni; Vera Astuti; Arief Nurrahman

Jurnal Kemitraan Masyarakat 2024 Lembaga Pengembangan Kinerja Dosen

Current developments require teachers to adapt to the learning process. The problem that teachers at the Yogyakarta Cooperative Vocational School still face is the development of unique and interactive learning media such as the Canva-based Flipbook learning media. Previously, the learning media that was widely used by teachers was PowerPoint, there was no alternative media that was more interactive that could be applied in the learning process, so these teachers needed Canva-based flipbook interactive media training. This training aims to make teachers skilled in developing interactive learning media using Canva-based Flipbook. Participants who took part in the training were 22 teachers. The training is filled with material delivery, discussion and practice. The results of this training activity show that: (1) the participants were satisfied with the training activities carried out, (2) the training activities were also considered effective to carry out and continue to be developed in the future, (3) the target of the product produced has also been achieved because in part Most participants were able to produce products in the form of interactive learning media using Canva-based flipbooks

Asri Putri Anugraini; Firda Alfiana Patricia

Publikasi Hasil Pengabdian dan Kegiatan Masyarakat 2024 Asosiasi Periset Bahasa Sastra Indonesia

Craft arts will continue to develop and become more interesting and unique as time goes by. The world of art is actually able to create diversity that is of interest to many groups. There are many unique phenomena in the development of woven art or also known as woven. Wicker is basically an inanimate object that can be related to daily activities, especially in the world of architecture or craft products which include interior and exterior aesthetic values. This woven material can be made into a miniature form which can produce various kinds of results such as baskets, mats, bags and crafts. This woven material can be made using various media, for example paper, bamboo, ribbon, etc. Creativity is part of the field of fine arts that can be used in production or creative activities. Various activities in the field of fine arts can provide opportunities to develop the creativity of elementary school children. Creative activities can enable young children to channel their creative talents through several activities, including: drawing; print; stick. Not all children are motivated to channel their talents because there is less encouragement from adults. The cause of low creativity among children in Indonesia is an environment that does not support children to express their creativity, especially the family and school environment. SBDP focuses on students learning skills and arts, this activity can train skills, be creative, actively innovative, for students to work well into the future.

Fania Nurtriana; Achmad Yuhdi

Jurnal Riset Ilmu Pendidikan, Bahasa dan Budaya 2024 Asosiasi Periset Bahasa Sastra Indonesia

This research aims to, (1) describe the process of developing procedural text teaching materials containing local wisdom using the Google Sites website, (2) describe the form of developing procedural text teaching materials containing local wisdom in Simalungun using the Google Sites website, and (3) describe the feasibility of teaching materials procedure text containing local Simalungun wisdom with the help of the Google Sites website. The development of procedural text teaching materials containing Simalungun local wisdom with the help of the Google Sites website uses the ADDIE model which is limited to only going through the analysis, design and development stages. The validation stage involved material expert lecturers, media expert lecturers and two Indonesian language teachers. The sample for this research was 31 class VII students at SMP Negeri 2 Siantar using the Purposive Sample technique. Data collection techniques were interviews and questionnaires. The research instrument was a validation questionnaire sheet for material experts and media experts using Likert scale calculations. Data analysis uses qualitative descriptive analysis. The results of the research show that the product of procedural text teaching materials containing Simalungun local wisdom with the help of the Google Sites website received the "Very Good" criteria with an average of 88.85%, with results from material experts of 83.41% with the "Very Good" criteria. The results from media experts were 88% with the criteria "Very Good" and Indonesian language teachers 92% and 90%, so that the teaching materials were suitable for use as supporting teaching materials in the learning process.

Kiky Zakiya Ramadhani Dalimunte; Meysa Nur Sabrina; Natasha Aliyan Kusdian; Sifa Fauziah

Journal Innovation in Education (INOVED) 2024 STIKes Ibnu Sina Ajibarang

Media learning is an integral part of the modern educational process which make a significant contribution to the effectiveness of learning and also provides a means of facilitating effective and interesting learning for students. Along with technological developments, media learning has undergone a significant transformation, from traditional to modern using advanced technology. The debate about the effectiveness between traditional and modern media learning continues to be a concern in the world of education. The effectiveness of media learning is an important instrument in supporting the achievement of learning objectives. Quantitative methods are used by researchers to obtain accurate information that is based on empirical phenomena and can be measured. The aim of this research is to determine the effectiveness of traditional and modern media learning in implementing student learning activities. The quantitative sample consists of 100 students selected randomly from each population stratum. The quantitative sample consists of students selected purposively based on certain criteria.

Malinda Ayu Dewi; Imami Arum Tri Rahayu; Ma’rifatun Nashikhah; Mita Yuniati

Jurnal Bintang Pendidikan Indonesia 2024 Pusat Riset dan Inovasi Nasional

One of the roles of technology in learning activities is to make it easier for teachers and students to access various educational resources. Technology integration in learning activities is a planned activity of using or combining technology in classroom learning activities to improve the quality of the learning process.In the era of digital transformation, conventional learning media became less practical to use. For instance, when learning how to make fashion designs, there were not many digital handouts available to study the use of drawing applications for learning activities to create fashion designs. To address this gap, this research aims to develop digital handouts based on Ibis Paint X. The research follows the ADDIE research design as part of its research and development (R&D) process. The results of the feasibility test by two media validators obtains an average score of 86.25% with very feasible criteria. The results of the feasibility test by two material validators obtains an average score of 95% with very feasible criteria. Based on the research results, it can be concluded that the digital handouts developed are very suitable for use in learning to make fashion designs.

Fathiyah Al Khairiyyah; Indah Murni Ramadani; Suci Izati Syahidah; Zelda Shakila Zivanka; Siti Hamidah

Jurnal Ilmu Pendidikan, Bahasa, Sastra dan Budaya 2024 Asosiasi Periset Bahasa Sastra Indonesia

Vocabulary learning is the initial learning so that children have the ability to read and speak. However, there are some children who have barriers to developing their language skills, one of which is children with disabilities. The obstacle is caused by their low intelligence so that it is difficult to understand and record information related to language, both understanding vocabulary and the ability to pronounce it as well as limited media that support the learning process. Therefore, a more effective way of improving language skills for children with disabilities is needed so that they do not fall behind other children. This research aims to find effective learning methods in developing language skills in children with disabilities. Using the Systematic Literature Review (SLR) research method by reviewing and identifying previous research related to language development in children with disabilities, various supportive learning methods were found such as music therapy, anagram games, role play methods, picture crosswords, visuomotor learning methods, storytelling, and card media.

Fathiyah Al Khairiyyah; Indah Murni Ramadani; Suci Izati Syahidah; Zelda Shakila Zivanka; Siti Hamidah

Jurnal Ilmu Pendidikan, Bahasa, Sastra dan Budaya 2024 Asosiasi Periset Bahasa Sastra Indonesia

Vocabulary learning is the initial learning so that children have the ability to read and speak. However, there are some children who have barriers to developing their language skills, one of which is children with disabilities. The obstacle is caused by their low intelligence so that it is difficult to understand and record information related to language, both understanding vocabulary and the ability to pronounce it as well as limited media that support the learning process. Therefore, a more effective way of improving language skills for children with disabilities is needed so that they do not fall behind other children. This research aims to find effective learning methods in developing language skills in children with disabilities. Using the Systematic Literature Review (SLR) research method by reviewing and identifying previous research related to language development in children with disabilities, various supportive learning methods were found such as music therapy, anagram games, role play methods, picture crosswords, visuomotor learning methods, storytelling, and card media.

Marthen Mau; Suarman Zai; Edwin Goklas Silalahi; Suardin Zai; Saenom Saenom

International Perspectives in Christian Education and Philosophy 2024 Asosiasi Riset Ilmu Pendidkan Agama dan Filsafat Indonesia

In general, students studying at school have varied talents; There are some students who are academically talented and there are some who are non-academic. The talents that students have can be experienced from birth and can also be experienced through education at school. The aim of writing this article is to provide knowledge or insight into a new paradigm to readers, observers, academics and educational practitioners so that they can understand how to obtain the best solution in developing the education of gifted children with different service models based on Christianity. religious education paradigm. The research method in writing this article is a qualitative descriptive approach using a literature study approach such as books, journal articles and websites on social media as references. The research results show that the contribution of Christian religious education is very influential in developing the potential of talented children. The aspects that are part of the education of gifted children in the Christian religious education paradigm are providing understanding in the form of recognizing talent as a gift from God, moral and ethical development, service and devotion, and spiritual education.

Zahzia Kurnia Putri; Irene Diaz Maura; Muhammad Hafizt Ajjruraffi Sauqi; Humaysah Humaysah; Wismanto Wismanto

Dinamika Pembelajaran : Jurnal Pendidikan dan bahasa 2024 Lembaga Pengembangan Kinerja Dosen

Learning media is a vehicle for transmitting learning messages and information. Learning media is designed as best as possible to improve student learning outcomes. In this era of globalization, learning media is increasingly advanced. The use of Information Technology as a learning medium has become a demand. In order to increase the effectiveness and efficiency of learning, various creative and innovative learning models need to be developed. This research aims to meet school needs, increase interest in learning and improve student learning outcomes. Limitations of learning media are known to be one of the obstacles that exist in learning at the elementary school level, especially for students. The impact of limited media is the low interest and activity of students when participating in elementary school learning. The existence of these obstacles aims to develop Monokebu media as an alternative solution to learning problems for students as well as finding out whether the media is suitable for use in learning and presenting the results of limited trials of the media. The method used in this research is a qualitative method with a library research approach. The results of this research indicate that it is very necessary to develop teaching material media to improve student learning outcomes. In this progressive era, learning media can be created using technology-based learning media models. Among the technology-based media are PPT, Google Classroom, Google Meet. Including Monokebu media.

Mau’iza Azhari; Mutia Andriani; Muhammad Syamsi Dhuha; Muhammad Yusuf Ardiyanto; Wildatul Khairia +1 more

Jurnal Inovasi Pendidikan 2024 Lembaga Pengembangan Kinerja Dosen

Learning media is one of the key components of education which plays an important role in the teaching and learning process. The use of learning media is an important part that requires special attention from teachers in learning activities. There is a need to create learning media that aims to create an orderly, conducive classroom atmosphere and enable effective learning. The aim of the research is to identify teachers' abilities in creating teaching media materials. It is hoped that if teachers have the ability to create teaching material media, the teaching and learning process can run according to plan. This research uses a qualitative method based on library research, the main data sources come from books, magazines and the latest journal articles related to the theme of this research. The results of this research show that the majority of teachers are still not creative in creating learning media, this is indicated by the large number of teachers who still use the lecture method in the learning and teaching process, so that the teaching and learning process seems monotonous in only one direction. So it is hoped that the publication of this article will help encourage teachers to be creative in making interesting learning media even though they are made with simple media.

Muhammad Fadhly; Muhammad Alif Al Aziz; Bayu Sagara; Wismanto Wismanto

Jurnal Inovasi Pendidikan 2024 Lembaga Pengembangan Kinerja Dosen

The application of learning media in Arabic language subjects has become an important focus in contemporary education. With technological developments, learning media can become an effective tool in improving students' understanding of Arabic, as well as enriching their learning experience. In this introduction, we will discuss the significance of using learning media in the context of teaching Arabic, as well as the potential benefits that students can obtain through this approach. This research aims to explore effective learning media selection strategies in the context of Arabic language learning. The research method used is a qualitative approach through case studies in a secondary education institution These findings contribute to the development of more effective and innovative Arabic language learning strategies. This research also highlights the importance of understanding the cultural context and students' needs in choosing appropriate learning media, and emphasizes the need for training and developing teacher professionalism in implementing learning media effectively in Arabic language learning.