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Hasan, Said; Mas’ud, Abdu; Haerullah, Ade; Sundari, Sundari

JOURNAL OF BIOLOGY LEARNING 2022 Universitas Veteran Bangun Nusantara Sukoharjo

During the COVID-19 pandemic and the new normal, teacher innovation is urgently needed to make their students not bored and stressed in the learning process, either virtual or face-to-face. In North Maluku, face-to-face learning has been carried out with simulations and strict protocols. Learning variations using Blended Learning become a general solution that is applied. Infographics are information graphics which are visual representations of a collection of data, information and designs. Infographics require a large amount of information in the form of writing or numbers and then converted into a simpler form, namely a combination of images and text that allows readers to quickly understand the meaning of a message or image itself. Various efforts to educate covid 19 both non-formally and formally have been carried out to prevent infection, social restrictions and the provision of social and medical assistance have been carried out by the government, but the public still does not have good awareness and discipline towards covid 19. This study aims to educate about the virus and its dangers, especially covid 19 through the development of infographic-based science teaching aids in elementary schools. Research Development with reference to 4D models with modifications. The results of the study indicate that infographic media is suitable for use as media material or science teaching aids, especially virus education for elementary school students. The use of infographics related to viruses and infection mechanisms can be used in various ways in online and offline learning for elementary school students

Sestri Novia Rizki; Yopy Mardiansyah

Jurnal Elektronika dan Komputer 2021 STEKOM PRESS

The search is often used to search for the shortest route, the Hill Climbing Method is a part of the test that uses heuristic functions. The problem that is often encountered is in the form of miscalculations in calculating the distance so that it requires long distances, costs a lot and takes a very long time. To solve this case, it can be solved by making a structure graph by looking at the city points from the two sides of the point to be passed. Using an algorithm can help make it easier to find a location and save time and travel costs that will be passed. This advantage is that all points will be obtained and checked from the right and left sides one by one so as to obtain effective and maximum results. The Hill Climbing method that will be used has the concept of a geographic information system as a guide and is used as a system for decision making. The heuristic search method is one of the methods commonly used in finding a way

Ira Zulfa; Richasanty Septima; Riana Shara Fathonah

JURNAL ILMIAH KOMPUTER GRAFIS 2021 UNIVERSITAS STEKOM

The information system for graphic violence at the PP, KB, & PA Agency in Bener Meriah Regency is currently still using a manual system. So that the graphic information on violence in the Bener Meriah Regency PP, KB & PA Agency is not efficient. The web which has advantages and qualities in data collection and data calculation is catching up. With this system, it is easier for officers to collect and calculate data on violence against women and children.

Edy Jogatama Purhita; AnthoniusTyas Adi Pratama; Erwan Nur Hidayat

JURNAL ILMIAH KOMPUTER GRAFIS 2021 UNIVERSITAS STEKOM

Urban landscape design is an approach in designing cities that has a positive impact on city residents by providing a livable environment. Urban landscapes come in various forms, one of which is city parks. A city park is one of the facilities provided by a city and its residents can carry out several activities in it. A city park also serves as a city landmark. The city of Salatiga has several parks with recreational functions but not many city parks are available to function as public spaces. One of them is a park located in Tingkir District, Salatiga City, namely Tingkir Park. The purpose of this study was to apply 3D computer technology in the redesign of Tingkir park with the concept of Urban landscape design. A city park that is functional, aesthetically pleasing, can be a better public space and can become a landmark in the area. The method of developing a Virtual 3D City Park Design product uses 5 steps ADDIE (Analysis, Design, Development, Implement and Evaluation). In academic interest, this research results in the experimentation of computer graphics technology in the development of urban park design.

Katemba, Petrus; Niklinton Nehemia Neolak

Jurnal Elektronika dan Komputer 2021 STEKOM PRESS

This research was made with the aim of developing the application of determining the recipient of Rastra (Rice Prosperous) aid in Tobu Village. South middle Timor district by applying the exponential comparison method. Variables or criteria used in this study are work, income, number of dependents, building area and housing conditions and detailed criteria on each variable. This research succeeded in developing an application ranking community beneficiaries of Rastra in Tobu village by using the exponential comparison method (MPE). In this application provides a graphical display feature, print reports that will be used to print and view the results of the ranking of people who are entitled to receive Sejahtera ria. 

Sugiarto, Sugiarto; Santi Widiastuti

JURNAL ILMIAH KOMPUTER GRAFIS 2021 UNIVERSITAS STEKOM

Main Objective: This study explores the work vacancy advertising for graphic designers in some countries and appraises differences in economic, and educational infrastructure. Background problem: The designer's role is changing and building a more critical advancement to the organization. The job and expertise of a graphic designer as commonly associated with boundless visual results, equally designing for flyers and having knowledge of typography and visual content. Apart from that, graphic designers job and competent in equal employment, study, and technology. The expansive work and skill set of graphic designers mien a challenge for lecturers and professionals alike to carry abreast of the work of graphic designers. Novelty: For design professionals and lecturers, employment provides an intermediary for compassionate labor advertising which can format academic activities and self-improvement intentions. In design research, job Ads bring information about the competencies demanded by employers in the design professional field as well as about the organization's level of knowledge of the profession. Research Method: This study uses the doc analysis method in traditional and digital graphic design job advertisements to investigate the skills that organizations seek when recruiting graphic designers. Finding/Result: The job and skills of a graphic designer are more expansive than repeatedly characterized. Graphic designers primarily provide digital and print jobs. Graphic designers primarily provide digital and print jobs. To do this kind of job, a graphic designer must have not only visual design experiences but also experiences generally identical with other areas, equally “business”, “project management”, and “research”. Conclusion: The results of this study indicate that job advertisements reverse the former during interpretive job advancement for graphic designers in the future. As a suggestion for investigating future professional development, design researchers should make more careful use of the opportunity and scope contributed by job advertisements. Keywords: Job Advertisement, Graphic design, Graphic Designer

Hadiyanto, Gunawan

Jurnal Elektronika dan Komputer 2021 STEKOM PRESS

The infrared detector (or IR detector) is an optoelectronic component and represents the core element of gas analyzers, flame sensors, devices of spectral analysis, as well as non-contact temperature measurement. pyroelectric infrared detectors work with  stabilization time  in a wide operating temperature range (-55 ... 85) °C, capable of measuring the slightest amounts of infrared radiation (as little as a fraction of a nW) with wavelengths between 1 µm and > 25 µm. The difference of the good pyroelectric or No good (NG) devices shown by graph of voltage offset operating that can check by manual using Digital Multi Meter or semi auto by using microcontroller One of importance measuring of IRD sensors  is Offset Voltage, stabilization of offset voltage indicate the sensor is stable with certain level value. Stabilization value measurement during measuring time means the average value not so much different with fluctuation value.  10 bit ADC on Atmega 328 that main microcontroller on Arduino Uno is capable to measure the Offset Voltage of IRD sensor and check the measurement values is within specification of IRD sensor.

Hidayat, Tauhid

Tujuan dari penelitian ini adalah mengetahui implementasi Metode Komunikasi Verbal dan Non Verbal untuk meningkatkan Motivasi Berprestai dan Hasil Belajar TPQ Tentang Terjemah Surat An nas pada Siswa kelas 1E semester I SD Muhammadiyah 2 Denpasar. Subjek penelitian ini adalah siswa kelas 1 sebanyak 32 orang. Data yang dianalisis menggunakan deskriptif kualitatif untuk menunjukan rata–rata skor motivasi berprestasi, hasil belajar, dan kriteria ketuntasan yang digambarkan dalam bentuk grafik poligon. Hasil penelitian ini menunjukan bahwa, dari hasil observasi tentang motivasi belajar sebelum penelitian hanya 60% pada siklus I menjadi 91% sedangkan Prestasi belajar dari post test mulai nilai 61,3 naik menjadi 69,1 ( siklus-I ) kemudian naik lagi menjadi 80,9 pada siklus – II sedangkan ketercapaian ketuntasan belajar dari 40,6% menjadi 65,6% dan pada Siklus-II menjadi 90,6%, dapat disimpulkan bahwa Metode Komunikasi Verbal dan Non Verbal dapat diterapkan untuk meningkatkan motivasi berprestasi dan Hasil belajar, disamping itu untuk menciptakan suasana yang menyenangkan. sehingga secara bertahap prestasi Tahfidz juz 30 peserta didik dapat meningkat. ABSTRACTThe purpose of this research is to know the implementation methods of Verbal and Non Verbal Communication to increase Motivation Achievement and Learning Results TPQ About translations of the An nas in the grade 1 Muhammadiyah Primary School 2 nd Denpasar, semester 2. The subject of this research is the grade 1E by as much as 32 people. The data were analyzed using descriptive qualitative to indicate average score of achievers motivation, learning outcomes, and pass criteria minimals illustrated in graph form polygons. The results of this study showed that, the results of observation of the learning motivation research before just 60% in cycle I becomes 91% whereas the achievement of the learning post test start value rose to 69.1 61.3 (cycle-I) then up again into 80.9 on cycle – II while learning results from 40.6% to 65.6% and cycle-II being 90.6%, it can be concluded that the method of Verbal and Non Verbal Communication can be applied to increase the motivation

Muhammad Sholikhan; Eko Siswanto; Muhammad Sholikhan; Eko Siswanto

JURNAL ILMIAH KOMPUTER GRAFIS 2020 UNIVERSITAS STEKOM

Learning media is a medium used in teaching and learning activities. As is known, the world is currently experiencing a Covid-19 pandemic so teaching and learning activities are carried out online. One of the media that can be used as distance learning is a web blog. Web blogs are chosen because they do not require a lot of money to create and can be combined with other media such as YouTube. This study aims to produce a web blog as a distance learning media for graphic design study programs. Because the lecture material uses more application practice, the web blog and YouTube media are very appropriate to use. This is in accordance with the results of the questionnaire distributed to graphic design students in semester 3 and 5 of STEKOM University regarding the use of a web blog. From 38 respondents and after being calculated based on existing references, the final score was 88.42% so that this web blog was in the "very good" category and could be used as a reference.

Arie Atwa Magriyanti; Hendri Rasminto

JURNAL ILMIAH KOMPUTER GRAFIS 2020 UNIVERSITAS STEKOM

SMK Negeri 11 Semarang is a school that has four competency skills, namely Graphic Preparation, Graphic Production, Multimedia, and Animation. Every time they enter the beginning of the school year, school socialization and skills competencies are carried out to new students through the Student Orientation Period, using the lecture method from each of the Head of Skills Competencies. Researchers have created an attractive and informative audio-visual presentation media, packed with docudrama stories, namely documentary films. The results of validation tests conducted by expert experts and users show that the documentary films that have been developed by researchers fall into the very good criteria with a percentage of 93.75%. In addition, through the use of the 228 new students as respondents, it can be concluded that the documentary film developed by the author falls into the good criteria with a percentage of 61%.

Setiawan, Andika; Rajif Agung Yunmar

JURNAL ILMIAH KOMPUTER GRAFIS 2020 UNIVERSITAS STEKOM

The transformation of objects in computer graphics is very closely related to the factor of scale and rotation. Both are often a challenge in the introduction of objects through numerical features in digital images. Feature processing techniques that can overcome these problems such as Distance - Angle signature that is invariant to the scale and rotation factor. From the results of experiments conducted on 5 types of geometric shape images which amounted to 15 data with scale and rotation factors obtained the results that the Angle Signature can be applied well on all data. Inequality in the signature plot images obtained is due to the lighting conditions and background objects that are not uniform, which occurs in the image of a circle for all three types.

A. H. B. Nurmana M. S; Tri Adhi Wibowo

JURNAL ILMIAH KOMPUTER GRAFIS 2018 UNIVERSITAS STEKOM

Internet customers and users in Indonesia are expressed from year to year continues to grow. It can be seen from the graph that is processed based on data from the Indonesian Internet Service Providers Association (APJII) and the Central Statistics Agency (BPS), that internet customers and users are increasing every year. The usefulness and benefits of the website include making it easier to exchange and update information with other internet users, and to be able to obtain up-to-date information. A website is the work of individuals or individuals, can also show ownership of an organization, company, and usually the website shows some special topics or specific interests.

Eni Dwifitri Astutiningtias; Danang Danang

JURNAL ILMIAH KOMPUTER GRAFIS 2018 UNIVERSITAS STEKOM

Sales and marketing systems of goods and services via the internet are also in great demand by businesses. By providing a place as a medium for communicating and transacting cyberspace is able to reach the corners of the world making it possible for business communication via the internet. No wonder so many businesses put up websites on the internet to sell or just to display their work. With an attractive website appearance can also be a special attraction to invite consumers to visit the website. One of the uses of the website is to make it easy to exchange, update information and do business through internet users. A website can be the work of individuals or individuals, or show ownership of an organization, company, and usually the website shows some special topics, or certain interests. In this case as offered by Rafi Stamp Semarang, namely Graphic Design Services and Computer Sales. The most important part of a website is the design, the design of the face of an attractive website will encourage visitors to see more deeply the contents of the website and can interact in business and others. Therefore, the author takes the title "Web design as a promotional media and information on Semarang Rafi Stamp As a Media Promotion"In designing the website the author uses Adobe Photoshop CS software for the initial design, Swish Max for animation and DreamweaverMX for HTML design.

Suwadi Suwadi; Mars Caroline Wibowo

JURNAL ILMIAH KOMPUTER GRAFIS 2018 UNIVERSITAS STEKOM

The author designed the application "Electronic component recognition game" as a learning media or educational game for class X students majoring in Audio Video Engineering SMK N 2 Pati. The author chooses Grade X Audio Video Engineering students as the target user because it considers theoretically the initial difficulty of the students of Audio Video Engineering about the understanding of electronic components specifically and the learning methods that are still practically conventional. With educational games, it is expected to create an interactive and fun learning process that is expected to overcome existing problems.This application will provide an understanding of the initial introduction of electronic component materials simply and easily. Through the introduction of electronic component games can be the beginning to create interactive educational games for students to give and build positive imagination to students and teachers. This application is designed by considering graphic concepts, education game criteria and user requirements. This research was implemented using the Action script programming language and Adobe Flash CS3 software. This application is very interactive and can be used as a teaching aid in learning electronic component materials at school or independently by the user. This application can also be improved to improve the quality of the application in the future.

Lasmawan, Wayan; Hidayat, Tauhid; Natajaya, Nyoman

Tujuan dari penelitian ini adalah mengetahui implementasi Model Pembelajaran Kooperatif Tipe STAD untuk meningkatkan aktivitas dan hasil belajar PKn Siswa kelas V semester II SD Muhammadiyah 2 Denpasar. Subjek penelitian ini adalah siswa kelas V SD Muhamadiyah sebanyak 30 orang. Data yang dianalisis menggunakan deskriptif kuantitatif untuk menunjukan rata–rata skor aktivitas, hasil belajar, dan kriteria ketuntasan yang digambarkan dalam bentuk grafik poligon. Hasil penelitian ini menunjukan bahwa implementasi Model Pembelajaran Kooperatif Tipe STAD efektif untuk meningkatkan aktivitas dan hasil belajar PKn. Hal ini ditunjukan dengan peningkatan skor nilai dalam aktivitas dan hasil belajar yang dicapai oleh siswa pada tiap–tiap siklus, pada siklus I rata-rata hasil belajar PKn sebesar 67 dan aktivitas sebesar 46,3 serta ketuntasan belajar siswa sebesar 37% meningkat pada siklus II dimana hasil belajar PKn mencapai 76,3 dan aktivitas sebesar 61 serta ketuntasan belajar siswa sebesar 70%. Pada siklus III terjadi peningkatan rata-rata hasil belajar PKn sebesar 83 dan aktivitas sebesar 82 termasuk kategori sangat tinggi serta ketuntasan belajar siswa mencapai 100%.   The purpose of this study: Implementation Cooperative Instruction Model, STAD Type to Improve (1)The Activity and (2)Learning Achievement on Civilization Study  for the fifth Grade Students at Second Semester in Muhammadiyah 2nd Primary School, Denpasar. The population of this study was 30 students . The data was analyzed by using descriptive statistic by finding the mean scores of activity, learning achievement, and students passing grade criteria which was continued by drawing those all into a polygon graphic. The result was Implementation Cooperative Instruction Model, STAD Type is effective to improve the activity and learning achievement of civilization study. This was shown by the improvement of the student mean scores on activity and learning achievement achieved by the students in each cycle where in cycle I it was rate of Learning Achievement on Civilization Study is 67,  the activity is 46,3, and result of learning achievement is 37%. On cycle II, it increased into 76,3 of learning Achievement, the activity is 61 and the result of learning achievement is 70%.However, in cycle III, it increased into 83 of learning Achievement, the activity is 82 and the result of learning achievement is 100%.

Wahjudi, Djoko; Himawan, Arief

Dinamika Akuntansi Keuangan dan Perbankan 2015 Faculty of Economic and Business Universitas STIKUBANK

This study aims to determine the condition of payment of income tax of SMEs in the Region of Semarang, how therecording of tax payments and whether taking notes in case of underpayment or overpayment. The population in this studyare all taxpayers SMEs located in the County of Semarang. While the sample studied through primary data by distributingquestionnaires to be addressed, direct interviews and secondary data through the office of the Department of Cooperativesand SMEs in Semarang. The sampling technique used is convenience sampling. Data analysis was performed usingdeskretif qualitative analysis to see how the map SMEs in the Region of Semarang on the condition of their businessactivities, capital and liabilities that can be known perpajakanya deficiency or excess. The research results in graphicalform shows that the conditions of tax payments made by the respondents most of the information obtained from pertugastaxes, the taxpayer has to pay taxes on time, taxpayers will determine tax rates and the calculation. Results show that theknowledge of the taxpayer, an understanding of the tax laws and benefits are fulfilled contributed to the reporting oftaxation, and SMEs have experienced an overpayment or underpayment in tax payments, SMEs also make adjustments incase of overpayment or underpayment although the adjustment is done not in accordance with Financial AccountingStandards for Small and Medium Enterprises.Keywords: UMKM, tax payment, registration tax, tax adjustment.

Budiarso, Zuly; Sulistiyono, Hersatoto; Nurraharjo, Eddy

Dinamik 2011 Universitas Stikubank

Ketidakpastian (uncertainty) dapat dinyatakan dalam tiga model, yaitu : numeric (Numeric), Grafik(Graphic), Simbolik (Symbolic). Metode yang paling umum untuk merepresentasikan ketidakpastian adalahdengan metode numerik.Kerusakan pesawat televisi merupakan masalah yang sering ditemui dalam kehidupan sehari-hari.Penyebab kerusakan televisi adalah karena adanya kerusakan pada suatu rangkaian. Untuk menetukan blokrangkaian yang mengalami kerusakan hanya bisa dilakukan oleh seorang pakar yang ahli di bidang televisi.Salah satu metode yang  dapat digunakan untuk menentukan tingkat kerusakan televisi adalahdengan menghitung faktor kepastian (Confidence Factor). Faktor Kepastian dalam masalah ini merupakanpenggabungan dari beberapa pakar dan faktor kepastian yang dimasukkan user.Dalam penelitian ini perhitungan faktor keyakinan yang digunakan adalah dengan faktor keyakinanrumus baku dan rumus Lukasiewicz. Racangan sistem yang dibuat dalam penelitian ini menggunakanVisual Basic dan basis data Microsoft Access 97. Dari hasil pengujian diperoleh bahawa sistem telahberjalan sesuai dengan kaidah-kaidah dalam teori ketidakpastian .

Santi, Rina Candra Noor

Dinamik 2011 Universitas Stikubank

Kriptografi berasal dari kata crypto yang berarti rahasia dan graphy yang berarti tulisan. Jadikriptografi dapat diartikan sebagai tulisan rahasia. Secara istilah dapat didefinisikan sebagai studi tentangteknik-teknik matematika yang berhubungan dengan keamanan informasi.Playfair merupakan digraphs cipher, artinya setiap proses enkripsi dilakukan pada setiap dua huruf.Adapun tujuan yang akan di capai adalah membuat aplikasi untuk pengamanan pada file text denganmenggunakan metode Playfair yang dapat mendukung proses perlindungan data yang tidak mudahdicuri dan tidak mudah dipecahkan yang dapat digunakan sebagai keamanan pada data-data yang sangatpenting.

Sasongko, Jati

Dinamik 2010 Universitas Stikubank

Kriptografi (cryptography) merupakan ilmu dan seni untuk menjaga pesan agar aman. (Cryptography is the art and science of keeping messages secure) “Crypto” berarti “secret” (rahasia) dan “graphy” berarti “writing” (tulisan). Para pelaku atau praktisi kriptografi disebut cryptographers. Sebuah algoritma kriptografik (cryptographic algorithm), disebut cipher, merupakan persamaan matematik yangdigunakan untuk proses enkripsi dan dekripsi. Biasanya kedua persamaan matematik (untuk enkripsi dan dekripsi) tersebut memiliki hubungan matematis yang cukup erat. Enkripsi digunakan untuk menyandikan data-data atau informasi sehingga tidak dapat dibaca oleh orang yang tidak berhak. Dengan enkripsi data disandikan (encrypted) dengan menggunakan sebuah kunci (key). Untuk membuka (decrypt) data tersebut digunakan juga sebuah kunci yang sama dengan kunci untuk mengenkripsi (untuk kasus private key cryptography) atau dengan kunci yang berbeda (untuk kasus public key cryptography).

Ningsih, Dewi Handayani Untari; Setyadi, Agung

Dinamik 2003 Universitas Stikubank

Remote sensing is the science and art of obtaining information about an object, area, or phenomenon through the analysis of data acquired by a device that is not in contact with the object, area, or phenomenon under investigations Remote sensing data is of such nature and volume as to require it to be compatible with processing and outputing by computers. They are the easiest, fastest, and most efficient way to produce images, extract data sets, and assist in decision making. One special function is to assist in manipulating other kinds of data about the spatial or locational aspects of areas in the world that are the subjects of interpretation and decision making. The bulk of the data in such systems have in common a geographical significance, that is, they are tied to definite locations on the Earth. In this sense, they are similar to or actually make up what has become a powerful tool in decision making and management. The Image-Based Information System (IBIS) was developed in 1975 at the Jet Propulsion Laboratory, and is designed to be a comprehensive geographic information system that performs operations on raster image, tabular, and graphics format data, using the Video Image Communication And Retrieval (VICAR) image processing system. This was accomplished by the creation of a new VICAR-based file format for tabulating raster format geographic information over multiple data planes.