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Sri Wening; Ekowati, Maria Atik Sunarti; Kristyana Dananti

JURNAL PENGABDIAN MASYARAKAT AKADEMISI (JPMA), 2023 CV. ALIM'SPUBLISHING

The Bayat community is a community that has skills in making pottery crafts. Selling pottery crafts is one of the uses of individual creativity and skills and talents possessed by the Pagerjurang Bayat Klaten community which can be used to create prosperity and employment opportunities through the creativity and inventiveness of individual communities. The potential that exists not only requires capital, energy and funds for manufacturing, but Bayat village pottery entrepreneurs need to change their marketing strategy by using modern technology in the form of using Android devices in building their marketing strategy. This Community Service aims to motivate pottery entrepreneurs to form creative ways of thinking and productive behavior in developing marketing through Android devices. The Community Service Method uses qualitative and quantitative methods as a strategy for achieving goals. And as a result of community service activities, pottery craftsmen are able to implement marketing strategies using Android devices, so that sales turnover targets are achieved

Maria Atik Sunarti Ekowati

JURNAL PENGABDIAN MASYARAKAT AKADEMISI (JPMA), 2023 CV. ALIM'SPUBLISHING

Dalam era digital saat ini, platform perdagangan elektronik seperti Tokopedia dan Shopee telah menjadi sarana utama bagi pelaku usaha kecil dan menengah (UKM) untuk menjual produk mereka secara online. Di sisi lain, aplikasi mobile memainkan peran krusial dalam meningkatkan aksesibilitas dan kenyamanan bagi penjual dan pembeli. Artikel ini membahas pemanfaatan aplikasi Android GAWAY sebagai alat yang mampu mengoptimalkan penjualan gerabah melalui platform-platform tersebut. Penelitian ini menggambarkan proses implementasi GAWAY dalam mengelola aspek penjualan, mulai dari pengaturan produk hingga manajemen pesanan. Metode analisis data melibatkan pemantauan statistik penjualan, interaksi pelanggan, dan tingkat kepuasan melalui fitur GAWAY. Hasil penelitian menunjukkan bahwa pemanfaatan GAWAY secara signifikan meningkatkan visibilitas produk, interaksi pelanggan, dan akhirnya peningkatan penjualan gerabah di platform Tokopedia dan Shopee. Artikel ini memberikan wawasan tentang pentingnya integrasi teknologi aplikasi dengan platform perdagangan elektronik untuk mendukung pertumbuhan UKM dalam ekosistem digital.

Khoirinnysa Harahap; Richi Andrianto; Sahroki Fikri Harahap; Sariona Sariona; Tiara Siregar +1 more

JURNAL PENELITIAN TEKNOLOGI INFORMASI DAN SAINS (JPTIS) 2023 Institut Teknologi dan Bisnis (ITB) Semarang

Each individual's interest in reading is different, it requires encouragement from both the individual himself and encouragement from outside. Interest in reading in Indonesia is classified as very low compared to other countries. This is also influenced by technology that is developing rapidly. People in Indonesia, especially teenagers, prefer playing on their smartphones rather than reading books. In developing reading interest, visualization plays an important role to create a strong bond between the reader and the text. The purpose of this research is to develop public interest in reading through the Android-based Book Reading application. The Book Reading application is an application that combines text in various types of books with pictures to make visualizations even more interesting. Baca Buku generally also has branching stories, which have different epilogues in each path. This makes Baca Buku different from other game categories because of the minimal interaction and focus on stories. The platform used is an Android-based smartphone. The Baca Buku application was created with the Ren'Py engine and converted into an APK using the Ren'Py Android Packaging Tool (RAPT). This research was conducted to find out what features in the Baca Buku application can increase public interest in reading, find out how the development of Baca Buku can increase public interest in reading, and find out whether the Baca Buku application can increase public interest in reading. The results of this study are to find out what features in the Baca Buku application can increase reading interest, and how to develop the Baca Buku application which can increase public interest in reading.

Sam Hermansyah; Nurasia Natsir

International Journal of Education and Literature 2023 Lembaga Pengembangan Kinerja Dosen

Effect of Application Usage “Hello English” Smartphone Based Android Against Upgrades Student Learning Outcomes in English Subjects in Middle School (Quasi-Experiments in Language Subjects English Class VII Students at Sidrap 1 Public Middle School) The research started with a lack of student learning outcomes with a percentage below 50% for English material, especially listening skills . Research done by using the experimental method. Planning is made such as using the Hello English Application based on Android and research instruments to support learning. The implementation of learning is passed properly starting from the initial activities (giving pretest questions), core activities (introduction, and use of the application Hello English) and closing activities (giving post test questions).  This shows that the use The Hello English application has the effect of increasing student learning outcomes in English subjects in junior high schools, specifically ability listening.

Shandi Buana Azis; Priyo Utomo

Jurnal Manuhara : Pusat Penelitian Ilmu Manajemen dan Bisnis 2023 Asosiasi Riset Ilmu Manajemen Kewirausahaan dan Bisnis Indonesia

This study aims (1)to answer and analyze how product quality influences segmental purchasing decisions, (2)to answer and analyze how price influences segmental purchasing decisions, (3)to answer and analyze how promotion influences segmental consumer buying decisions, and (4)to answer and analyze the influence of product quality, price, and promotion on purchasing decisions simultaneously. The population of this study is customers who acquired Android mobile phones during the past six months in Surabaya in 2022 with a sample size of 150 respondents based on the incidental sampling method. Technique for gathering data that involves distributing surveys with a Likert scale. The data analysis tools are the traditional assumption tests (normality test, multicollinearity test, and heteroscedasticity test), multiple linear regression test, hypothesis test (t-test and f-test), and test the coefficient of determination using SPSS. The results of this study indicate that product quality has a good and substantial effect on segmental purchasing decisions, price has a good and substantial effect on segmental purchasing decisions, and promotion has a good and substantial effect on segmental purchasing decisions. Simultaneously, product quality, price, and promotion have a substantial and positive effect on purchasing decisions. Product quality, price, and promotions on Android phones have a big influence on purchasing decisions.

Sumarah Budi Santoso; Rayhan Gunaningrat; Esti Dwi Rahmawati

Riset Ilmu Manajemen Bisnis dan Akuntansi 2023 Asosiasi Riset Ilmu Manajemen Kewirausahaan dan Bisnis Indonesia

The development of information technology, in terms of the internet is increasing and increasingly making people feel more comfortable to carry out various activities. The transportation business is also not spared from advances in internet technology. Online motorcycle taxis and taxis are a business opportunity that takes advantage of the development of internet technology. Traditional motorcycle taxis and taxis can only be found at the base or contacted by telephone. However, the current access can be accessed using an Android-based application. The emergence of transportation businesses such as Go-jek, Grab, Maxim and Indriver is proof that information technology has also penetrated into public transportation. The type of research used is quantitative research using multiple linear regression analysis techniques. The population in this study were 100 Go-ride service users in Solo Raya. The data collection technique used is questionnaire using the Linkert scale. The conclusions of this study are (1) There is a significant influence between service quality on customer satisfaction, (2) There is no significant influence between brand image on customer satisfaction, (3) There is a significant influence between price perceptions on customer satisfaction, (4) Simultaneously service quality, brand image and price perceptions have an effect on customer satisfaction.

Bagus Pribadi

Merkurius : Jurnal Riset Sistem Informasi dan Teknik Informatika 2023 Asosiasi Riset Teknik Elektro dan Informatika Indonesia

In the current era, people who own land containing trees and plants have been used as buildings for business and personal interests, increasing population has resulted in increased housing needs, the use of open space for public entertainment has decreased due to the activities of people who are busy working to make ends meet. and the lack of public interest in making the environment more beautiful and sustainable. Even though the existence of a garden in a large building greatly influences the atmosphere in the environment around the building. Apart from that, one of the reasons is the lack of interest of the community in creating a beautiful environment because it is quite difficult to find the services of gardeners around where people live. The problem that occurs is that these gardeners are not exposed to all the gardens they build.

Rama Santo; Djumadi Sastro Wiyono

Neptunus: Jurnal Ilmu Komputer Dan Teknologi Informasi 2023 Asosiasi Riset Teknik Elektro dan Informatika Indonesia

Maju Jaya shop which is located on Jl. Fatmawati Raya No. 74 Semarang City. Toko Maju Jaya itself is engaged in selling computers and accessories. Toko Maju Jaya itself has 7 employees who work as a technician 1 person, marketing 2 people, inventory / warehouse 1 person, shop 1 person and administration 1 person. So far, customers come from the city of Semarang and its surroundings, such as Kendal, Pati, Jepara, Kudus, Demak, Ambarawa, Ungaran and Purwodadi

Khoirul Nisa; Sutikno Sutikno

Neptunus: Jurnal Ilmu Komputer Dan Teknologi Informasi 2023 Asosiasi Riset Teknik Elektro dan Informatika Indonesia

In the field of education, tutoring is an integral part of the overall educational process. Guidance as part of education has a specific purpose, which is to help individuals develop themselves optimally so that they can find themselves and be able to make choices, decisions and adjustments effectively. Therefore tutoring is very influential in efforts to achieve overall student learning success.

Fitrah Fitrah; Dita Pulubuhu

Jurnal Ilmu Kesehatan dan Gizi 2023 Pusat Riset dan Inovasi Nasional

Uncontrolled diabetes could lead to serious complication. Diabetes therapy consists of four pillars where nutrition education is very important in managing the disease. Objective : To analyze the effect of nutrition education (Diabetes’ four pillars management) through android mobile application on the knowledge of Diabetes’ four pillars management in patients with DMT2. Method : A quasi experiment research with a pretest posttest control group design. Twenty-six participants were selected by simple random sampling method. Data were collected based on identity and knowledge which were done by interviewing with questionnaires. Changes on knowledge levels were determined by Mann Whitney test. Result : There were significant changes on knowledges related to diabetes (p=0.034), medical nutrition therapy (p=0.008) and physical exercise (0.014) between intervention and control groups, and there was an increase in pharmacological therapy knowledge but we did not observe any significant differences between intervention and control group (p=0.976). Conclusion : Nutrition education (Diabetes four pillars management) through android mobile application can increase knowledge of diabetes, medical nutrition therapy and physical exercise

Jerrycho Azarea Aditama; Jati Sasongko Wibowo

Jurnal Elektronika dan Komputer 2023 STEKOM PRESS

Learning Media applications that use an Android-based material delivery system are expected to facilitate the delivery of material, where previously material was only found in books and the internet. Learning materials that only come from books reduce the reader's understanding because there are only text and pictures. This is what underlies the selection of the thesis title "Application of Android-Based Hydroponic Vegetable Growing Learning Media Application" in the hope that it can be a solution to help people who take part in the training understand material about growing vegetables by hydroponics.Hydroponics is an agricultural activity carried out by using water as a medium to replace soil. So, hydroponics can be interpreted as a work or management of water as a medium for plant growth without using soil media as a planting medium and taking the required mineral nutrients from a nutrient solution dissolved in water. The learning media application for growing hydroponic vegetables based on Android is limited to material on hydroponics, planting media and tools used in hydroponics, the steps needed for hydroponic farming, systems or techniques that exist in hydroponics.

Lilis Anastasia Purba; Glory Indira D. Purba

Jurnal Riset Rumpun Ilmu Pendidikan 2023 Lembaga Pengembangan Kinerja Dosen

The use of learning media that is less than optimal is the basis of this research with the aim of developing learning media for Android applications and knowing the process of student answers. This type of research is development research with a model adapted from Borg and Gall with a  sample of class VIII-2 students of Santa Maria Private Middle School Medan, totaling 25 people. From the results of the study, it was obtained (1) the quality of the developed learning media met the valid, practical, and effective categories with an assessment by media experts of 3.82 and material experts of 3.87, practicality from the student response with a score of 3.61 and the teacher's response with a score of 4, and the effectiveness of classical student learning completeness reaches 92% of students and an n-gain score of 0.62 which means an increase in mathematical visual abilities is included in the moderate category. (2) The process of student answers shows that students have been able to identify problems, understand problems, generalize patterns and explain what is obtained, which means that students have fulfilled each indicator of mathematical visual ability, namely looking, seeing, imagining, showing and telling.

Rusito; Rusito; Doni Marhab Prakoso Gasta Wijaya

Jurnal Elektronika dan Komputer 2023 STEKOM PRESS

Honey is a natural liquid that contains a lot of sugar produced by bees (genus Apis) from flower nectar and has a sweet taste. Honey contains a multitude of benefits that are good for the body, including being a source of nutrients, improving body metabolism, anti-bacterial, and others. The purpose of designing the Honey Harvest Monitoring System with ARDUINO-based IOT is to help breeders maximize honey harvesting results. This study aims to design an intelligent system for controlling the temperature in bee hives, humidity in bee hives, and monitoring honey yields, measuring the temperature and humidity of the storage room using DHT 11 sensors, and monitoring honey harvest time using Load Cell sensors. The temperature and humidity controller in the cage uses a blower/fan. Sensor data will be processed using the Wemos D1 R1 microcontroller and then sent to an Android application via the internet network using a real-time Firebase database so that it can be accessed anywhere and anytime. The way this system works is that if the room temperature is >38 degrees Celsius, the blower/fan will turn on, and will turn off if the temperature is 40%, the artificial window will open and will close if the humidity is

Ida Ayu Kumara Devi; Putu Nomy Yasintha; I Putu Dharmanu Yudharta

Jurnal Akuntan Publik 2023 International Forum of Researchers and Lecturers

The FishGo application is a navigation-based android application using remote sensing sensor technology that is processed with a certain algorithm so that it can provide information on potential fish areas and the best route for traditional fishermen to catch fish. The Patriot Tool (Detecting Fish Catching Areas Using the Internet of Things System) is a development of an application in the form of a fish finder tool to more accurately detect underwater fish biomass. The research objective is to determine the success of patriot service innovation through the FishGo application as an effort to improve the welfare of fishermen in Badung Regency. The research method is descriptive qualitative with data collection techniques in the form of observation, interviews and documentation. The research analysis uses the theory of innovation success factors put forward by Bugge, et al which consists of 6 indicators: Governance and innovation, Sources of ideas for innovation, Innovation culture, Capabilities and tools, Objective, outcomes, drivers and trouble, and Collecting innovation data for single innovation. The results of this study are that the implementation of innovation has achieved good results on the source of innovation ideas including internal and external, a culture of innovation by showing good changes to fishermen, cooperation in developing innovation and socialization activities that are intensively carried out to fishermen, the results felt by fishermen experience catch increase. However, innovation governance is still not optimal, there are no basic regulations such as regional regulations and SOPs governing innovation, Human Resources capabilities still need to be added to the fields of electronics, IT and mapping, goals that have not been fully achieved from those that have been set. and there are still external and internal obstacles in its implementation.

Nuraini Nuraini; Ninik Tri Hartanti; Angga Arindra Shonta; Irma Rofni Wulandari; Banu Santoso +1 more

Jurnal Pelayanan dan Pengabdian Masyarakat Indonesia (JPPMI) 2023 Sekolah Tinggi Ilmu Administrasi Yappi Makassar

Pemanfaatan teknologi bagi CV. Global Mitra Perkasa dengan menggunakan WhatsApp sebagai media koordinasi proyek, tidak sesuai untuk manajemen proyek yang terstruktur. Untuk mengatasi masalah yang ada pada mitra, maka pada pengabdian ini akan dibangun sebuah aplikasi manajemen proyek dengan mengimplementasikan Application Programming Interface (API) yang terintegrasi dengan aplikasi mobile berbasis Android untuk memudahkan manajemen dan dokumentasi proyek secara terstruktur dalam satu sistem internal perusahaan. Metode pengabdian ini dimulai dari analisa masalah kemudian dicari penentuan solusinya, dilanjutkan dengan pembuatan aplikasi dan testing aplikasi, jika sudah tidak ditemukan bug kemudian dilanjutkan testing menggunakan data pekerjaan proyek sekaligus evaluasi dan tahap terakhir adalah implementasi. Hasil kegiatan menunjukkan administrasi dan koordinasi lebih terstruktur, dan efisien dalam pelaksanaan proyek. Hal ini berdampak pada meningkatnya efektivitas dan efisiensi dalam manajemen proyek, mengurangi risiko kehilangan data, serta mempercepat proses dokumentasi progres proyek. Saran penelitian selanjutnya adalah menambah fitur edit untuk memungkinkan admin melakukan perubahan pada data proyek, serta menambah fitur pemantauan progres proyek secara real-time dan integrasi dengan alat manajemen proyek lainnya.

Kalam Nur Alif; Erifive Pranatal; Minto Basuki

Ocean Engineering : Jurnal Ilmu Teknik dan Teknologi Maritim 2023 Fakultas Teknik Universitas Maritim AMNI Semarang

Shipyards are often difficult to find information quickly and efficiently on every component of the workplace. A good information system is actually needed for the work process in the shipyard because the project head's planning for the distribution of the project workload being carried out will result in a smooth production process, which will affect the completion time of the work to be carried out. Each of these stages is the final result stage where at this stage the author will draw conclusions to answer the formulation of the packing report based on writing which is prone to loss and damage. The development of an android-based ship repair information system that can be used to quickly and accurately report data required by the central supervisor allows for full monitoring of the new ship building process, which is standard practice in many shipyards that have a research methodology to solve the problem.    

Elfia Nora; Sopiah Sopiah; I Nyoman Suputra; Imam Bukhori

Jurnal Pelayanan dan Pengabdian Masyarakat Indonesia (JPPMI) 2023 Sekolah Tinggi Ilmu Administrasi Yappi Makassar

E-learning media is very useful for teachers in supporting the teaching and learning process in the classroom. Apart from having to understand how to use various existing e-learning media, teachers can also design digital e-learning media that are adapted to student learning styles consisting of Visual, Audiotorial and Kinesthetic as well as Asynchronous and synchronous. E-learning media products designed from the results of teacher training are in the form of Android-based applications, consisting of Visual, audio, Kinesthetic menus, and all Materials. This application contains material and assignments on all subjects at SMP Negeri 1 Sooko, Mojokerto Regency.  

Fakhriani Ekawati; Lilis Anggraini; Muharir Muharir

Jurnal Pelayanan Hubungan Masyarakat 2023 International Forum of Researchers and Lecturers

At every vocational school in Indonesia it aims to prepare students to work in a particular field. One of it is a culinary expertise program where students are required to have good knowledge and skills in preparing, cooking and serving ready-to-eat food as well as being entrepreneurial and competitive in working world. To support student skills so that later they can help produce graduates who are ready to work independently in the culinary field in terms of product marketing, it requires graphic design and content training publication. Training on the use of graphic design platforms and publication content with the Canva application as a supporting medium in increasing sales to students Culinary Vocational is one of the skills needed by students culinary vocational school at SMK Negeri 4 Banjarmasin to grow the soul the entrepreneurs. One of the best Graphic Design and Content Publication Platforms accessible for free and easy to use is the Canva App. So that this training can be received and used by students later, good while still in school or when graduating from school, then for the method training in community service is to utilize the module that directly made using the Canva application and direct practice using Canva via Android or PC that can be used. At this training accompanied by three community service team members and two members from student. It is hoped that there will be training in the use of graphic design platforms and the content of this publication can improve skills and grow the soul entrepreneur students so that they can always compete in the world of work later.

Eko Subastian; Vina Zahrotun Kamila

Jurnal Sistem Informasi dan Ilmu Komputer 2023 International Forum of Researchers and Lecturers

This study aims to develop, determine the feasibility of android-based learning media. This type of research uses research and development (Research and Development) methods with the Borg & Gall development model consisting of 5 main stages which include: a) conducting preliminary research,   b) developing the initial product with Kodular Creator, c) conducting product validation, d ) conducting trials, and e) making the final product. Data collection techniques used are questionnaires and interviews  Keywords: Borg & Gall, Android-Based Learning Media, Informatics

Magfirah, Titing; Arridha, Riyadh

ISAINTEK: Jurnal Informasi, Sains dan Teknologi 2023 Politeknik Negeri FakFak

Rumah  makan  adalah  tempat/bangunan  untuk  mendirikan  bisnis  jual  makanan  yang menyuguhkan  hidangan  siap  saji.  Tujuan  dari penelitian  ini  adalah  untuk  membuat  sebuah  media  bantu  sistem  informasi  geografis  yang  dapat membantu masyarakat dan wisatawan dalam melakukan proses pencarian lokasi dan rute serta menyajikan informasi mengenai  rumah  makan berbasis  android di Kabupaten Fakfak.Pengumpulan  data  dilakukan  pada penelitian ini adalah observasi, dokumentasi, dan studi pustaka. Data rumah makan yang dikumpulkan  yaitu  nama  pemilik,  alamat,  nama  usaha,  alamat  usaha,  menu,  harga,  waktu  pelayanan dan  nomor  hp.  Metode  perancangan sistem menggunakan Metode Waterfall, dimana semua proses kegiatan terlebih dahulu telah direncanakan dan dijadwalkan sebelum dilakukan proses pengerjaan. Sedangkan, pengujian  sistem  menggunakan  metode  Blackbox,  aplikasi  yang  digunakan untuk  membuat  sistem  adalah  Android  Studio  dan  MySQL  untuk  membuat  database.Berdasarkan hasil  pengujian  menggunakan  metode blackbox  bahwa  sistem  yang  di  kembangkan  sudah  dapat memenuhi  kebutuhan   pengguna  dan  berdasarkan  kuesioner  dari  segi  pengguna  didapatkan  sebanyak 90%, menyatakan  sistem ini dapat sangat membantu dan memudahkan pengguna  dalam mencari lokasi dan rute serta informasi mengenai informasi menu, fasilitas, waktu pelayan, alamat dan jenis rumah makan di Kabupaten Fakfak berbasis android.