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Muzaro’ah Muzaro’ah

Jurnal Bintang Pendidikan Indonesia 2023 Pusat Riset dan Inovasi Nasional

Critical thinking is a process of solving problems based on good judgment and experiences that are by facts. A thought process of solving problems in learning is said to be achieved and can improve critical thinking skills in solving problems during the learning process if the implementation is student-centered. To improve critical thinking skills, improve the quality of education, and produce quality learning outcomes, the government made a breakthrough by holding the School Literacy Movement (GLS) program. Namely a mass movement to foster a love of literacy to meet the need for information and reading for this nation's generation. Literacy is the ability of individuals to read, write, speak, calculate and solve problems at the level of expertise required in work, family, and society. Good literacy and followed up by giving assignments or recitations, can hone skills to make students able to think critically, creatively, innovatively and develop student character.

Theo Artkin Sitorus; Nurhasanah Siregar

Jurnal Riset Rumpun Matematika dan Ilmu Pengetahuan Alam 2023 Pusat riset dan Inovasi Nasional

This research aims to describe the analysis result of the use of learning media in the Problem Based Learning model. The methods used in this research is literature study of 6 sources consists of 3 thesis and 3 journals discuss the use of learning media in the Problem Based Learning model in Indonesia published in the span of 2016-2022. From the calculation of the effect size, the average value is 0.79 which is categorized in the medium category. This shows that the use of learning media with Problem Based Learning in mathematics learning had a positive effect on improving the mathematical ability of students and the effect obtained is in the medium category. The mathematical ability could be improved based on the literature study such as student’s mathematical connection ability, student’s mathematical problem soving ability dan student’s mathematical numeracy literacy ability. The type of learning media according this research are animation, geogebra, microsoft power point, fun math book, cabri 3D v2 dan youtube. Hope for further research can be analyzed more deeply by using more sources so the result will be more maximal and varied.

Suci Humairoh; Absharini Kardena; Rahmi Novianti

Jurnal Pendidikan, Bahasa dan Budaya 2023 Pusat Riset dan Inovasi Nasional

This research was conducted based on the problems found in the learning process about vocabulary. To understand language well, speak better, or good writing requires a good vocabulary to be successful in any of these areas. Teachers must be good at choosing methods or techniques in learning to be used in teaching, not all methods or techniques can be used, because learning methods are real forms in the form of steps for implementing a lesson in order to achieve learning goals. In this research to teach vocabulary, the researcher choose to use a game. Game is an activity that can help the process of learning and creating students are more active in learning because they feel happy and relaxed in learning. The purpose of this research is to find out whether the Simon Says game is effective or not for use in learning, especially vocabulary. Because what we are going to examine now is the effectiveness of the Simon Says game in increasing student vocabulary. The method used in this research is descriptive qualitative research. Which aims to describe or give an idea of how effective the Simon Says game is for students vocabulary in learning process. The researcher gave vocabulary from descriptive text material and asked students to memorize it. Then the vocabulary will be played in the Simon Says game. The results of this study indicate that the Simon Says game is very effective for teaching vocabulary. Because judging from the many changes after several meetings with students and playing this Simon Says game for learning.

Umaysy Sabillah; Hasratuddin Hasratuddin

Jurnal Riset Rumpun Matematika dan Ilmu Pengetahuan Alam 2023 Pusat riset dan Inovasi Nasional

This study aims to obtain teaching materials based on a valid, practical, and effective realistic mathematical approach, so as to improve students' mathematical reasoning abilities on the material of a three-variable linear equation system. The research instruments used were questionnaire validation sheets, lesson plans validation sheets, teaching material validation sheets, test instrument validation sheets, mathematical reasoning ability tests, and teacher and student response questionnaires to teaching materials. After all instruments, lesson plans, and teaching materials were declared valid by the validator, then readability tests and field trials were carried out. The results showed that: (1) the teaching materials based on the realistic mathematical approach developed had met the criteria of validity based on the validator's assessment with the average validity of the teaching materials for the material being 3.13 and 3.29 for media with a very feasible category; (2) the teaching materials based on the realistic mathematical approach that have been developed have met the practicality criteria through: a) the results of the questionnaire student responses to teaching materials show the percentage of practicality of 81.19% with a very practical category, b) the results of the questionnaire responses of teachers to teaching materials show the percentage of practicality 88.75% with very practical category; (3) The teaching materials based on the realistic mathematics approach developed meet the effective criteria with: a) classical student learning mastery of 88%, b) more than 65% of students have achieved 75% of learning objectives for each indicator, c) increased mathematical reasoning ability students after using teaching materials seen through the average score of students increased from 50 in the pretest to 85.33 in the posttest and the results of the N-Gain analysis which showed students' mathematical problem solving abilities increased by 0.712, meaning in the high category.

Merlin Diah Cahyani; Laela Apri Liani

Sejahtera: Jurnal Inspirasi Mengabdi Untuk Negeri 2023 Universitas Maritim AMNI Semarang

This study discusses the application of the Mind Mapping method to PAI learning at SMK Karya Guna 1 Bekasi. The purpose of this study was to find out whether the application of the Mind Mapping method in PAI learning at SMK Karya Guna 1 Bekasi in Class XI was successful or not. The purpose of this research is to prove that by applying the Mind Mapping method to pie learning in schools. By applying the Mind Mapping method it can stimulate students to be active in class, and be able to discuss with peers, and also be able to solve problems by discussing. In this study it can be proven that one of the ways to arouse student activity is to use the Mind Mapping method in teaching PAI at school. Based on the results of this study, it can be seen that applying the Mind Mapping method to PAI learning at SMK Karya Guna 1 Bekasi is well implemented. This can be proven by the application of the Mind Mapping method to PAI learning at SMK Karya Guna 1 Bekasi. Using this method can produce active and critical students in dealing with problems, as well as being able to discuss and respect friends' opinions when discussing, increasing the level of independence in learning. Not only using the discussion method, the teacher must also provide motivation in learning so that students can learn optimally.

Annisa Asra Fitria; Delvia Febrina; Zulfani Sesmiarni; Herlina Rasyid

Jurnal Ilmu Sosial, Bahasa dan Pendidikan 2023 Pusat Riset dan Inovasi Nasional

Based on observations made at SMA Negeri 1 Gunuang Omeh District, the problem found was the low interest in learning of students in PAI and BP subjects due to the large number of students who did not pay attention to the teacher's explanation, and the lack of use of learning models and media used in learning , one of which is the Problem Based Learning learning model. The role of the learning model is very important, because using visual media will be able to influence students' learning interests. The purpose of this study was to find out the use of the Problem Based Learning learning model in increasing students' learning interest in PAI and BP subjects on Da'wah Strategy and Islamic Development in Indonesia Class XII.MIPA at SMA Negeri 1 Gunuang Omeh District. This type of research is Classroom Action Research (PTK). The process of implementing PTK has four main components, namely planning, action, observation and reflection carried out in 3 cycles. The results of data analysis obtained the percentage of students' learning interest using the Problem Based Learning learning model of 44.83% in cycle I. The process of applying the Problem Based Learning learning model in PAI and BP learning increased in cycle II by 65.52% and 79.31 % in cycle III. So it can be concluded that the implementation of PAI and BP learning by using the Problem Based Learning learning model can increase students' learning interest.