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Patricia Wira Lestari

Jurnal Pengabdian Kepada Masyarakat 2025 Pusat Riset dan Inovasi Nasional

The spirituality of today’s church youth encounters multidimensional challenges, particularly the pervasive influence of digital culture, the gradual decline in interest toward spiritual disciplines, and the weakening of involvement in ecclesial ministry. Such dynamics often create a gap between theological knowledge and lived faith experiences. This Community Service (PkM) initiative was designed to respond to these issues by implementing an interactive model aimed at enhancing the spiritual understanding of the youth at GKSI Trimorejo Congregation. The model emphasizes participatory learning processes, in which youth are not merely passive recipients of teaching but active contributors to collective faith formation. The methodological framework consisted of three main stages: initial observation to identify needs and spiritual conditions; preparation of training modules contextualized with the congregation’s realities; and the implementation of interactive activities such as group discussions, thematic Bible studies, role-play, and collective reflection. Evaluation strategies integrated both quantitative and qualitative approaches, including pre-tests and post-tests to measure cognitive growth, alongside participatory interviews to capture experiential insights. The findings reveal a notable increase in youth comprehension of biblical principles, heightened enthusiasm and participation in church programs, and the establishment of a more cohesive spiritual learning community. Furthermore, the process encouraged a deeper sense of belonging and responsibility among the participants toward their ecclesial environment. In conclusion, the interactive model demonstrates significant effectiveness in fostering youth spirituality and may serve as a viable alternative strategy for churches encountering similar challenges within contemporary contexts of ministry.

Ummy Kalsum; Meilinda Meilinda; Mega Wahyuni; Alfino Fathin Z

Jurnal Pengabdian Kepada Masyarakat 2025 Pusat Riset dan Inovasi Nasional

The use of technology in early childhood and elementary education is becoming increasingly important in the digital era. This study aims to evaluate the effectiveness of educational games as an interactive learning medium to increase the interest and motivation of elementary school students. This activity was carried out by the KKM group 95 team from Bina Bangsa University on 43 fourth-grade students at Bayak Public Elementary School. The research method used a descriptive quantitative approach through a pre-test and post-test using a Google Form questionnaire. The educational games were developed through the Educaplay platform, which provides various features such as interactive quizzes, crosswords, and picture-matching games. Prior to the intervention, observations were conducted on student learning behavior in the classroom. The results of the initial observations indicated that most students showed little interest in conventional, monotonous learning methods. Therefore, a more engaging approach involving active student participation was needed to rekindle their enthusiasm for learning. During the activity, students were very enthusiastic in participating in the educational games presented. The classroom atmosphere became more lively, and students were seen working together and showing a high curiosity about the material presented through the games. After using the educational games for several sessions, a post-test was conducted to measure changes in students' interest and motivation to learn. Preliminary data analysis results indicate an increase in student interest and motivation scores after participating in educational game-based learning. This indicates that interactive, technology-based approaches have strong potential to improve learning effectiveness at the elementary school level. This study recommends that teachers actively integrate interactive technology into the teaching and learning process. In addition to increasing student engagement, the use of media such as Educaplay can also adapt learning to the digital-native characteristics of today's generation of students.

Kinanti Sasi Kirana; Kokom Komariah; Andri Yanto

Jurnal Pengabdian Kepada Masyarakat 2025 Pusat Riset dan Inovasi Nasional

The three-act structure is applied in the scriptwriting of the documentary film Tanah dan Waktu. This audiovisual work explores the issue of the existence of ceramic art in the current era. The purpose of its creation is to explain the application of the three-act structure in documentary scriptwriting: Act I (Set Up), Act II (Confrontation), and Act III (Resolution). The creation process includes Pre-Production, Production, and Post-Production stages, with a main focus on scriptwriting as it plays a crucial role in building a structured narrative through storyline development, interview design, and maintaining story continuity. The results show that Act I introduces the history of ceramic art and the initial perspectives of the interviewees, aiming to build basic understanding for the audience. Act II presents a deeper exploration of the issue through the views of artists and academics, highlighting the challenges of sustaining ceramic art today. Act III offers resolutions in the form of proposed solutions and hopes from the interviewees. In conclusion, applying the three-act structure helps build a strong narrative, effectively delivering the message about the current challenges faced by ceramic art.

Nisa Dwi Septiyanti; Nova Tri Romadloni; Rauhulloh Ayatulloh Khomeini Noor Bintang

Jurnal Pengabdian Kepada Masyarakat 2023 Pusat Riset dan Inovasi Nasional

The increase in social media users in recent years has led to an abundance of content that allows users to get new information quickly and easily. However, not all of the information obtained is correct information. Even today, a lot of fake information (hoaxes) is being spread deliberately made to achieve certain goals. In order to be wise in receiving information, it is necessary to realize the importance of media literacy. According to a survey, parents tend to spread hoax news more than young people. This is mostly done by mothers through chat which easily forwards information without reading and understanding it first. This activity aims to provide knowledge about the benefits of using social media as well as an understanding of the negative sides and dangers of hoaxes. This activity targeted PKK mothers in Jatimulyo Village, Jatipuro District, Karangnayar Regency, with 34 participants. This activity was carried out using lecture, discussion, and question-and-answer methods. It is hoped that this community service activity can help mothers navigate the various available media content so that they can make informed decisions about what they choose to consume.

Roudlotun Ni’mah; Khoirotus Silfiyah; Farida Isroani

Jurnal Pengabdian Kepada Masyarakat 2022 Pusat Riset dan Inovasi Nasional

The Digital Age is a period that cannot be separated from the rapid increase in information technology. Islamic nature and character is very valuable as a channel and barrier for children at TPQ in managing information technology in today's digital era. This is what underlies the importance of Parenting Skill Training for TPQ Al Ikhlas Santri Guardians in the Digital Era, the Islamic Digital Parenting community movement program. This program demonstrates to introduce the computerized world to guardians, and teach them to have the option of getting ready. Young people are facing the rapid advancement of innovation by applying Islamic traits to children. This Business Program aims to provide skills to prepare and provide knowledge to guardians regarding correct Islamic parenting patterns for children in old age. Departing from this problem, then, at that time, what the guardians of santri needed to do to prevent and survive the bad consequences of the computerized world was to develop Digital Resilience in children. Advanced Resilience is its capacity to control the possible risks of an internet-based world by developing virtues in young people (Shotbolt, 2016, 2017). This work should be made possible by instilling great Islamic qualities and character in young people.

Sama'un Sama'un; Ahmad Bahrudin; Ach. Ghufron

Jurnal Pengabdian Kepada Masyarakat 2022 Pusat Riset dan Inovasi Nasional

Children are the next generation of the nation. Therefore they must receive serious attention and education from an early age. Early childhood is a child who is zero years old or from birth to approximately eight years old. At this age is a period that greatly influences the next stage. However, whether we are aware of it or not, today many parents feed their children too much on their formal education. Many are not aware of the benefits of learning spirituality as a support in forming moral character in children. Guidance that is practical to use without the need to add to the burden on children's minds, namely by getting used to starting or ending activities by reciting blessings. So that they feel peace of mind and always remember and can bring up a sense of love for the Messenger of Allah from an early age.

Tri Hastono; Ari Kusuma Wardana; Firdiyan Syah; Gunawan Gunawan; Ramdan Harjana

Jurnal Pengabdian Kepada Masyarakat 2021 Pusat Riset dan Inovasi Nasional

The use of information technology in the world of education looks better. With the ease of getting this information, cases of parents who do not know the status of their children's education are increasingly rare. The use of technology in the world of education in teaching and learning activities cannot be done by one party alone. It takes the involvement of all, especially teachers and students. If you look at the age of the teachers, of course, not a few of them can be considered old. This is what makes not a few of the teachers still rigid with technology. But it's a different story with today's school students. The year of birth of school students is currently in the generation Z category, where technology is their lifestyle. The method of transferring knowledge from teachers to students must be changed so that knowledge can be well absorbed by students. This community service aims to provide training on the use of Google Classroom as one of the school's e-learning at SMP N 2 Kasihan.