SciRepID - Pengembangan Video Animasi dan Game Open The Boks Berbasis IT di MTS Islamiyah Palangka Raya


Pengembangan Video Animasi dan Game Open The Boks Berbasis IT di MTS Islamiyah Palangka Raya

Realisasi : Ilmu Pendidikan, Seni Rupa dan Desain
Asosiasi Seni Desain dan Komunikasi Visual Indonesia (ASDKVI)

📄 Abstract

Learning is still teacher-focused, students often feel bored in learning, especially learning fiqh, therefore this study aims to increase student activeness in fiqh learning at MTs Islamiyah through the development of learning media in the form animation videos and games “Open the Box”. Learning that still focuses on the teacher causes students to feel bored and lackluster. By utilizing technology, this research develops interesting interactive media to support the teaching and learning process. The method used is research and development (R&D) with the ADDIE model. The results showed that the use animated videos and educational games can increase student motivation and engagement in fiqh learning.

🔖 Keywords

#Animated Videos; Open the Box Game; MTS; ADDIE

ℹ️ Informasi Publikasi

Tanggal Publikasi
14 October 2024
Volume / Nomor / Tahun
Volume 1, Nomor 4, Tahun 2024

📝 HOW TO CITE

Winda Winda; Anisa Anisa; Abdul Aziz; Dewi Aulia; Muhammad Hasan, "Pengembangan Video Animasi dan Game Open The Boks Berbasis IT di MTS Islamiyah Palangka Raya," Realisasi : Ilmu Pendidikan, Seni Rupa dan Desain, vol. 1, no. 4, Oct. 2024.

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