SciRepID - Pengembangan Media Pembelajaran Seni Budaya Materi Seni Rupa Kelas X Berbasis Flipbook di SMA Adabiah 1 Padang


Pengembangan Media Pembelajaran Seni Budaya Materi Seni Rupa Kelas X Berbasis Flipbook di SMA Adabiah 1 Padang

Realisasi : Ilmu Pendidikan, Seni Rupa dan Desain
Asosiasi Seni Desain dan Komunikasi Visual Indonesia (ASDKVI)

📄 Abstract

The purpose of this research is to create fine art learning materials for Adabiah 1 Padang High School's grade X pupils using Flipbooks. The background of this study is the lack of enthusiasm among students to learn fine arts using traditional package books, which are generally seen as dull. The steps of analysis, design, development, implementation, and evaluation are all included in the 4-D model, which is the research approach utilized in development (Research and Development). The outcomes demonstrated how well Flipbook-based learning resources increased students' motivation to learn and helped them comprehend the ideas behind two- and three-dimensional fine arts.   The implication of this research shows that Flipbook can be an alternative learning media that is interesting and effective, as well as relevant to learning needs in the digital era. The conclusion of this study is that Flipbook has high validity and practicality as a learning media, which can be implemented in fine arts learning in schools.

🔖 Keywords

#Flipbook; Fine Arts; Learning; Media Development

ℹ️ Informasi Publikasi

Tanggal Publikasi
21 August 2024
Volume / Nomor / Tahun
Volume 1, Nomor 4, Tahun 2024

📝 HOW TO CITE

Wahyu Darpindo; Yahya Yahya, "Pengembangan Media Pembelajaran Seni Budaya Materi Seni Rupa Kelas X Berbasis Flipbook di SMA Adabiah 1 Padang," Realisasi : Ilmu Pendidikan, Seni Rupa dan Desain, vol. 1, no. 4, Aug. 2024.

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