SciRepID - Pengembangan Pembelajaran Virtual Reality Berbasis Metaverse Menggunakan Metode ADDIE


Pengembangan Pembelajaran Virtual Reality Berbasis Metaverse Menggunakan Metode ADDIE

Router : Jurnal Teknik Informatika dan Terapan
Asosiasi Riset Teknik Elektro dan Informatika Indonesia (ARTEII)

📄 Abstract

The application of Virtual Reality (VR) based on the Metaverse in education is an innovation that can enhance the quality of learning by providing a more interactive and immersive learning experience. This article discusses the development of VR-based learning integrated with the Metaverse using the ADDIE model (Analysis, Design, Development, Implementation, Evaluation). Through the stages of analysis, design, development, implementation, and evaluation, VR and Metaverse-based learning can be tailored to students' needs, creating a more flexible and collaborative learning experience. The use of this technology allows students to learn independently or in groups, while improving practical skills and creativity. This study shows that by applying the ADDIE model, VR and Metaverse-based learning can be more effective in increasing student motivation and learning outcomes, addressing the challenges of education in the future.

🔖 Keywords

#Virtual Reality; Metaverse; Learning; ADDIE Model

ℹ️ Informasi Publikasi

Tanggal Publikasi
23 April 2025
Volume / Nomor / Tahun
Volume 3, Nomor 2, Tahun 2025

📝 HOW TO CITE

Arek Satria; Tata Sutabri, "Pengembangan Pembelajaran Virtual Reality Berbasis Metaverse Menggunakan Metode ADDIE," Router : Jurnal Teknik Informatika dan Terapan, vol. 3, no. 2, Apr. 2025.

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